Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.30 @ 18:58:27 Player: nixie Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (4225) 4225 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (968) 968 TOTAL SCORE: 8783 Bonus ------- High Alert Combat Kills 268 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 134/300 Energy 349/350 System Corruption 4% Temperature Critical (2365) Movement Core (3150) Ox62 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Improved Heavy Treads Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink Cargo Storage Unit > --- WEAPON (4) ------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (30) --- Light Nuclear Core Light Nuclear Core Improved Heavy Treads Improved Heavy Treads Active Sensor Suite Lightning Gun Lightning Gun Lightning Gun Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- PD Laser Improved EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heavy Treads Heavy Particle Cannon Heavy Ion Cannon [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Heavy Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . 2 . . . . Weapon 2 | . . . 2 . . . . . Parts Attached 66 | 7 4 5 5 18 8 15 . 4 Power 10 | 1 . 1 . 1 2 5 . . Engine 3 | 1 . . . 1 . 1 . . Core 7 | . . 1 . . 2 4 . . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 1 . 1 2 2 . 1 Treads 4 | 2 . . . . . 2 . . Leg 7 | . 2 1 . 1 2 . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 . 1 . 3 2 3 . . Device 4 | . . 1 . 1 . 2 . . Storage 2 | 1 . . . . . 1 . . Processor 2 | . . . . 2 . . . . Hackware 1 | . . . . . 1 . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 35 | 3 2 2 5 13 2 5 . 3 Energy Gun 17 | 2 2 2 3 4 1 2 . 1 Energy Cannon 11 | . . . . 5 1 3 . 2 Ballistic Gun 5 | 1 . . 2 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 4 | . . . . . . 4 . . Parts Lost 13 | . . 1 . 2 4 5 . 1 Power 3 | . . . . . 1 2 . . Propulsion 4 | . . 1 . . 2 1 . . Utility 3 | . . . . 2 . 1 . . Weapon 3 | . . . . . 1 1 . 1 Highest Loss Streak 4 | . . 1 . 1 2 4 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 6 7 6 6 5 4 6 8 Power 1 | . 1 1 1 1 . 1 2 2 Propulsion 1 | . 1 1 2 2 . 1 3 2 Utility . | . . . . . . . . . Weapon 2 | . 3 4 2 3 4 1 1 4 Tool/Special . | . . . . . . . . . Unused Backups 19 | 1 1 2 . 3 1 2 . 9 Power 4 | . . . . 2 . 1 . 1 Propulsion 3 | 1 . . . . . . . 2 Utility 2 | . . . . . . 1 . 1 Weapon 9 | . 1 2 . . 1 . . 5 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 81 | . 85 90 99 88 76 73 76 80 Engine 4 | . 14 9 . 4 3 3 7 7 Core 6 | . . 4 11 4 2 10 7 7 Treads 3 | . 9 . . . . 6 7 7 Leg 11 | . 18 27 22 17 13 . . 4 Device 7 | . . 5 11 8 . 9 15 15 Storage 8 | . 14 14 11 9 7 7 7 7 Processor 3 | . . . . 9 7 3 . . Hackware 1 | . . . . . 6 . . . Protection 1 | . . . . . 4 2 . . Energy Gun 12 | . 28 28 23 16 7 7 7 3 Energy Cannon 11 | . . . . 6 13 17 23 26 Ballistic Gun 4 | . . . 20 8 7 1 . . Peak Build Rating 58 | 6 11 16 22 32 37 58 49 58 Average Rating 34 | 3 9 12 21 27 30 48 49 54 On Entrance 24 | . 6 11 16 22 26 37 49 49 Avg Prop Armor Cover (%) 4 | . . . . . 5 . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 189 | 14 16 17 23 43 38 185 183 189 Greatest Support 75 | 40 40 26 26 26 43 75 75 75 Greatest Overweight (x) 62 | . . . . 1 9 2 2 62 Average Overweight (x) . | . . . . . . . 2 2 Largest Inventory Capacity 30 | 8 8 8 8 8 8 30 30 30 Average Capacity 13 | 6 8 8 8 8 8 17 30 30 Most Carried 14 | 5 8 8 8 8 8 9 8 14 Average Carried 6 | 1 6 7 6 6 5 6 8 11 Final Capacity 30 | 8 8 8 8 8 8 30 30 30 Final Carried 14 | 1 8 7 8 6 7 8 8 14 Class Distribution -------------------- 38% | Scavenger-Tank 24% | Gunner 16% | Mutant 11% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Matter Collected 1461 | 144 19 188 147 320 201 388 . 54 Remotely . | . . . . . . . . . Salvage Created 5272 | . 19 79 441 1212 808 2012 . 701 Parts 267 | 1 1 3 25 68 44 81 . 