Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 19:50:22 Player: satan5 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (127) 635 Value Destroyed (3815) 3815 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (885) 885 TOTAL SCORE: 9895 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 76 Awakened Behemoth Slayer 1000 Friendly Fire -213 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 60/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Makeshift System Shield > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Cooled Aerolev Unit Improved Cooling System Tactical Coordination Suite EM Disruption Field Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Coolant Injector Enhanced Optical Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Tactical Coordination Suite Makeshift System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Cooling System Improved Signal Interpreter Hacking Drone Bay Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Hardlight Generator Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . 1 . . . . 1 . Utility 4 | . . . . 2 1 . . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 141 | 6 5 3 35 21 14 7 7 7 15 21 . Power 10 | 1 . . 3 1 1 1 . . 1 2 . Engine 6 | 1 . . 2 1 . 1 . . . 1 . Core 4 | . . . 1 . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 . . 9 6 8 . 1 1 7 8 . Treads 4 | . . . . . . . 1 . 3 . . Leg 23 | 2 . . 9 4 . . . 1 3 4 . Wheel 3 | . . . . 2 . . . . . 1 . Hover 11 | . . . . . 8 . . . 1 2 . Flight 1 | . . . . . . . . . . 1 . Utility 26 | 1 1 1 2 4 2 1 . 5 4 5 . Device 11 | . 1 . 1 2 . . . 1 3 3 . Storage 3 | 1 . 1 1 . . . . . . . . Processor 5 | . . . . . 1 1 . 1 . 2 . Hackware 4 | . . . . 2 . . . 2 . . . Protection 3 | . . . . . 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 63 | 2 4 2 21 10 3 5 6 1 3 6 . Energy Gun 22 | 1 1 . 12 4 1 . . . 1 2 . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 21 | 1 1 1 4 4 1 3 3 . . 3 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 12 | . 2 1 3 1 1 2 1 . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 1 1 . Special Melee Weapon 2 | . . . . . . . 2 . . . . Unidentified Prototypes 8 | . . . 4 1 1 . . 1 . 1 . Parts Lost 57 | . . . 6 8 6 10 2 . 9 16 . Power 7 | . . . 2 1 1 1 . . . 2 . Propulsion 25 | . . . 1 3 3 4 . . 4 10 . Utility 8 | . . . . 1 1 1 2 . 2 1 . Weapon 17 | . . . 3 3 1 4 . . 3 3 . Highest Loss Streak 8 | . . . 1 6 3 6 2 . 4 8 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 98 94 91 60 41 62 76 83 . Engine 5 | . 14 14 7 8 3 2 . . . . . Core 1 | . . . 3 . 3 . . . . 4 . Treads 4 | . . . . . . . 1 7 12 16 . Leg 19 | . 28 28 43 31 . . . 4 11 4 . Hover 5 | . . . . . 33 12 . 5 3 7 . Device 8 | . 10 14 11 8 7 3 . 2 6 10 . Storage 6 | . 14 14 11 9 7 4 . . . . . Processor 6 | . . . . . . 10 15 15 15 17 . Hackware 7 | . . . . 15 15 15 10 9 9 6 . Energy Gun 7 | . 12 14 18 13 3 . . . . 1 . Ballistic Gun 5 | . 12 6 2 3 11 9 5 7 1 3 . Launcher 1 | . 2 7 . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 6 5 . Peak Build Rating 73 | 6 8 8 23 35 41 41 20 42 56 73 27 Average Rating 29 | 4 7 8 18 30 36 27 17 29 45 58 27 On Entrance 22 | . 6 8 8 22 34 40 14 15 42 56 27 Naked Turns . | . . . . . . . . . . . . Heaviest Build 40 | 13 15 19 36 36 37 40 7 7 13 21 2 Greatest Support 82 | 20 20 20 50 60 40 31 3 8 82 82 3 Greatest Overweight (x) 5 | . . . . 