Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 22:35:35 Player: ywiktor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (98) 490 Value Destroyed (4082) 4082 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 12771 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 59 Met Imprinter 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1450 Matter 294/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Tesla Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Transmission Jammer Advanced Transmission Jammer Reaction Control System Cloaking Device Improved Cloaking Device Graphene Brace Makeshift Hacking Suite System Shield > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Heavy Antimatter Reactor Nuclear Pulse Array Electron Diverter Tesla Rifle [Rating: 126] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . . 2 . 2 . 2 . . . . 2 2 2 . . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . 1 . Utility 11 | . . . 1 . 1 . 2 . . . . 1 2 2 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 172 | 6 7 2 8 4 5 35 12 . 3 6 11 20 17 5 . 19 4 8 Power 24 | 1 2 . 1 . . 4 1 . 1 1 . 3 2 . . 6 1 1 Engine 12 | 1 1 . 1 . . 4 1 . . 1 . 2 1 . . . . . Core 11 | . 1 . . . . . . . 1 . . 1 1 . . 6 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 48 | 2 2 . 3 1 2 13 2 . . 1 5 7 2 3 . 1 1 3 Treads 2 | . . . . . . 1 . . . . . 1 . . . . . . Leg 30 | 2 2 . 3 1 2 6 2 . . 1 5 4 2 . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . Hover 6 | . . . . . . 5 . . . . . 1 . . . . . . Flight 9 | . . . . . . 1 . . . . . 1 . 2 . 1 1 3 Utility 57 | 1 1 1 . 1 2 8 5 . 1 4 5 5 8 . . 10 2 3 Device 27 | . . 1 . . 1 2 1 . . 2 4 1 3 . . 9 2 1 Storage 4 | 1 1 . . . 1 1 . . . . . . . . . . . . Processor 7 | . . . . . . 3 . . . . . 2 1 . . 1 . . Hackware 6 | . . . . . . . 1 . . 1 . . 2 . . . . 2 Protection 13 | . . . . 1 . 2 3 . 1 1 1 2 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 1 4 2 1 10 4 . 1 . 1 5 5 2 . 2 . 1 Energy Gun 12 | . 2 . 2 . . 4 3 . . . . . 1 . . . . . Energy Cannon 6 | . . . . . . 1 . . . . . 2 3 . . . . . Ballistic Gun 13 | 2 . . . 1 . 5 1 . . . . . . 2 . 2 . . Ballistic Cannon 6 | . . . 1 . 1 . . . 1 . . 2 1 . . . . . Launcher 3 | . . 1 1 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . 1 . . . 8 . . . 1 . 1 . . . . . 2 Parts Lost 91 | . 3 . 5 1 . 15 7 . 2 . 7 8 15 . . 11 . 17 Power 13 | . . . 1 . . 2 1 . 1 . 1 1 2 . . 2 . 2 Propulsion 30 | . 1 . 2 1 . 7 2 . . . 4 3 5 . . 1 . 4 Utility 30 | . . . . . . 4 2 . 1 . 1 2 4 . . 6 . 10 Weapon 18 | . 2 . 2 . . 2 2 . . . 1 2 4 . . 2 . 1 Highest Loss Streak 11 | . 3 . 5 1 . 5 4 . 2 . 4 4 11 . . 5 . 11 To Critical Strikes 2 | . . . . . . 2 . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 84 96 92 88 95 100 94 99 96 73 84 64 68 77 64 64 Engine 5 | . 6 14 10 11 9 8 6 7 2 5 7 3 . 5 5 . . . Core 1 | . 7 . . . . . . . 3 1 . . 8 . . 4 9 6 Leg 21 | . 28 28 32 31 29 14 29 30 30 30 27 10 21 2 . . . . Hover 1 | . . . . . . 12 . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 2 . 5 10 10 13 10 Device 10 | . . 13 11 11 17 12 10 7 2 6 13 3 3 . . 16 22 21 Storage 7 | . 26 14 11 11 9 9 7 7 7 7 7 6 4 . . . . . Processor 8 | . . . . . . 5 7 7 7 7 7 14 17 21 21 20 14 12 Hackware 5 | . . . . . . . 3 7 7 7 7 6 9 15 15 11 4 5 Protection 7 | . . . . 8 9 5 12 15 15 15 8 8 6 5 5 5 . . Energy Gun 5 | . 18 14 11 8 . 4 6 7 7 7 7 1 . . . . . . Ballistic Gun 3 | . 9 . . . 9 7 6 7 3 . . . . 5 10 7 . . Ballistic Cannon 2 | . . . 2 11 9 1 . . 3 7 . 4 4 . . . . . Slashing Weapon 1 | . . . . . . . . . . . 