Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.08 @ 04:14:39 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3023) 3023 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 8825 Bonus ------- High Alert Combat Kills 182 Cogmind --------- Core Integrity 1253/1300 Matter 132/300 Energy 550/550 System Corruption 4% Temperature Cool (0) Movement Flying (117) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Improved Ion Engine Neutrino Core Light Antimatter Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Impulse Thruster > --- UTILITY (10) ----- Advanced Heat Sink Experimental Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Cooled Plasma Cannon > --- INVENTORY (8) ---- Neutrino Core Neutrino Core Improved Sensor Array Improved Sensor Array Improved Sensor Array Mass Driver Point Singularity Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Point Singularity Launcher > --- INVENTORY -------- Neutrino Core Neutrino Core Impulse Thruster Improved Sensor Array Improved Sensor Array Improved Sensor Array Plasma Rifle Mass Driver [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Point Singularity Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . . 1 1 . . Propulsion 4 | . . 1 1 . 1 . . 1 Utility 8 | . . 1 1 2 . 1 2 1 Weapon . | . . . . . . . . . Parts Attached 130 | 6 5 7 21 32 12 20 12 15 Power 9 | 1 . . 2 1 2 . 1 2 Engine 2 | 1 . . . . . . 1 . Core 6 | . . . 2 1 2 . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 35 | 2 . 1 6 9 5 7 2 3 Treads . | . . . . . . . . . Leg 11 | 2 . 1 6 2 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 24 | . . . . 7 5 7 2 3 Utility 43 | 1 3 4 6 12 3 4 6 4 Device 24 | . 2 1 2 7 2 4 3 3 Storage 5 | 1 1 1 . 2 . . . . Processor 7 | . . 1 1 1 1 . 2 1 Hackware 2 | . . . . 1 . . 1 . Protection 5 | . . 1 3 1 . . . . Artifact . | . . . . . . . . . Weapon 43 | 2 2 2 7 10 2 9 3 6 Energy Gun 8 | 1 . 1 . 2 1 1 . 2 Energy Cannon 11 | . . 1 2 2 1 3 1 1 Ballistic Gun 10 | 1 1 . 4 3 . 1 . . Ballistic Cannon 6 | . . . . 2 . 2 1 1 Launcher 7 | . . . 1 1 . 2 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 3 . 1 Parts Lost 13 | . . . . 1 . . 6 6 Power 2 | . . . . . . . 1 1 Propulsion 5 | . . . . . . . 2 3 Utility 4 | . . . . . . . 3 1 Weapon 2 | . . . . 1 . . . 1 Highest Loss Streak 4 | . . . . 1 . . 3 4 Average Slot Usage (%) 94 | . 99 97 99 99 99 86 78 69 Engine 2 | . 14 11 . . . . 2 4 Core 7 | . . . 8 7 13 11 6 3 Leg 16 | . 28 33 35 15 . . . . Flight 12 | . . . . 14 32 21 14 14 Device 13 | . 13 6 9 17 13 17 16 11 Storage 7 | . 14 11 9 7 6 5 5 4 Processor 11 | . . 7 9 15 13 11 13 14 Hackware 2 | . . . . 1 6 5 6 4 Protection 3 | . . 6 8 3 . . . . Energy Gun 2 | . 14 7 . 1 4 1 . 1 Energy Cannon 4 | . . 2 8 5 1 4 4 3 Ballistic Gun 5 | . 14 11 9 2 6 1 . . Ballistic Cannon 2 | . . . . 4 . 3 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 13 26 31 41 45 34 40 44 60 Greatest Support 65 | 20 20 30 50 65 35 47 47 60 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 8 8 8 8 Average Capacity 8 | 5 9 10 10 9 8 8 8 8 Most Carried 10 | 3 10 10 10 10 8 8 8 8 Average Carried 8 | 1 5 9 9 8 7 7 6 7 Final Capacity 10 | 6 10 10 10 8 8 8 8 8 Final Carried 10 | 2 10 9 10 8 8 8 8 7 Class Distribution -------------------- 34% | Mutant 23% | Hacker-Scout 19% | Skirmisher 8% | Machinist-Skirmisher 6% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2354 | 122 223 50 478 417 195 321 300 248 Remotely . | . . . . . . . . . Salvage Created 3263 | . 257 50 895 445 370 301 697 248 Parts 168 | . 20 1 56 26 22 9 25 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 57 | . 5 1 25 5 3 4 7 7 Guns 23 | . 5 1 8 4 2 2 . 1 Cannons 27 | . . . 15 1 1 2 4 4 AOE 7 | . . . 2 . . . 3 2 Classes Destroyed 10 | . 4 1 2 1 1 . 1 . Worker 3 | . . . . . 2 . 1 . Builder 5 | . . . 1 . . . 4 . Tunneler 1 | . . . . . . . 1 . Recycler 10 | . 1 . . 3 1 1 4 . Watcher 8 | . 2 . 2 . 2 1 1 . Swarmer 17 | . 3 . 10 . . . 