2 1 2 2 2 1 5 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 5 5 5 5 5 Average Capacity 9 | 7 8 8 10 15 15 10 5 5 5 5 5 Most Carried 15 | 5 8 8 10 15 15 15 5 5 5 5 5 Average Carried 8 | 2 7 7 9 13 14 9 4 4 4 4 5 Final Capacity 15 | 8 8 10 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 8 8 9 13 15 5 5 5 5 5 5 Class Distribution -------------------- 34% | Scavenger-Mutant 27% | Hacker-Mutant 25% | Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Matter Collected 2612 | 244 80 94 462 293 316 170 230 35 309 379 . Remotely . | . . . . . . . . . . . . Salvage Created 5132 | 27 398 3 1389 967 298 342 71 . 676 961 . Parts 300 | 3 24 4 100 42 22 17 4 . 37 47 . Haulers Intercepted 8 | . 2 . 4 1 1 . . . . . . Recyclers Shooed 5 | 1 2 . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 22 3 . 24 . . Prevented 2 | . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 94 | . 5 3 26 15 9 11 4 . 12 9 . Melee 7 | . . . . . . . . . 3 4 . Guns 52 | . 2 1 17 14 6 6 1 . . 5 . AOE 33 | . 3 2 8 1 3 5 3 . 8 . . Classes Destroyed 17 | 1 6 1 2 1 1 1 . . 3 1 . Worker 3 | . . . . 1 . . . . . 2 . Builder 4 | . 1 1 1 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 8 | . 2 . 4 1 1 . . . . . . Recycler 8 | . 3 . 2 1 . . . . . 2 . Minesweeper 1 | . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . Watcher 9 | . 1 . 5 1 . . . . . 2 . Swarmer 34 | . 3 . 9 4 7 4 3 . 4 . . Grunt 26 | . 2 . 9 4 . 6 1 . 3 1 . Duelist 1 | . . . . . . 1 . . . . . Sentry 19 | . . . 8 7 1 . . . . 3 . Specialist 1 | . . . . . . . . . . 1 . Hunter 6 | . . . . . 1 . . . 3 2 . Programmer 3 | . . . . . . . . . 1 2 . Behemoth 1 | . . . . . . . . . 1 . . Assembled 3 | . . 3 . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | 1 7 2 6 5 4 6 3 . 7 4 . Combat Bots Only 7 | . 3 2 6 4 4 6 3 . 7 4 . Max Kills in Single Turn 3 | 1 3 2 3 2 2 2 1 . 3 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 2 2 1 2 2 1 . 3 . . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Hostile Shots Fired 794 | . 14 4 95 67 127 91 7 . 64 313 12 Missed 263 | . 2 . 28 19 60 32 2 . 16 98 6 Damage Taken 7088 | . 177 132 908 815 669 929 66 . 924 2417 51 Core 1475 | . 50 24 97 98 110 173 . . 66 817 40 Absorbed by Shields 124 | . . . 68 36 20 . . . . . . Redirected to Shielding 63 | . . . . . 63 . . . . . . Regen/Repaired (Parts) 126 | . . . 96 . . . . . . 30 . Core Remaining (%) 75 | 100 . 70 75 82 . . . . 50 . . Volleys Fired 288 | 3 24 6 81 54 30 23 25 . 8 34 . Largest 2 | 2 2 2 2 2 2 2 1 . 1 2 . Hottest 90 | 70 70 70 90 90 80 50 36 . 39 80 . Shots Fired 501 | 6 45 10 146 106 58 42 24 . 8 56 . Gun 471 | 6 42 8 139 106 56 38 20 . . 56 . Cannon . | . . . . . . . . . . . . Launcher 30 | . 3 2 7 . 2 4 4 . 8 . . Special . | . . . . . . . . . . . . Kinetic 222 | 3 21 4 25 20 42 38 20 . . 49 . Thermal 30 | 3 21 4 . . . . . . . 2 . Explosive 30 | . 3 2 7 . 2 4 4 . 8 . . Electromagnetic 219 | . . . 114 86 14 . . . . 5 . Robot Hit Streak 20 | 3 16 4 13 20 7 8 6 . 4 11 . Robot Miss Streak 8 | 2 3 3 4 8 3 2 4 . 7 2 . Penetration Max 3 | . . . . . . . . . . 3 . Secondary Targets 3 | . 1 . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . Shots Hit Robots 388 | 3 33 6 96 76 34 31 14 . 18 76 1 Core Hits 231 | 1 20 4 55 43 18 20 8 . 30 32 . Critical Kills 5 | . . . . . . . . . . 5 . Critical Parts Destroyed 7 | . . . . . . . . . . 7 . Critical Strikes 28 | 1 1 . 2 . . . . . 3 21 . Burn 2 | 1 1 . . . . . . . . . . Destroy 12 | . . . . . . . . . . 12 . Corrupt 2 | . . . 2 . . . . . . . . Impale 12 | . . . . . . . . . 3 9 . Melee Attacks 65 | . . . 2 1 . . 1 1 14 45 1 Impact 3 | . . . 2 1 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 61 | . . . . . . . . 1 14 45 1 Sneak Attacks 8 | . . . . . . . 1 . 