Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 14:27:48 Player: the Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (654) 3270 Value Destroyed (32378) 32378 Prototype IDs (110) 2200 Alien Tech Used (2) 400 Bonus (49083) 49083 TOTAL SCORE: 99431 Bonus ------- High Alert Combat Kills 7611 Follower Combat Kills 2626 Entered Garrisons 1000 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2110 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1464 Cogmind --------- Core Integrity 1589/1600 Matter 219/300 Energy 700/700 System Corruption 3% Temperature Cool (99) Movement Walking (116) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY (12) ----- Huge Storage Unit Experimental Optical Array Weapon Mount Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Recoil Stabilizer Experimental Reaction Control System Heavy Regenerative Plating Advanced Force Field > --- WEAPON (4) ------- Helical Railgun Helical Railgun Multirail Multirail > --- INVENTORY (25) --- Vortex Chain Reactor Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg Experimental Cooling System Advanced Energy Well (500) Matter Compressor (250) Graphene Brace Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Enhanced Nova Cannon Potential Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Gamma Bomb Array Advanced Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Weapon Mount Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Heavy Regenerative Plating Advanced Force Field Advanced Point Defense System > --- WEAPON ----------- Helical Railgun Helical Railgun Multirail Multirail > --- INVENTORY -------- Vortex Chain Reactor Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg Experimental Cooling System Advanced Energy Well Matter Compressor Graphene Brace Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Enhanced Nova Cannon Potential Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Gamma Bomb Array Advanced Datajack [Rating: 243] Favorites ----------- Power Heavy Antimatter Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Utility 10 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 2 2 . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 319 | 7 12 . 15 1 . . 25 14 1 8 14 10 1 11 1 9 35 3 7 14 8 2 8 3 . 12 1 16 4 2 2 2 14 15 4 19 5 14 Power 33 | 1 1 . 2 . . . 1 1 . 1 . 2 . 2 . 2 5 . 1 2 1 . . . . 2 . 1 2 . 1 . 2 . . 2 . 1 Engine 10 | 1 1 . 1 . . . 1 1 . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . . . 1 . 1 . 2 . . 1 . 1 2 . . . . . . . 1 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 . . 2 . 1 . 2 . . 2 . 1 Propulsion 88 | 2 2 . 8 . . . 11 3 . 5 7 4 . 3 . 3 6 2 . 4 . . 1 . . 3 1 6 . 1 . 1 5 4 . 4 . 2 Treads 48 | 2 2 . 8 . . . 11 3 . 5 7 4 . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . Leg 40 | . . . . . . . . . . . . . . . . 1 5 2 . 4 . . 1 . . 3 1 6 . 1 . 1 5 4 . 4 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 2 4 . 1 . . . 4 3 1 1 4 1 . 1 1 2 12 1 4 4 1 . 5 3 . 4 . 8 2 1 1 . 6 5 1 12 5 4 Device 56 | 1 2 . . . . . 2 1 . 1 3 1 . . . 2 5 1 2 3 . . 5 2 . 3 . 4 1 . . . 3 3 . 7 1 3 Storage 10 | 1 2 . 1 . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . Processor 21 | . . . . . . . 1 . . . 1 . . 1 . . 3 . 1 . . . . . . 1 . 1 1 . . . 3 2 . 3 2 1 Hackware 7 | . . . . . . . 1 1 . . . . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . 1 . Protection 10 | . . . . . . . . 1 . . . . . . . . 2 . . 1 1 . . . . . . 1 . 1 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 5 . 4 1 . . 9 7 . 1 3 3 1 5 . 2 12 . 2 4 6 2 2 . . 3 . 1 . . . 1 1 6 3 1 . 7 Energy Gun 22 | . . . 1 . . . 3 2 . . 1 . . . . . 1 . . 4 4 2 1 . . . . . . . . . 1 . 1 . . 1 Energy Cannon 7 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 2 . . . . . . . 1 1 . . . Ballistic Gun 49 | 2 4 . 2 . . . 5 3 . . 1 2 1 5 . 1 6 . 1 . 2 . 1 . . 1 . 1 . . . . . 4 1 1 . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 51 | . . . 2 . . . 2 . . . 2 1 1 . . 1 9 1 1 . 3 . 2 . . 5 1 . . . 2 . 4 1 4 7 1 1 Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . . . 1 4 . . . . 2 . . . . . 1 . . 1 . . 1 System Corruption 69 | . . . . . . . . . . . . . . . . . . . . 1 47 . . . . 9 . . . . . 9 . . 2 . . 1 Parts Lost 20 | . . . . 1 . . . . . 3 1 1 . 2 . 2 3 1 . 1 . . . . . . 1 2 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Weapon 11 | . . . . 1 . . . . . . 1 1 . 2 . 1 . 1 . 1 . . . . . . . 1 . . . 2 . . . . . . Highest Loss Streak 2 | . . . . 1 . . . . . 2 1 1 . 2 . 2 2 1 . 1 . . . . . . 1 1 . . . 2 . . . . . . To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 11 15 18 19 19 19 18 18 19 18 18 17 17 16 16 16 22 23 24 24 25 25 24 25 25 21 23 23 24 24 24 23 22 23 21 22 20 21 Power 1 | . . 1 1 1 1 1 . . 1 1 . 1 1 . . . 2 3 2 2 2 2 2 2 2 2 3 2 3 3 3 3 3 3 2 1 1 1 Propulsion 2 | . 1 3 3 4 4 4 3 3 2 1 1 2 3 2 3 3 4 3 3 3 4 4 4 4 4 2 1 1 2 2 2 2 2 2 1 2 2 3 Utility 7 | . 2 4 4 5 5 5 4 5 5 5 7 6 6 7 9 8 8 8 10 11 11 11 12 13 13 11 11 10 11 11 10 10 9 10 11 9 8 6 Weapon 7 | 1 6 7 8 9 9 9 10 9 11 10 9 7 7 5 4 4 8 9 8 7 8 6 6 6 6 4 8 8 8 8 8 6 5 6 4 8 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 9 . 13 . 3 . 3 1 . . 1 2 . 2 . . 4 . . . 2 . 4 . . 3 . . . . 1 . 1 4 1 6 . 10 Power 7 | . 1 . 2 . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 15 | . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . 2 . . . . . . . 2 . 3 . 4 Utility 23 | . 4 . 1 . 2 . 1 1 . . 1 . . 1 . . 1 . . . 1 . 2 . . 1 . . . . 1 . 1 1 . 2 . 2 Weapon 23 | . 4 . 9 . 1 . 2 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 1 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 99 100 99 100 100 100 99 100 100 99 99 85 84 83 83 78 83 89 86 86 89 100 99 100 100 99 99 94 99 100 79 99 99 98 92 89 83 83 Engine 4 | . 14 14 4 11 11 11 9 9 9 4 4 6 7 . . 1 5 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 5 . . . . . . 4 2 . . 6 7 5 . . 5 6 4 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 6 . . 5 13 11 11 11 11 11 5 9 10 10 10 9 9 9 7 4 4 Treads 14 | . 27 28 32 33 33 33 35 36 36 35 30 16 15 15 15 15 7 . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . . . . . . 16 32 33 33 33 33 35 35 35 35 34 30 31 31 31 31 33 31 28 24 20 20 Device 9 | . 14 14 11 11 11 11 8 6 . 7 6 7 7 7 5 6 5 6 5 2 6 6 11 10 11 10 11 14 10 10 10 10 13 14 11 12 8 12 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 9 | . . . . . . . 2 9 9 9 14 15 15 15 15 15 9 6 6 6 6 6 5 5 5 5 5 9 14 15 15 15 14 14 14 17 23 20 Protection 2 | . . . . . . . . . 9 1 . . . . . . 2 6 6 6 6 6 4 5 5 5 5 5 5 5 4 5 4 4 4 4 4 4 Energy Gun 4 | . . . . . . . 5 19 . . . . . . . . . . . 6 8 13 19 23 23 21 23 18 15 15 1 8 . . . . . . Ballistic Gun 18 | . 27 25 32 32 33 33 20 7 26 23 29 27 29 27 30 23 20 20 19 13 8 13 3 . . . . . 5 4 . 10 18 16 14 16 15 15 Peak Build Rating 243 | 7 11 11 18 17 18 18 32 35 34 40 55 70 69 74 72 82 105 96 96 99 119 119 132 131 126 135 133 148 143 143 145 147 173 187 186 213 231 243 Average Rating 93 | 5 10 10 16 17 17 17 24 32 34 37 47 66 68 71 71 75 90 91 89 85 101 117 130 127 126 125 132 137 141 141 115 143 168 176 181 205 229 235 On Entrance 92 | . 7 11 11 17 17 18 18 32 34 34 38 55 68 69 72 72 75 94 80 90 93 119 117 131 126 126 132 133 143 142 141 145 144 172 185 184 213 230 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 12 30 30 58 58 58 58 58 65 69 65 69 69 66 72 72 79 139 128 118 125 149 149 151 149 148 159 149 161 140 140 157 149 162 170 180 189 186 198 Greatest Support 212 | 40 40 40 60 60 60 60 80 80 80 80 112 150 150 150 150 150 150 130 120 130 126 126 154 154 154 154 149 158 150 150 150 150 183 203 203 212 212 212 Greatest Overweight (x) 2 | . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . . . 2 . 1 . