Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 13:11:43 Player: ChromeKnight Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (4705) 4705 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 11810 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 95/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Propulsion Shielding Insulated Plating Advanced System Shield Variable Charge Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Advanced Transmission Jammer Backup Plating VII Enhanced Scrap Shield Light Regenerative Plating > --- WEAPON ----------- Plasma Rifle Thermic Laser Thermic Laser > --- INVENTORY -------- Cold Fusion Reactor Improved Carbon-fiber Leg Advanced Heat Sink Layered Medium Armor Plating Heavy Laser System Spiker Shock Maul Vortex Trap Vortex Trap Vortex Trap [Rating: 87] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Enhanced Scrap Shield Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . . 8 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 6 | . . . . . . 4 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 92 | 6 4 10 5 . 4 35 5 . . 2 21 Power 11 | 1 1 3 . . 1 5 . . . . . Engine 8 | 1 1 1 . . 1 4 . . . . . Core 2 | . . 2 . . . . . . . . . Reactor 1 | . . . . . . 1 . . . . . Propulsion 20 | 2 . 4 1 . . 7 . . . 1 5 Treads 2 | 2 . . . . . . . . . . . Leg 18 | . . 4 1 . . 7 . . . 1 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 1 1 2 . 1 14 2 . . . 8 Device 11 | . 1 . 1 . . 5 1 . . . 3 Storage 3 | 1 . . . . . 1 . . . . 1 Processor 1 | . . . . . . . . . . . 1 Hackware 2 | . . . . . . 2 . . . . . Protection 13 | . . 1 1 . 1 6 1 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 31 | 2 2 2 2 . 2 9 3 . . 1 8 Energy Gun 15 | . . . . . . 6 3 . . 1 5 Energy Cannon 3 | . . . . . . 3 . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . 2 . . . . . 1 Launcher 1 | . . . 1 . . . . . . . . Special Weapon 3 | . . 1 1 . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 1 . . . 2 Parts Lost 24 | . . 2 . . 1 1 . 1 . 2 17 Power 4 | . . 1 . . 1 . . . . . 2 Propulsion 9 | . . . . . . . . . . 1 8 Utility 6 | . . . . . . 1 . 1 . . 4 Weapon 5 | . . 1 . . . . . . . 1 3 Highest Loss Streak 5 | . . 2 . . 1 1 . 1 . 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | . 5 7 7 7 7 10 12 12 12 9 9 Power . | . . . . . . . 1 1 1 1 . Propulsion 1 | . . 1 . . . 1 3 3 3 2 . Utility 4 | . 2 6 6 5 4 5 5 5 5 3 4 Weapon 1 | . 1 . . 1 2 1 2 2 2 1 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . 1 . 3 . 5 6 . . . 1 14 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 19 | . 1 . 1 . 5 4 . . . 1 7 Weapon 11 | . . . 2 . . 2 . . . . 7 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 97 93 74 76 91 93 91 86 91 93 Engine 7 | . 14 3 . . . 12 13 13 13 13 9 Core 4 | . . 10 13 11 11 . . . . . . Treads 3 | . 28 5 . . . . . . . . . Leg 18 | . . 21 23 11 11 20 26 26 26 26 21 Device 13 | . 13 3 7 11 11 14 20 18 13 19 20 Storage 9 | . 14 14 13 11 11 6 6 6 6 6 4 Hackware 1 | . . . . . . 6 . . . . . Protection 8 | . . 10 9 11 8 9 6 6 6 5 13 Energy Gun 7 | . . . . . . 8 20 20 20 20 16 Energy Cannon 2 | . . . . . . 9 . . . . . Ballistic Gun 3 | . 28 14 . . . . . . . . . Ballistic Cannon 5 | . . 2 13 10 20 . . . . . . Special Weapon 2 | . . 10 12 . . . . . . . . Peak Build Rating 87 | 6 8 15 33 33 35 81 75 72 69 75 87 Average Rating 48 | 4 7 10 20 32 32 68 71 71 69 73 79 On Entrance 39 | . 6 8 15 33 26 35 71 72 69 69 74 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . . . . 4 Naked Turns 25 | . . . . . . . . . . . 25 Heaviest Build 85 | 11 12 25 46 46 41 81 75 75 72 73 85 Greatest Support 95 | 40 40 40 55 55 55 95 74 74 74 74 74 Greatest Overweight (x) 4 | . . 4 1 . . 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 11 | 6 8 8 8 8 8 13 15 15 15 15 14 Most Carried 15 | 1 8 8 8 8 8 15 15 15 15 15 15 Average Carried 10 | . 