3 4 . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9823 | 55 654 163 2049 1418 827 925 381 . 1716 1602 33 Guns 4903 | 55 322 55 1519 1309 534 460 192 . . 457 . Cannons . | . . . . . . . . . . . . Explosions 2990 | . 332 108 530 109 293 465 189 . 964 . . Melee 1924 | . . . . . . . . . 752 1139 33 Ramming 6 | . . . . . . . . . . 6 . Kinetic 1960 | 17 124 30 251 131 423 460 192 . . 332 . Thermal 671 | 38 351 25 115 109 . . . . . 33 . Explosive 2613 | . 179 108 415 . 293 465 189 . 964 . . Electromagnetic 2649 | . . . 1268 1178 111 . . . . 92 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1924 | . . . . . . . . . 752 1139 33 Highest Corruption 4 | . . . 1 . . 4 4 4 . . . Average Corruption 2 | . . . 1 . . 4 4 4 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . 5 . . 4 10 3 . . . Message Errors 5 | . . . 1 . . . 4 . . . . Matter Fused 6 | . . . 1 . . 2 1 2 . . . Heat Flow Errors 4 | . . . 2 . . 1 . 1 . . . Energy Discharges 2 | . . . . . . 1 1 . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 681 | . 6 . 26 125 34 12 . . 204 274 . Projectiles . | . . . . . . . . . . . . Explosions 220 | . 6 . 26 125 34 12 . . 17 . . Melee 461 | . . . . . . . . . 187 274 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 468 | . 24 28 165 213 . . . . 38 . . Shots 12 | . 2 1 4 3 . . . . 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . Highest Temperature 317 | 50 214 50 286 116 173 88 . 189 317 40 . Average Temperature 56 | 26 98 24 63 36 46 18 . 104 140 12 . Received Heat Transfer 2176 | . 84 . 313 264 129 396 . . 471 495 24 Effects 3 | . . . 3 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 23 | . . . 7 13 1 . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . Heat Transferred 1450 | 185 816 74 150 150 . . . . . 75 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 2 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Peak Influence 438 | 5 331 146 418 438 371 . . . . 102 . Initial 198 | . 3 129 . 105 198 . . . . 2 . Average 159 | 1 127 72 195 284 183 . . . . 35 . Maximum Alert Level 2 | . 1 . 2 2 1 . . . . . . Low Security (%) 60 | 100 84 100 47 15 41 . . . . 100 . Level 1 38 | . 15 . 47 83 58 . . . . . . Level 2 1 | . . . 4 1 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 2 4 3 . . . . 8 . Investigation 9 | . 2 . 1 2 3 . . . . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 5 | . 1 . 1 2 . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Distress Signals 12 | . 2 . 3 6 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 8 7 43 25 27 19 5 . 12 19 1 Peak Tracking Total 11 | . 4 2 6 3 4 11 3 . 7 4 1 Tactical Retreats 25 | . 1 3 6 3 6 5 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Traps Triggered 10 | . 1 1 2 3 3 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . Triggered 3 | . . . . . . 1 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Machines Disabled 7 | . 2 . 2 3 . . . . . . . Max in Single Turn 3 | . 2 . 1 3 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Machines Accessed 40 | . 4 2 15 5 9 1 . . . 4 . Terminals 23 | . 3 1 10 4 3 . . . . 2 . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 3 | . . . 2 . . . . . . 1 . Recycling Units 5 | . 1 . 2 . 2 . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 134 | . 15 4 56 17 31 1 . . . 10 . Successful 80 | . 6 2 36 10 23 1 . . . 2 . Failed 54 | . 9 2 20 7 8 . . . . 8 . Catastrophic 5 | . 1 . 1 . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 94 | . 13 2 44 13 18 . . . . 4 . Terminals 90 | . 8 3 44 14 17 . . . . 4 . Fabricators 7 | . . . . . 