Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.24 @ 19:52:22 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2471) 2471 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 6438 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 7 Cogmind --------- Core Integrity 481/850 Matter 258/300 Energy 64/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Weapon Cycler Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Neutrino Core Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Airjet Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Weight Redist. System Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Neutrino Core Hover Unit Improved Hover Unit Airjet Improved Sensor Array Advanced Signal Interpreter Weapon Cycler Improved Light Armor Plating Hacking Suite Hacking Suite [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 . . 2 Weapon 1 | . . . . . . 1 Parts Attached 104 | 6 18 19 39 1 . 21 Power 16 | 1 2 3 6 . . 4 Engine 11 | 1 2 3 4 . . 1 Core 5 | . . . 2 . . 3 Reactor . | . . . . . . . Propulsion 40 | 2 6 8 14 1 . 9 Treads . | . . . . . . . Leg 7 | 2 2 . 3 . . . Wheel 8 | . . . 8 . . . Hover 24 | . 4 8 3 1 . 8 Flight 1 | . . . . . . 1 Utility 19 | 1 3 4 8 . . 3 Device 4 | . 1 . 1 . . 2 Storage 4 | 1 1 . 2 . . . Processor 1 | . 1 . . . . . Hackware 10 | . . 4 5 . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | 2 7 4 11 . . 5 Energy Gun 4 | . . . 4 . . . Energy Cannon . | . . . . . . . Ballistic Gun 23 | 2 7 4 5 . . 5 Ballistic Cannon 2 | . . . 2 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 40 | . 1 7 18 1 . 13 Power 7 | . . 2 3 . . 2 Propulsion 18 | . 1 3 7 1 . 6 Utility 5 | . . 1 2 . . 2 Weapon 10 | . . 1 6 . . 3 Highest Loss Streak 13 | . 1 3 6 1 . 13 Average Slot Usage (%) 90 | . 88 92 90 95 90 88 Engine 7 | . 14 10 5 . . 5 Core 2 | . . . 1 9 9 5 Leg 3 | . 14 . 3 . . . Wheel 3 | . . . 12 . . . Hover 17 | . 12 31 6 26 27 18 Device 1 | . 1 . . . . 3 Storage 9 | . 14 11 9 9 9 6 Processor 1 | . 7 . . . . . Hackware 24 | . . 17 34 36 36 31 Energy Gun 1 | . . . 2 . . 1 Ballistic Gun 16 | . 22 21 11 15 9 14 Naked Turns . | . . . . . . . Heaviest Build 32 | 9 17 17 27 27 24 32 Greatest Support 43 | 20 20 18 42 27 26 43 Greatest Overweight (x) 5 | 2 4 1 5 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 8 8 10 10 10 10 Average Capacity 8 | 5 6 8 8 10 10 10 Most Carried 10 | 1 7 8 9 10 10 10 Average Carried 7 | . 5 7 7 9 10 8 Final Capacity 10 | 6 8 8 10 10 10 10 Final Carried 10 | 1 7 8 9 10 10 6 Class Distribution -------------------- 51% | Hacker-Mutant 17% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Matter Collected 2804 | 255 488 657 846 192 . 366 Remotely . | . . . . . . . Salvage Created 3247 | . 556 763 1350 302 . 276 Parts 222 | . 43 68 70 21 . 20 Haulers Intercepted 7 | . 2 3 1 1 . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 68 | . 11 21 22 7 . 7 Guns 63 | . 11 21 17 7 . 7 Cannons 5 | . . . 5 . . . Classes Destroyed 14 | . 6 2 4 . . 2 Worker 4 | . 1 3 . . . . Builder 2 | . . 1 1 . . . Tunneler 2 | . . . 2 . . . Hauler 7 | . 2 3 1 1 . . Recycler 4 | . . . 4 . . . Operator 5 | . 2 1 1 1 . . Watcher 8 | . 3 2 3 . . . Swarmer 28 | . 5 14 3 3 . 3 Grunt 29 | . 6 5 15 2 . 1 Brawler 2 | . . . 1 1 . . Duelist 1 | . . . 1 . . . Sentry 5 | . . 2 2 1 . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 10 | . 5 10 5 6 . 4 Combat Bots Only 9 | . 4 9 4 6 . 4 Max Kills in Single Turn 2 | . 2 2 2 1 . 1 Gunslinging 1 | . 1 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Damage Taken 4344 | . 323 599 1704 230 . 1488 Core 1070 | . 68 124 433 76 . 369 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 72 69 . . 