Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 21:41:55 Player: Wakanaka Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1689) 1689 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 5348 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 81/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced ECM Suite Reaction Control System Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Trap Scanner Particle Charger Arc Projector Heavy Laser Light Assault Rifle Improved Assault Rifle Mini Assault Cannon Grenade Launcher Datajack [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 4 | . . . 2 2 . . Utility 3 | . . . . . 1 2 Weapon . | . . . . . . . Parts Attached 72 | 6 2 . 26 11 6 21 Power 17 | 1 . . 4 2 4 6 Engine 14 | 1 . . 4 2 3 4 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 17 | 2 . . 8 5 . 2 Treads 7 | 2 . . 5 . . . Leg 2 | . . . 1 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . 2 5 . 1 Utility 19 | 1 2 . 7 2 2 5 Device 10 | . 1 . 2 . 2 5 Storage 4 | 1 . . 2 1 . . Processor . | . . . . . . . Hackware 2 | . 1 . . 1 . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 19 | 2 . . 7 2 . 8 Energy Gun 2 | . . . . . . 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 12 | 2 . . 5 2 . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 48 | . . . 19 2 2 25 Power 10 | . . . 3 1 1 5 Propulsion 15 | . . . 7 1 1 6 Utility 10 | . . . 4 . . 6 Weapon 13 | . . . 5 . . 8 Highest Loss Streak 15 | . . . 6 1 2 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 98 100 83 74 92 68 Engine 10 | . 14 14 10 9 8 4 Treads 18 | . 28 28 27 . . . Flight 11 | . . . 4 29 43 25 Device 4 | . 6 . . 9 3 12 Storage 8 | . 14 14 9 . 7 4 Hackware 4 | . 6 14 2 7 7 4 Protection 3 | . . . 7 . . . Energy Cannon 2 | . . . 5 . . . Ballistic Gun 16 | . 28 28 13 18 15 7 Naked Turns 2 | . . . . . . 2 Heaviest Build 39 | 10 12 10 24 19 26 39 Greatest Support 83 | 40 40 40 83 27 27 36 Greatest Overweight (x) 4 | 1 . . 4 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 5 10 8 Most Carried 10 | 5 8 8 10 10 10 10 Average Carried 7 | 2 6 7 7 5 8 7 Final Capacity 10 | 8 8 8 5 10 10 5 Final Carried 9 | 2 8 8 5 9 9 1 Class Distribution -------------------- 52% | Mutant 38% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1375 | 211 145 . 505 299 66 149 Remotely . | . . . . . . . Salvage Created 2315 | 59 301 . 1259 366 70 260 Parts 124 | 4 18 . 57 29 3 13 Haulers Intercepted 5 | . . . 4 1 . . Recyclers Shooed 4 | . 4 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 44 | . 6 . 23 8 1 6 Guns 31 | . 6 . 14 8 1 2 Cannons 10 | . . . 8 . . 2 AOE 3 | . . . 1 . . 2 Classes Destroyed 9 | 1 2 . 4 . . 2 Worker 3 | . . . 3 . . . Hauler 5 | . . . 4 1 . . Recycler 4 | 1 1 . 2 . . . Operator 2 | . 1 . . 1 . . Watcher 1 | . . . . . . 1 Swarmer 8 | . . . 5 3 . . Grunt 26 | . 6 . 13 2 . 5 Sentry 9 | . . . 5 3 1 . Heavy 1 | . . . . . . 1 Best Kill Streak 9 | 1 3 . 9 5 1 4 Combat Bots Only 4 | . 3 . 4 4 1 3 Max Kills in Single Turn 4 | 1 1 . 1 1 1 4 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 670 | . 45 . 236 74 45 270 Missed 251 | . 16 . 60 32 13 130 Damage Taken 5375 | . 304 . 2136 473 253 2209 Core 1348 | . 34 . 360 57 47 850 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . 51 . . . Regen/Repaired (Parts) 27 | . . . . . 27 . Core Remaining (%) 75 | 100 . 86 10 89 93 . Volleys Fired 215 | 6 32 . 118 29 6 24 Largest 2 | 2 2 . 2 2 2 2 Hottest 117 | 40 40 . 83 46 46 117 Shots Fired 377 | 12 64 . 186 58 12 45 Gun 303 | 12 64 . 127 58 12 30 Cannon 69 | . . . 57 . . 12 Launcher 5 | . . . 2 . . 3 Special . | . . . . . . . Kinetic 311 | 12 64 . 127 58 12 38 Thermal 58 | . . . 57 . . 1 Explosive 5 | . . . 2 . . 3 Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 15 | 2 11 . 13 15 10 12 Robot Miss Streak 3 | 3 3 . 3 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 266 | 6 49 . 123 41 10 37 Core Hits 122 | 3 19 . 48 16 4 32 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . . 1 . . 2 Destroy 1 | . . . 1 . . . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4105 | 50 424 . 1770 619 149 1093 Guns 2576 | 50 424 . 1004 619 149 330 Cannons 1009 | . . . 703 . . 306 Explosions 520 | . . . 63 . . 457 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2850 | 50 424 . 1004 619 149 604 Thermal 703 | . . . 703 . . . Explosive 520 | . . . 63 . . 457 Electromagnetic 32 | . . . . . . 32 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 66 | . . . 20 . . 46 Shots 5 | . . . 2 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 328 | . 12 . 328 36 90 101 Average Temperature 63 | . 6 . 98 13 27 23 Received Heat Transfer 1752 | . 138 . 804 144 78 588 Effects 2 | . . . 2 . . . Interference 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1480 | . . . 1480 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 499 | 5 179 . 225 499 253 174 Initial 226 | . 3 . . 94 226 123 Average 129 | 3 84 . 107 265 242 132 Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 80 | 100 100 100 89 34 . 100 Level 1 16 | . . . 10 46 100 . Level 2 2 | . . . . 18 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 6 . 5 1 . 7 Investigation 7 | . 4 . 