7 . . . . . . Repair Stations 6 | . . . 4 . . . . . . 2 . Recycling Units 16 | . 7 . 4 . 5 . . . . . . Scanalyzers 8 | . . . 4 3 1 . . . . . . Garrison Access 5 | . . . . . 1 . . . . 4 . Terminal Hacks 24 | . . 1 12 1 9 1 . . . . . Part Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 6 | . . . 5 . 1 . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Machine Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . Unreport Threat 5 | . . . 3 . 2 . . . . . . Locate Traps 3 | . . . 1 1 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . Fabricator Hacks 5 | . . . . . 5 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . Build 2 | . . . . . 2 . . . . . . Repair Station Hacks 6 | . . . 4 . . . . . . 2 . Scan Component 3 | . . . 2 . . . . . . 1 . Repair 3 | . . . 2 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . 4 3 1 . . . . . . Insert Component 4 | . . . 2 1 1 . . . . . . Analyze 4 | . . . 2 2 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 36 | . 6 1 16 6 7 . . . . . . Terminals 28 | . 2 1 16 6 3 . . . . . . Track 6 | . 1 . 3 2 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 18 | . 1 1 10 4 2 . . . . . . Operators 3 | . . . 2 . 1 . . . . . . Fabricators 2 | . . . . . 2 . . . . . . Prioritize 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 4 . . . 2 . . . . . . Monitor 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . Mask 3 | . 1 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 4 1 13 4 8 . . . . 3 . Full Trace Events 5 | . 1 . . . 3 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 2 1 1 . . 15 . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . Parts Repaired 3 | . . . 2 . . . . . . 1 . Time 127 | . . . 102 . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Total Allies 6 | . . 1 1 . . . . 4 . . . Largest Group 4 | . . 1 1 1 . . . 4 4 . . Highest-Rated Group 95 | . . 31 31 9 . . . 95 95 . . Highest-Rated Ally 39 | . . 31 31 9 . . . 39 39 . . Total Orders 2 | . . . 2 . . . . . . . . STAY 1 | . . . 1 . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . Ally Attacks 22 | . . . 11 . . . . . 11 . . Total Damage 294 | . . . 145 . . . . . 149 . . Kills 3 | . . . 1 . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 68 | . . . . . . . . . . 68 . Items 68 | . . . . . . . . . . 68 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Turns Passed 8123 | 66 385 721 1745 990 757 410 428 757 882 978 4 Spaces Moved 6163 | 39 157 449 1008 507 987 517 617 878 512 489 3 Core 1568 | 12 . . . . . 341 617 532 . 63 3 Treads 531 | . . . . . . . . . 144 387 . Legs 2417 | 27 157 449 1008 431 . . . . 307 38 . Wheels 77 | . . . . 76 . . . . . 1 . Hover 1570 | . . . . . 987 176 . 346 61 . . Flight . | . . . . . . . . . . . . Fastest Speed 42 | 50 120 120 120 105 42 45 50 50 110 50 50 Average Speed 96 | 98 120 120 120 118 58 66 56 78 137 141 50 Slowest Speed 300 | 120 120 120 120 260 108 171 150 150 200 300 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 4 31 90 94 45 24 80 69 85 71 16 3 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 1 . . Scrap Searched 9 | . . 1 . . . 1 2 2 3 . . Spaces Dug 21 | . 10 . 2 1 . . . . . 8 . Terrain Destroyed 307 | . 48 16 48 49 8 30 17 . 78 13 . Melee 11 | . . . 2 1 . . . . . 8 . Projectile . | . . . . . . . . . . . . AOE 291 | . 48 16 46 48 8 30 17 . 78 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Total 7752 | 59 311 622 1397 791 1114 554 673 941 649 637 4 Wait 928 | 5 121 159 225 179 42 4 20 47 97 29 . Move 6152 | 38 156 448 1007 506 986 516 616 877 511 488 3 Hop . | . . . . . . . . . . . . Pick Up 85 | 7 5 3 23 21 12 . 