4 . Grunt 14 | . 2 . 9 1 . . . 2 Sentry 15 | . . 1 5 1 1 2 3 2 Hunter 1 | . . . 1 . . . . . Programmer 10 | . . . . 3 2 2 . 3 Best Kill Streak 5 | . 3 1 5 2 2 2 5 4 Combat Bots Only 5 | . 3 1 5 1 1 2 4 4 Max Kills in Single Turn 5 | . 2 1 2 1 1 1 5 2 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . 1 . . . 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 2825 | . 171 118 584 219 200 304 655 574 Core 447 | . 19 10 123 21 37 77 113 47 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 92 | 100 92 97 77 97 95 92 90 . Volleys Fired 184 | . 18 5 51 16 19 21 30 24 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 162 | . 70 70 98 104 118 162 92 162 Shots Fired 336 | . 36 10 101 27 37 39 53 33 Gun 165 | . 36 10 53 20 33 8 . 5 Cannon 161 | . . . 45 6 4 31 52 23 Launcher 10 | . . . 3 1 . . 1 5 Special . | . . . . . . . . . Kinetic 155 | . 18 5 53 15 19 18 23 4 Thermal 171 | . 18 5 45 11 18 21 29 24 Explosive 10 | . . . 3 1 . . 1 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 39 | . 9 13 14 17 28 15 28 39 Robot Miss Streak 6 | . 1 . 4 4 6 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . Shots Hit Robots 268 | . 25 10 71 23 35 31 42 31 Core Hits 174 | . 14 2 46 29 28 16 26 13 Critical Hits 1 | . . . 1 . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9444 | . 304 118 1580 744 803 1277 2631 1987 Guns 2447 | . 304 118 534 502 657 211 . 121 Cannons 4384 | . . . 717 114 146 1066 1327 1014 Explosions 2613 | . . . 329 128 . . 1304 852 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2764 | . 154 57 534 372 323 541 645 138 Thermal 4419 | . 150 61 717 319 480 736 959 997 Explosive 2208 | . . . 329 . . . 1027 852 Electromagnetic 53 | . . . . 53 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 . 2 4 Average Corruption 1 | . . . . . 1 . 1 3 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots 19 | . . . . . . 10 . 9 Effects 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Overflow Damage 238 | . . . 12 43 . 15 136 32 Projectiles 68 | . . . 12 . . 15 14 27 Explosions 170 | . . . . 43 . . 122 5 Melee . | . . . . . . . . . Knockbacks 4 | . . . . 1 . 1 2 . Impact . | . . . . . . . . . Kinetic 4 | . . . . 1 . 1 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 231 | . . . . 80 . . 103 48 Shots 5 | . . . . 2 . . 2 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 290 | . 135 81 198 103 178 290 112 197 Average Temperature 59 | . 36 44 52 39 48 124 41 83 Received Heat Transfer 648 | . 87 54 243 45 24 18 84 93 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . 1 2 . 3 . 2 2 Heat Transferred 6611 | . 444 185 1221 336 875 1010 1200 1340 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 704 | . 163 88 504 545 333 328 704 503 Initial 235 | . . 4 31 189 226 81 138 235 Average 228 | . 54 32 257 227 230 205 450 311 Maximum Alert Level 3 | . . . 2 2 1 1 3 2 Low Security (%) 49 | 100 100 100 34 57 40 55 11 . Level 1 33 | . . . 49 14 59 44 27 95 Level 2 16 | . . . 15 27 . . 59 4 Level 3 . | . . . . . . . 2 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 5 3 . 1 2 1 Investigation 1 | . . . . . . 1 . . Extermination 5 | . . . . 3 . . 1 1 Reinforcement 5 | . . . 4 . . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 3 | . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 9 2 33 7 7 7 27 7 Peak Tracking Total 13 | . 3 1 5 1 2 2 13 3 Tactical Retreats 4 | . . . . . . . 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 2 | . 1 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 20 | . . . 5 9 . . 5 1 Max in Single Turn 5 | . . . 2 5 . . 4 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 46 | . 7 4 6 12 7 7 2 1 Terminals 35 | . 7 4 5 8 4 5 1 1 Fabricators 6 | . . . . 3 1 2 . . Repair Stations 4 | . . . 1 . 2 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 130 | . 20 13 16 30 19 23 7 2 Successful 84 | . 10 8 10 19 14 17 5 1 Failed 45 | . 10 5 6 10 5 6 2 1 Catastrophic 8 | . 1 1 2 2 . 