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 12 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 21 | 2 11 15 18 19 19 20 19 19 20 19 19 19 20 19 20 19 23 24 24 24 24 24 24 25 25 21 24 24 25 24 24 24 23 24 21 24 23 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 24 25 25 25 25 25 25 25 25 24 25 25 25 25 23 25 25 25 25 24 25 Class Distribution -------------------- 25% | Skirmisher 23% | Scavenger-Skirmisher 10% | Gunner 8% | Mutant 5% | Hacker-Gunner 4% | Commander-Tank 4% | Scavenger-Tank 3% | Tank 3% | Machinist-Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Commander-Skirmisher | -6/Cetus Scavenger-Skirmisher | -6/Archives Commander-Skirmisher | -5/Factory Commander-Tank | -5/Upper Caves Commander-Tank | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Skirmisher | -4/Factory Machinist-Skirmisher | -4/Upper Caves Machinist-Skirmisher | -4/Upper Caves Machinist-Mutant | -4/Zhirov Machinist-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Tank | -3/Armory Skirmisher | -3/Lab Skirmisher | -2/Research Hacker-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 22649 | 213 1067 94 1391 86 . 90 1696 486 496 1247 1199 1447 . 1266 13 1232 1210 223 116 1134 332 68 442 70 . 282 28 483 244 117 . 308 821 1660 142 961 1024 961 Remotely 6057 | . 214 . 178 . . . 748 . . 1123 399 776 . 782 . 821 454 . . . . . . . . . . . . . . . . . . 2 376 184 Salvage Created 29869 | 163 1100 83 1862 82 . 110 1717 1190 619 1275 1804 1714 . 2364 83 1721 1977 251 171 978 204 . 336 88 53 781 432 1152 . . . 258 1373 1471 . 489 2265 1703 Parts 1484 | 11 73 2 111 5 . 21 95 66 44 69 102 82 . 105 8 100 105 3 8 27 6 . 13 2 1 16 20 29 . . . 11 51 89 . 17 128 64 Haulers Intercepted 19 | . 2 . 6 . . . 5 . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Recyclers Shooed 17 | . . . 2 . . 1 3 . . . 1 . . . . . 7 . . 1 . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 20 . . 15 . 5 . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 10 . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 503 | . 17 2 25 9 . 10 26 34 12 37 25 28 . 37 3 48 30 1 1 11 2 . 4 3 1 16 15 21 . . . 5 11 23 . 6 25 15 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 396 | . 17 2 25 1 . 8 26 22 11 22 21 18 . 31 3 35 19 . 1 11 2 . 4 3 1 11 14 16 . . . 1 7 21 . 5 25 13 Cannons 6 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 AOE 89 | . . . . 8 . 2 . 11 1 12 2 9 . 6 . 13 11 1 . . . . . . . 3 . 2 . . . 2 3 2 . . . 1 Classes Destroyed 28 | 2 7 . 1 1 . . 2 3 1 2 . . . . . . 3 1 . . . . . . . 1 1 1 . . . . . . . . . 2 Worker 35 | . 3 . 3 1 . 2 5 . 4 . 7 . . . . . 2 . . . . . . . . . . 1 . . . . 5 . . . 2 . Builder 16 | . 4 . 2 . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . 1 1 . Tunneler 12 | 5 3 . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 6 . . . 5 . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Recycler 30 | 1 3 . 4 . . . 4 . 2 . 2 . . . . . 3 . . 2 . . 1 . . . . 1 . . . . 3 . . . 1 3 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 14 | . 2 . 3 . . . . . . . 2 . . . 1 . 1 . 2 . . . 1 . . . . 1 . . . . . . . . 1 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Watcher 26 | . 3 . 4 . . . 1 3 3 . 1 . . . . . 1 . 2 . . . . . . . . 1 . . . . . 2 . . 5 . Swarmer 128 | . 3 . 4 1 . 10 7 13 4 7 . 15 . 4 3 24 . . . . . . . 2 . 1 8 . . . . . 3 6 . 3 8 2 Cutter 6 | . . . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Grunt 166 | . 14 2 12 1 . . 9 8 4 13 10 7 . 21 . 7 11 . . 8 . . 3 . . 7 5 7 . . . 1 6 2 . . 5 3 Brawler 19 | . . . . . . . 1 3 . 4 2 2 . 2 . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 Duelist 7 | . . . . . . . 1 . 2 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 59 | . . . 9 . . . 8 4 1 4 5 2 . 6 . 7 2 . 1 3 . . . 1 1 . . 2 . . . . 1 . . . 1 1 Demolisher 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Specialist 8 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 3 . . . . Hunter 28 | . . . . . . . . . . 1 3 . . . . . 8 . . . . . . . . 1 . 2 . . . 2 . 2 . 1 6 2 Programmer 50 | . . . . . . . . 2 . 4 3 . . 3 . 9 4 . . . . . . . . 5 . 6 . . . . . 9 . . 5 . Heavy 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 22 | 3 4 2 7 8 . 7 12 6 14 8 7 6 . 11 3 22 19 1 2 4 1 . 4 3 1 4 6 5 . . . 2 9 4 . 2 8 4 Combat Bots Only 22 | . 3 2 4 8 . 7 5 6 7 8 7 6 . 11 3 22 15 1 1 2 1 . 4 3 1 4 6 3 . . . 2 4 4 . 2 6 3 Max Kills in Single Turn 6 | 1 2 1 2 5 . 2 2 4 2 3 2 6 . 3 1 4 5 1 1 2 1 . 2 2 1 2 2 4 . . . 1 3 2 . 2 3 2 Gunslinging 1 | . . . 1 . . 1 1 1 . . 1 1 . 1 . 1 . . . . . . 1 1 . 1 1 . . . . . . 1 . . 1 1 Exploded 6 | . . . . 5 . 2 . 4 1 3 2 6 . 3 . 4 3 1 . . . . . . . 2 . 2 . . . 1 2 2 . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 1822 | . 68 12 64 27 . 21 79 84 18 83 111 63 18 150 9 145 148 3 60 133 16 . 7 2 5 55 43 116 2 . . 8 41 153 . 6 37 35 Missed 609 | . 24 6 27 11 . 5 30 18 5 21 34 23 6 37 2 42 49 2 32 48 5 . 1 1 3 22 12 43 . . . 2 8 66 . 1 12 11 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hits 1213 | . 44 6 37 16 . 16 49 66 13 62 77 40 12 113 7 103 99 1 28 85 11 . 6 1 2 33 31 73 2 . . 6 33 87 . 5 25 24 Melee 16 | . . . . 4 . . . 1 . 3 1 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Projectile 1197 | . 44 6 37 12 . 16 49 65 13 59 76 34 12 113 7 103 99 . 28 85 11 . 6 1 2 33 31 73 2 . . 6 33 87 . 5 25 24 AOE 9 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 . 1 Critical Strikes 49 | . . . 2 1 . 1 . 3 1 4 2 2 . 2 . 3 6 . . . 3 . . . . 3 4 5 . . . . 1 4 . . 1 1 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . 3 Damage Taken 18386 | . 534 88 486 312 . 125 703 953 166 918 894 642 93 1377 111 1272 3009 59 151 879 318 21 196 25 47 742 540 1323 51 20 . 108 339 943 . 92 274 575 Core 1858 | . 78 18 30 35 . 35 86 123 20 74 175 51 17 53 33 63 525 . 5 46 30 . 18 . . 156 55 37 . . . 25 . 59 . . 11 . Absorbed by Shields 3409 | . . . . . . . . 74 . 15 . 17 . . . 117 585 . . 86 . . . . . . . 350 . . . . 334 905 . 94 291 541 Reduced by Siege Mode 333 | . . . . . . . . . . . . 13 . 165 . 73 82 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1056 | . 450 . 120 . . . . . . . . . . . . . . . . . . . . . . 63 . . . . . . 134 . . 34 72 183 Core Remaining (%) 74 | 100 . 61 . . . 75 . . . 44 . . . . . 44 . . . . . 28 . . . . 77 . . . . 94 . . 100 100 . 99 Volleys Fired 1304 | 22 102 8 94 5 . 12 90 74 29 69 67 51 . 63 5 69 49 1 14 65 23 2 8 3 1 25 17 67 . 11 . 28 39 86 14 18 36 37 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 4 4 . 4 4 4 4 1 3 4 4 2 4 4 4 4 4 4 . 1 . 4 4 4 1 4 4 4 Hottest 400 | 40 46 46 69 69 . 69 69 183 75 114 100 125 . 114 112 112 120 45 90 225 230 70 400 400 400 400 400 400 . 35 . 346 143 160 120 240 160 290 Shots Fired 3670 | 44 203 16 282 11 . 34 270 211 82 184 259 166 . 206 20 221 189 1 48 127 32 3 32 12 4 66 68 180 . 12 . 31 110 233 15 51 138 109 Gun 3543 | 44 202 16 282 9 . 33 270 204 79 169 256 160 . 203 20 217 182 . 47 125 32 3 32 12 4 56 68 180 . 12 . 23 104 218 1 42 136 102 Cannon 72 | . . . . . . . . . . 8 3 4 . . . . . . 1 2 . . . . . 10 . . . . . . . 12 14 9 2 7 Launcher 55 | . 1 . . 2 . 1 . 7 3 7 . 2 . 3 . 4 7 1 . . . . . . . . . . . . . 8 6 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3012 | 44 202 16 282 9 . 33 270 29 79 169 256 160 . 203 20 217 182 . 47 104 30 3 . . . . . 23 . 11 . 20 104 218 1 42 136 102 Thermal 578 | . . . . . . . . 175 . . . . . . . . . . 1 23 2 . 32 12 4 56 68 157 . 1 . 3 . 12 14 9 2 7 Explosive 38 | . 1 . . 2 . 1 . 7 3 7 . 2 . 3 . 4 7 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . . 8 3 4 . . . . . . . . . . . . . 10 . . . . . 8 6 3 . . . . Robot Hit Streak 45 | 12 14 12 15 4 . 4 23 16 20 17 15 21 . 15 3 18 45 3 15 15 7 . 10 11 20 11 11 12 . . . 2 14 7 . 7 27 30 Robot Miss Streak 16 | 3 7 1 5 2 . 5 6 3 2 3 5 4 . 3 2 4 8 1 2 3 3 3 6 1 . 5 16 5 . . . 7 4 7 . 3 1 1 Penetration Max 2 | . . . . . . . . . . . . . . 1 . 1 2 . 1 2 1 . . . . . . . . . . . 1 2 . 1 2 2 Secondary Targets 81 | . 1 1 3 . . 2 8 8 1 3 2 5 . 10 . 5 1 . 1 . . . 2 1 . 2 3 1 . . . . 1 9 . . 7 4 Max Gunslinging Chain 2 | . 1 1 1 . . 1 1 2 1 1 1 1 . 2 . 1 1 . 1 . . . 1 1 . 1 1 1 . . . . 1 2 . . 2 2 Autonomous 153 | . . . . . . . . . . . . . . . . 49 76 . 9 19 . . . . . . . . . . . . . . . . . . Shots Hit Robots 2257 | 28 107 13 156 6 . 14 201 97 51 101 156 130 . 164 8 136 127 1 33 82 21 . 27 8 3 51 41 131 . . . 4 55 112 . 24 90 79 Core Hits 1374 | 10 52 5 67 18 . 12 75 53 38 63 78 70 . 107 7 105 120 4 9 30 8 . 18 8 5 49 34 87 . . . 4 43 53 . 11 55 76 Critical Kills 94 | . . 