Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 22:01:09 Player: DeluxeH30 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1121) 1121 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4076 Bonus ------- None Cogmind --------- Core Integrity 379/700 Matter 290/300 Energy 90/125 System Corruption 1% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Structural Scanner Improved Terrain Scanner Weapon Cycler ECM Suite Core Shielding Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Minigun Minigun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Airjet Structural Scanner Improved Terrain Scanner ECM Suite Core Shielding Propulsion Shielding Hardened Medium Armor Plating Hacking Suite Minigun [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Minigun Ballistic Gun Minigun Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 43 | 7 5 1 10 9 2 9 Power 6 | 1 1 . 2 1 . 1 Engine 5 | 1 1 . 2 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 17 | 3 . 1 3 4 1 5 Treads 4 | 2 . . . 1 . 1 Leg 7 | 1 . 1 2 3 . . Wheel . | . . . . . . . Hover 6 | . . . 1 . 1 4 Flight . | . . . . . . . Utility 10 | 1 3 . 1 2 1 2 Device . | . . . . . . . Storage 4 | 1 2 . . . . 1 Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 4 | . 1 . 1 1 . 1 Artifact . | . . . . . . . Weapon 10 | 2 1 . 4 2 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 1 . 4 2 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 19 | . . . 1 2 . 16 Power 4 | . . . 1 1 . 2 Propulsion 10 | . . . . . . 10 Utility 1 | . . . . 1 . . Weapon 4 | . . . . . . 4 Highest Loss Streak 8 | . . . 1 1 . 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | 2 11 13 14 14 15 12 Power 1 | . . 1 1 2 2 1 Propulsion 3 | 1 4 3 2 4 5 2 Utility 6 | . 4 7 7 6 7 8 Weapon 1 | . 1 2 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 22 | . . . 12 1 . 9 Power . | . . . . . . . Propulsion 4 | . . . 4 . . . Utility 13 | . . . 3 1 . 9 Weapon 4 | . . . 4 . . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 90 | . 88 98 91 90 94 87 Engine 9 | . 13 14 10 8 7 3 Treads 7 | . 23 . . 7 7 5 Leg 20 | . . 26 32 27 23 15 Hover 4 | . . . 3 1 5 11 Storage 11 | . 14 14 11 9 7 12 Processor 4 | . . . . 3 10 15 Protection 8 | . 9 14 11 7 7 1 Ballistic Gun 23 | . 27 28 22 26 23 16 Peak Build Rating 35 | 6 8 8 17 24 31 35 Average Rating 16 | 4 6 7 13 21 28 28 On Entrance 13 | . 6 6 8 17 24 31 Avg Prop Armor Cover (%) 9 | 12 . . 4 8 13 11 Naked Turns . | . . . . . . . Heaviest Build 88 | 12 88 88 32 33 33 52 Greatest Support 45 | 20 40 20 33 35 35 45 Greatest Overweight (x) 29 | . 29 4 3 1 3 2 Average Overweight (x) . | . 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 Average Capacity 15 | 7 18 15 15 15 15 15 Most Carried 17 | 5 17 15 15 15 15 15 Average Carried 13 | 2 11 13 14 14 15 12 Final Capacity 25 | 8 25 15 15 15 15 15 Final Carried 16 | 3 16 15 15 15 15 9 Class Distribution -------------------- 64% | Mutant 22% | Gunner 7% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1641 | 178 98 92 400 362 . 511 Remotely . | . . . . . . . Salvage Created 1596 | . 83 92 574 415 . 432 Parts 115 | . 8 4 40 34 . 29 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 6 | . 1 . 3 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 30 | . . . . . . 30 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 34 | . 5 2 11 7 . 9 Guns 34 | . 5 2 11 7 . 9 Classes Destroyed 11 | . 1 1 6 2 . 1 Worker 3 | . . . 2 1 . . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . 1 . . . Recycler 3 | . . . 1 2 . . Operator 2 | . . . 1 1 . . Watcher 3 | . . . 3 . . . Swarmer 17 | . 5 . 6 4 . 2 Grunt 11 | . . 2 3 2 . 4 Sentry 3 | . . . 2 . . 1 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . . 2 Best Kill Streak 7 | . 4 2 7 5 . 4 Combat Bots Only 4 | . 4 2 3 4 . 4 Max Kills in Single Turn 2 | . 1 1 2 2 . 2 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 335 | . 59 13 79 38 . 146 Missed 99 | . 23 1 25 15 . 35 Hits 236 | . 36 12 54 23 . 111 Projectile 236 | . 36 12 54 23 . 111 Critical Strikes 6 | . 2 . . . . 4 Damage Taken 3094 | . 281 176 527 276 . 1834 Core 538 | . 61 52 91 13 . 321 Absorbed by Shields . | . . . . . . . Redirected to Shielding 130 | . . 22 58 25 . 25 Regen/Repaired (Parts) 73 | . 24 . 49 . . . Core Remaining (%) 82 | 100 . 54 77 97 . . Volleys Fired 172 | . 35 12 59 26 . 40 Largest 3 | . 2 2 2 3 . 3 Hottest 73 | . 40 40 46 73 . 73 Shots Fired 366 | . 65 24 118 78 . 81 Gun 366 | . 65 24 118 78 . 81 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 366 | . 65 24 118 78 . 81 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 7 11 10 6 . 13 Robot Miss Streak 5 | . 3 4 4 5 . 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 4 2 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 192 | . 