5 7 7 7 7 13 15 15 15 12 12 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 1 8 8 7 8 8 15 15 15 15 11 5 Class Distribution -------------------- 47% | Mutant 16% | Gunner 16% | Tank 9% | Hacker-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 2175 | 231 153 201 365 134 255 419 50 . . 40 327 Remotely . | . . . . . . . . . . . . Salvage Created 5499 | . 199 200 244 377 141 1683 63 163 . 400 2029 Parts 202 | . 20 12 19 23 5 56 . 11 . 20 36 Haulers Intercepted 3 | . . . . . . 1 . . . . 2 Recyclers Shooed 3 | . . 1 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 12 . . . . 13 . 8 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 97 | . 8 5 7 8 4 24 1 3 . 9 28 Guns 51 | . 8 4 . . . 9 1 3 . 8 18 Cannons 21 | . . 1 7 1 1 11 . . . . . AOE 11 | . . . . 7 3 1 . . . . . Classes Destroyed 23 | . 5 1 3 4 4 2 1 1 . 1 1 Worker 5 | . 1 . . 1 . 2 . . . . 1 Builder 2 | . . . . . . 1 . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . Hauler 3 | . . . . . . 1 . . . . 2 Recycler 5 | . . . . 1 . 2 . . . . 2 Operator 2 | . 1 . . . . 1 . . . . . Turret 2 | . . . 2 . . . . . . . . Watcher 3 | . 1 . . . . 1 . . . . 1 Swarmer 23 | . 6 . . 1 . 4 . 2 . 5 5 Grunt 36 | . 2 5 1 1 . 11 . . . 2 14 Protector 1 | . . . . 1 . . . . . . . Sentry 10 | . . . 1 3 . 4 . 1 . . 1 Specialist 2 | . . . . . . . . . . . 2 Hunter 1 | . . . . 1 . . . . . . . Programmer 14 | . . . . 2 . 5 . . . 1 6 Behemoth 1 | . . . . . . . . . . 1 . Subdweller 5 | . . . 5 . . . . . . . . Federalist 1 | . . . . . 1 . . . . . . Ranger 1 | . . . . . 1 . . . . . . Guru 1 | . . . . . 1 . . . . . . Scrapper 1 | . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 2 3 7 4 5 1 2 . 5 8 Combat Bots Only 8 | . 3 2 2 6 4 4 1 2 . 5 8 Max Kills in Single Turn 4 | . 1 1 1 4 1 2 1 2 . 2 2 Gunslinging 1 | . . . . . . . . 1 . 1 1 Exploded 3 | . . . . 3 1 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 710 | . 52 30 35 18 30 179 6 33 . 38 289 Missed 208 | . 7 7 12 5 9 56 4 11 . 15 82 Hits 502 | . 45 23 23 13 21 123 2 22 . 23 207 Projectile 502 | . 45 23 23 13 21 123 2 22 . 23 207 AOE 1 | . . . 1 . . . . . . . . Critical Strikes 14 | . . . 1 . . 3 . 1 . 1 8 Part Disruptions 3 | . . . . . . . . . . . 3 Damage Taken 7950 | . 379 297 323 237 213 1845 23 237 . 526 3870 Core 1466 | . 68 59 38 14 43 148 . . . 87 1009 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 197 | . . . . . . 96 . . . . 101 Regen/Repaired (Parts) 407 | . . . . . . 130 . . . . 277 Core Remaining (%) 61 | 100 . . . . 11 . . . . 72 . Volleys Fired 319 | . 41 32 38 4 8 84 4 7 . 14 87 Largest 3 | . 2 2 2 2 2 3 3 3 . 3 3 Hottest 270 | . 40 148 148 88 88 270 239 245 . 245 245 Shots Fired 745 | . 82 49 47 9 14 224 12 21 . 42 245 Gun 567 | . 82 41 . . . 126 12 21 . 42 243 Cannon 150 | . . 5 34 4 9 98 . . . . . Launcher 14 | . . . 4 5 5 . . . . . . Special 14 | . . 3 9 . . . . . . . 2 Kinetic 191 | . 82 46 38 9 14 2 . . . . . Thermal 529 | . . 3 9 . . 199 12 21 . 42 243 Explosive . | . . . . . . . . . . . . Electromagnetic 23 | . . . . . . 23 . . . . . Robot Hit Streak 24 | . 10 11 9 1 3 21 16 3 . 12 24 Robot Miss Streak 7 | . 6 2 2 2 3 4 . 2 . 1 7 Penetration Max 1 | . . 1 . . . . . . . . . Secondary Targets 9 | . . . . . . 1 . 1 . 1 6 Max Gunslinging Chain 1 | . . . . . . 1 . 1 . 1 1 Shots Hit Robots 448 | . 44 37 21 3 5 128 7 10 . 28 165 Core Hits 217 | . 19 17 11 14 7 66 3 7 . 15 58 Critical Kills 7 | . . . 5 1 1 . . . . . . Critical Parts Destroyed 5 | . . 2 3 . . . . . . . . Critical Strikes 55 | . . 2 14 1 1 8 2 . . 9 18 Burn 36 | . . . . . . 7 2 . . 9 18 Destroy 18 | . . 2 14 1 1 . . . . . . Corrupt 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10764 | . 468 432 628 647 447 3613 146 209 . 594 3580 Guns 7109 | . 468 288 . . . 1855 146 209 . 594 3549 Cannons 1925 | . . 72 392 19 24 1418 . . . . . Explosions 1607 | . . . 