44 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Combat Hostiles Destroyed 78 | . . 3 8 20 11 23 . 13 Guns 44 | . . 3 8 13 5 15 . . Cannons 28 | . . . . 2 5 8 . 13 AOE 4 | . . . . 3 1 . . . Classes Destroyed 16 | 1 1 3 4 3 2 . . 2 Worker 5 | 1 . . 1 1 2 . . . Builder 7 | . . . 1 4 2 . . . Tunneler 2 | . . 1 . . 1 . . . Recycler 3 | . . . . 2 1 . . . Watcher 5 | . 1 . 1 1 2 . . . Swarmer 13 | . . . . 3 . 7 . 3 Grunt 39 | . . . 6 11 6 10 . 6 Brawler 4 | . . . 1 . 1 2 . . Duelist 2 | . . . . 1 . 1 . . Sentry 9 | . . . 1 5 1 2 . . Demolisher 1 | . . 1 . . . . . . Specialist 3 | . . . . . . . . 3 Hunter 3 | . . . . . 2 1 . . Programmer 1 | . . . . . 1 . . . Heavy 1 | . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . Best Kill Streak 7 | 1 1 2 2 6 7 5 . 7 Combat Bots Only 7 | . . 1 2 6 4 5 . 7 Max Kills in Single Turn 3 | 1 1 1 1 3 3 2 . 2 Gunslinging 2 | . . . . 2 . . . . Exploded 1 | . . . . 1 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Hostile Shots Fired 368 | . . 16 19 72 70 145 . 46 Missed 112 | . . 2 6 26 20 42 . 16 Hits 256 | . . 14 13 46 50 103 . 30 Melee 5 | . . 3 . 1 . 1 . . Projectile 251 | . . 11 13 45 50 102 . 30 AOE 9 | . . 9 . . . . . . Critical Strikes 6 | . . 1 . . 1 2 . 2 Damage Taken 3786 | . . 375 167 545 815 1134 . 750 Core 937 | . . 67 30 108 152 196 . 384 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 935 | . . 100 48 154 202 312 . 119 Core Remaining (%) 86 | 100 . 73 92 80 . . . . Volleys Fired 187 | . 2 17 22 52 26 51 . 17 Largest 4 | . 2 2 4 4 4 4 . 4 Hottest 276 | . 121 112 167 276 232 274 . 260 Shots Fired 600 | . 4 31 70 148 95 190 . 62 Gun 371 | . 4 31 70 132 49 80 . 5 Cannon 229 | . . . . 16 46 110 . 57 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 96 | . . . 26 33 23 14 . . Thermal 314 | . 4 31 4 11 59 145 . 60 Explosive . | . . . . . . . . . Electromagnetic 190 | . . . 40 104 13 31 . 2 Robot Hit Streak 37 | . 3 9 9 20 22 37 . 24 Robot Miss Streak 4 | . 2 2 2 4 3 4 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 1 3 . . . . Max Gunslinging Chain 2 | . . . 1 2 . . . . Autonomous 37 | . . . . . . 37 . . Shots Hit Robots 408 | . 2 22 45 98 54 144 . 43 Core Hits 213 | 1 4 10 21 48 31 75 . 23 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 9 | . . 2 . 2 2 3 . . Burn 4 | . . 2 . . . 2 . . Destroy 1 | . . . . . 1 . . . Corrupt 3 | . . . . 1 1 1 . . Sever 1 | . . . . 1 . . . . Melee Attacks 4 | . . . . 4 . . . . Impact . | . . . . . . . . . Slashing 4 | . . . . 4 . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10344 | 4 25 335 860 2426 1626 3897 . 1171 Guns 5155 | . 25 335 838 1582 587 1718 . 70 Cannons 4253 | . . . . 250 723 2179 . 1101 Explosions 753 | . . . 22 415 316 . . . Melee 175 | . . . . 175 . . . . Ramming 8 | 4 . . . 4 . . . . Kinetic 966 | . . . 233 272 280 181 . . Thermal 5895 | . 25 335 67 515 797 3024 . 1132 Explosive 402 | . . . . 86 316 . . . Electromagnetic 2898 | . . . 560 1374 233 692 . 39 Impact . | . . . . . . . . . Slashing 175 | . . . . 175 . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 Average Corruption 4 | . . . . . . 4 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . 17 . 12 Message Errors 6 | . . . . . . 4 . 2 Matter Fused 10 | . . . . . . 6 . 4 Heat Flow Errors 3 | . . . . . . 2 . 1 Energy Discharges 2 | . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 144 | . . . . 58 82 . . 4 Projectiles 5 | . . . . . 1 . . 4 Explosions 113 | . . . . 32 81 . . . Melee 26 | . . . . 26 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 157 | . . . 27 . 130 . . . Shots 3 | . . . 1 . 2 . . . Rammed 1 | 1 . . . . . . . . Targets Rammed 6 | 2 . . 1 1 2 . . . Kicked 4 | . . . 1 1 2 . . . Crushed 1 | 1 . . . . . . . . Highest Temperature 2365 | . 60 326 307 506 525 634 . 2365 Average Temperature 191 | . 26 110 116 108 148 203 . 561 Received Heat Transfer 1410 | . . . 60 324 309 510 . 207 Effects 102 | . . . . 3 8 49 . 