Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.24 @ 15:39:59 Player: lepoulpe303 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1873) 1873 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1308) 1308 TOTAL SCORE: 7766 Bonus ------- Follower Combat Kills 404 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 73/315 System Corruption 6% Temperature Cool (9) Movement Rolling (110) Ox2 Location -5/Extension Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Medium Storage Unit ECM Suite Hacking Suite > --- WEAPON (5) ------- Power Sword > --- INVENTORY (10) --- Micro Fission Core Flight Unit Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Transmission Jammer ECM Suite Hacking Drone Bay > --- WEAPON ----------- Minigun Heavy Machine Gun Mini Grenade Launcher Datajack Power Sword > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Enhanced Flexi-carbon Leg Wheel Flight Unit Advanced Plasma Cannon Remote Datajack [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Datajack Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Launcher Mini Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Slots Evolved 10 | . . 2 . . . 6 . 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . 2 . . . 1 . 1 . Weapon 3 | . . . . . . 2 . 1 . Parts Attached 53 | 6 7 10 . 1 3 4 2 6 14 Power 10 | 1 . 2 . . 2 1 . . 4 Engine 6 | 1 . 2 . . . 1 . . 2 Core 4 | . . . . . 2 . . . 2 Reactor . | . . . . . . . . . . Propulsion 16 | 2 3 2 . . . 2 . 2 5 Treads . | . . . . . . . . . . Leg 13 | 2 2 2 . . . 2 . 2 3 Wheel 1 | . . . . . . . . . 1 Hover 1 | . . . . . . . . . 1 Flight 1 | . 1 . . . . . . . . Utility 11 | 1 3 2 . 1 . . 1 2 1 Device 6 | . 2 1 . . . . 1 2 . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . 1 . 1 . . . . . Hackware 1 | . . . . . . . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 1 4 . . 1 1 1 2 4 Energy Gun 4 | 1 . 2 . . 1 . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 8 | 1 1 1 . . . . . 2 3 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 35 | . 1 5 . . 1 . 4 . 24 Power 7 | . . 1 . . 1 . . . 5 Propulsion 11 | . . 2 . . . . 2 . 7 Utility 5 | . . . . . . . 1 . 4 Weapon 12 | . 1 2 . . . . 1 . 8 Highest Loss Streak 12 | . 1 4 . . 1 . 4 . 12 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 94 85 100 100 99 76 91 97 72 Engine 7 | . 14 10 11 11 . 3 6 5 3 Core 2 | . . . . . 10 6 6 5 2 Leg 20 | . 26 20 22 22 22 21 23 22 8 Device 15 | . 10 20 22 18 11 6 9 14 13 Storage 9 | . 14 11 11 11 11 6 6 5 5 Processor 11 | . . 3 11 14 22 13 13 11 5 Energy Gun 7 | . 9 4 11 11 11 6 4 . . Ballistic Gun 4 | . 17 10 . . . . . 10 7 Launcher 1 | . . . . . . 3 6 5 3 Slashing Weapon 1 | . . . . . . . 5 5 5 Special Melee Weapon 7 | . . 5 11 11 11 6 6 5 1 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 14 20 22 22 22 22 32 39 41 49 Greatest Support 65 | 20 20 20 20 20 20 45 45 65 65 Greatest Overweight (x) 9 | . 4 2 1 1 1 1 1 . 9 Average Overweight (x) . | . . . 1 1 . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 9 10 9 7 8 7 10 Average Carried 7 | 2 5 8 9 8 8 4 4 4 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 9 9 9 7 3 8 6 3 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Matter Collected 1088 | 200 168 179 35 10 30 . 120 9 337 Remotely . | . . . . . . . . . . Salvage Created 1975 | . 258 316 92 . 62 . 160 77 1010 Parts 117 | . 27 22 3 . 3 . 8 6 48 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . 1 8 . . . . Prevented 8 | . . . . . 8 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Combat Hostiles Destroyed 46 | . 8 10 2 . 1 . 6 5 14 Melee 5 | . . . . . . . . . 5 Guns 26 | . 7 10 2 . 1 . 1 2 3 Cannons 2 | . . . . . . . . . 2 AOE 13 | . 1 . . . . . 5 3 4 Classes Destroyed 14 | . 5 . 1 . . . 1 . 7 Worker 1 | . 1 . . . . . . . . Builder 1 | . 1 . . . . . . . . Recycler 2 | . . . . . . . . . 2 Operator 1 | . . . . . . . . . 1 Drone 1 | . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . 1 Swarmer 17 | . 5 4 . . . . 3 5 . Grunt 11 | . 3 6 1 . 1 . . . . Brawler 1 | . . . 1 . . . . . . Sentry 6 | . . . . . . . . . 6 Specialist 3 | . . . . . . . 3 . . Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . . 1 Thug 3 | . . . . . . . . . 3 Savage 1 | . . . . . . . . . 1 Butcher 1 | . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 4 5 2 . 1 . 4 5 4 Combat Bots Only 5 | . 3 5 2 . 1 . 4 5 4 Max Kills in Single Turn 3 | . 2 1 1 . 1 . 2 3 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . . . . 2 2 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Damage Taken 4566 | . 233 603 10 . 186 . 396 75 3063 Core 1348 | . 71 174 . . 16 . 72 . 1015 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 71 . . . 52 . 91 . . Volleys Fired 114 | . 25 37 4 . 6 . 12 2 28 Largest 3 | . 2 2 1 . 1 . 2 3 3 Hottest 149 | . 60 40 63 . 63 . 105 85 149 Shots Fired 206 | . 45 59 4 . 6 . 18 6 68 Gun 168 | . 45 59 4 . 6 . 10 4 40 Cannon 15 | . . . . . . . . . 15 Launcher 23 | . . . . . . . 8 2 13 Special . | . . . . . . . . . . Kinetic 122 | . 29 49 . . . . . 4 40 Thermal 45 | . . 10 4 . 6 . 10 . 15 Explosive 23 | . . . . . . . 8 2 13 Electromagnetic 16 | . 16 . . . . . . . . Robot Hit Streak 11 | . 8 7 3 . 6 . 5 2 11 Robot Miss Streak 5 | . 3 5 1 . 1 . 2 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 162 | . 28 43 7 . 5 1 12 2 64 Core Hits 106 | . 15 17 3 . 4 . 6 7 54 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . 1 . . . . . 2 Burn 1 | . . . 1 . . . . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 31 | . . 3 4 . . 1 . . 23 Impact . | . . . . . . . . . . Slashing 23 | . . . . . . . . . 23 Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . 3 4 . . 1 . . 9 Combat Hostiles 1 | . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5012 | . 469 445 52 . 86 . 698 239 3023 Guns 1713 | . 368 445 52 . 86 . 111 40 611 Cannons 316 | . . . . . . . . . 316 Explosions 1855 | . 101 . . . . . 587 199 968 Melee 1128 | . . . . . . . . . 1128 Ramming . | . . . . . . . . . . Kinetic 1200 | . 205 344 . . . . . 40 611 Thermal 767 | . 101 101 52 . 86 . 111 . 316 Explosive 1754 | . . . . . . . 587 199 968 Electromagnetic 163 | . 163 . . . . . . . . Impact . | . . . . . . . . . . Slashing 1128 | . . . . . . . . . 1128 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 3 6 Average Corruption 3 | . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . 8 8 Effects 14 | . . . . . . . . . 14 Message Errors 5 | . . . . . . . . . 5 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 191 | . 3 . . . . . 18 11 159 Projectiles 43 | . . . . . . . . . 43 Explosions 43 | . 3 . . . . . 18 11 11 Melee 105 | . . . . . . . . . 105 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 134 | . 23 . . . . . 20 . 91 Shots 7 | . 1 . . . . . 1 . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 285 | . 48 12 64 . 61 . . 38 285 Average Temperature 56 | . 24 4 35 . 33 . . 21 85 Received Heat Transfer 861 | . 48 213 6 . 81 . . . 513 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1445 | . 150 225 185 . 185 . 250 . 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Peak Influence 369 | . 226 357 111 . . . 312 369 307 Initial 163 | . . 28 61 . . . . 163 82 Average 165 | . 96 229 85 . . . 136 248 191 Maximum Alert Level 1 | . 1 1 . . . . 1 1 1 Low Security (%) 66 | 100 89 43 100 . . 100 80 56 50 Level 1 33 | . 10 56 . . . . 19 43 49 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 8 | . 1 2 . . . . 2 . 3 Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . . 2 . . . . 2 . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Distress Signals 3 | . 2 . . . . . . . 1 Communications Jammed 4 | . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . 4 Times Spotted 71 | . 15 19 2 . 6 . 8 5 16 Peak Tracking Total 6 | . 5 5 2 . 3 . 3 5 6 Tactical Retreats 7 | . 2 5 . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Traps Triggered 2 | . . . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Machines Disabled 1 | . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Machines Accessed 10 | . 5 1 . . . 1 . 3 . Terminals 6 | . 3 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 16 | . 9 1 . . . 1 . 5 . Successful 9 | . 5 1 . . . 1 . 2 . Failed 7 | . 4 . . . . . . 3 . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . . . . 11 . 2 . 7 5 Terminals 10 | . 5 1 . . . 1 . 3 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 3 1 . . . 1 . 1 . Record 2 | . 2 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 5 . . . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . . 2 2 . . 1 . . . Non-combat 4 | . . 1 2 . . 1 . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 6 | . . 2 3 . . 1 . . . parse_system 4 | . . 2 2 . . . . . . no_distress 2 | . . . 1 . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Total Allies 12 | . . . . 6 . 2 . 2 2 Largest Group 6 | . . . . 6 6 5 5 6 5 Highest-Rated Group 310 | . . . . 201 201 304 304 310 269 Highest-Rated Ally 96 | . . . . 39 39 96 96 96 96 Zionite Dispatches 1 | . . . . . . . . 1 . Hacker 1 | . . . . . . . . 1 . Total Orders . | . . . . . . . . . . Ally Attacks 53 | . . . . . 15 . 30 . 8 Total Damage 1420 | . . . . . 531 . 672 . 217 Kills 9 | . . . . . 5 . 3 . 1 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . . . Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . 1 1 3 12 Garrisons 1 | . . . . . . 1 . . . Patrols 5 | . . . . . . . . 3 2 Reinforcements 3 | . . . . . . . 1 . 2 Guards 8 | . . . . . . . . . 8 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Turns Passed 5304 | 54 499 537 318 1764 906 72 118 416 620 Spaces Moved 2762 | 41 298 252 161 908 469 49 60 329 195 Core 16 | 13 2 . . . . . . . 1 Treads . | . . . . . . . . . . Legs 2648 | 28 296 252 161 908 469 49 60 329 96 Wheels 13 | . . . . . . . . . 13 Hover 85 | . . . . . . . . . 85 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 120 120 95 Average Speed 164 | 97 120 138 190 190 188 137 130 120 180 Slowest Speed 500 | 120 250 260 190 190 190 190 190 120 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 41 21 39 88 67 1 70 11 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 3 . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 6 | . . . . 2 4 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 154 | . 6 . . . . . 36 12 100 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . . . 7 AOE 147 | . 6 . . . . . 36 12 93 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Ext Total 3304 | 55 397 387 168 949 489 53 82 346 378 Wait 257 | . 39 68 . 35 4 . 2 6 103 Move 2753 | 40 297 251 160 907 468 48 59 328 195 Hop . | . . . . . . . . . . Pick Up 69 | 9 19 12 . 3 3 . 7 4 12 Fast Attach . | . . . . . . . . . . Attach 53 | 6 7 10 . 1 3 4 2 6 14 Detach 5 | . 3 . . . 1 . . . 1 Swap . | . . . . . . . . . . Drop 22 | . 7 6 . 3 4 . . . 2 Fire 114 | . 25 37 4 . 6 . 12 2 28 Melee 31 | . . 3 4 . . 1 . . 23 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Utility x2 577 | -9/Materials | Discovered new exit (range 7) 781 | -9/Materials | Lost 4 parts (1p1n2w) 1051 | -9/Materials | Discovered new exit (range 8) 1089 | -9/Materials | Identified exit to Mines 1091 | -9/Materials | Entered Mines 1367 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1408 | -9/Mines | Identified exit to Zion 1409 | -9/Mines | Entered Zion 1575 | -7/Zion | Gained Derelict followers 1810 | -7/Zion | Learned location of Quarantine (-3) 1979 | -7/Zion | Imprinted 1981 | -7/Zion | Declared Zion's savior 2279 | -7/Zion | Identified exit to Deep Caves 2414 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2492 | -7/Zion | Given the Hacking Drone Bay 2534 | -7/Zion | Found Prototype Device 2665 | -7/Zion | Given A8's code to call for help 2671 | -7/Zion | Learned location of Warlord (-5) 2866 | -7/Zion | Discovered new exit (range 16) 2917 | -7/Zion | Learned Factory emergency access