6 1 . . . . . . Peak Build Rating 126 | 6 11 15 17 20 26 41 45 42 42 52 47 52 70 84 84 110 105 126 Average Rating 46 | 4 9 14 15 18 23 33 41 42 39 48 45 40 61 69 84 98 95 99 On Entrance 41 | . 6 9 15 17 19 26 38 42 42 39 46 40 50 50 84 84 79 105 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 16 26 29 35 52 52 40 37 37 32 33 44 55 27 25 32 17 37 Greatest Support 59 | 20 20 20 30 33 43 48 51 51 51 59 59 52 55 30 30 30 37 37 Greatest Overweight (x) 17 | 3 . 1 1 1 1 17 1 . . . . 10 1 1 . 9 . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 10 14 10 10 10 10 10 10 9 5 5 5 5 5 Most Carried 15 | 6 8 8 8 8 11 15 10 9 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | 3 7 8 7 8 8 13 9 8 9 9 9 9 8 4 5 4 2 4 Final Capacity 15 | 8 8 8 8 8 15 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 11 | 6 8 8 8 8 11 10 8 9 10 10 8 10 3 5 5 2 5 2 Class Distribution -------------------- 43% | Mutant 23% | Derelict-Mutant 15% | Scavenger-Mutant 14% | Hacker-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Matter Collected 3295 | 223 295 10 . 145 54 889 274 52 103 56 160 163 281 . . 308 . 282 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4130 | . 354 . 139 . 71 1358 532 190 330 . 322 144 558 . . 132 . . Parts 200 | . 23 . 7 . 1 63 28 10 10 . 18 7 23 . . 10 . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . 1 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 9 18 . 21 . . . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 87 | . 10 . 6 . 2 27 9 4 6 . 3 5 13 . . 2 . . Melee 2 | . . . . . . . . . . . 2 . . . . . . . Guns 54 | . 10 . . . . 23 9 4 5 . 1 . 1 . . 1 . . Cannons 16 | . . . . . 2 1 . . 1 . . 5 7 . . . . . AOE 13 | . . . 6 . . 1 . . . . . . 5 . . 1 . . Classes Destroyed 14 | . 3 . . . . 5 2 . 1 . 1 . 1 . . 1 . . Worker 4 | . . . . . . 3 . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 2 . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . Swarmer 12 | . 3 . . . . 5 . 1 . . . 3 . . . . . . Grunt 48 | . 7 . 6 . 2 14 5 2 4 . . . 8 . . . . . Brawler 4 | . . . . . . 2 . 1 . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . 1 . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 11 | . . . . . . 5 2 . 1 . . 2 1 . . . . . Hunter 2 | . . . . . . . 1 . . . . . 1 . . . . . Programmer 7 | . . . . . . . 1 . . . 2 . 2 . . 2 . . Best Kill Streak 6 | . 3 . 3 . 2 5 5 3 6 . 1 3 4 . . 3 . . Combat Bots Only 6 | . 3 . 3 . 2 5 5 3 6 . 1 3 4 . . 1 . . Max Kills in Single Turn 4 | . 1 . 2 . 1 2 1 1 1 . 1 1 4 . . 3 . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 . . . . . . 3 . . 1 . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Hostile Shots Fired 1300 | . 76 . 25 . 11 143 119 14 24 . 230 132 147 6 . 185 . 188 Missed 548 | . 19 . 9 . 2 28 58 3 4 . 125 53 42 3 . 109 . 93 Damage Taken 13619 | . 700 . 543 22 145 1941 1106 175 455 . 1147 758 2408 65 . 1654 . 2500 Core 3071 | . 97 . 37 . . 232 119 18 45 . 166 104 313 . . 488 . 1452 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . . . . . . 26 . . . . . . Core Remaining (%) 74 | 100 . 61 . 90 . 57 . . . . 50 87 68 . . 57 100 . Volleys Fired 317 | . 48 . 12 2 6 98 36 13 17 . 7 18 42 . . 18 . . Largest 2 | . 2 . 2 2 2 2 2 2 2 . 1 2 2 . . 2 . . Hottest 166 | . 105 . 105 72 62 113 80 80 99 . 55 133 166 . . 70 . . Shots Fired 552 | . 90 . 16 4 12 182 62 26 33 . 8 32 63 . . 24 . . Gun 423 | . 90 . 9 . 6 161 62 26 29 . 8 4 4 . . 24 . . Cannon 120 | . . . . 2 6 21 . . 4 . . 28 59 . . . . . Launcher 9 | . . . 7 2 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 333 | . 58 . . 2 12 131 27 13 16 . . 18 32 . . 24 . . Thermal 137 | . 32 . 9 . . . 18 13 17 . 8 14 26 . . . . . Explosive 9 | . . . 