42 Shutdowns 29 | . . . . 1 1 15 . 12 Energy Bleed 11 | . . . . 2 2 5 . 2 Interference 21 | . . . . . 2 16 . 3 Matter Decay 8 | . . . . . . 4 . 4 Short Circuit 7 | . . . . . 1 1 . 5 Damage (minor) 9 | . . . . . 1 3 . 5 Damage (major) 12 | . . . . . . 4 . 8 Damage (core) 5 | . . . . . 1 1 . 3 Siege Activations 2 | . . . . . . 1 . 1 Total Turns 9 | . . . . . . 1 . 8 Longest Duration 8 | . . . . . . 1 . 8 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . 2 . 1 . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 20 | . . . 3 11 . 6 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . . 1 1 4 . 3 Heat Transferred 9055 | . 57 999 127 596 1258 4427 . 1591 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . 1 5 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Maximum Alert Level 3 | . . . . 1 . 3 2 2 Low Security (%) 57 | 100 100 100 100 69 100 16 . . Level 1 13 | . . . . 30 . 9 . 50 Level 2 9 | . . . . . . 15 100 49 Level 3 19 | . . . . . . 57 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 952 | 5 7 30 94 263 152 952 432 561 Initial 432 | . 2 . . 33 88 48 432 266 Average 287 | . . 2 19 157 97 597 432 432 Influence Increases 2601 | 5 11 35 235 665 391 954 . 305 Destroy 0b10 Robot/C 1520 | . . 20 160 400 220 460 . 260 Destroy 0b10 Robot/NC 155 | 5 5 5 15 40 40 40 . 5 Destroy Leader 290 | . 2 10 42 102 54 40 . 40 Successful Hack 14 | . 4 . . . 10 . . . Disable Machine 126 | . . . 18 81 18 9 . . Anti-Garrison Action 300 | . . . . . . 300 . . Destroy Structure 91 | . . . . 42 34 15 . . Lose Combat Pursuer 105 | . . . . . 15 90 . . Influence Decreases 2040 | . 16 35 141 531 540 81 520 176 Entered New Map 921 | . 3 . . 61 140 31 520 166 Time Decay 999 | . 13 35 141 450 360 . . . Lost Part 120 | . . . . 20 40 50 . 10 Squads Dispatched 12 | . 1 1 2 3 3 . . 2 Investigation 5 | . 1 1 1 1 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 6 | . . . 1 2 1 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 1 7 14 27 14 27 . 13 Peak Tracking Total 5 | . 1 2 5 5 4 5 . 4 Tactical Retreats 4 | . . . . . 1 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Traps Triggered 8 | . . . 1 2 1 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Machines Disabled 17 | . . . 2 9 2 4 . . Max in Single Turn 3 | . . . 1 3 1 1 . . Garrison Relay 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Machines Accessed 10 | . 3 1 1 1 2 1 1 . Terminals 5 | . 2 . 1 . . 1 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 19 | . 7 1 1 2 3 3 2 . Successful 10 | . 5 1 1 . 2 . 1 . Failed 9 | . 2 . . 2 1 3 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . 4 . 1 . . 3 2 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 3 . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 7 | . 4 1 1 . . . 1 . Record 2 | . 2 . . . . . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . . 1 1 1 1 . Full Trace Events 3 | . 1 . . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . Machine Destruction 13 | . . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 5 | . . . . . . . 5 5 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Active Infowar (turns) 115 | . . . . 115 . . . . Sensors 115 | . . . . 115 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Turns Passed 4853 | 110 255 356 419 901 739 1655 13 405 Spaces Moved 2325 | 89 177 247 274 453 325 653 5 102 Core 50 | 47 . . . . 2 . . 1 Treads 816 | 42 42 . . . . 626 5 101 Legs 1459 | . 135 247 274 453 323 27 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 160 320 320 Average Speed 169 | 101 129 120 120 146 184 208 320 347 Slowest Speed 3150 | 160 160 120 120 190 500 320 320 3150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 25 57 30 41 8 53 . 75 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 68 | . . . . 41 27 . . . Melee . | . . . . . . . . . Projectile 4 | . . . . 2 2 . . . AOE 64 | . . . . 