door positions 3171 | -7/Zion | Identified exit to Proximity Caves 3173 | -7/Zion | Entered Proximity Caves 3173 | -6/Proximity Caves | Accompanied by 6 allies 3941 | -6/Proximity Caves | Learned Factory emergency access door positions 4051 | -6/Proximity Caves | Discovered new exit (range 6) 4077 | -6/Proximity Caves | Identified exit to Factory 4079 | -6/Proximity Caves | Entered Factory 4079 | -6/Factory | Accompanied by 3 allies 4079 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 4106 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4108 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4151 | -6/Factory | Identified exit to DSF 4151 | -6/Factory | Entered DSF 4151 | -6/DSF | Accompanied by 5 allies 4183 | -6/DSF | Additional patrols routed to DSF 4236 | -6/DSF | Discovered new exit (range 16) 4264 | -6/DSF | Sterilization system engaged 4267 | -6/DSF | Identified exit to Factory 4269 | -6/DSF | Entered Factory 4269 | -5/Factory | Accompanied by 4 allies 4269 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4273 | -5/Factory | Identified Hacking Drone Bay 4282 | -5/Factory | Lost 4 parts (2n1u1w) 4548 | -5/Factory | Zion Hacker squad teleported in 4565 | -5/Factory | Build established: Scavenger-Gunner 4677 | -5/Factory | Discovered new exit (range 9) 4684 | -5/Factory | Identified exit to Extension 4685 | -5/Factory | Entered Extension 4685 | -5/Extension | Accompanied by 5 allies 4762 | -5/Extension | Rescued a captive Derelict 4762 | -5/Extension | Rescued a captive Derelict 4935 | -5/Extension | Disrupted transfer network 4969 | -5/Extension | Lost 5 parts (2n1u2w) 5251 | -5/Extension | Core integrity fell below 50% 5292 | -5/Extension | Core integrity fell below 20% 5305 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05273_ Gauss Rifle destroyed. 05273_ Imp. Transmission Jammer destroyed. 05276_ Penetrated by Slug. 05277_ System corrupted: Component data lost. 05279_ Penetrated by Slug. 05282_ >> DECODED: Patrol location. 05283_ Penetrated by Slug. 05285_ Critical hit (Burn: +37). 05286_ Adv. Plasma Cannon destroyed. 05286_ Slug penetrates Wall. 05289_ Penetrated by Slug. 05294_ Flexi-carbon Leg destroyed. 05294_ Penetrated by Slug. 05295_ Y-64 Sentinel KE Penetrator severed. 05297_ Y-64 Sentinel destroyed. 05298_ 0b10 Decoder Chip [Skirmisher] destroyed. 05301_ Sneak attack on VM-O75(b). 05301_ VM-O75(b) destroyed. 05301_ Critical hit (Burn: +37). 05304_ Acquired Neutrino Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##################??????????? | | ?????????????????#???# = #??????????? | | ????????????????? ???+ gg[ #??????????? | | ????????????????? ???# !l@*= #??????????? | | ????????????????? ???#=/[=/ #??????????? | | ????????????????? ???# [[! #??????????? | | ##??????????????# #??# g #??????????? | | ???????????????# #??#g #??????????? | | #???????????????# ? + #??????????? | | ####????????????# #### g #??????????? | | ####?????????# #??##########;#######??????????? | | # ####???????# #????????# # #???????????? | | * #???????#=#???###### ""###! ?????? | | # % #########!##### ! !% ????? | | / % !=[=!%%*=!!!% !! ???? | | # = /!#########%##"" #???? | | = ##???????########### ##### ????? | | # #?????????????????# #?????####????? | | # ##?????????????????#########?????????????? | | # # ##????????????????????????????????????????? | | ## # ##?????????????????????????????????????????? | | ?## ###??????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Transmission Jammer | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Ripper | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Robot Respite Serviceable Loadout The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed HypercooledLobotomyScanner Manual? 0 Play Time 01:28:17 Cumulative 14.4 hours Start 2022.06.13 @ 15:57:56 End 2022.06.24 @ 15:39:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e78a269e-994a-44ce-9818-08d0b47b2c4b