Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 16:40:02 Player: Maxima Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1800) 1800 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-67) -67 TOTAL SCORE: 3903 Bonus ------- Follower Combat Kills 83 Friendly Fire -150 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- High-capacity Matter Pod Power Shielding > --- WEAPON ----------- High-powered Shotgun Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Improved Heat Sink [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Matter Pod Device Heat Sink Storage High-capacity Matter Pod Processor Terrain Scan Processor Protection Power Shielding Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 38 | 5 12 6 5 10 Power 4 | 1 2 . . 1 Engine 1 | 1 . . . . Core 3 | . 2 . . 1 Reactor . | . . . . . Propulsion 11 | 2 3 2 2 2 Treads 2 | . . . . 2 Leg 5 | . 3 2 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 9 | . 3 2 . 4 Device 1 | . 1 . . . Storage 4 | . 1 . . 3 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 14 | 2 4 2 3 3 Energy Gun 5 | 2 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon 1 | . 1 . . . Launcher 4 | . 1 . 2 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 4 . 1 12 Power 4 | . 1 . 1 2 Propulsion 4 | . 2 . . 2 Utility 3 | . . . . 3 Weapon 6 | . 1 . . 5 Highest Loss Streak 5 | . 3 . 1 5 To Critical Strikes . | . . . . . Average Backups 1 | 2 1 2 . . Power . | . . 1 . . Propulsion . | 1 . . . . Utility . | . . 1 . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 7 | 1 2 . 4 . Power . | . . . . . Propulsion 2 | 1 1 . . . Utility 4 | . . . 4 . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 86 100 91 65 Engine 1 | . 2 . . . Core 12 | . 10 14 14 10 Treads 1 | . . . . 10 Leg 15 | . 21 28 . . Wheel 2 | . 5 . . . Flight 4 | . . . 21 3 Device 1 | . 3 . . . Storage 10 | . 6 14 11 15 Processor 5 | . 7 8 . . Protection 4 | . . 5 11 6 Energy Gun 7 | . 12 11 . . Ballistic Gun 4 | . 3 . 10 7 Ballistic Cannon 1 | . 1 2 . . Launcher 12 | . 8 14 21 10 Peak Build Rating 23 | 5 10 13 23 23 Average Rating 12 | 4 8 11 20 17 On Entrance 9 | . 5 10 12 20 Avg Prop Armor Cover (%) 15 | . 15 . . . Naked Turns . | . . . . . Heaviest Build 64 | 7 15 18 30 64 Greatest Support 42 | 20 20 20 20 42 Greatest Overweight (x) 14 | . 2 . 3 14 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 5 5 5 5 15 Average Capacity 5 | 5 5 5 5 8 Most Carried 5 | 3 3 5 5 2 Average Carried 1 | 2 1 3 . . Final Capacity 15 | 5 5 5 5 15 Final Carried 4 | 3 2 4 . 1 Class Distribution -------------------- 52% | Mutant 24% | Scavenger-Mutant 22% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Bomber | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1540 | 250 535 179 299 277 Remotely . | . . . . . Salvage Created 1840 | 58 773 260 235 514 Parts 98 | 1 37 6 13 41 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | 1 11 5 4 14 Guns 10 | 1 6 . . 3 AOE 24 | . 4 5 4 11 Classes Destroyed 12 | 2 5 1 1 3 Worker 10 | 1 3 . . 6 Builder 8 | . 4 1 . 3 Tunneler 2 | . . . 1 1 Recycler 8 | . 3 1 2 2 Mechanic 2 | . 1 . . 1 Operator 3 | . 2 . 1 . Watcher 6 | . 3 . 1 2 Swarmer 2 | . . . . 2 Grunt 25 | 1 11 4 2 7 Duelist 2 | . . . . 2 Sentry 5 | . . 1 2 2 Hunter 1 | . . . . 1 Best Kill Streak 15 | 1 9 2 4 15 Combat Bots Only 7 | 1 3 2 2 7 Max Kills in Single Turn 3 | 1 3 2 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 208 | 5 59 8 7 129 Missed 61 | . 18 2 4 37 Hits 147 | 5 41 6 3 92 Melee 2 | . . . . 2 Projectile 145 | 5 41 6 3 90 Critical Strikes 3 | . 1 . . 2 Damage Taken 2822 | 57 607 199 121 1838 Core 792 | 12 180 39 . 561 Absorbed by Shields . | . . . . . Redirected to Shielding 91 | . . . 7 84 Core Remaining (%) 67 | 95 . 7 100 . Volleys Fired 150 | 8 84 9 9 40 Largest 3 | 2 2 2 3 3 Hottest 100 | 100 100 95 97 97 Shots Fired 264 | 16 141 18 25 64 Gun 186 | 16 118 8 9 35 Cannon 3 | . 2 1 . . Launcher 75 | . 21 9 16 29 Special . | . . . . . Kinetic 51 | . 