Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:11:15

Player: carterz30cal

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (30)      150
Value Destroyed (461)      461
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1051

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     246/300
Energy                     247/250
System Corruption          0%
Temperature                Cool (1)
Movement                   Treading (225) Ox1
Location                   -10/Mines

 Parts 
-------
>              --- POWER (1) --------
               Ion Engine
>              --- PROPULSION (2) ---
      Advanced Treads
>              --- UTILITY (2) ------
         Large Storage Unit
      Hardened Medium Armor Plating
>              --- WEAPON (2) -------
  High-powered Shotgun
  High-powered Shotgun
>              --- INVENTORY (15) ---
        Medium Matter Pod (100)
               Visual Processing Unit
               Sensor Array
               Signal Interpreter
               Seismic Detector
               Propulsion Shielding
         Light Assault Rifle
               Mining Laser

 Peak State 
------------
>              --- POWER ------------
               Ion Engine
>              --- PROPULSION -------
      Advanced Treads
>              --- UTILITY ----------
         Large Storage Unit
      Hardened Medium Armor Plating
>              --- WEAPON -----------
  High-powered Shotgun
  High-powered Shotgun
>              --- INVENTORY --------
        Medium Matter Pod
               Visual Processing Unit
               Sensor Array
               Signal Interpreter
               Seismic Detector
               Propulsion Shielding
         Light Assault Rifle
               Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Advanced Treads
  Wheel                    Wheel
  Hover Unit               Hover Unit
  Flight Unit              Flight Unit
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Protection               Hardened Medium Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             35   | 9   17  9   
  Power                    5    | 1   3   1   
    Engine                 5    | 1   3   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               13   | 3   7   3   
    Treads                 1    | .   .   1   
    Leg                    .    | .   .   .   
    Wheel                  8    | 3   4   1   
    Hover                  1    | .   1   .   
    Flight                 3    | .   2   1   
  Utility                  6    | 2   3   1   
    Device                 4    | 2   2   .   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   11   | 3   4   4   
    Energy Gun             4    | 1   3   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 1   1   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         2    | 1   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   6   1   
  Power                    2    | .   2   .   
  Propulsion               4    | .   3   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      2    | .   2   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     86   | .   87  82  
  Engine                   13   | .   13  14  
  Treads                   1    | .   .   4   
  Wheel                    11   | .   11  10  
  Hover                    2    | .   3   .   
  Flight                   2    | .   3   .   
  Device                   17   | .   19  10  
  Storage                  10   | .   8   14  
  Energy Gun               15   | .   17  7   
  Ballistic Gun            8    | .   8   10  
  Special Weapon           2    | .   1   7   
Naked Turns                .    | .   .   .   
Heaviest Build             39   | 8   30  39  
  Greatest Support         26   | 20  26  22  
  Greatest Overweight (x)  9    | .   7   9   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 15   | 5   15  15  
  Average Capacity         11   | 5   11  15  
  Most Carried             11   | 4   11  10  
  Average Carried          5    | 1   5   6   
  Final Capacity           15   | 5   15  15  
  Final Carried            10   | 4   10  8   