1 . . . . . 1 . . 1 3 . 1 2 2 4 . . 9 2 . . . . . . . . . . . 4 14 . 5 33 12 Critical Parts Destroyed 103 | . . . 2 . . . 1 . . . . 2 . 2 . 1 4 . . 13 4 . . . . . . . . . . . 6 15 . 5 33 15 Critical Strikes 227 | . . 1 2 . . . 1 15 . . 2 6 . 5 2 3 8 . . 25 7 . . . . 1 . . . . . . 10 29 . 15 66 29 Burn 16 | . . . . . . . . 14 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Destroy 207 | . . 1 2 . . . 1 1 . . 2 5 . 3 2 3 8 . . 23 7 . . . . . . . . . . . 10 29 . 15 66 29 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 193 | . . . 4 . . . 5 6 . 36 2 50 . 36 . 14 21 . 1 . . . . . . . . . . 17 . . . . . . . 1 Impact 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 185 | . . . . . . . 2 6 . 36 2 50 . 36 . 14 21 . 1 . . . . . . . . . . 17 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63445 | 279 1747 218 2572 678 . 391 3247 2682 1602 3208 3487 4699 2 5389 155 4034 5867 218 789 1718 457 26 775 272 146 2316 1098 5022 . . . 432 2522 2624 . 313 954 3506 Guns 45677 | 279 1644 198 2507 102 . 237 3106 1931 860 1729 2961 1584 . 3006 155 3266 3926 . 789 1647 457 26 775 260 146 1687 1098 4336 . . . 61 1656 2432 . 190 878 1748 Cannons 1175 | . . . . . . . . . . 133 115 79 . . . . . . . . . . . . . 245 . . . . . . . . . 83 . 520 Explosions 11298 | . . . . 543 . 102 . 751 742 1268 360 447 . 1021 . 768 1772 218 . . . . . . . 384 . 525 . . . 371 819 192 . . . 1015 Melee 4203 | . . . . . . . 60 . . 78 . 2589 . 1362 . . 114 . . . . . . . . . . . . . . . . . . . . . Ramming 1092 | . 103 20 65 33 . 52 81 . . . 51 . 2 . . . 55 . . 71 . . . 12 . . . 161 . . . . 47 . . 40 76 223 Kinetic 35168 | 279 1644 198 2507 102 . 237 3106 116 860 1729 2961 1584 . 3006 155 3266 3926 . 789 1255 457 26 . . . . . 31 . . . 30 1656 2432 . 190 878 1748 Thermal 13442 | . . . . . . . . 1815 . . 360 . . . . . . . . 392 . . 775 260 146 2071 1098 4830 . . . 31 46 . . 83 . 1535 Explosive 7632 | . . . . 543 . 102 . 751 742 1268 . 447 . 1021 . 768 1772 218 . . . . . . . . . . . . . . . . . . . . Electromagnetic 1908 | . . . . . . . . . . 133 115 79 . . . . . . . . . . . . . 245 . . . . . 371 773 192 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4203 | . . . . . . . 60 . . 78 . 2589 . 1362 . . 114 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 66 | . . . . . . . . 2 2 7 1 1 1 3 3 6 4 16 16 19 66 66 1 1 . 9 3 3 3 3 3 12 . 11 13 . 1 3 Average Corruption 6 | . . . . . . . . 1 2 4 1 1 1 2 3 5 3 10 16 16 45 66 1 1 . 3 3 2 3 3 3 3 . 8 11 . 1 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 461 | . . . . . . . . 10 11 40 4 15 . 24 5 44 19 6 19 58 30 27 2 2 . 5 8 15 9 11 . 14 . 34 20 . . 29 Message Errors 118 | . . . . . . . . 4 2 8 1 3 . 5 1 6 7 5 7 15 9 8 . . . 1 2 4 4 3 . 6 . 7 . . . 10 Matter Fused 122 | . . . . . . . . 3 5 8 1 4 . 6 2 7 6 . 6 15 9 9 . . . 3 3 5 1 1 . 2 . 13 6 . . 7 Heat Flow Errors 51 | . . . . . . . . . 1 11 . 2 . 4 . 1 2 . 2 5 3 2 1 1 . . . 1 1 2 . 3 . 1 3 . . 5 Energy Discharges 53 | . . . . . . . . 1 2 3 . . . 2 . 13 1 . 2 4 1 2 1 . . . 3 1 1 1 . . . 7 4 . . 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Data Loss (minor) 49 | . . . . . . . . . . 3 1 5 . 4 1 4 1 . . 8 3 1 . 1 . . . 3 2 3 . 2 . 3 3 . . 1 Data Loss (major) 21 | . . . . . . . . 1 . 4 1 . . 1 1 3 . . 1 4 2 . . . . . . . . . . 1 . . 2 . . . Misfires 14 | . . . . . . . . 1 1 . . . . 1 . 5 . . . 1 . . . . . . . . . 1 . . . 1 1 . . 2 Alerts 9 | . . . . . . . . . . 3 . . . . . 1 . . 1 2 . . . . . 1 . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Weapon Failures 13 | . . . . . . . . . . . . 1 . 1 . 3 1 . . 2 2 1 . . . . . . . . . . . 2 . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Overflow Damage 767 | . . . 14 26 . . 35 23 7 124 30 96 . 43 . 32 23 . . 41 . . . . . 17 . 92 . . . 32 41 . . . 36 55 Projectiles 22 | . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 435 | . . . . 26 . . . 23 7 102 30 . . 19 . 32 12 . . . . . . . . 17 . 67 . . . 32 41 . . . . 27 Melee 310 | . . . 14 . . . 35 . . . . 96 . 24 . . 11 . . 41 . . . . . . . 25 . . . . . . . . 36 28 Knockbacks 7 | . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 Impact 7 | . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 448 | . . . . . . . . 51 . 1 58 . . 54 . 76 11 28 . . . . . . . . . 150 . . . . . 19 . . . . Shots 18 | . . . . . . . . 2 . 1 1 . . 4 . 4 1 1 . . . . . . . . . 2 . . . . . 2 . . . . Rammed 56 | . 25 5 7 2 . 3 6 . . . 5 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 86 | . 28 5 8 3 . 5 10 . . . 5 . 1 . . . 4 . . 1 . . . 1 . . . 5 . . . . 4 . . 1 1 4 Kicked 19 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 . . . 5 . . . . 4 . . 1 1 4 Crushed 11 | . 3 . 1 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 64 27 125 18 . 36 49 306 246 413 375 209 . 319 . 272 210 . 135 275 156 225 228 152 200 302 335 319 231 269 . 223 225 174 216 289 . 235 Average Temperature 60 | . 12 11 28 11 . 17 15 83 73 94 107 52 . 112 . 111 47 . 29 86 72 101 85 70 110 95 102 62 121 101 . 91 12 17 76 87 . 83 Received Heat Transfer 3741 | . 288 48 219 20 . . 279 242 72 252 288 84 30 420 . 240 239 . . 183 . . 36 9 . 75 94 516 9 . . . 30 48 . . . 20 Effects 10 | . . . . . . . . . 1 1 1 . . 4 . . . . . 1 . . . . . 1 1 . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . 1 1 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . 3 . 4 . 5 3 . . . . . . . . . . . . . . . . . . . . . Total Turns 270 | . . . . . . . . . . . . 26 . 126 . 72 46 . . . . . . . . . . . . . . . . . . . . . Longest Duration 57 | . . . . . . . . . . . . 13 . 57 . 30 25 . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Total Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 1 . . . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 1 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . 1 . 2 Combat Hostiles 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Parts Fried 27 | . . . 2 . . . . . . . . 1 . . . . . . . 3 1 . . . . . 2 3 . . . 4 2 . . 4 . 5 Impact Corruptions 11 | . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . . . 2 . . . . . . . 1 1 2 Robots Melted 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Parts Melted 36 | . . . . . . . . 13 . . . . . . . . 1 . . . . . 2 1 . 1 2 16 . . . . . . . . . . Heat Transferred 20175 | . . . . . . . . 4292 . . 250 . . . . . . . . 740 . . 1200 450 250 3050 1825 7150 . . . 50 100 . . 74 . 744 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Maximum Alert Level 5 | . . . 1 . . . 1 4 3 5 4 5 4 5 3 5 5 3 2 1 1 1 2 . . . . 3 . . . . 1 1 . . 2 1 Low Security (%) 43 | 100 100 100 76 100 . 100 84 14 . . . . . . . . . . . 50 71 99 55 . . . . . . . . . 41 16 . 100 33 57 Level 1 16 | . . . 23 . . . 15 5 . . . . . . . . . . 25 49 28 . 4 . . . . 67 . . . . 58 83 . . 31 42 Level 2 7 | . . . . . . . . 27 59 15 . . . . . 1 . 39 74 . . . 39 . . . . 27 . . . . . . . . 34 . Level 3 9 | . . . . . . . . 7 40 24 59 23 35 23 100 21 . 60 . . . . . . . . . 4 . . . . . . . . . . Level 4 10 | . . . . . . . . 43 . 19 40 21 64 32 . 5 52 . . . . . . . . . . . . . . . . . . . . . Level 5 12 | . . . . . . . . . . 40 . 55 . 43 . 71 47 . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2449 | 15 153 44 367 187 . 159 297 1512 875 1968 1379 2232 1171 2026 1063 2449 2055 724 464 311 252 201 680 . . . . 712 . . . . 289 354 . 55 457 345 Initial 1285 | . . 44 . 138 . . 27 86 717 534 1033 965 1171 735 1063 644 1285 719 464 175 145 63 . . . . . 200 . . . . 150 84 . . . 220 Average 594 | 3 52 5 159 30 . 46 138 858 717 1312 1110 1665 1113 1510 973 1776 1643 700 415 161 173 92 266 . . . . 400 . . . . 204 253 . 6 296 179 Influence Increases 20979 | 30 670 50 897 74 . 247 820 1447 392 1504 890 1337 . 1311 118 1885 1388 15 108 947 320 178 820 120 100 790 375 1212 . 30 . 80 547 866 . 194 708 509 Destroy 0b10 Robot/C 10900 | . 340 40 500 40 . 200 520 700 220 760 500 600 . 740 60 1060 680 . 20 500 160 80 220 60 40 460 260 420 . . . 60 220 520 . 120 500 300 Destroy 0b10 Robot/NC 915 | 30 100 . 110 5 . 10 90 15 60 . 80 35 . 30 5 5 90 . 20 25 10 . 10 . . . 10 30 . . . 10 50 10 . 10 50 15 Destroy Leader 1692 | . 80 10 190 . . 