3 . . . Extermination . | . . . . . . . Reinforcement 9 | . 2 . 2 1 . 4 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 6 | . 2 . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 16 . 30 24 1 21 Peak Tracking Total 12 | . 6 . 5 10 1 12 Tactical Retreats 8 | . 1 . 2 3 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 13 | . 3 . 4 3 2 1 Terminals 12 | . 3 . 4 3 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 11 . 16 10 6 4 Successful 29 | . 5 . 11 7 4 2 Failed 17 | . 6 . 4 3 2 2 Catastrophic 2 | . . . . 1 1 . Database Lockouts 1 | . . . 1 . . . Manual . | . . . . . . . Terminals 45 | . 11 . 16 10 4 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 5 . 11 7 2 2 Record 13 | . 2 . 3 4 2 2 Prototype ID Bank 3 | . 2 . 1 . . . Branch Access Points 2 | . . . 1 1 . . Unreport Threat 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Transport Status 2 | . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . . 1 . . Zone Layout 3 | . 1 . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 4 3 1 1 Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2488 | 72 442 48 1166 310 153 297 Spaces Moved 1586 | 35 161 30 503 403 200 254 Core 54 | 11 . . 6 . . 37 Treads 545 | 24 161 30 330 . . . Legs 29 | . . . 29 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 958 | . . . 138 403 200 217 Fastest Speed 25 | 50 160 160 77 25 25 25 Average Speed 96 | 126 160 160 155 39 41 61 Slowest Speed 250 | 160 160 160 250 110 102 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 39 12 30 38 4 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . . . 9 . . 7 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 15 | . . . 9 . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2185 | 52 295 31 707 494 257 349 Wait 239 | . 90 . 32 38 40 39 Move 1576 | 34 160 29 498 402 199 254 Hop 2 | . . . 2 . . . Pick Up 57 | 6 9 1 22 8 4 7 Fast Attach 16 | 2 . . 6 6 1 1 Attach 43 | 4 1 . 17 1 3 17 Detach 3 | . . . . . 1 2 Swap 13 | . 1 . 3 4 2 3 Drop 21 | . 2 1 9 6 1 2 Fire 215 | 6 32 . 118 29 6 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 14) 515 | -10/Materials | Entered Mines 523 | -10/Mines | Learned location of Mines (-9) 531 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 557 | -10/Mines | Discovered new exit (range 4) 563 | -10/Mines | Entered Materials 563 | -9/Materials | Evolved 2 slots: Propulsion x2 594 | -9/Materials | Central database locked down 829 | -9/Materials | Core integrity fell below 50% 870 | -9/Materials | Lost 6 parts (1p2n1u2w) 1133 | -9/Materials | Identified exit to Mines 1174 | -9/Materials | Build established: Scavenger-Mutant 1447 | -9/Materials | Core integrity fell below 20% 1498 | -9/Materials | Lost 5 parts (1p2n1u1w) 1571 | -9/Materials | Discovered new exit (range 14) 1729 | -9/Materials | Entered another Materials area 1729 | -8/Materials | Evolved 2 slots: Propulsion x2 1731 | -8/Materials | Discovered new exit (range 14) 1790 | -8/Materials | Identified exit to Storage 1790 | -8/Materials | Discovered new exit (range 15) 1882 | -8/Materials | Build established: Mutant 2012 | -8/Materials | Discovered new exit (range 16) 2039 | -8/Materials | Entered Factory 2039 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2116 | -7/Factory | Repaired Reaction Control System 2183 | -7/Factory | Discovered new exit (range 9) 2192 | -7/Factory | Entered another Factory area 2192 | -6/Factory | Evolved 2 slots: Utility x2 2223 | -6/Factory | Garrison activated, responded to threat 2370 | -6/Factory | Lost 5 parts (1p2n1u1w) 2426 | -6/Factory | Core integrity fell below 50% 2436 | -6/Factory | Discovered new exit (range 16) 2461 | -6/Factory | Lost 15 parts (2p4n5u4w) 2483 | -6/Factory | Core integrity fell below 20% 2489 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Reactor. 02437_ U-05 Engineer lays Concrete. 02439_ R-10 Processor collects Plasma Rifle. 02439_ U-05 Engineer lays Concrete. 02461_ Acquired Lgt. Nuclear Core. 02471_ G-50 Soldier destroyed. 02474_ Acquired 28 matter. 02476_ Y-54 Guardian Gatling Laser blasted off. 02482_ Arc Projector destroyed. 02482_ Y-54 Guardian Imp. Heat Sink blasted off. 02484_ Lgt. Nuclear Core destroyed. 02485_ Power Conduit explodes. 02485_ Imp. Assault Rifle destroyed. 02485_ Y-54 Guardian destroyed. 02485_ Power Conduit explodes. 02485_ G-50 Soldier destroyed. 02485_ B-48 Gladiator destroyed. 02485_ G-50 Soldier destroyed. 02485_ Mni. Assault Cannon destroyed. 02486_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ??????????????? % % #???? | | ?????????? ? ?""""" """"" ""! ### #####???? | | ????????? %""""" """"" "Y" # #### #???????? | | ?????????? 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"""???????????????? | | ??????????????????????????? ????"????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????????#?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 73 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed AntigravNullNanoactuators Manual? 0 Play Time 00:41:40 Cumulative 54.0 hours Start 2024.03.12 @ 21:01:11 End 2024.03.12 @ 21:41:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a9530a2-ed0e-428a-addf-c080645932d8