224 628 423 332 . . . . . Melee . | . . . . . . . . . . . . Ramming 39 | . . . . . . 8 . . . . 31 Kinetic 2538 | . 468 360 616 647 447 . . . . . . Thermal 7850 | . . 72 12 . . 3268 146 209 . 594 3549 Explosive . | . . . . . . . . . . . . Electromagnetic 337 | . . . . . . 337 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 37 | . . . . 2 2 . . . . . 37 Average Corruption 7 | . . . . 1 2 . . . . . 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . 3 . . . . . . 39 Message Errors 9 | . . . . 1 . . . . . . 8 Matter Fused 8 | . . . . 1 . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . . . 4 Data Loss (minor) 6 | . . . . . . . . . . . 6 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 5 | . . . . 1 . . . . . . 4 Alerts 3 | . . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 90 | . . 7 . 43 3 35 . . . . 2 Projectiles 42 | . . 7 . . . 35 . . . . . Explosions 46 | . . . . 43 3 . . . . . . Melee 2 | . . . . . . . . . . . 2 Knockbacks 2 | . . 1 1 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . 1 1 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 204 | . . . . 63 . 141 . . . . . Shots 4 | . . . . 2 . 2 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . . . . . . 1 . . . . 3 Kicked 4 | . . . . . . 1 . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 583 | . 12 168 68 66 183 583 36 48 . 60 358 Average Temperature 78 | . 7 48 23 31 74 126 17 18 . 16 60 Received Heat Transfer 1459 | . 54 177 153 9 96 435 . 24 . 36 475 Effects 10 | . . . . . . 10 . . . . . Shutdowns 2 | . . . . . . 2 . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . Interference 3 | . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . 2 . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 16 | . . . . . . 3 . . . 1 12 Combat Hostiles 14 | . . . . . . 3 . . . 1 10 Parts Melted 62 | . . . . . . 20 3 . . 2 37 Heat Transferred 19973 | . . 150 80 . . 6477 511 500 . 2300 9955 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . 1 . 1 . . . . 1 Low Security (%) 93 | 100 100 100 . 94 . 86 . . . . 96 Level 1 6 | . . . . 5 . 13 . . . . 3 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 333 | . 70 70 . 207 . 333 . . . . 219 Initial 28 | . . 10 . 28 . . . . . . 23 Average 79 | . 17 9 . 111 . 95 . . . . 125 Influence Increases 2799 | . 240 126 110 280 . 904 . 85 . 210 844 Destroy 0b10 Robot/C 1760 | . 160 100 80 140 . 480 . 60 . 180 560 Destroy 0b10 Robot/NC 125 | . 15 5 . 25 . 45 . . . . 35 Destroy Leader 334 | . 32 20 . . . 136 . 10 . 30 106 Allied During Kill 10 | . . . . 2 . 8 . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . 30 Successful Hack 119 | . 3 . . 25 . 52 . . . . 39 Disable Machine 105 | . . . . 30 . 60 . . . . 15 Destroy Structure 136 | . . 1 . 58 . 63 . . . . 14 Lose Combat Pursuer 180 | . 30 . 30 . . 60 . 15 . . 45 Influence Decreases 2715 | . 213 153 49 187 154 572 332 85 . 172 798 Entered New Map 343 | . . 17 . 33 154 . 124 . . . 15 Time Decay 2082 | . 213 116 49 154 . 502 208 85 . 172 583 Lost Part 200 | . . 20 . . . 10 . . . . 170 Lost Ally 90 | . . . . . . 60 . . . . 30 Squads Dispatched 17 | . 1 . . . . 10 . . . . 6 Investigation 4 | . . . . . . 2 . . . . 2 Extermination 7 | . . . . . . 5 . . . . 2 Reinforcement 3 | . 1 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 2 . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals 5 | . 3 . . . . 1 . . . . 1 Communications Jammed 3 | . . . . . . 2 . . . 1 . Distress Signals 3 | . . . . . . 2 . . . 1 . Times Spotted 157 | . 19 5 12 7 8 34 1 5 . 9 57 Peak Tracking Total 12 | . 6 3 2 5 5 3 1 3 . 3 12 Tactical Retreats 8 | . 1 . 1 . . 4 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . 5 Reused 3 | . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . 1 . . . . . . 1 1 Triggered 3 | . . . . . . . . . . . 3 Most Traps Carried 3 | . . . 1 . 3 3 3 3 3 3 3 Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . 4 2 3 4 1 . . . 1 Max in Single Turn 3 | . . . 2 1 1 3 1 . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 37 | . 2 . 2 4 7 12 . . 4 . 6 Terminals 14 | . 2 . . 4 . 4 . . . . 4 Fabricators 3 | . . . . . . 2 . . . . 1 Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . . 1 Total Hacks 134 | . 6 . 5 14 36 25 . . 29 . 19 Successful 96 | . 2 . 5 5 36 13 . . 29 . 6 Failed 37 | . 4 . . 8 . 12 . . . . 13 Catastrophic 7 | . . . . 1 . 3 . . . . 3 Database Lockouts 1 | . . . . 1 . . . . . . . Manual 22 | . 2 . . 10 . 7 . . . . 3 Terminals 42 | . 6 . . 14 . 8 . . . . 14 Fabricators 7 | . . . . . . 4 . . . . 3 Repair Stations 4 | . . . . . . 4 . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 9 | . . . . . . 7 . . . . 2 Terminal Hacks 82 | . . . 5 5 36 3 . . 29 . 4 Record 45 | . . . 4 . 30 . . . 11 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 3 | . . . . . . . . . 3 . . Robot Analysis 10 | . . . . 4 5 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Branch Access Points 1 | . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . 1 Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 2 | . . . . . . 1 . . . . 1 Repair Station Hacks 4 | . . . . . . 4 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 2 | . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . Seal Access 2 | . . . . . . 2 . . . . . Unauthorized Hacks 3 | . 2 . . . . 1 . . . . . Terminals 2 | . 2 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Liberate 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 4 . 8 . . . . 6 Full Trace Events 5 | . . . . 1 . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . Parts Built 3 | . . . . . . 2 . . . . 1 Authchips . | . . . . . . . . . . . . Time 210 | . . . . . . 58 . . . . 152 Total Part Build Rating 19 | . . . . . . 14 . . . . 5 Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . Time 88 | . . . . . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . 1 . . . . . . 2 Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies 6 | . . . . 1 . 3 . . . . 2 Largest Group 3 | . . . . 1 . 3 . . . . 1 Highest-Rated Group 60 | . . . . 15 . 60 . . . . 41 Highest-Rated Ally 41 | . . . . 15 . 20 . . . . 41 Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . 1 . 10 . . . . 2 Total Damage 362 | . . . . 31 . 241 . . . . 90 Kills 2 | . . . . 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 4 | . . . . . 4 . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 10124 | . 1383 172 979 330 2037 2921 30 . . 540 1732 Sensors 877 | . . . . . . 3 . . . . 874 Structural 4901 | . 1383 172 979 330 2037 . . . . . . Jamming 5019 | . . . . . . 2921 30 . . 540 1528 Robot Analysis Total 10 | . . . . 4 5 1 . . . . . Derelict Logs Recovered 5 | . . . . . 2 . . 3 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 13600 | 74 1467 646 1722 330 2138 3138 742 806 113 613 1811 Spaces Moved 7238 | 43 285 394 939 237 1613 1675 283 439 93 424 813 Core 13 | 3 . 1 . . . . . . . . 9 Treads 383 | 40 285 58 . . . . . . . . . Legs 6842 | . . 335 939 237 1613 1675 283 439 93 424 804 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 130 130 130 120 120 120 120 120 50 Average Speed 146 | 152 160 136 166 130 130 149 184 171 120 120 147 Slowest Speed 250 | 160 160 250 190 130 130 200 190 190 120 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 3 54 76 53 77 88 35 39 58 75 64 15 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 12 | . . 1 3 . 4 . . 3 . 1 . Spaces Dug 24 | . . . 5 . . 19 . . . . . Terrain Destroyed 211 | . . 1 56 71 11 71 . . . . 1 Melee . | . . . . . . . . . . . . Projectile 69 | . . 1 14 1 . 52 . . . . 1 AOE 142 | . . . 42 70 11 19 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Total 9601 | 49 1223 455 1038 252 1644 2143 495 475 94 497 1236 Wait 1746 | . 879 11 36 6 . 