2 4 2 6 . Fast Attach 51 | 3 . . 8 3 4 . 3 5 11 14 . Attach 46 | 3 1 . 11 11 8 4 2 . 2 4 . Detach 2 | . . . . . . 1 . . . 1 . Swap 44 | . 4 3 16 7 2 3 2 2 2 3 . Drop 64 | . . 3 24 9 7 1 2 5 2 11 . Fire 288 | 3 24 6 81 54 30 23 25 . 8 34 . Melee 65 | . . . 2 1 . . 1 1 14 45 1 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . 23 . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap 1 | . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 6) 452 | -10/Materials | Entered Mines 483 | -10/Mines | Assembled infested the area 636 | -10/Mines | Learned Materials emergency access door positions 722 | -10/Mines | Discovered new exit (range 10) 759 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 832 | -10/Mines | Learned location of 1 exit from Materials 909 | -10/Mines | Found a hidden stash of uninstalled traps 1052 | -10/Mines | Found DCF Scrap (13 items) 1105 | -10/Mines | Received a Mining Laser from a helpful Derelict 1161 | -10/Mines | Discovered new exit (range 9) 1173 | -10/Mines | Entered Materials 1173 | -9/Materials | Accompanied by 1 ally 1173 | -9/Materials | Evolved 2 slots: Propulsion x2 1174 | -9/Materials | Identified exit to Materials 1790 | -9/Materials | Build established: Scavenger-Mutant 1914 | -9/Materials | Discovered exit to Materials (range 5) 2384 | -9/Materials | Discovered new exit (range 15) 2512 | -9/Materials | Discovered exit to Materials (range 16) 2525 | -9/Materials | Repaired Imp. EM Shotgun? 2704 | -9/Materials | Repaired Imp. EM Shotgun 2739 | -9/Materials | Discovered new exit (range 11) 2918 | -9/Materials | Entered another Materials area 2918 | -8/Materials | Accompanied by 1 ally 2918 | -8/Materials | Evolved 2 slots: Utility x2 3152 | -8/Materials | Lost 6 parts (1p3n1u1w) 3272 | -8/Materials | Discovered new exit (range 11) 3417 | -8/Materials | Build established: Hacker-Mutant 3894 | -8/Materials | Discovered new exit (range 5) 3908 | -8/Materials | Entered Factory 3908 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4158 | -7/Factory | Discovered new exit (range 9) 4319 | -7/Factory | Fabricated Enh. Autogun? 4323 | -7/Factory | Discovered new exit (range 11) 4325 | -7/Factory | Fabricated Enh. Autogun? 4380 | -7/Factory | Lost 3 parts (1n1u1w) 4646 | -7/Factory | Discovered new exit (range 13) 4650 | -7/Factory | Identified exit to Storage 4650 | -7/Factory | Identified exit to Lower Caves 4665 | -7/Factory | Entered Lower Caves 4670 | -7/Lower Caves | Spotted B-75 Beast 4860 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4934 | -7/Lower Caves | Lost 6 parts (3n1u2w) 4986 | -7/Lower Caves | Encountered a Warlord checkpoint 5014 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5058 | -7/Lower Caves | Discovered new exit (range 7) 5075 | -7/Lower Caves | Entered another Lower Caves area 5090 | -7/Lower Caves | Discovered new exit (range 9) 5495 | -7/Lower Caves | Discovered new exit (range 14) 5503 | -7/Lower Caves | Entered Zion 5563 | -7/Zion | Discovered new exit (range 14) 5592 | -7/Zion | System corruption cleaned by Quarantine Array 5661 | -7/Zion | Build established: Mutant 5789 | -7/Zion | Learned location of 1 exit from Factory 5906 | -7/Zion | Gained Derelict followers 5929 | -7/Zion | Given the Hacking Drone Bay 5942 | -7/Zion | Found Prototype Device 5952 | -7/Zion | Identified Hacking Drone Bay 5965 | -7/Zion | Given A8's code to call for help 6022 | -7/Zion | Found CR-A16's Pointy Stick 6100 | -7/Zion | Build established: Derelict-Mutant 6260 | -7/Zion | Entered Proximity Caves 6260 | -6/Proximity Caves | Accompanied by 4 allies 6498 | -6/Proximity Caves | Destroyed 7 combat bots 6498 | -6/Proximity Caves | Lost 4 allies 6572 | -6/Proximity Caves | Ambushed by research squad 6612 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 6785 | -6/Proximity Caves | Spotted B-75 Beast 6809 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6813 | -6/Proximity Caves | Destroyed B-75 Beast 6838 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 6897 | -6/Proximity Caves | Discovered new exit (range 12) 7104 | -6/Proximity Caves | Build established: Scavenger-Mutant 7142 | -6/Proximity Caves | Entered Factory 7142 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7143 | -6/Factory | Identified exit to Factory 7589 | -6/Factory | Repaired Tactical Coordination Suite 7886 | -6/Factory | Lost 3 parts (2n1u) 7978 | -6/Factory | Garrison activated, responded to threat 8021 | -6/Factory | Lost 5 parts (1p4n) 8061 | -6/Factory | Core integrity fell below 50% 8097 | -6/Factory | Discovered new exit (range 15) 8099 | -6/Factory | Core integrity fell below 20% 8116 | -6/Factory | Lost 8 parts (1p4n3w) 8120 | -6/Factory | Identified exit to Lower Caves 8120 | -6/Factory | Entered Lower Caves 8122 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8124 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08058_ Kicked K-01 Serf. 08059_ Acquired 80 matter. 08060_ Extracted 50 matter. 08064_ >> DECODED: Imp. System Shield location. 08064_ Acquired Imp. Deuterium Engine. 08065_ Acquired 29 matter. 08071_ Flexi-carbon Leg destroyed. 08074_ >> DECODED: Imp. Medium Treads location. 08076_ R-10 Processor collects Wheel. 08085_ Imp. Deuterium Engine destroyed. 08095_ >> DECODED: Mace location. 08097_ EXIT=FOUND 08109_ >> DECODED: Imp. Field Recycling Unit location. 08118_ Acquired Prototype Hover Unit. 08120_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 08122_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????#####?????????????????? | | ?????????????????????## ##????????????????? | | ????????????????????## ##???????????????? | | ????????????????????# ##??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# ##??????????????? | | ????????????????????# $ @ #???????????????? | | ?????????????????# Y #???????????????? | | ?????????????????# ## #???????????????? | | ???????????????? ??# #???????????????? | | ?????????????? ???# #???????????????? | | ????????????? ???? #???????????????? | | ????????????? ???? #???????????????? | | ????????????????? ## #???????????????? | | ???????????????? " "" ?? #???????????????? | | ???????????????"""" "" "?? #???????????????? | | ????????????????"" """ ?? #???????????????? | | ????????????????? ??" ?? #???????????????? | | ????????????????#"???""??? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ??????????????????????????? ????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 100 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Hvy. Flail | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Enh. Autogun | -7/Factory | Hacked Coolant Injector | -7/Zion | Archive Coil Gun | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveLightSpoofer Manual? 0 Play Time 01:06:06 Cumulative 259.7 hours Start 2024.11.07 @ 18:44:19 End 2024.11.07 @ 19:50:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 97 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 61 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af54bd88-9395-4754-9dda-5c3dc2cb0f5b