 Class Distribution 
--------------------
 62% | Mutant
 37% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           655  | 323 292 40  
  Remotely                 .    | .   .   .   
Salvage Created            936  | 130 702 104 
  Parts                    63   | 11  48  4   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           3    | .   3   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  14   | 1   11  2   
  Guns                     14   | 1   11  2   
Classes Destroyed          7    | 3   4   .   
  Worker                   3    | 1   2   .   
  Builder                  3    | .   3   .   
  Tunneler                 5    | 3   2   .   
  Recycler                 3    | .   3   .   
  Watcher                  2    | .   2   .   
  Swarmer                  6    | .   6   .   
  Grunt                    8    | 1   5   2   
Best Kill Streak           4    | 4   4   2   
  Combat Bots Only         3    | 1   3   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        142  | 2    108  32   
  Missed                   48   | .    37   11   
Damage Taken               926  | 22   683  221  
  Core                     254  | 10   184  60   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         96   | 96   .    .    
Volleys Fired              106  | 11   73   22   
  Largest                  2    | 2    2    2    
  Hottest                  150  | 60   100  150  
Shots Fired                183  | 21   137  25   
  Gun                      180  | 21   137  22   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  3    | .    .    3    
  Kinetic                  60   | 11   45   4    
  Thermal                  123  | 10   92   21   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | 5    9    7    
  Robot Miss Streak        6    | 3    6    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    3    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           89   | 10   63   16   
  Core Hits                44   | 6    31   7    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         5    | .    3    2    
    Burn                   5    | .    3    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1049 | 112  750  187  
  Guns                     1049 | 112  750  187  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  291  | 36   232  23   
  Thermal                  758  | 76   518  164  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        358  | 12   358  240  
  Average Temperature      86   | 10   83   103  
  Received Heat Transfer   318  | 12   216  90   
  Effects                  3    | .    3    .    
    Energy Bleed           1    | .    1    .    
    Short Circuit          2    | .    2    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    1    1    
  Heat Transferred         2543 | 175  1739 629  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             143  | 40  143 93  
  Initial                  36   | .   26  36  
  Average                  65   | 19  70  74  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   2   1   
  Investigation            2    | .   1   1   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              21   | 1   15  5   
  Peak Tracking Total      4    | 1   4   3   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   3   1   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                10   | .   9   1   
  Successful               6    | .   5   1   
  Failed                   4    | .   4   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   4   1   
  Record                   1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
  Open Door                1    | .   .   1   
  Branch Access Points     1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Process                  1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            1    | .   .   1   
  Highest-Rated Group      31   | .   .   31  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               3    | .   .   3   
  Total Damage             21   | .   .   21  
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1369 | 147 931 291 
Spaces Moved               671  | 124 395 152 
  Core                     40   | 21  18  1   
  Treads                   34   | .   .   34  
  Legs                     .    | .   .   .   
  Wheels                   493  | 103 273 117 
  Hover                    57   | .   57  .   
  Flight                   47   | .   47  .   
  Fastest Speed            50   | 50  80  115 
  Average Speed            145  | 74  168 142 
  Slowest Speed            600  | 80  600 500 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       29   | 6   44  38  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 2    | .   .   2   
Terrain Destroyed          2    | .   .   2   
  Melee                    .    | .   .   .   
  Projectile               2    | .   .   2   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      880  | 156 524 200 
  Wait                     9    | .   9   .   
  Move                     669  | 123 394 152 
  Hop                      .    | .   .   .   
  Pick Up                  41   | 12  21  8   
  Fast Attach              .    | .   .   .   
  Attach                   18   | 7   8   3   
  Detach                   .    | .   .   .   
  Swap                     17   | 2   9   6   
  Drop                     20   | 1   10  9   
  Fire                     106  | 11  73  22  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [Sub])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   64 | -11/Scrapyard | Discovered new exit (range 8)
  148 | -11/Scrapyard | Entered Materials
  177 | -10/Materials | Discovered new exit (range 14)
  271 | -10/Materials | Discovered new exit (range 14)
  279 | -10/Materials | Identified exit to Mines
  621 | -10/Materials | Discovered new exit (range 7)
  739 | -10/Materials | Core integrity fell below 50%
  770 | -10/Materials | Build established: Mutant
  796 | -10/Materials | Discovered new exit (range 15)
 1079 | -10/Materials | Entered Mines
 1091 | -10/Mines     | Core integrity fell below 20%
 1135 | -10/Mines     | Discovered new exit (range 12)
 1138 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 1279 | -10/Mines     | Met a Derelict shopkeep closing up shop
 1370 | -10/Mines     | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
Dropped Med. Laser.
Acquired Structural Scanner.
Dropped Structural Scanner.
Connecting with SHOP.Sys...
>>Open Door
Sealed Doors opened.
7D-P7W(g): "Sorry, the Unaware have moved into
  these parts and I'm closing up shop. No more
  sales from me!"
ALERT: Derelict activity detected in mines.
  Dispatching investigation squad.
7D-P7W(g): "Take whatever you can and run for
  it!"
Acquired Adv. Treads.
Dropped Com. Wheel.
Acquired Hpw. Shotgun. <x2>
Acquired Hrd. Medium Armor Plating.
R-06 Scavenger collects Com. Wheel.
K-01 Serf collects debris. <x6>
[Achievement: First Step to Greatness]

 Map 
-----
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| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                50
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
Storm Trooper
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              GuidancePulseBeam
  Manual?         0
Play Time         00:28:39
  Cumulative      0.4 hours
  Start           2024.03.31 @ 13:42:52
  End             2024.03.31 @ 14:11:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      1
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          1%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0cdfdc86-a6e2-4a51-8e2d-66ce6efa34d9