7 2 . . . . . . . . . . . . . . Electromagnetic 73 | . . . . . . 51 17 . . . . . 5 . . . . . Robot Hit Streak 19 | . 8 . 17 . 19 18 15 9 12 . 1 15 11 . . 7 . . Robot Miss Streak 5 | . 4 . . . 3 5 2 3 2 . 2 3 2 . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . . . 5 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 380 | . 50 . 16 . 9 131 40 18 25 . 11 24 44 . . 10 . 2 Core Hits 196 | . 22 . 11 . 6 62 23 8 16 . 5 7 30 . . 6 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 1 . . . . . . . . . 1 . . Critical Strikes 7 | . 2 . . . . 1 . . . . . 2 1 . . 1 . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . . 1 . . . . . . . . . 1 . . Blast 3 | . . . . . . . . . . . . 2 1 . . . . . Melee Attacks 49 | . . . . . . . . . . . 47 . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . 47 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9275 | . 558 . 614 . 179 2613 853 311 510 . 498 668 1980 . . 484 . 7 Guns 4934 | . 552 . 122 . 91 2169 804 311 397 . 59 38 86 . . 305 . . Cannons 2402 | . . . . . 88 256 . . 113 . . 630 1315 . . . . . Explosions 1477 | . . . 492 . . 178 49 . . . . . 579 . . 179 . . Melee 439 | . . . . . . . . . . . 439 . . . . . . . Ramming 23 | . 6 . . . . 10 . . . . . . . . . . . 7 Kinetic 4268 | . 277 . . . 179 1600 292 167 253 . . 414 781 . . 305 . . Thermal 2828 | . 275 . 194 . . 178 335 144 257 . 59 254 953 . . 179 . . Explosive 611 | . . . 420 . . . . . . . . . 191 . . . . . Electromagnetic 1106 | . . . . . . 825 226 . . . . . 55 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 439 | . . . . . . . . . . . 439 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 9 2 2 2 2 2 . 13 . 6 8 . 16 Average Corruption 3 | . . . . . . 8 2 2 2 2 1 . 8 . 6 6 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . . . 31 3 4 5 2 37 . 2 . . 31 . 9 Message Errors 28 | . . . . . . 6 1 1 2 . 9 . . . . 8 . 1 Matter Fused 29 | . . . . . . 7 2 . 2 . 11 . . . . 4 . 3 Heat Flow Errors 16 | . . . . . . 3 . . . . 6 . . . . 7 . . Energy Discharges 17 | . . . . . . 6 . 2 . 2 4 . . . . 2 . 1 Parts Rejected 4 | . . . . . . 1 . . . . . . . . . 1 . 2 Data Loss (minor) 11 | . . . . . . 2 . . . . 4 . 1 . . 4 . . Data Loss (major) 9 | . . . . . . 1 . 1 1 . 2 . 1 . . 2 . 1 Misfires 6 | . . . . . . 3 . . . . 1 . . . . 2 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . 2 . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 328 | . . . 70 1 . 28 . . . . 103 29 97 . . . . . Projectiles 63 | . . . . . . . . . . . . 29 34 . . . . . Explosions 162 | . . . 70 1 . 28 . . . . . . 63 . . . . . Melee 103 | . . . . . . . . . . . 103 . . . . . . . Knockbacks 15 | . . . . . 1 4 . . . . . 2 7 . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 13 | . . . . . 1 4 . . . . . 2 6 . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 697 | . . . 329 22 . 82 60 . . . . . 201 . . . . 3 Shots 15 | . . . 9 1 . 2 1 . . . . . 2 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . 3 . . . . 2 . . . . . . . . . . . 1 Kicked 5 | . 3 . . . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 402 . 126 12 36 252 140 271 354 . 272 241 315 . . 196 . . Average Temperature 91 | . 126 . 49 8 19 57 56 116 196 . 118 96 86 . . 77 . . Received Heat Transfer 2700 | . 372 . 126 . 81 765 375 63 144 . 291 114 270 . . 81 . 18 Effects 2 | . 2 . . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . Parts Fried 5 | . . . . . . 4 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . . . 3 . . . . . . . . . . . Heat Transferred 4264 | . 720 . 335 . . 267 568 296 518 . 111 333 966 . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Peak Influence 436 | . 