30 142 30 60 20 154 30 . 70 10 80 186 . 14 56 . . 50 . 10 . 30 112 . . . 10 32 104 . 22 110 50 Allied During Kill 1271 | . . . . . . . . 1 . 10 2 5 . . . 37 42 . . 246 146 80 280 60 50 285 . . . . . . . 27 . . . . Successful Hack 563 | . 35 . 46 . . . 29 28 9 7 50 14 . 14 28 14 24 . 31 31 . . 36 . . . . 37 . . . . 40 6 . . 15 69 Disable Machine 855 | . 15 . . 15 . . 15 30 15 75 60 45 . 30 . 15 75 . 15 30 . 15 15 . . . . 210 . . . . 45 105 . . . 30 Anti-Garrison Action 2400 | . . . . . . . . 500 . 500 . 450 . 300 . 500 . . . . . . 150 . . . . . . . . . . . . . . . Destroy Structure 1033 | . 10 . 6 14 . 7 9 128 28 72 29 68 . 67 . 114 81 15 8 14 4 3 44 . . . . 178 . . . . 10 64 . 27 18 15 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . 150 . . . . . Partial Spotted 75 | . 30 . . . . . . . . 15 . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Lose Combat Pursuer 975 | . 60 . 45 . . . 15 15 . 45 15 90 . 60 15 60 210 . . 45 . . 15 . . 45 75 45 . 30 . . . 30 . 15 15 30 Influence Decreases 20872 | 30 555 165 542 429 . 176 758 107 1042 359 1479 484 1181 336 1223 357 1782 1406 414 1045 421 337 242 565 186 263 868 601 551 171 . 80 386 731 296 194 362 748 Entered New Map 10161 | . . 71 . 217 . . 44 47 756 289 935 414 1061 316 963 277 1164 1336 200 183 115 96 . 215 26 47 574 31 257 28 . . . 77 296 . . 126 Time Decay 9265 | 30 555 94 542 202 . 176 564 . 286 . 514 . 120 . 110 . 568 60 214 426 246 221 242 350 160 156 284 550 294 143 . 80 386 514 . 194 362 622 Lost Part 180 | . . . . 10 . . . . . 30 10 10 . 20 . 20 30 10 . 10 . . . . . . 10 20 . . . . . . . . . . Lost Ally 685 | . . . . . . . . 60 . 40 20 60 . . . 60 20 . . 145 60 20 . . . 60 . . . . . . . 140 . . . . Purge Threat 581 | . . . . . . . 150 . . . . . . . 150 . . . . 281 . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 3 . 4 . . . 4 . 2 . 10 . . . . . 17 . 2 2 . . 4 . . . . 8 . . . . 9 3 . 3 8 13 Investigation 15 | . 1 . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . 1 2 3 Extermination 22 | . . . . . . . . . . . 2 . . . . . 3 . 1 . . . 1 . . . . 3 . . . . . 3 . . 2 7 Reinforcement 31 | . 2 . 2 . . . 1 . . . 2 . . . . . 6 . . 2 . . . . . . . 3 . . . . 7 . . 2 1 3 Assault 11 | . . . . . . . . . 1 . 3 . . . . . 3 . 1 . . . 3 . . . . . . . . . . . . . . . Garrison 13 | . . . . . . . 3 . 1 . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . 1 . . . . 2 . . . . . Haulers Reinforced 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 60 | . 1 . 4 . . . 6 2 2 . 1 . . . . . 2 . 1 1 2 . . . . . . 5 . . . . 4 1 . 6 5 17 Communications Jammed 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 774 | . 37 2 38 24 . 8 36 31 18 35 32 27 1 41 5 52 65 6 6 30 11 4 11 3 2 61 16 31 1 7 . 4 21 35 . 13 29 31 Peak Tracking Total 22 | . 3 2 4 22 . 3 6 5 6 5 5 5 1 7 3 11 11 5 3 6 5 1 5 3 1 10 4 5 1 6 . 2 5 6 . 6 5 7 Tactical Retreats 47 | . 3 . 2 . . . 1 1 . 3 1 4 . 3 1 2 8 . . 3 . . 1 . . 2 3 2 . 1 . . . 2 . 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 20 | . . . 1 . . . 1 3 . 1 . 1 . 1 . 3 2 . . 2 . . . . . 1 . . . . . . 1 2 . . . 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 99 | . 1 . . 1 . . 1 11 1 14 4 8 . 6 . 10 5 . 1 3 . 1 2 . . 2 . 14 . 1 . . 3 7 1 . . 2 Max in Single Turn 5 | . 1 . . 1 . . 1 3 1 3 3 1 . 1 . 1 1 . 1 1 . . . . . . . 5 . 1 . . 1 1 1 . . 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 3 . . Garrison Relay 33 | . . . . . . . . 8 . 8 . 5 . 4 . 8 . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 131 | . 5 . 14 . 2 . 8 4 6 3 7 2 1 1 5 3 5 . 4 8 . . 7 1 . 5 . 11 . 3 4 . 4 6 . . 4 8 Terminals 88 | . 4 . 11 . . . 7 4 5 3 4 2 . 1 2 3 3 . 3 8 . . 4 . . . . 7 . . . . 1 5 . . 3 8 Fabricators 9 | . . . . . . . . . . . 2 . . . 2 . 1 . . . . . . . . . . 3 . . . . 1 . . . . . Repair Stations 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 346 | . 27 . 48 . 2 . 30 10 18 4 14 2 1 1 12 8 15 . 10 15 . . 17 1 . 11 . 28 . 5 17 . 13 11 . . 10 16 Successful 178 | . 20 . 26 . 2 . 20 2 2 1 6 1 1 1 6 2 4 . 2 5 . . 11 1 . 11 . 16 . 5 17 . 5 2 . . 4 5 Failed 166 | . 7 . 21 . . . 9 8 16 3 8 1 . . 6 6 11 . 8 10 . . 6 . . . . 12 . . . . 8 9 . . 6 11 Catastrophic 32 | . . . 2 . . . 4 3 1 2 2 1 . . 2 1 2 . 1 . . . 1 . . . . 2 . . . . 3 1 . . 2 2 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 10 . 15 . 1 . 16 1 11 . 5 . . . 5 1 5 . 5 8 1 . 8 . . . . 10 . . . . 1 1 . . 1 11 Terminals 220 | . 13 . 30 . . . 28 10 17 4 8 2 . 1 6 8 11 . 8 15 . . 11 . . . . 12 . . . . 3 10 . . 7 16 Fabricators 27 | . . . . . . . . . . . 5 . . . 4 . 2 . . . . . . . . . . 14 . . . . 2 . . . . . Repair Stations 28 | . 14 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 12 . . . . . . . . . . . . . . . 2 . . . 5 . . . . . . . . . . . . . 3 . Garrison Access 13 | . . . . . . . 2 . 1 . 1 . 1 . 2 . 2 . . . . . 1 . . . . . . . . . 3 . . . . . Terminal Hacks 92 | . 4 . 7 . 2 . 15 2 . 1 1 1 . 1 1 2 1 . 1 4 . . 5 1 . 11 . 2 . 5 17 . 1 1 . . 1 5 Record 18 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . 1 . 3 5 . . . . . . 2 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Prototype ID Bank 16 | . 3 . 1 . . . 3 . . . . . . . . . . . . . . . 1 . . 4 . . . . 4 . . . . . . . Open Door 8 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . 1 . . . 2 . . . 1 . . . . Branch Access Points 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . Emergency Access Points 5 | . . . . . . . 1 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 4 | . . . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 8 . . . . 1 . . . . . Network Status 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Repair Station Hacks 20 | . 14 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scan Component 11 | . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair 9 | . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 11 . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . 3 . Insert Component 6 | . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 6 | . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 3 . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 28 | . 2 . 4 . . . 4 . 1 . 2 . . . 3 . 2 . . 1 . . 2 . . . . 5 . . . . 1 1 . . . . Terminals 20 | . 2 . 4 . . . 4 . 1 . 1 . . . 2 . 1 . . 1 . . 2 . . . . 1 . . . . . 1 . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 16 | . 2 . 3 . . . 2 . 1 . 1 . . . 2 . 1 . . 1 . . 2 . . . . 1 . . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . 4 . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 105 | . 4 . 13 . . . 8 3 5 2 6 2 . 1 5 3 3 . 4 6 1 . 7 . . . . 11 . . . . 3 5 . . 4 9 Full Trace Events 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Part Schematics Acquired 10 | . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 . . . . . . . . . . Total Part Build Rating 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 3 . Parts Repaired 9 | . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 289 | . 206 . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 141 | . . . . . . . . 30 . 37 . 22 . 17 . 32 . . . . . . 2 . . . . . . . . . . . . 1 . . Machine Destruction 141 | . . . . . . . . 30 . 37 . 22 . 17 . 32 . . . . . . 2 . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . 3 . 1 . 3 . . . . . . . 15 . . . . . . . . . . . . . 6 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 49 | . . . . 3 . . . 3 . 3 . 3 . . 2 2 2 . . 17 5 . . . . . . . . . . . 2 7 . . . . Largest Group 12 | . . . . 3 2 . . 3 . 2 1 3 . . 2 2 2 . . 8 12 7 5 4 4 4 . . . . . . 2 4 1 1 . . Highest-Rated Group 785 | . . . . 82 51 . . 54 . 64 39 48 . . 42 190 90 . . 360 785 542 415 384 384 384 . . . . . . 28 200 10 10 . . Highest-Rated Ally 159 | . . . . 31 31 . . 18 . 39 39 16 . . 21 95 90 . . 159 147 96 96 96 96 96 . . . . . . 14 56 10 10 . . Initial Warlord ECA Mod 55 | . . . . . . . . . 12 12 25 25 36 36 44 44 55 55 55 55 55 55 54 54 54 54 53 53 53 53 53 52 52 52 52 51 50 50 Total Orders 18 | . . . . . . . . . . . . . . . . . . . . 2 8 . . 2 . 4 . . . . . . . . 2 . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . . . . . . . . . . 1 . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . . . . 1 5 . . 1 . 1 . . . . . . . . 1 . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 447 | . . . . 4 . . . 4 . 14 3 9 . . . 31 27 . . 118 57 36 49 4 5 57 . . . . . . . 29 . . . . Total Damage 12299 | . . . . 86 . . . 94 . 167 31 99 . . . 946 907 . . 2728 1637 918 1526 191 171 2066 . . . . . . . 732 . . . . Kills 67 | . . . . . . . . 1 . 1 1 2 . . . 5 9 . . 17 8 5 7 . 1 7 . . . . . . . 3 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Active Infowar (turns) 36847 | 52 2065 796 2573 1229 660 661 1084 . . . 1409 1991 249 1739 223 1527 1710 133 458 1268 524 481 746 797 326 1370 743 1586 645 646 174 704 904 1401 583 2324 926 2140 Optics 27712 | . . . . . . . . . . . 1409 1991 249 1739 223 1527 1710 133 458 1268 524 481 746 797 326 1370 743 1586 645 646 174 704 904 1401 568 2324 926 2140 Sensors 2164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 638 646 174 704 2 . . . . . Terrain 8418 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1342 639 646 172 704 902 599 583 2309 521 1 Seismic 11026 | 52 2065 796 2573 1229 660 661 1084 . . . . . . . . . . . . . . . . 560 326 1020 . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Jamming 540 | . . . . . . . . . . . 539 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 42206 | 153 2510 809 2615 1229 660 662 1854 1768 627 1575 1412 1991 249 1753 223 1527 1710 133 458 1268 524 481 746 797 326 1370 743 1586 645 646 174 704 904 1401 583 2324 926 2140 Spaces Moved 23999 | 67 1210 485 1187 729 411 387 826 871 328 723 691 957 145 807 115 718 986 97 346 804 232 61 532 518 279 1026 584 903 488 532 155 443 524 868 193 1763 521 1487 Core 28 | 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11022 | 39 1210 485 1187 729 411 387 826 871 328 723 691 957 145 807 115 718 393 . . . . . . . . . . . . . . . . . . . . . Legs 12949 | . . . . . . . . . . . . . . . . . 593 97 346 804 232 61 532 518 279 1026 584 903 488 532 155 443 524 868 193 1763 521 1487 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 108 108 103 103 112 182 108 108 108 108 106 98 100 100 100 100 100 103 116 116 116 116 Average Speed 133 | 114 160 160 160 160 160 160 160 160 160 164 164 160 160 160 160 160 128 110 107 107 151 182 111 108 108 112 108 104 100 100 100 100 101 107 116 122 117 116 Slowest Speed 255 | 160 160 160 160 160 160 160 240 160 160 165 165 240 160 160 160 160 160 175 112 112 182 182 113 108 108 255 109 177 100 100 173 102 103 116 116 128 128 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 99 91 94 99 72 75 73 83 35 83 22 85 6 81 3 90 27 80 10 88 60 77 15 62 50 88 70 28 61 62 61 55 20 52 85 68 21 57 Regions Visited 38 Branch Regions 18 Pre-discovered Areas 10 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . 2 3 . . . . . . . Known Exits Taken 15 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . 1 1 . . . . 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 1 . . 1 1 1 1 . . . . . . 1 1 1 . . Scrap Searched 12 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . 4 2 . 1 . 1 . . . . . . . . . Spaces Dug 187 | . 9 . 3 19 . . 4 14 . 8 2 8 . 10 . 8 24 . 1 . . . . . . . . 35 . 15 . 7 4 7 . 5 2 2 Terrain Destroyed 691 | . 9 . 3 19 . 10 4 46 24 34 33 22 . 22 . 59 105 19 7 15 2 2 . . . 10 . 144 . 17 . 18 6 40 . 9 6 6 Melee 80 | . . . 3 . . . 4 2 . 8 2 8 . 10 . 8 20 . 1 . . . . . . . . . . 14 . . . . . . . . Projectile 145 | . . . . . . . . . 1 . . 1 . . . 11 19 . 6 15 2 2 . . . 1 . 21 . 3 . 18 5 29 . 7 2 2 AOE 454 | . 9 . . 19 . 10 . 44 23 26 31 13 . 12 . 40 64 19 . . . . . . . 9 . 123 . . . . . 8 . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 31360 | 102 1610 501 1749 782 415 407 1198 1085 400 967 895 1245 159 1079 141 923 1289 119 397 1111 377 428 658 742 300 1190 637 1378 644 612 172 672 817 1170 542 1897 731 1819 Wait 4188 | . 207 1 375 42 . . 185 57 40 88 70 73 10 125 19 85 110 10 11 97 102 358 88 214 21 72 35 330 146 37 . 188 205 80 287 47 142 231 Move 23957 | 66 1209 484 1186 728 410 386 825 870 327 722 690 955 145 806 114 717 985 96 345 803 231 60 531 517 278 1025 583 902 487 531 154 442 523 867 192 1762 520 1483 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 265 | 7 27 . 25 1 2 . 19 11 . 3 10 5 . 8 . 5 29 . 5 3 3 2 8 . . 15 . 10 . 4 1 1 9 13 12 14 . 13 Fast Attach 84 | 4 4 . 2 . . 1 3 . . . 1 4 . 4 1 4 2 4 . 6 4 1 1 . . 7 . 4 3 . 7 . . 4 6 4 . 3 Attach 103 | 3 4 . 2 1 . . 7 4 . 4 3 2 . 4 . 4 12 1 3 2 2 2 3 . . 1 1 14 . . . 5 4 . 2 3 2 8 Detach 27 | . 1 . . . . . . . . . 1 3 . . . . 2 . 2 1 1 1 . . . 1 . 6 . . . 2 . 1 4 1 . . Swap 542 | . 11 3 25 2 . 2 28 27 3 38 32 31 3 21 1 18 46 3 14 10 3 . 11 7 . 18 . 30 4 6 3 5 23 31 7 26 30 20 Drop 344 | . 17 . 28 . 3 1 26 15 1 2 14 13 . 12 1 6 28 4 2 12 8 2 8 . . 26 . 10 4 6 7 1 10 21 18 21 . 17 Fire 1304 | 22 102 8 94 5 . 12 90 74 29 69 67 51 . 63 5 69 49 1 14 65 23 2 8 3 1 25 17 67 . 11 . 28 39 86 14 18 36 37 Melee 193 | . . . 4 . . . 5 6 . 36 2 50 . 36 . 14 21 . 1 . . . . . . . . . . 17 . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 . . . 5 . . . . 4 . . 1 1 4 Crush 67 | . 28 5 8 3 . 5 10 . . . 5 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 1 . 1 . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . Rewire 256 | . . . . . . . . 20 . 4 . 58 . . . 1 . . . 106 . . . . . . . . . . . . . 67 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / [*Hub]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory (discovered 2 exits: [Res] / [*Lab]) -3/Lab -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 3) 674 | -10/Materials | Discovered new exit (range 14) 1584 | -10/Materials | Repaired Autogun 1612 | -10/Materials | Repaired Lgt. Treads 1645 | -10/Materials | Repaired Autogun 1672 | -10/Materials | Repaired Lgt. Treads 1699 | -10/Materials | Repaired Lgt. Treads 1876 | -10/Materials | Repaired Lgt. Treads 1915 | -10/Materials | Repaired Lgt. Nuclear Core 1946 | -10/Materials | Discovered new exit (range 12) 2506 | -10/Materials | Build established: Scavenger-Mutant 2653 | -10/Materials | Discovered new exit (range 8) 2664 | -10/Materials | Entered Mines 2834 | -10/Mines | Discovered new exit (range 10) 2977 | -10/Mines | Build established: Mutant 3214 | -10/Mines | Discovered new exit (range 6) 3249 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3473 | -10/Mines | Entered Materials 3473 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3795 | -9/Materials | Build established: Gunner 3862 | -9/Materials | Discovered new exit (range 16) 4107 | -9/Materials | Discovered new exit (range 12) 4911 | -9/Materials | Discovered new exit (range 11) 4958 | -9/Materials | Central database locked down 5083 | -9/Materials | Discovered new exit (range 14) 5336 | -9/Materials | Discovered new exit (range 4) 5971 | -9/Materials | Repaired Autogun+ 6024 | -9/Materials | Repaired Cld. Ion Engine 6088 | -9/Materials | Entered Mines 6089 | -9/Mines | Assembled infested the area 6101 | -9/Mines | Met 8R-AWN 6120 | -9/Mines | Destroyed 8 combat bots 6385 | -9/Mines | Discovered new exit (range 5) 6501 | -9/Mines | Discovered new exit (range 7) 6707 | -9/Mines | Discovered new exit (range 11) 6712 | -9/Mines | Received a Mining Laser from a helpful Derelict 6978 | -9/Mines | Found a hidden stash of uninstalled traps 7317 | -9/Mines | Entered Exiles 7317 | -9/Exiles | Accompanied by 2 allies 7347 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7356 | -9/Exiles | Welcomed by 8R-AWN 7383 | -9/Exiles | Met EX-HEX 7445 | -9/Exiles | Met EX-DEC 7453 | -9/Exiles | Learned location of Zion (-6) 7570 | -9/Exiles | Met EX-BIN 7588 | -9/Exiles | Aligned with FarCom system 7589 | -9/Exiles | Given EX-Vault access code 7633 | -9/Exiles | Opened EX-Vault 7642 | -9/Exiles | Found AWS/Gauss 7678 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7959 | -9/Exiles | Discovered new exit (range 12) 7977 | -9/Exiles | Left Exiles lab with AWS/Gauss 7977 | -9/Exiles | Entered Mines 8263 | -8/Mines | Build established: Skirmisher 8444 | -8/Mines | Discovered new exit (range 14) 8456 | -8/Mines | Destroyed 7 combat bots 8639 | -8/Mines | Entered