28 19 55 29 . 61 Core Hits 74 | . 9 6 22 17 . 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2816 | . 194 160 783 579 . 1100 Guns 2816 | . 194 160 783 579 . 1100 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2816 | . 194 160 783 579 . 1100 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 111 | . . 25 7 40 . 111 Average Temperature 17 | . . 11 4 17 . 23 Received Heat Transfer 519 | . . 102 102 54 . 261 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 135 | . 135 40 99 116 35 . Initial 35 | . . . 11 33 35 . Average 32 | . 38 11 25 59 9 . Influence Increases 1001 | . 167 50 351 228 . 205 Destroy 0b10 Robot/C 680 | . 100 40 220 140 . 180 Destroy 0b10 Robot/NC 65 | . . . 40 25 . . Destroy Leader 128 | . 20 10 58 30 . 10 Successful Hack 22 | . 2 . 18 2 . . Disable Machine 15 | . . . 15 . . . Destroy Structure 1 | . . . . 1 . . Lose Combat Pursuer 90 | . 45 . . 30 . 15 Influence Decreases 1001 | . 167 20 301 230 78 205 Entered New Map 109 | . . . 19 47 43 . Time Decay 805 | . 167 20 282 163 35 138 Lost Part 87 | . . . . 20 . 67 Squads Dispatched 3 | . . . 1 1 1 . Investigation 2 | . . . 1 . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 8 2 21 11 . 13 Peak Tracking Total 7 | . 7 2 4 4 . 5 Tactical Retreats 3 | . 1 . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 12 | . 2 . 4 2 2 2 Terminals 6 | . 1 . 3 1 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 27 | . 6 . 9 4 4 4 Successful 18 | . 4 . 5 4 1 4 Failed 9 | . 2 . 4 . 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 6 | . 1 . 5 . . . Terminals 14 | . 4 . 7 1 2 . Fabricators . | . . . . . . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 2 | . . . . . 2 . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . 2 1 . 4 Record 5 | . 1 . 1 . . 3 Open Door 1 | . . . . . . 1 Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 3 2 2 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired 2 | . 1 . 1 . . . Time 52 | . 26 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 2824 | 78 631 91 923 405 164 532 Spaces Moved 1327 | 50 186 28 452 221 109 281 Core 17 | 10 7 . . . . . Treads 238 | 24 179 . . 35 . . Legs 959 | 16 . 28 451 186 91 187 Wheels . | . . . . . . . Hover 113 | . . . 1 . 18 94 Flight . | . . . . . . . Fastest Speed 50 | 50 160 190 120 120 120 104 Average Speed 163 | 125 273 197 148 140 148 139 Slowest Speed 1500 | 160 1500 400 270 250 290 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 26 8 43 23 3 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 1719 | 66 269 45 600 268 110 361 Wait 75 | . 26 . 33 . . 16 Move 1321 | 49 185 27 451 220 108 281 Hop . | . . . . . . . Pick Up 61 | 9 16 2 22 8 . 4 Fast Attach 8 | . 1 . 3 . 2 2 Attach 29 | 7 3 2 3 6 . 8 Detach 1 | 1 . . . . . . Swap 16 | . 2 1 5 3 . 5 Drop 36 | . 1 1 24 5 . 5 Fire 172 | . 35 12 59 26 . 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Repaired Ion Engine 710 | -10/Materials | Entered Mines 737 | -10/Mines | Discovered new exit (range 10) 801 | -10/Mines | Entered Materials 801 | -9/Materials | Evolved 2 slots: Propulsion x2 1043 | -9/Materials | Repaired Aluminum Leg 1708 | -9/Materials | Discovered new exit (range 15) 1724 | -9/Materials | Entered another Materials area 1724 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2096 | -8/Materials | Discovered new exit (range 13) 2129 | -8/Materials | Entered Factory 2129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2209 | -7/Factory | Build established: Gunner 2284 | -7/Factory | Discovered new exit (range 6) 2293 | -7/Factory | Entered Lower Caves 2491 | -7/Lower Caves | Learned Factory stockpile data 2622 | -7/Lower Caves | Lost 8 parts (1p5n2w) 2825 | -7/Lower Caves | Self-destructed Last Messages --------------- >>Record "Event 006546732468" Scouting mission reported back with intel. World map updated: -6/Factory. 02712_ Critical hit (Burn: +37). 02720_ Minigun destroyed. 02721_ G-47 Trooper destroyed. 02727_ Aluminum Leg fries itself beyond repair. 02739_ Acquired 41 matter. 02749_ Acquired 25 matter. 02760_ Acquired Med. Treads. 02761_ Dropped Med. Treads. 02769_ Acquired Med. Treads. 02793_ Minigun destroyed. 02801_ Med. Treads destroyed. 02804_ Lgt. Nuclear Core destroyed. 02805_ S-27 Virus destroyed. 02807_ Aluminum Leg destroyed. 02812_ Carbon-fiber Leg destroyed. 02818_ Arm. Treads destroyed. 02821_ Carbon-fiber Leg destroyed. 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Item+ Novice Programmer Challenges ------------ None Game ------ Seed LauncherDrainedTrap Manual? 0 Play Time 00:32:34 Cumulative 25.3 hours Start 2026.07.09 @ 21:28:19 End 2026.07.09 @ 22:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7812af2a-8517-490b-8288-2016bf7ced90