215 1 212 97 93 436 300 . . . . 67 377 219 91 236 96 291 Initial 164 | . . 1 . 82 37 39 154 . . . . 18 7 164 76 63 96 54 Average 113 | . 83 . 122 88 59 161 156 . . . . 25 128 177 84 150 96 174 Maximum Alert Level 2 | . 1 . 1 . . 2 1 . . . . . 1 1 . 1 . 1 Low Security (%) 85 | 100 93 100 96 100 100 70 89 . . . . 100 87 79 100 71 100 50 Level 1 13 | . 6 . 3 . . 24 10 . . . . . 12 20 . 28 . 49 Level 2 . | . . . . . . 5 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . . 2 4 . 1 . . 2 2 . . 2 . 6 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . . . 1 . . . . 1 1 . . 2 . 1 Reinforcement 9 | . 1 . . . . . 2 . . . . 1 1 . . . . 4 Assault 3 | . . . . . . 2 . . 1 . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Distress Signals 81 | . 2 . . . . 3 2 . . . 71 . . 1 . 1 . 1 Communications Jammed 33 | . . . . . . . . . . . . . . . . . . 33 Distress Signals 33 | . . . . . . . . . . . . . . . . . . 33 Times Spotted 257 | . 18 . 7 . 3 44 27 7 6 . 35 7 14 4 5 41 . 39 Peak Tracking Total 21 | . 5 . 3 . 2 12 6 4 11 . 6 4 5 5 6 16 . 21 Tactical Retreats 54 | . 1 . . . . 4 9 1 2 . 19 . . . . 9 . 9 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Traps Triggered 2 | . . . . . . . . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . 8 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . . . . 14 . . . . . . . Triggered 9 | . . . . 1 . . . . . . 8 . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Machines Disabled 14 | . . . 3 . . 4 . . . . . . 4 . . 2 . 1 Max in Single Turn 3 | . . . 2 . . 1 . . . . . . 3 . . 2 . . Garrison Access 5 | . . . . . . 1 1 . . . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Machines Accessed 41 | . 6 1 2 . . 10 2 . 1 . . 2 4 2 . 6 . 5 Terminals 31 | . 5 . 2 . . 9 . . . . . 1 3 2 . 5 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . . . . 1 . . . 1 . 1 Total Hacks 92 | . 14 1 3 . . 21 8 . 1 . . 4 5 8 . 18 . 9 Successful 43 | . 7 1 2 . . 9 7 . 1 . . 1 1 4 . 7 . 3 Failed 49 | . 7 . 1 . . 12 1 . . . . 3 4 4 . 11 . 6 Catastrophic 9 | . 1 . . . . . . . . . . . 2 1 . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 51 | . 12 . 3 . . 13 . . . . . 2 1 6 . 10 . 4 Terminals 72 | . 11 . 3 . . 20 . . . . . 2 4 8 . 16 . 8 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . . . . . . 7 . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 1 . . . . 2 . . . 2 . 1 Terminal Hacks 16 | . 1 1 . . . 4 . . 1 . . . 1 2 . 5 . 1 Open Door 5 | . . 1 . . . 3 . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . 1 . . . . . . . 1 . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 1 . . . . 1 . . . 1 . 1 Seal Access 5 | . . . . . . 1 1 . . . . 1 . . . 1 . 1 Unauthorized Hacks 15 | . 5 . 2 . . 4 . . . . . . . 2 . 1 . 1 Terminals 14 | . 4 . 2 . . 4 . . . . . . . 2 . 1 . 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . Botnet 10 | . 3 . 1 . . 4 . . . . . . . 2 . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 1 . . 6 1 . . . . 2 3 2 . 4 . 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Total Allies 7 | . . . . . . 2 . . 2 . . . . . . 1 . 2 Largest Group 2 | . . . . . . 2 . . 2 2 . . . . . 1 . 2 Highest-Rated Group 192 | . . . . . . 62 . . 40 40 . . . . . 10 . 192 Highest-Rated Ally 96 | . . . . . . 31 . . 20 20 . . . . . 10 . 96 Total Orders 9 | . . 3 2 1 1 2 . . . . . . . . . . . . EXPLORE 5 | . . 1 1 1 1 1 . . . . . . . . . . . . RETURN 4 | . . 2 1 . . 1 . . . . . . . . . . . . Ally Attacks 27 | . . . . . . 18 . . . . . . . . . . . 9 Total Damage 533 | . . . . . . 252 . . . . . . . . . . . 281 Kills 2 | . . . . . . 1 . . . . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . 1 3 . 1 . . . . . . . Drone Launches 11 | . . 2 2 1 2 4 . . . . . . . . . . . . Drone Recoveries 11 | . . 2 2 1 2 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Turns Passed 13314 | 63 911 467 262 261 322 1265 1204 282 569 976 2899 1143 747 262 29 1056 100 496 Spaces Moved 12142 | 42 588 246 167 187 149 557 1081 249 462 895 2380 604 524 458 77 1961 268 1247 Core 143 | 13 . . . . . 3 . . . . . . . . . 2 . 125 Treads 242 | . . . . . . 57 . . . . . 185 . . . . . . Legs 7576 | 29 588 246 167 187 149 172 1081 249 462 895 2380 418 524 29 . . . . Wheels 48 | . . . . . . . . . . . . . . 48 . . . . Hover 325 | . . . . . . 325 . . . . . . . . . . . . Flight 3808 | . . . . . . . . . . . . 1 . 381 77 1959 268 1122 Fastest Speed 34 | 50 120 120 120 120 120 90 90 97 97 97 100 97 97 37 37 37 34 34 Average Speed 91 | 115 120 186 121 130 176 150 90 97 97 107 110 169 105 54 37 37 34 36 Slowest Speed 900 | 200 120 190 190 190 190 900 180 97 97 110 125 845 190 190 37 500 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . 9 2 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 65 81 15 69 13 71 18 46 60 86 69 10 11 10 79 34 5 41 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . . 1 1 . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . 2 4 3 . . . . . . . Spaces Dug 61 | . . . . 23 . . . . . . 31 . 6 . . 1 . . Terrain Destroyed 253 | . . . 64 23 1 18 13 . . . 31 6 78 . . 19 . . Melee 31 | . . . . . . . . . . . 31 . . . . . . . Projectile 23 | . . . . . 1 . . . . . . 6 12 . . 4 . . AOE 199 | . . . 64 23 . 18 13 . . . . . 66 . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Total 13753 | 53 711 256 208 202 196 848 1252 268 554 915 2596 690 657 472 76 2247 273 1279 Wait 881 | . 49 6 17 7 32 117 119 6 54 . 101 34 66 2 . 245 . 26 Move 12083 | 41 587 245 166 186 148 556 1080 248 461 894 2379 603 523 458 76 1942 263 1227 Hop 20 | . . . . . . . . . . . . . . . . 9 2 9 Pick Up 88 | 6 10 1 3 1 4 14 3 1 4 6 16 4 5 1 . 3 4 2 Fast Attach 87 | 6 1 1 4 1 2 21 6 . . 1 6 12 3 5 . 10 2 6 Attach 65 | . 4 . 3 . 1 11 5 . 3 1 4 7 13 . . 9 2 2 Detach 30 | . . . 1 . . 10 . . . . 1 6 2 3 . 7 . . Swap 20 | . 2 1 1 3 2 3 1 . . 4 1 1 1 . . . . . Drop 78 | . 7 2 1 2 1 16 2 . . 9 20 5 2 3 . 4 . 4 Fire 317 | . 48 . 12 2 6 98 36 13 17 . 7 18 42 . . 18 . . Melee 49 | . . . . . . . . . . . 47 . . . . . . 2 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 5 | . 3 . . . . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . 15 . . . . . . . . . Trap 14 | . . . . . . . . . . . 14 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 415 | -10/Materials | Lost 3 parts (1n2w) 882 | -10/Materials | Discovered new exit (range 9) 975 | -10/Materials | Entered Mines 984 | -10/Mines | Met a Derelict bent on vengeance 985 | -10/Mines | Found the Drone Emporium 994 | -10/Mines | Found Prototype Device 994 | -10/Mines | Identified Sensor Drone Bay 1288 | -10/Mines | Discovered new exit (range 8) 1442 | -10/Mines | Entered Materials 1442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -9/Materials | Lost 5 parts (1p2n2w) 1688 | -9/Materials | Discovered new exit (range 10) 1704 | -9/Materials | Entered Mines 1799 | -9/Mines | Found a hidden stash of uninstalled traps 1805 | -9/Mines | Discovered new exit (range 59) 1807 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1864 | -9/Mines | Build established: Scavenger-Mutant 1902 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1965 | -9/Mines | Entered Materials 1965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -8/Materials | Identified exit to Factory 2048 | -8/Materials | Discovered new exit (range 21) 2287 | -8/Materials | Entered Storage 2511 | -8/Storage | Met a pair of Derelict thieves 2703 | -8/Storage | Lost 3 parts (1p2n) 2829 | -8/Storage | Lost 5 parts (2n2u1w) 2919 | -8/Storage | Build established: Mutant 3379 | -8/Storage | Lost 4 parts (2n1u1w) 3492 | -8/Storage | Discovered exit to Factory (range 15) 3552 | -8/Storage | Entered Factory 3552 | -7/Factory | Evolved 2 slots: Utility x2 3928 | -7/Factory | Garrison activated, responded to threat 4394 | -7/Factory | Lost 4 parts (1p1u2w) 4694 | -7/Factory | Discovered new exit (range 15) 4756 | -7/Factory | Entered Lower Caves 4775 | -7/Lower Caves | Encountered a Warlord checkpoint 4905 | -7/Lower Caves | Learned location of 1 exit from Factory 5030 | -7/Lower Caves | Discovered new exit (range 6) 5038 | -7/Lower Caves | Entered another Lower Caves area 5055 | -7/Lower Caves | Learned Factory trap positions 5057 | -7/Lower Caves | Learned Factory garrison access intel 5229 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5477 | -7/Lower Caves | Learned location of Extension (-5) 5581 | -7/Lower Caves | Discovered new exit (range 8) 5607 | -7/Lower Caves | Entered Zion 5607 | -7/Zion | Accompanied by 2 allies 5614 | -7/Zion | Build established: Scavenger-Mutant 5622 | -7/Zion | Given the Hacking Drone Bay 5626 | -7/Zion | Found Prototype Device 5626 | -7/Zion | Identified Hacking Drone Bay 5679 | -7/Zion | Discovered new exit (range 12) 5743 | -7/Zion | System corruption cleaned by Quarantine Array 5884 | -7/Zion | Visited the Megawrench Repair Shop 6053 | -7/Zion | Met Imprinter 6104 | -7/Zion | Given A8's code to call for help 6110 | -7/Zion | Build established: Derelict-Mutant 6567 | -7/Zion | Build established: Scavenger-Mutant 6583 | -7/Zion | Entered Proximity Caves 6794 | -6/Proximity Caves | Spotted B-75 Beast 7300 | -6/Proximity Caves | Build established: Derelict-Mutant 7366 | -6/Proximity Caves | Learned Factory garrison access intel 8149 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9465 | -6/Proximity Caves | Discovered new exit (range 15) 9482 | -6/Proximity Caves | Entered Factory 9482 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9483 | -6/Factory | Identified exit to Factory 9484 | -6/Factory | Loaded intel: 88 trap records 9485 | -6/Factory | Loaded intel: 3 garrison access locations 9503 | -6/Factory | Discovered exit to Factory (range 12) 9513 | -6/Factory | Lost 4 parts (1p3n) 9734 | -6/Factory | Lost 4 parts (2n1u1w) 9982 | -6/Factory | Build established: Mutant 10625 | -6/Factory | Entered another Factory area 10625 | -5/Factory | Evolved 2 slots: Utility x2 10626 | -5/Factory | Loaded intel: 4 garrison access locations 11128 | -5/Factory | Build established: Hacker-Mutant 11307 | -5/Factory | System corruption reached 10% 11351 | -5/Factory | Discovered new exit (range 8) 11363 | -5/Factory | Lost 11 parts (2p4n2u3w) 11370 | -5/Factory | Identified exit to Factory 11372 | -5/Factory | Entered another Factory area 11372 | -4/Factory | Evolved 2 slots: Utility x2 11634 | -4/Factory | Manually triggered Chute Trap 11634 | -4/Factory | Sucked down chute 11634 | -4/Factory | Entered Waste 11640 | -4/Waste | Spotted C-40 Crusher 11646 | -4/Waste | Spotted C-40 Crusher 11646 | -4/Waste | Spotted C-40 Crusher 11649 | -4/Waste | EMP discharged 11653 | -4/Waste | Spotted C-40 Crusher 11654 | -4/Waste | Spotted C-40 Crusher 11659 | -4/Waste | Discovered new exit (range 11) 11662 | -4/Waste | Identified exit to Factory 11663 | -4/Waste | Entered Factory 12155 | -4/Factory | Identified exit to Research 12705 | -4/Factory | Cargo convoy interrupted 12719 | -4/Factory | Entered Research 12719 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12734 | -3/Research | Discovered new exit (range 10) 12737 | -3/Research | Identified exit to Research 12743 | -3/Research | Lost 5 parts (1p1n2u1w) 12819 | -3/Research | Entered another Research area 12819 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12891 | -2/Research | Build established: Infiltrator-Mutant 12951 | -2/Research | Spotted B-90 Cyclops 12960 | -2/Research | Spotted B-90 Cyclops 13210 | -2/Research | Lost 3 parts (1n2u) 13248 | -2/Research | Core integrity fell below 50% 13255 | -2/Research | System corruption reached 10% 13269 | -2/Research | Core integrity fell below 20% 13290 | -2/Research | Enhanced Grunt warped into view, answering call for help 13290 | -2/Research | Enhanced Grunt warped into view, answering call for help 13291 | -2/Research | Lost 11 parts (2p3n5u1w) 13315 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13288_ System corrupted: Matter fused (-6). 13290_ Enhanced Grunt warps into view. 13291_ Hacking Suite destroyed. 13292_ Terminal disabled. 13293_ S-43 Plague destroyed. 13293_ P-80 Master resets P-80 Master, system corruption cleaned. 13294_ P-80 Master fails to hack Enhanced Grunt. 13297_ P-80 Master resets R-10 Processor, system corruption cleaned. 13298_ Identified Electron Diverter. 13299_ R-10 Processor collects Hvy. Machine Gun. 13299_ P-80 Master fails to hack Enhanced Grunt. 13300_ Enhanced Grunt system terminally corrupted. 13301_ Imp. Target Analyzer destroyed. 13301_ P-80 Master resets P-80 Master, system corruption cleaned. 13306_ System corrupted: Electron Diverter rejected. Map ----- +----------------------------------------------------+ | ????????????????# # " "" #?????????????????? | | ????????????????# " "" " #?????????????????? | | ????????????????# / #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# ################# ????????? | | ????????????????# ????????? | | ????????????????# ???????? | | ????????????????# = ???????? | | ????????????????# ???????? | | ????????????????####/######p### ###???????????? | | ????????????????????????# #?? #?????????????? | | ????????????????????????# p #??????????????????? | | ????????????????????????# up #??????????????????? | | ????????????????????????# #????#?????????????? | | ????????????????????????# [ !#??? #?????????????? | | ????????????????????????# t #?? +?????????????? | | ????????????????????????#[ #? #?????????????? | | ????????????????????????# s # #?????????????? | | ???????????###############/#### #####?????????? | | ?????????? k % !!! ??????? | | ?????????? !! ??????? | | ?????????? !! ??????? | | ?????????? k k k ???????? | | ????????????############ ???????? | | ???????????????????????# @ ????????? | | ???????????????????????# ????????? | | ???????????????????????# ! ????????? | | ???????????????????????+ !!! ?????????? | | ???????????????????????# ! !!! ?????????? | | ???????????????????????+ !!= ??????????? | | ???????????????????????####+###########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 45 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 375 Utility Shielding 66 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- VSS Leg | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed RocketSuspensionChainsaw Manual? 0 Play Time 02:09:45 Cumulative 70.6 hours Start 2025.04.11 @ 23:53:56 End 2025.04.13 @ 22:35:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fb9f5b9-c67d-4382-a937-6fcdcad15cf6