6 1 9 35 Thermal 138 | 16 114 8 . . Explosive 75 | . 21 9 16 29 Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 11 5 2 8 Robot Miss Streak 8 | 2 3 2 8 8 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 165 | 11 92 11 10 41 Core Hits 143 | 3 49 17 16 58 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 2 7 . . . Burn 9 | 2 7 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5585 | 135 1769 462 635 2584 Guns 1550 | 135 975 62 53 325 Cannons 15 | . 15 . . . Explosions 4006 | . 779 386 582 2259 Melee . | . . . . . Ramming 14 | . . 14 . . Kinetic 416 | . 38 . 53 325 Thermal 1149 | 135 952 62 . . Explosive 4006 | . 779 386 582 2259 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 231 | . 18 17 3 193 Projectiles . | . . . . . Explosions 231 | . 18 17 3 193 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 549 | . 117 136 84 212 Shots 21 | . 4 7 4 6 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 431 | 264 431 174 126 219 Average Temperature 93 | 116 125 57 45 39 Received Heat Transfer 1032 | 30 288 39 18 657 Effects 4 | . 4 . . . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Interference 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 9 | 2 6 1 . . Heat Transferred 4046 | 555 3343 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 85 | 100 96 100 68 49 Level 1 14 | . 3 . 31 50 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 376 | 20 209 80 270 376 Initial 56 | . . 48 . 56 Average 94 | 1 100 19 149 197 Influence Increases 1736 | 25 567 187 360 597 Destroy 0b10 Robot/C 760 | 20 220 100 140 280 Destroy 0b10 Robot/NC 195 | 5 80 10 25 75 Destroy Leader 202 | . 66 10 62 64 Allied During Kill 14 | . . 1 13 . Successful Hack 15 | . 13 . 2 . Disable Machine 150 | . 105 . 15 30 Destroy Structure 385 | . 68 66 103 148 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 1465 | 25 441 313 226 460 Entered New Map 156 | . . 78 . 78 Time Decay 1119 | 25 401 235 216 242 Lost Part 170 | . 40 . 10 120 Lost Ally 20 | . . . . 20 Squads Dispatched 7 | . 2 . 4 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 2 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | 1 25 6 9 19 Peak Tracking Total 4 | 1 3 2 3 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 12 | . 7 2 1 2 Max in Single Turn 2 | . 2 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 6 1 2 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 20 | . 14 1 5 . Successful 14 | . 10 1 3 . Failed 5 | . 4 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 5 | . 5 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 1 2 . Record 5 | . 4 . 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 58 | . 58 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 15 | . . . 13 2 Total Damage 166 | . . . 166 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3629 | 273 1265 935 631 525 Spaces Moved 2309 | 171 896 741 311 190 Core 37 | 18 15 . . 4 Treads 134 | . . . . 134 Legs 1463 | . 718 741 4 . Wheels 316 | 153 163 . . . Hover . | . . . . . Flight 359 | . . . 307 52 Fastest Speed 50 | 50 50 120 112 157 Average Speed 130 | 76 111 120 190 213 Slowest Speed 750 | 80 150 120 285 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 50 | 13 92 99 25 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 443 | . 61 67 143 172 Melee . | . . . . . Projectile . | . . . . . AOE 443 | . 61 67 143 172 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2653 | 294 1014 768 332 245 Wait 135 | 106 23 4 . 2 Move 2305 | 170 895 740 310 190 Hop . | . . . . . Pick Up 8 | 4 . 2 2 . Fast Attach 19 | 5 5 1 1 7 Attach 2 | . 1 . 1 . Detach 2 | . . 1 . 1 Swap 19 | . 6 6 4 3 Drop 12 | 1 . 