7 . Volleys Fired 320 | . 59 76 112 35 3 35 Largest 3 | . 2 2 2 2 1 3 Hottest 134 | . 46 46 134 50 25 78 Shots Fired 570 | . 80 152 198 59 3 78 Gun 535 | . 80 152 163 59 3 78 Cannon 35 | . . . 35 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 522 | . 80 152 150 59 3 78 Thermal 43 | . . . 43 . . . Explosive . | . . . . . . . Electromagnetic 5 | . . . 5 . . . Robot Hit Streak 20 | . 17 13 20 11 1 8 Robot Miss Streak 5 | . 4 4 5 3 1 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 1 2 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 381 | . 53 94 146 36 1 51 Core Hits 175 | . 23 40 81 12 . 19 Critical Hits 4 | . 1 1 2 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . 1 1 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6299 | . 830 1423 2480 650 20 896 Guns 5720 | . 830 1423 1901 650 20 896 Cannons 577 | . . . 577 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 2 | . . . 2 . . . Kinetic 5706 | . 830 1423 1887 650 20 896 Thermal 535 | . . . 535 . . . Explosive . | . . . . . . . Electromagnetic 56 | . . . 56 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 2 | . . . 2 2 2 . Corruption Purged . | . . . . . . . Effects 6 | . . . . 2 4 . Message Errors 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 21 | . . . 21 . . . Impact . | . . . . . . . Kinetic 19 | . . . 19 . . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 1 | . . . 1 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 371 | . 20 31 371 136 179 183 Average Temperature 58 | . 6 8 91 42 72 53 Received Heat Transfer 1362 | . 66 66 864 99 . 267 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1258 | . . . 1258 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Peak Influence 954 | . 281 392 431 388 379 954 Initial 951 | . . 105 165 141 151 951 Average 362 | . 163 192 301 282 223 827 Maximum Alert Level 3 | . 1 1 2 1 1 3 Low Security (%) 25 | 100 58 36 6 14 49 . Level 1 49 | . 41 63 84 85 50 . Level 2 2 | . . . 8 . . . Level 3 22 | . . . . . . 100 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 2 1 2 . 7 Investigation 4 | . 1 1 . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 7 | . 2 1 1 2 . 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Distress Signals 8 | . 3 1 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 26 26 32 12 13 12 Peak Tracking Total 10 | . 7 10 5 5 4 10 Tactical Retreats 7 | . 2 1 3 1 . . Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Sabotaged 1 | . . . . . 1 . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Machines Accessed 16 | . 1 6 1 2 4 2 Terminals 10 | . 1 3 1 2 3 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . 2 . . . 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 76 | . 3 33 4 4 16 16 Successful 56 | . 1 25 1 3 11 15 Failed 19 | . 2 8 3 1 4 1 Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . . . . . 1 . Manual 33 | . 3 13 3 2 10 2 Terminals 44 | . 3 18 4 4 15 . Fabricators 5 | . . . . . . 5 Repair Stations 22 | . . 11 . . . 11 Recycling Units 1 | . . . . . 1 . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 1 12 1 3 9 . Part Schematic 8 | . 1 2 . . 5 . Robot Analysis 7 | . . 5 . . 2 . Prototype ID Bank 1 | . . 1 . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Repair Station Index 1 | . . 1 . . . . Unreport Threat 3 | . . 1 . . 2 . Recall Reinforcements 1 | . . . . 1 . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks 3 | . . . . . . 3 Network Status 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 20 | . . 9 . . . 11 Scan Component 10 | . . 5 . . . 5 Repair 9 | . . 4 . . . 5 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 Terminals 1 | . . . . . 