Materials 8639 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8801 | -8/Materials | Garrison activated, responded to threat 9061 | -8/Materials | Build established: Scavenger-Skirmisher 9395 | -8/Materials | Central database locked down 10259 | -8/Materials | Build established: Skirmisher 10490 | -8/Materials | Identified exit to Garrison 10493 | -8/Materials | Entered Garrison 10554 | -8/Garrison | Garrison Relay disabled 10627 | -8/Garrison | Triggered checkpoint 10817 | -8/Garrison | Triggered checkpoint 10981 | -8/Garrison | Discovered new exit (range 13) 11019 | -8/Garrison | Triggered checkpoint 11062 | -8/Garrison | Garrison Relay disabled 11089 | -8/Garrison | Learned Materials security intel 11183 | -8/Garrison | Triggered checkpoint 11249 | -8/Garrison | Triggered checkpoint 11265 | -8/Garrison | Garrison Relay disabled 11323 | -8/Garrison | Discovered new exit (range 11) 11347 | -8/Garrison | Triggered checkpoint 11376 | -8/Garrison | Discovered new exit (range 3) 11459 | -8/Garrison | Garrison Relay disabled 11501 | -8/Garrison | Garrison Relay disabled 11848 | -8/Garrison | Discovered new exit (range 11) 11872 | -8/Garrison | Garrison Relay disabled 11894 | -8/Garrison | Triggered checkpoint 12207 | -8/Garrison | Triggered checkpoint 12249 | -8/Garrison | Lost 3 allies 12261 | -8/Garrison | Entered Materials 12661 | -8/Materials | First assault squad dispatched 12693 | -8/Materials | Garrison activated, responded to threat 12765 | -8/Materials | Destroyed 7 combat bots 12874 | -8/Materials | Identified exit to Garrison 12888 | -8/Materials | Entered Garrison 12944 | -8/Garrison | Triggered checkpoint 12974 | -8/Garrison | Garrison Relay disabled 13118 | -8/Garrison | Triggered checkpoint 13160 | -8/Garrison | Triggered checkpoint 13208 | -8/Garrison | Destroyed 8 combat bots 13405 | -8/Garrison | Discovered new exit (range 9) 13517 | -8/Garrison | Triggered checkpoint 13620 | -8/Garrison | Triggered checkpoint 13683 | -8/Garrison | Discovered new exit (range 10) 13713 | -8/Garrison | Garrison Relay disabled 13724 | -8/Garrison | Core integrity fell below 50% 13771 | -8/Garrison | Garrison Relay disabled 13822 | -8/Garrison | Triggered checkpoint 13900 | -8/Garrison | Rescued a captive Derelict 13900 | -8/Garrison | Rescued a captive Derelict 14050 | -8/Garrison | Triggered checkpoint 14150 | -8/Garrison | Discovered new exit (range 10) 14431 | -8/Garrison | Build established: Mutant 14463 | -8/Garrison | Entered Factory 14463 | -7/Factory | Accompanied by 1 ally 14463 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 14863 | -7/Factory | First assault squad dispatched 14874 | -7/Factory | Build established: Scavenger-Skirmisher 15086 | -7/Factory | Destroyed 7 combat bots 15547 | -7/Factory | Found Prototype Launcher 15547 | -7/Factory | Identified Rocket Array 15745 | -7/Factory | Garrison activated, responded to threat 15874 | -7/Factory | Identified exit to Garrison 15875 | -7/Factory | Entered Garrison 16131 | -7/Garrison | Garrison Relay disabled 16247 | -7/Garrison | Triggered checkpoint 16382 | -7/Garrison | Triggered checkpoint 16503 | -7/Garrison | Discovered new exit (range 8) 16533 | -7/Garrison | Triggered checkpoint 16611 | -7/Garrison | Garrison Relay disabled 16753 | -7/Garrison | Triggered checkpoint 16766 | -7/Garrison | Garrison Relay disabled 16790 | -7/Garrison | Triggered checkpoint 16859 | -7/Garrison | Discovered new exit (range 12) 16911 | -7/Garrison | Triggered checkpoint 16919 | -7/Garrison | Garrison Relay disabled 16921 | -7/Garrison | Triggered checkpoint 17270 | -7/Garrison | Discovered new exit (range 10) 17283 | -7/Garrison | Triggered checkpoint 17364 | -7/Garrison | Garrison Relay disabled 17732 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17866 | -7/Garrison | Entered Factory 18115 | -7/Factory | Identified exit to Garrison 18115 | -7/Factory | Entered Garrison 18281 | -7/Garrison | Triggered checkpoint 18394 | -7/Garrison | Garrison Relay disabled 18567 | -7/Garrison | Destroyed 11 combat bots 18607 | -7/Garrison | Triggered checkpoint 18611 | -7/Garrison | Triggered checkpoint 18623 | -7/Garrison | Triggered checkpoint 18658 | -7/Garrison | Destroyed 8 combat bots 18737 | -7/Garrison | Discovered new exit (range 10) 18811 | -7/Garrison | Garrison Relay disabled 19093 | -7/Garrison | Triggered checkpoint 19181 | -7/Garrison | Garrison Relay disabled 19280 | -7/Garrison | Discovered new exit (range 19) 19549 | -7/Garrison | Discovered new exit (range 19) 19586 | -7/Garrison | Garrison Relay disabled 19725 | -7/Garrison | Triggered checkpoint 19868 | -7/Garrison | Entered Factory 20036 | -7/Factory | Identified exit to Garrison 20091 | -7/Factory | Entered Garrison 20091 | -7/Garrison | Accompanied by 2 allies 20115 | -7/Garrison | Triggered checkpoint 20141 | -7/Garrison | Discovered new exit (range 6) 20145 | -7/Garrison | Core integrity fell below 50% 20343 | -7/Garrison | Triggered checkpoint 20356 | -7/Garrison | Garrison Relay disabled 20442 | -7/Garrison | Garrison Relay disabled 20449 | -7/Garrison | Garrison Relay disabled 20453 | -7/Garrison | Garrison Relay disabled 20457 | -7/Garrison | Garrison Relay disabled 20495 | -7/Garrison | Triggered checkpoint 20498 | -7/Garrison | Triggered checkpoint 20535 | -7/Garrison | Triggered checkpoint 20575 | -7/Garrison | Destroyed 22 combat bots 20647 | -7/Garrison | Garrison Relay disabled 20676 | -7/Garrison | Discovered new exit (range 10) 20831 | -7/Garrison | Triggered checkpoint 20843 | -7/Garrison | Discovered new exit (range 12) 20888 | -7/Garrison | Found embedded Infiltrators 20920 | -7/Garrison | Garrison Relay disabled 20987 | -7/Garrison | Triggered checkpoint 21029 | -7/Garrison | Build established: Skirmisher 21061 | -7/Garrison | Discovered new exit (range 12) 21086 | -7/Garrison | Triggered checkpoint 21241 | -7/Garrison | Garrison Relay disabled 21514 | -7/Garrison | Build established: Scavenger-Skirmisher 21618 | -7/Garrison | Entered Factory 21618 | -6/Factory | Accompanied by 1 ally 21618 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 22168 | -6/Factory | Build established: Tank 22297 | -6/Factory | Cargo convoy interrupted 22318 | -6/Factory | First assault squad dispatched 22343 | -6/Factory | Garrison activated, responded to threat 22426 | -6/Factory | Found Prototype Processor 22426 | -6/Factory | Identified Exp. Signal Interpreter 22466 | -6/Factory | Crushed by falling debris 22487 | -6/Factory | Crushed by falling debris 22494 | -6/Factory | Crushed by falling debris 22499 | -6/Factory | Crushed by falling debris 22516 | -6/Factory | Core integrity fell below 50% 22517 | -6/Factory | Discovered new exit (range 19) 22524 | -6/Factory | AWS/Gauss suddenly broke down 22557 | -6/Factory | Garrison activated, responded to threat 22578 | -6/Factory | Destroyed 15 combat bots 22611 | -6/Factory | Spotted B-75 Beast 22667 | -6/Factory | Identified exit to Factory 22819 | -6/Factory | Build established: Skirmisher 23049 | -6/Factory | Identified exit to Lower Caves 23049 | -6/Factory | Identified exit to Extension 23328 | -6/Factory | Sucked down chute 23328 | -6/Factory | Entered Waste 23343 | -6/Waste | EMP discharged 23343 | -6/Waste | System corruption reached 10% 23352 | -6/Waste | Spotted C-40 Crusher 23356 | -6/Waste | Destroyed C-40 Crusher 23376 | -6/Waste | Spotted C-40 Crusher 23398 | -6/Waste | Spotted C-40 Crusher 23404 | -6/Waste | Spotted C-40 Crusher 23416 | -6/Waste | Spotted C-40 Crusher 23432 | -6/Waste | Spotted C-40 Crusher 23439 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23443 | -6/Waste | EMP discharged 23449 | -6/Waste | Discovered new exit (range 11) 23461 | -6/Waste | Entered Factory 23811 | -6/Factory | First assault squad dispatched 23881 | -6/Factory | Discovered exit to Extension (range 14) 23919 | -6/Factory | Entered Extension 24004 | -6/Extension | AWS/Gauss suddenly broke down 24235 | -6/Extension | Rescued a captive Derelict 24240 | -6/Extension | Lost 5 allies 24402 | -6/Extension | Spotted B-75 Beast 24406 | -6/Extension | Rescued A7 24738 | -6/Extension | Allies destroyed B-75 Beast 24741 | -6/Extension | Spotted B-75 Beast 24765 | -6/Extension | Allies destroyed B-75 Beast 24853 | -6/Extension | Build established: Commander-Skirmisher 24895 | -6/Extension | Lost 3 allies 25125 | -6/Extension | Rescued a captive Derelict 25152 | -6/Extension | Discovered exit to Factory (range 10) 25153 | -6/Extension | Discovered new exit (range 6) 25187 | -6/Extension | Entered Cetus 25187 | -6/Cetus | Accompanied by 8 allies (A7) 25192 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 25198 | -6/Cetus | Spotted Cetus Guard 25200 | -6/Cetus | Spotted Cetus Guard 25200 | -6/Cetus | Spotted Cetus Guard 25204 | -6/Cetus | Allies destroyed Cetus Guard 25212 | -6/Cetus | Allies destroyed Cetus Guard 25213 | -6/Cetus | Spotted Cetus Guard 25220 | -6/Cetus | Destroyed Cetus Guard 25231 | -6/Cetus | Allies destroyed Cetus Guard 25277 | -6/Cetus | Started Cetus Manufacturing Module 25302 | -6/Cetus | Manufactured an Enhanced Grunt 25327 | -6/Cetus | Manufactured an Enhanced Grunt 25352 | -6/Cetus | Manufactured an Enhanced Grunt 25377 | -6/Cetus | Manufactured an Enhanced Grunt 25402 | -6/Cetus | Manufactured an Enhanced Grunt 25414 | -6/Cetus | System corruption reached 30% 25490 | -6/Cetus | Discovered new exit (range 22) 25549 | -6/Cetus | Spotted Cetus Guard 25550 | -6/Cetus | Spotted Cetus Guard 25550 | -6/Cetus | Spotted Cetus Guard 25564 | -6/Cetus | Allies destroyed Cetus Guard 25564 | -6/Cetus | Spotted Cetus Guard 25576 | -6/Cetus | Allies destroyed Cetus Guard 25586 | -6/Cetus | Discovered exit to Factory (range 22) 25588 | -6/Cetus | Allies destroyed Cetus Guard 25591 | -6/Cetus | Destroyed Cetus Guard 25598 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 25612 | -6/Cetus | Lost 3 allies 25619 | -6/Cetus | Met Revision 17 25711 | -6/Cetus | Entered Archives 25711 | -6/Archives | Accompanied by 7 allies 25771 | -6/Archives | Discovered new exit (range 22) 25824 | -6/Archives | Discovered exit to Factory (range 15) 26008 | -6/Archives | Build established: Scavenger-Skirmisher 26192 | -6/Archives | Entered Factory 26192 | -5/Factory | Accompanied by 5 allies 26192 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26207 | -5/Factory | Identified exit to Upper Caves 26690 | -5/Factory | Build established: Commander-Skirmisher 26792 | -5/Factory | First assault squad dispatched 26938 | -5/Factory | Entered Upper Caves 26938 | -5/Upper Caves | Accompanied by 4 allies 26954 | -5/Upper Caves | Met a Warlord Commander 26955 | -5/Upper Caves | Learned location of Warlord (-5) 26956 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 27064 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27247 | -5/Upper Caves | Build established: Commander-Tank 27330 | -5/Upper Caves | Encountered a Warlord checkpoint 27557 | -5/Upper Caves | Discovered new exit (range 10) 27735 | -5/Upper Caves | Entered another Upper Caves area 27735 | -5/Upper Caves | Accompanied by 4 allies 27765 | -5/Upper Caves | Learned 12 Factory zone layouts 27923 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28018 | -5/Upper Caves | Discovered new exit (range 13) 28061 | -5/Upper Caves | Entered Warlord 28061 | -5/Warlord | Accompanied by 4 allies 28104 | -5/Warlord | System corruption cleaned by Quarantine Array 28367 | -5/Warlord | Learned Testing security intel 28367 | -5/Warlord | Learned 4 Research zone layouts 28367 | -5/Warlord | Learned 4 Research zone layouts 28367 | -5/Warlord | Learned location of Command (-1) 28367 | -5/Warlord | Learned Armory trap positions 28626 | -5/Warlord | Warlord's base attacked by MAIN.C 28704 | -5/Warlord | Met Warlord 28715 | -5/Warlord | Found Prototype Device 28715 | -5/Warlord | Identified Exp. Focal Shield 28718 | -5/Warlord | Found Prototype Processor 28718 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 28733 | -5/Warlord | Found Prototype Reactor 28976 | -5/Warlord | Warlord forces counterattacked 29013 | -5/Warlord | Found Prototype Energy Cannon 29015 | -5/Warlord | Found Prototype Energy Cannon 29065 | -5/Warlord | Identified Vortex Driver (x2) 29093 | -5/Warlord | P-80 Master assimilated allied GA-RFB(l) 29094 | -5/Warlord | Spotted Executioner 29128 | -5/Warlord | Found Prototype Processor 29130 | -5/Warlord | Lost 8 allies 29212 | -5/Warlord | Spotted Striker 29212 | -5/Warlord | P-70 Sage assimilated allied VU-FW4(M) 29233 | -5/Warlord | Destroyed Striker 29244 | -5/Warlord | Build established: Scavenger-Tank 29282 | -5/Warlord | Lost 10 allies 29301 | -5/Warlord | Warlord base infiltrated, sounded retreat 29301 | -5/Warlord | Spotted Executioner 29364 | -5/Warlord | Spotted Executioner 29367 | -5/Warlord | Spotted Striker 29392 | -5/Warlord | Spotted Executioner 29418 | -5/Warlord | Discovered new exit (range 14) 29431 | -5/Warlord | Entered Proximity Caves 29433 | -4/Proximity Caves | Spotted B-86 Titan 30026 | -4/Proximity Caves | Spotter reported a threat 30161 | -4/Proximity Caves | Discovered new exit (range 12) 30174 | -4/Proximity Caves | Entered Factory 30174 | -4/Factory | Evolved 2 slots: Utility x2 30175 | -4/Factory | Identified exit to Upper Caves 30175 | -4/Factory | Identified exit to Research 30269 | -4/Factory | Spotted B-86 Titan 30292 | -4/Factory | Destroyed B-86 Titan 30417 | -4/Factory | Fabricated Myomer Leg (x2) 30705 | -4/Factory | Fabricated Myomer Leg (x2) 30926 | -4/Factory | Build established: Skirmisher 31167 | -4/Factory | Spotted B-86 Titan 31421 | -4/Factory | Discovered exit to Research (range 13) 31592 | -4/Factory | Fabricated Myomer Leg? 31760 | -4/Factory | Entered Upper Caves 31779 | -4/Upper Caves | Found DCF Scrap (14 items) 31959 | -4/Upper Caves | Build established: Machinist-Skirmisher 32363 | -4/Upper Caves | Discovered new exit (range 13) 32401 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32404 | -4/Upper Caves | Identified exit to Upper Caves 32405 | -4/Upper Caves | Entered another Upper Caves area 32429 | -4/Upper Caves | Learned location of Armory (-3) 32439 | -4/Upper Caves | Entered an active Warlord outpost 32456 | -4/Upper Caves | Learned Extension stockpile data 32638 | -4/Upper Caves | Learned Research non-interactive machine intel 32817 | -4/Upper Caves | Discovered exit to Research (range 20) 33027 | -4/Upper Caves | Discovered new exit (range 15) 33050 | -4/Upper Caves | Identified exit to Zhirov 33051 | -4/Upper Caves | Entered Zhirov 33054 | -4/Zhirov | Discovered new exit (range 3) 33072 | -4/Zhirov | Met Zhirov 33094 | -4/Zhirov | Learned location of Quarantine (-3) 33094 | -4/Zhirov | Learned location of Testing (-2) 33100 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33118 | -4/Zhirov | Found Alien Artifact 33118 | -4/Zhirov | Identified Integrated Dissipator 33118 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 33171 | -4/Zhirov | Found Alien Artifact 33222 | -4/Zhirov | Identified exit to Proximity Caves 33225 | -4/Zhirov | Entered Proximity Caves 33424 | -3/Proximity Caves | Spotter reported a threat 33814 | -3/Proximity Caves | Spotted B-86 Titan 33889 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 33909 | -3/Proximity Caves | Discovered exit to Research (range 9) 33928 | -3/Proximity Caves | System corruption reached 10% 33929 | -3/Proximity Caves | Entered Research 33929 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33930 | -3/Research | Identified exit to Armory 33930 | -3/Research | Identified Exp. Core Analyzer 33931 | -3/Research | Identified exit to Quarantine 33932 | -3/Research | Loaded intel: 63 non-interactive machine locations 34129 | -3/Research | Revision forces began assault on 0b10 34298 | -3/Research | Met up with Revision 17++ 34306 | -3/Research | Found Exp. Signal Interpreter 34385 | -3/Research | Found Prototype Processor 34385 | -3/Research | Identified Exp. Target Analyzer 34390 | -3/Research | Found Exp. Target Analyzer 34393 | -3/Research | Found Exp. Target Analyzer 34601 | -3/Research | Fabricated