2 . . Database Lockouts 1 | . . . . 1 . . . . Manual 82 | . 17 11 10 19 10 12 1 2 Terminals 101 | . 20 13 14 21 11 16 4 2 Fabricators 16 | . . . . 7 2 7 . . Repair Stations 11 | . . . 2 . 6 . 3 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 39 | . 8 5 5 8 4 6 3 . Part Schematic 7 | . 2 . . 3 . 2 . . Robot Analysis 7 | . 4 1 . 2 . . . . Level Access Points 5 | . . 1 . 1 1 1 1 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 7 | . 1 1 1 1 1 1 1 . Fabricator Index 1 | . . . . . . 1 . . Repair Station Index 1 | . . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 2 | . . 1 . . 1 . . . Zone Layout 5 | . . . 3 1 1 . . . Fabricator Hacks 13 | . . . . 6 1 6 . . Load Schematic 7 | . . . . 3 1 3 . . Build 6 | . . . . 3 . 3 . . Repair Station Hacks 10 | . . . 2 . 6 . 2 . Scan Component 6 | . . . 1 . 3 . 2 . Repair 4 | . . . 1 . 3 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . 2 3 3 3 3 5 . 1 Terminals 20 | . 2 3 3 3 3 5 . 1 Assimilate 4 | . . . . 1 1 2 . . Botnet 13 | . 2 2 2 2 2 2 . 1 Operators 3 | . . 1 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 45 | . 7 4 6 12 6 7 2 1 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 2 . . 4 . 2 . . Parts Built 8 | . . . . 5 . 3 . . Matter 1133 | . . . . 504 . 629 . . Time 416 | . . . . 252 . 164 . . Total Part Build Rating 41 | . . . . 20 . 21 . . Parts Repaired 4 | . . . 1 . 3 . . . Time 170 | . . . 38 . 132 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 4 | . . . . 1 1 2 . . Largest Group 2 | . . . . 1 2 2 1 . Highest-Rated Group 52 | . . . . 10 36 52 26 . Highest-Rated Ally 26 | . . . . 10 26 26 26 . Total Orders 3 | . . . . . 3 . . . STAY 2 | . . . . . 2 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 7 | . 4 1 . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5171 | 39 448 280 1048 1556 672 379 418 331 Spaces Moved 5207 | 27 263 193 649 1387 961 732 711 284 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs 1753 | 19 263 193 649 629 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3446 | . . . . 758 961 732 711 284 Fastest Speed 28 | 50 120 120 120 31 28 28 34 31 Average Speed 64 | 99 141 127 122 76 28 31 34 33 Slowest Speed 150 | 120 150 150 150 123 111 114 34 34 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . . 5 2 1 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 52 23 63 29 22 14 26 6 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 20 | . . . . 10 . 3 6 1 Terrain Destroyed 231 | . . . 35 74 . 8 56 58 Melee . | . . . . . . . . . Projectile 24 | . . . 5 . . 8 9 2 AOE 207 | . . . 30 74 . . 47 56 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 6698 | 37 305 219 807 1856 1320 841 830 483 Wait 1012 | . 6 6 46 374 315 42 70 153 Move 5181 | 26 262 192 648 1376 956 729 708 284 Hop 9 | . . . . 5 2 1 1 . Pick Up 74 | 5 9 2 17 17 9 5 5 5 Fast Attach 42 | 3 2 3 6 10 2 9 3 4 Attach 40 | 3 1 3 6 9 4 5 3 6 Detach 15 | . 1 2 2 2 . 6 . 2 Swap 48 | . 2 1 9 13 6 6 6 5 Drop 88 | . 4 5 22 29 7 17 4 . Fire 184 | . 18 5 51 16 19 21 30 24 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 14) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -9/Materials | Identified exit to Materials 768 | -9/Materials | Entered another Materials area 768 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -8/Materials | Discovered new exit (range 16) 901 | -8/Materials | Garrison activated, responded to threat 1141 | -8/Materials | Repaired Reflective Plating 1638 | -8/Materials | Discovered new exit (range 14) 1816 | -8/Materials | Entered Factory 1816 | -7/Factory | Evolved 2 slots: Utility x2 2083 | -7/Factory | Build established: Skirmisher 2525 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 2612 | -7/Factory | Fabricated Xenon Bombardment Thruster? 