4 5 2 Fire 150 | 8 84 9 9 40 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 584 | -10/Materials | Lost 3 parts (1p1n1w) 656 | -10/Materials | Core integrity fell below 50% 731 | -10/Materials | Discovered new exit (range 10) 897 | -10/Materials | Discovered new exit (range 15) 993 | -10/Materials | Discovered new exit (range 13) 1405 | -10/Materials | Discovered new exit (range 16) 1520 | -10/Materials | Discovered new exit (range 15) 1539 | -10/Materials | Entered Mines 1561 | -10/Mines | Met a Derelict bent on vengeance 1580 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1731 | -10/Mines | Discovered new exit (range 9) 1777 | -10/Mines | Discovered new exit (range 7) 1935 | -10/Mines | Learned Materials terminal intel 1939 | -10/Mines | Found the Drone Emporium 1943 | -10/Mines | Found Prototype Device 1988 | -10/Mines | Core integrity fell below 20% 2011 | -10/Mines | Build established: Scavenger-Mutant 2029 | -10/Mines | Escorted by a lone wolf Derelict 2063 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2163 | -10/Mines | Learned Materials terminal intel 2290 | -10/Mines | Found DCF Scrap (14 items) 2474 | -10/Mines | Entered Materials 2474 | -9/Materials | Accompanied by 1 ally 2474 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2475 | -9/Materials | Loaded intel: 12 terminal locations 2777 | -9/Materials | Central database locked down 2784 | -9/Materials | Build established: Bomber 2792 | -9/Materials | Discovered new exit (range 9) 3105 | -9/Materials | Entered another Materials area 3105 | -8/Materials | Accompanied by 1 ally 3105 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3106 | -8/Materials | Loaded intel: 12 terminal locations 3292 | -8/Materials | Crushed by falling debris 3323 | -8/Materials | Lost 3 parts (2u1w) 3404 | -8/Materials | Destroyed 7 combat bots 3571 | -8/Materials | Core integrity fell below 50% 3581 | -8/Materials | Lost 5 parts (2p3w) 3616 | -8/Materials | Core integrity fell below 20% 3630 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer destroyed. K-01 Serf collects debris. Arm. Treads destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. Hcp. Matter Pod destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????T?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????######## ?????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# #????####?####???????????????????? | | ??????????????# #???? ? ] [????????????????????? | | ??????????????# #???? T ! ??????????????????????? | | ????######??### ###?? ""?????????????????????? | | ?## # # #### #?? ""?????????????????????? | | ## ! # ##? ""?????????????????????? | | # ! ! # ## ] ?????????????????????? | | # # #####+###???????###?????????? | | # # ## %% ###### @ #######= ?????????? | | ## # a!%* ?????????? | | * ggk u " ?????????? | | % k a kk ?????????? | | #### ####### ####### ####### ?????????? | | ???# ????## ##### ### # ######?# #?????????? | | ???# ?????# #### # # # u# """ #?# #?????????? | | ???# ?????###?# "" # # """ #?# #########?? | | ???# ?????????# ! + + """ ### # !!! #?? | | ???# ?????????# # # # # # !!! #?? | | ???# ?????????# ! # # ] # # !!! #?? | | ???? ?????????#####+#####r # # # # #?? | | ?????????????????# ## # ### #?? | | ?????????????????# # ###### # ##+####?? | | ?????????????????# # #????? | | ????T????????????# # ## #????? | | ?????????????????# # # ## #????? | | ?????????????????# # # ## #????? | | ?????????????????# # ## #????? | | ?????????????????# # ! ## #????? | | ?????????????????# # ## #????? | | ?????????????????# # ## #????? | | ?????????????????#![! # !## #????? | | ?????????????????#![! # #######+###+####?? | | ?????????????????#[!! ####???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 220 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call First Step to Greatness For Emergencies Only I Have A Map? It's Just You Let's See Who's Tougher Overwhelming Remodeling Resistances Are Futile Storm Trooper There's More Where That Came From Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed AuthchipAssembledRouter Manual? 0 Play Time 00:54:41 Cumulative 0.8 hours Start 2026.08.16 @ 15:44:54 End 2026.08.16 @ 16:40:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a14e15c-c53d-460c-a815-43387e13e902