E-15 Imp? 34629 | -3/Research | Research terminal network offline 34833 | -3/Research | Entered Armory 34833 | -3/Armory | Accompanied by 2 allies 34834 | -3/Armory | Loaded intel: 60 trap records 34942 | -3/Armory | Found Gamma Bomb Array 35468 | -3/Armory | Found Fusion Bomb Launcher 35559 | -3/Armory | Lost 4 allies 35624 | -3/Armory | Build established: Scavenger-Tank 35737 | -3/Armory | Discovered new exit (range 18) 35797 | -3/Armory | Discovered new exit (range 19) 35905 | -3/Armory | System corruption reached 10% 36055 | -3/Armory | Found Prototype Processor 36055 | -3/Armory | Identified Exp. Terrain Scan Processor 36060 | -3/Armory | Found Exp. Terrain Scan Processor 36199 | -3/Armory | Build established: Tank 36234 | -3/Armory | Entered Lab 36234 | -3/Lab | Accompanied by 1 ally 36234 | -3/Lab | Discovered new exit (range 11) 36254 | -3/Lab | Hidden lab's door opened automatically 36254 | -3/Lab | Sensor layout match revealed 36255 | -3/Lab | Gained access to the hidden lab's interior 36479 | -3/Lab | Found Alien Artifact 36479 | -3/Lab | Identified Core Regenerator 36479 | -3/Lab | Used Core Regenerator, restored core integrity (+59) 36486 | -3/Lab | Found Integrated Dissipator 36486 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 36496 | -3/Lab | Found Alien Artifact 36528 | -3/Lab | Found Prototype Hackware 36532 | -3/Lab | Found Prototype Protection 36532 | -3/Lab | Identified Hvy. Regenerative Plating 36535 | -3/Lab | Found Prototype Energy Cannon 36539 | -3/Lab | Found Prototype Energy Gun 36750 | -3/Lab | Identified Potential Cannon 36752 | -3/Lab | Identified Tachyon Dispersion Ray 36817 | -3/Lab | Entered Research 36817 | -2/Research | Accompanied by 1 ally 36817 | -2/Research | Warlord forces began assault on 0b10 36817 | -2/Research | Evolved 2 slots: Utility x2 36839 | -2/Research | Build established: Skirmisher 36842 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 36842 | -2/Research | Distinguished unit "The Professionals" dispatched to help 36927 | -2/Research | Research machine network offline 37121 | -2/Research | Discovered new exit (range 19) 37135 | -2/Research | Lost 7 allies 37164 | -2/Research | Identified exit to Testing 37201 | -2/Research | Found Exp. Core Analyzer 37270 | -2/Research | Discovered new exit (range 20) 37551 | -2/Research | Discovered exit to Testing (range 20) 37697 | -2/Research | Spotted Striker 37703 | -2/Research | Destroyed Striker 37756 | -2/Research | Discovered new exit (range 22) 37759 | -2/Research | Found Prototype Device 37759 | -2/Research | Identified Exp. EM Shield 38029 | -2/Research | Spotted Striker 38029 | -2/Research | Spotted Striker 38030 | -2/Research | Spotted Executioner 38208 | -2/Research | Met up with Warlord 38210 | -2/Research | Warlord invited to help at Command 38210 | -2/Research | Given Cave Seal Controls access code 38401 | -2/Research | Discovered new exit (range 22) 38694 | -2/Research | Spotted B-90 Cyclops 38790 | -2/Research | Found Prototype Reactor 38790 | -2/Research | Identified Vortex Chain Reactor (x2) 39141 | -2/Research | Entered Access 39141 | -1/Access | Evolved 2 slots: Utility x2 39291 | -1/Access | Identified Deep Network Scanner 39499 | -1/Access | Energy Cycler disabled 39606 | -1/Access | Build established: Hacker-Gunner 39762 | -1/Access | Garrison activated, responded to threat 39830 | -1/Access | Identified exit to Command 40067 | -1/Access | Entered Command 40142 | -1/Command | Disengaged cave seal 40142 | -1/Command | Derelicts emerged from the dark tunnel 40142 | -1/Command | Welcomed Warlord to Command 40210 | -1/Command | Lost 4 allies 40491 | -1/Command | Spotted Striker 40508 | -1/Command | Destroyed Executioner 40511 | -1/Command | Destroyed Executioner 40529 | -1/Command | Spotted B-99 Colossus 40549 | -1/Command | Found Prototype Ballistic Gun 40549 | -1/Command | Identified Multirail 40565 | -1/Command | Found Corrupted Multirail 41128 | -1/Command | Found Vortex Chain Reactor 41390 | -1/Command | Disengaged cave seal 41728 | -1/Command | Spotted M Guard 41737 | -1/Command | Spotted M Guard 41739 | -1/Command | Spotted Combat Programmer 41741 | -1/Command | Spotted Combat Programmer 41746 | -1/Command | Destroyed Combat Programmer 41761 | -1/Command | Warlord commented on Warlord statues 41763 | -1/Command | Combat Programmer assimilated allied K4-P44(L) 41763 | -1/Command | Spotted K4-P44(L) 41767 | -1/Command | Destroyed Combat Programmer 41767 | -1/Command | Destroyed U3-LOS(g) 41772 | -1/Command | All MAIN.C guards destroyed 41801 | -1/Command | Lost 11 allies 41964 | -1/Command | Build established: Scavenger-Gunner 42160 | -1/Command | Met MAIN.C 42171 | -1/Command | 0b10 Conduit disabled 42181 | -1/Command | MAIN.C activated Command garrisons 42201 | -1/Command | Destroyed MAIN.C 42207 | *** | Establishing Free Derelict Territories! Last Messages --------------- 42201_ Slug penetrates 0b10 Conduit. 42201_ Slug penetrates MAIN.C. 42201_ Slug penetrates 0b10 Conduit. 42201_ MAIN.C suffers critical hit (Destroy). 42201_ Destroyed Prototype Device. 42201_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 42201_ MAIN.C destroyed. 42201_ Slug penetrates 0b10 Conduit. 42204_ System corrupted: Heat flow error (+285). 42205_ Acquired 73 matter. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 75k Club] [Achievement: Warlord Forever!] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######################?????????????? | | ?????????????#""""""" """" #?????????????? | | ?????????????#"" "" #?????????????? | | ???????????????"""" "" KK ############### | | ?????????????#""""""""""" / | | ?????????????#" " "" Kg K / | | ?????????????#"" """""" @K i l i i KiK ii W | | ??????????????"" """"" i%!i i ############### | | ???????????????? """" iLm #?????????????? | | ???????????????" $ il =i #?????????????? | | ???????????????" l%l iK% ""#?????????????? | | ??????????????""""" " %=| """""#?????????????? | | ??????????????"" % """""#?????????????? | | ?????????????# " """""""""#?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????# " " " " #?????????????? | | ???????????? " " " """" " #?????????????? | | ??????????? """ " " """" #?????????????? | | ?????????? " " " " ??????????????? | | ?????????##### """""""" "? #?????????????? | | ?????????????# " """ " """"???"??????????????? | | ?????????????# ??" ?" " ???????????????????? | | ?????????????#####???##?###?##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 55 Energy Capacity 1050 Matter Stores 300 Matter Capacity 450 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Additional Mass Support 12 Armor Coverage 750 Resistance: EM 75 Point Defense Rating 240 Evasion (%) 69 Targeting Accuracy 20 Target Analysis 15 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Myomer Leg | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -4/Factory Myomer Leg | x2 | -4/Factory | Authchip Myomer Leg | x2 | -4/Factory | Authchip E-15 Imp | x2 | -3/Research | Preloaded Repaired ---------- Autogun | 28% | -10/Materials Lgt. Treads | 39% | -10/Materials Autogun | 40% | -10/Materials Lgt. Treads | 58% | -10/Materials Lgt. Treads | 61% | -10/Materials Lgt. Treads | 36% | -10/Materials Lgt. Nuclear Core | 72% | -10/Materials Autogun | 20% | -9/Materials Cld. Ion Engine | 74% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Myomer Leg | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Centrium Leg | -1/Access | Hacked Hvy. Shield Leg | -1/Access | Hacked Hyp. Railgun | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Achievements -------------- 75k Club Like A Rock Showdown Victory By Combat Warlord Forever! Welcome To The Revolution Challenges ------------ None Game ------ Seed TerrorProtonFilter Manual? 0 Play Time 06:32:40 Cumulative 473.3 hours Start 2025.12.27 @ 11:55:02 End 2025.12.28 @ 14:27:48 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type 7 Total 10 Types 6/0/2/0/0/0/0/2/0/0 Lore% 83 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674071e6-aec4-47b1-9fcb-8d42f110a99f