2808 | -7/Factory | Local fabrication network quarantined 2879 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 3303 | -7/Factory | Identified exit to Factory 3362 | -7/Factory | Central database locked down 3372 | -7/Factory | Entered another Factory area 3372 | -6/Factory | Accompanied by 1 ally 3372 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3570 | -6/Factory | Identified exit to Factory 3728 | -6/Factory | Repaired Xenon Bombardment Thruster 3993 | -6/Factory | Repaired Xenon Bombardment Thruster 4038 | -6/Factory | Repaired Xenon Bombardment Thruster 4044 | -6/Factory | Entered another Factory area 4044 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4159 | -5/Factory | Identified exit to Factory 4303 | -5/Factory | Build established: Hacker-Scout 4339 | -5/Factory | Fabricated Nuclear Pulse Array? 4372 | -5/Factory | Fabricated Point Singularity Launcher (x1) 4423 | -5/Factory | Entered another Factory area 4423 | -4/Factory | Accompanied by 1 ally 4423 | -4/Factory | Evolved 2 slots: Utility x2 4429 | -4/Factory | Identified exit to Research 4566 | -4/Factory | Lost 3 parts (1p2n) 4841 | -4/Factory | Entered Research 4841 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4905 | -3/Research | Lost 4 parts (1p1n1u1w) 5172 | -3/Research | Self-destructed Last Messages --------------- 05137_ Railgun melted. 05137_ Adv. Heat Sink melted. 05137_ Y-72 Warden destroyed. 05142_ Acquired 103 matter. 05143_ Acquired Adv. Heat Sink. 05157_ Antimatter Diverter explodes. 05157_ P-80 Master destroyed. 05157_ Nuclear Pulse Array destroyed. 05157_ Destroyed Nuclear Pulse Array. 05159_ The unstable cave ceiling collapses. 05160_ Destroyed Imp. Antigrav System. 05161_ Nuclear Pulse Array destroyed. 05162_ System corrupted: Plasma Rifle rejected. 05163_ P-80 Master heat short circuits Mic. Fission Core. 05164_ P-80 Master heat damages Sml. Battery. 05166_ The unstable cave ceiling collapses. 05167_ Destroyed Imp. Antigrav System. 05167_ Destroyed Sml. Battery. 05168_ P-80 Master heat spikes uncontrollably. 05169_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ?????????? ?????????????????? | | ?????????? ??????????????????? | | ?????????? ??????????????????? | | ?????????? ??????????????????? | | ?????????? ??????????????????? | | ??????????# #??????????????????? | | ########### ##?????????????????? | | # # #?????????????????? | | # # ##????????????????? | | # """ # ?????????????????? | | # """ # #?????????????????? | | # """ # #?????????????????? | | # # #?????????????????? | | #! # ##########+###### | | # """ # | | # """ / | | # """ # | | # k # | | # #### ###/######?? | | # """ #??# #??????????? | | # """ #### =! #??????????? | | # """ # ! #??????????? | | # # #??????????? | | # # #??????????? | | ######### #??????????? | | # @# ###+####??????????? | | # # #?????????????????? | | #u #?????????????????? | | !# #?????????????????? | | =# #?????????????????? | | #?????????????????? | | = ^#?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | # #?????????????????? | | ##### # # k #?????????????????? | | ????##### #?????????????????? | | ######### #?????????????????? | | # # #?????????????????? | | # # #?????????????????? | | # # #?????????????????? | | # # #?########????????? | | # # #?#""""" #????????? | | # + #?#"""F""#????????? | | # # ###""" ""####?????? | | # # # #?????? | | # # #] #?????? | | # # # """"""" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 120 Energy Generation 42 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Launcher Accuracy 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Scanalyzed Imp. ECM Suite | -7/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Nuclear Pulse Array | x2 | -5/Factory Point Singularity Launcher | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalDefenseLoader Manual? 0 Play Time 02:25:21 Cumulative 99.3 hours Start 2021.08.08 @ 00:31:30 End 2021.08.08 @ 04:14:39 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 4 Adventurer 32 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb4941d6-96db-4fa6-bbb7-91758c0980ae