1 . Sabotage 1 | . . . . . 1 . Fabricators 1 | . . . . . . 1 Prioritize 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . 5 1 1 2 2 Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . 1 4 . . 5 . Parts Built 2 | . . . . . . 2 Matter 212 | . . . . . . 212 Time 106 | . . . . . . 106 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired 9 | . . 4 . . . 5 Time 338 | . . 110 . . . 228 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 9 | . . . . . 9 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Total Allies 9 | . . . . . 9 . Largest Group 9 | . . . . . 9 5 Highest-Rated Group 122 | . . . . . 122 70 Highest-Rated Ally 24 | . . . . . 24 24 Total Orders 1 | . . . . . . 1 ROAM 1 | . . . . . . 1 Ally Attacks 76 | . . . . . 66 10 Total Damage 434 | . . . . . 384 50 Kills 12 | . . . . . 11 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Robot Analysis Total 7 | . . 5 . . 2 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Turns Passed 3367 | 63 603 658 872 179 228 764 Spaces Moved 2331 | 45 442 431 492 173 281 467 Core 24 | 19 1 . 4 . . . Treads . | . . . . . . . Legs 287 | 26 193 . 68 . . . Wheels 158 | . . . 158 . . . Hover 1862 | . 248 431 262 173 281 467 Flight . | . . . . . . . Fastest Speed 50 | 50 56 52 52 52 52 52 Average Speed 65 | 119 85 53 76 52 52 53 Slowest Speed 300 | 150 250 116 300 52 52 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 63 52 35 31 67 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Total 3705 | 51 604 711 797 228 360 954 Wait 827 | . 57 164 125 14 47 420 Move 2325 | 44 441 430 491 172 280 467 Hop . | . . . . . . . Pick Up 38 | 1 12 11 9 3 . 2 Fast Attach 58 | 6 7 9 28 . . 8 Attach 25 | . 5 5 5 1 . 9 Detach 7 | . 3 1 . 1 . 2 Swap 22 | . 6 6 6 . . 4 Drop 52 | . 14 9 20 2 . 7 Fire 320 | . 59 76 112 35 3 35 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 30 | . . . . . 30 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 9) 435 | -10/Materials | Discovered new exit (range 11) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Repaired Hover Unit 838 | -9/Materials | Repaired Hover Unit 866 | -9/Materials | Repaired Hover Unit 887 | -9/Materials | Build established: Scavenger-Mutant 899 | -9/Materials | Repaired Autogun 1001 | -9/Materials | Identified exit to Mines 1095 | -9/Materials | Lost 3 parts (1p2n) 1186 | -9/Materials | Destroyed 9 combat bots 1298 | -9/Materials | Discovered new exit (range 14) 1325 | -9/Materials | Entered another Materials area 1325 | -8/Materials | Evolved 2 slots: Utility x2 1462 | -8/Materials | Lost 3 parts (3n) 1620 | -8/Materials | Build established: Hacker-Mutant 1780 | -8/Materials | Lost 6 parts (1p2n3w) 1962 | -8/Materials | Core integrity fell below 50% 2042 | -8/Materials | Lost 6 parts (1p2n1u2w) 2172 | -8/Materials | Discovered new exit (range 7) 2197 | -8/Materials | Entered Storage 2222 | -8/Storage | Core integrity fell below 20% 2364 | -8/Storage | Used back door to open Recycling access 2364 | -8/Storage | Discovered new exit (range 5) 2376 | -8/Storage | Entered Recycling 2392 | -8/Recycling | Spotter reported a threat 2392 | -8/Recycling | Spotter reported a threat 2405 | -8/Recycling | Spotter reported a threat 2412 | -8/Recycling | Spotter reported a threat 2427 | -8/Recycling | Spotter reported a threat 2452 | -8/Recycling | Spotter reported a threat 2457 | -8/Recycling | Spotter reported a threat 2458 | -8/Recycling | Spotter reported a threat 2465 | -8/Recycling | Spotter reported a threat 2480 | -8/Recycling | Spotter reported a threat 2489 | -8/Recycling | Spotter reported a threat 2494 | -8/Recycling | Spotter reported a threat 2511 | -8/Recycling | Spotter reported a threat 2549 | -8/Recycling | Discovered new exit (range 5) 2551 | -8/Recycling | Spotter reported a threat 2551 | -8/Recycling | Spotter reported a threat 2551 | -8/Recycling | Spotter reported a threat 2582 | -8/Recycling | Spotter reported a threat 2602 | -8/Recycling | Spotter reported a threat 2602 | -8/Recycling | Spotter reported a threat 2604 | -8/Recycling | Spotter reported a threat 2604 | -8/Recycling | Spotter reported a threat 2604 | -8/Recycling | Entered Factory 2604 | -6/Factory | Accompanied by 5 allies 2604 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2683 | -6/Factory | Repaired Airjet 2716 | -6/Factory | Repaired Imp. Hover Unit 2756 | -6/Factory | Repaired Lgt. Nuclear Core 2818 | -6/Factory | Repaired Enh. Autogun 2882 | -6/Factory | Repaired Enh. Autogun 2948 | -6/Factory | Fabricated Neutrino Core (x2) 3184 | -6/Factory | Build established: Hacker-Gunner 3304 | -6/Factory | First assault squad dispatched 3368 | -6/Factory | Self-destructed Last Messages --------------- 03347_ Slug penetrates Wall. 03349_ Gravmag System destroyed. 03349_ R-10 Processor collects Wheel. 03349_ R-10 Processor collects Carbon-fiber Leg. 03351_ Slug penetrates Wall. 03352_ R-10 Processor collects Structural Scanner. 03352_ Slug penetrates Wall. 03356_ R-10 Processor collects Lgt. Nuclear Core. 03358_ Imp. Gravmag System destroyed. 03359_ Slug penetrates Wall. 03359_ Enh. Autogun destroyed. 03359_ Slug penetrates Wall. 03361_ Acquired 59 matter. 03361_ Slug penetrates Wall. 03365_ Penetrated by Slug. 03365_ Hacking Suite destroyed. 03365_ Airjet destroyed. 03368_ Penetrated by Slug. 03368_ Airjet destroyed. 03368_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##############??????????? | | ??????????????????C??????# #??????????? | | ??????????????????" ?????# #??????????? | | ????????????????? " ?????# #??????????? | | ????????????????? " ????# #??????????? | | ????????????????" " ????# #??????????? | | ????????????????" " !!???# #??????????? | | ????????????????" " !!???# #??????????? | | ????????????????? " ??# #??????????? | | ??????????????????" ??# #??????????? | | ???????????????????? R ?# !!* #??????????? | | ????????????????????? ?# %% #??????????? | | ?????????????????????? R# #??????????? | | ???????????????????#####/#######g##/###??????????? | | ???????????????????# @ % h#????????????? | | ???????????????????# |! h#????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# k #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# % #????????????? | | ?????????????????? #?######?????? | | ????????????????? #? ?????? | | ???????????????? # """ ""?????? | | ???????????????? # """ ""?????? | | ????????????????? R k + """ ""?????? | | ??????????????????? # ?? | | ???????????????????? # ! ! ? | | ?????????????????????######## #############? | | ????????????????????????????# ## #?? | | ????????????????????????????# % ### | | ????????????????????????????# %= | | ????????????????????????????# * | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Weapon Cycling 15 Evasion (%) 54 Targeting Accuracy 5 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Arc Projector | -8/Recycling | Hacked Actuator Array | -8/Recycling | Hacked Proton Cannon | -8/Recycling | Hacked Airjet | -8/Recycling | Hacked Imp. Grenade Launcher | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionLightpackCore Manual? 0 Play Time 00:33:11 Cumulative 169.1 hours Start 2021.04.24 @ 19:18:11 End 2021.04.24 @ 19:52:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 200 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94508ae8-6f8d-41fa-9d89-56e4fb934057