39 25 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac DSF Total 2872 | 108 203 275 313 577 402 848 4 142 Wait 115 | . . . . 12 21 75 . 7 Move 2315 | 89 176 246 273 452 324 649 4 102 Hop . | . . . . . . . . . Pick Up 94 | 9 14 4 7 18 13 20 . 9 Fast Attach . | . . . . . . . . . Attach 45 | 7 . 2 2 14 8 10 . 2 Detach 3 | . . . . 3 . . . . Swap 33 | . 4 3 4 6 3 11 . 2 Drop 57 | 2 7 3 4 15 5 18 . 3 Fire 187 | . 2 17 22 52 26 51 . 17 Melee 4 | . . . . 4 . . . . Ram . | . . . . . . . . . Kick 4 | . . . 1 1 2 . . . Crush 1 | 1 . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . Rewire 8 | . . . . . . 8 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Entered Mines 367 | -10/Mines | Assembled infested the area 372 | -10/Mines | Assisted by a Guerilla fighting off Assembled 445 | -10/Mines | Identified exit to Materials 567 | -10/Mines | Met a Derelict shopkeep closing up shop 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Weapon x2 1023 | -9/Materials | Build established: Gunner 1129 | -9/Materials | Discovered new exit (range 5) 1141 | -9/Materials | Entered another Materials area 1141 | -8/Materials | Evolved 2 slots: Utility x2 1954 | -8/Materials | Discovered new exit (range 5) 2040 | -8/Materials | Identified exit to Factory 2042 | -8/Materials | Entered Factory 2042 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2610 | -7/Factory | Build established: Hacker-Tank 2775 | -7/Factory | Identified exit to Garrison 2781 | -7/Factory | Entered Garrison 3027 | -7/Garrison | Triggered checkpoint 3062 | -7/Garrison | Garrison Relay disabled 3145 | -7/Garrison | Build established: Scavenger-Tank 3163 | -7/Garrison | Triggered checkpoint 3279 | -7/Garrison | Triggered checkpoint 3330 | -7/Garrison | Garrison Relay disabled 3360 | -7/Garrison | Discovered new exit (range 15) 3386 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3463 | -7/Garrison | Triggered checkpoint 3526 | -7/Garrison | Lost 4 parts (2p1n1w) 4045 | -7/Garrison | Triggered checkpoint 4271 | -7/Garrison | Triggered checkpoint 4365 | -7/Garrison | Garrison Relay disabled 4426 | -7/Garrison | Discovered new exit (range 3) 4436 | -7/Garrison | Entered Factory 4449 | -7/Factory | Identified exit to DSF 4449 | -7/Factory | Entered DSF 4505 | -7/DSF | Additional patrols routed to DSF 4523 | -7/DSF | Core integrity fell below 50% 4671 | -7/DSF | Sterilization system engaged 4686 | -7/DSF | Destroyed 7 combat bots 4691 | -7/DSF | Ambient heat levels rising (+10) 4706 | -7/DSF | Ambient heat levels rising (+10) 4712 | -7/DSF | Found Prototype Device 4721 | -7/DSF | Ambient heat levels rising (+10) 4736 | -7/DSF | Ambient heat levels rising (+10) 4751 | -7/DSF | Ambient heat levels rising (+10) 4766 | -7/DSF | Ambient heat levels rising (+10) 4781 | -7/DSF | Ambient heat levels rising (+10) 4796 | -7/DSF | Ambient heat levels rising (+10) 4811 | -7/DSF | Ambient heat levels rising (+10) 4823 | -7/DSF | Core integrity fell below 20% 4826 | -7/DSF | Ambient heat levels rising (+10) 4841 | -7/DSF | Ambient heat levels rising (+10) 4841 | -7/DSF | Discovered new exit (range 16) 4855 | -7/DSF | Core destroyed Last Messages --------------- Overheating: Carbon-fiber Leg damaged (-15). Power failure, Lgt. Nuclear Core shutdown. ALERT: Ambient heat levels +10. EXIT=FOUND Overheating: Energy bleed (-73). Power failure, Imp. Deuterium Engine shutdown. Overheating: Broken Hvy. Ion Cannon damaged (-73). Overheating: Carbon-fiber Leg damaged (-7). Overheating: Broken Imp. Heat Sink damaged (-5). Overheating: Broken Hvy. Ion Cannon damaged (-22). Power failure, Lgt. Nuclear Core shutdown. Overheating: Lgt. Nuclear Core damaged (-5). Power failure, Imp. Deuterium Engine shutdown. Overheating: System interference. Adv. Heat Sink temporarily disabled. Imp. Heavy Treads broken. Overheating: Short circuit. Overheating: Core damaged (-126). 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