290 199 30 2 53 240 Move 7227 | 42 284 393 938 236 1612 1674 282 438 92 423 813 Hop . | . . . . . . . . . . . . Pick Up 66 | 1 10 2 6 . 9 20 . . . . 18 Fast Attach 46 | 6 1 5 1 . 3 20 1 . . 1 8 Attach 29 | . . 3 1 . 2 4 . . . 3 16 Detach 8 | . . . . 2 . . . . . . 6 Swap 39 | . 4 2 3 . 1 16 4 . . . 9 Drop 85 | . 4 7 9 1 9 34 5 . . 2 14 Fire 319 | . 41 32 38 4 8 84 4 7 . 14 87 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . . . . . 1 . . . . 3 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 24 | . . . . 3 . . . . . . 21 Trap 3 | . . . 1 . . . . . . 1 1 Miscellaneous 5 | . . . 5 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 1217 | -10/Materials | Discovered new exit (range 8) 1354 | -10/Materials | Discovered new exit (range 12) 1542 | -10/Materials | Entered Mines 1555 | -10/Mines | Discovered new exit (range 10) 1683 | -10/Mines | Core integrity fell below 50% 1954 | -10/Mines | Discovered new exit (range 9) 2051 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2188 | -10/Mines | Entered Subcaves 2195 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2492 | -10/Subcaves | Visited Clippyterm 2498 | -10/Subcaves | Identified exit to Recycling 2498 | -10/Subcaves | Learned location of Section 7 (-2) 2527 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2696 | -10/Subcaves | Discovered new exit (range 16) 3382 | -10/Subcaves | Visited 4L-MR0's lab 3405 | -10/Subcaves | Found Cargo Legs 3406 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3709 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3910 | -10/Subcaves | Entered Recycling 4150 | -9/Recycling | Discovered new exit (range 5) 4207 | -9/Recycling | Scanned before Scraplab entrance 4223 | -9/Recycling | Discovered new exit (range 11) 4227 | -9/Recycling | Entered Scraplab 4240 | -9/Recycling | Entered Scraptown 4425 | -9/Scraptown | System corruption cleaned by C-Scrubber 4616 | -9/Scraptown | Visited Cave Peace 4673 | -9/Scraptown | Visited Comm Corps 4872 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4897 | -9/Scraptown | Discovered new exit (range 11) 4976 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4980 | -9/Scraptown | Learned Factory machine intel 4981 | -9/Scraptown | Learned Factory emergency access door positions 5028 | -9/Scraptown | Visited The Evicted 5036 | -9/Scraptown | Visited Symbiants 5088 | -9/Scraptown | Visited Spacefarers 5179 | -9/Scraptown | Visited Shadow of the Wyrm 5219 | -9/Scraptown | Visited TADAMA 5492 | -9/Scraptown | Visited UFD Registry 5492 | -9/Scraptown | Registered with UFD as "Cryocell" 5556 | -9/Scraptown | Visited Research Penetration Think Tank 5605 | -9/Scraptown | Visited Curators Association 5683 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5842 | -9/Scraptown | Visited Observation Area 5905 | -9/Scraptown | Visited Analyses Database 5939 | -9/Scraptown | Visited Scrap Suit Storage 5954 | -9/Scraptown | Found Scrap Suit 6021 | -9/Scraptown | Met Optimus 6021 | -9/Scraptown | Accepted into 0bPrime 6154 | -9/Scraptown | Visited Science Guys 6216 | -9/Scraptown | Visited Junk Repository 6224 | -9/Scraptown | Civil war broke out across Scraptown 6277 | -9/Scraptown | Lost 4 allies 6288 | -9/Scraptown | Found System Spiker 6307 | -9/Scraptown | Identified exit to Factory 6359 | -9/Scraptown | Core integrity fell below 20% 6371 | -9/Scraptown | Optimus destroyed in the chaos of civil war 6378 | -9/Scraptown | Entered Factory 6378 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6380 | -6/Factory | Loaded intel: 239 machine locations 6594 | -6/Factory | Fabricated Adv. Transmission Jammer (x2) 6662 | -6/Factory | Build established: Hacker-Mutant 6966 | -6/Factory | Build established: Hacker-Tank 7223 | -6/Factory | Repaired Imp. Titanium Leg 8245 | -6/Factory | Build established: Tank 8857 | -6/Factory | Discovered new exit (range 15) 8955 | -6/Factory | Repaired Imp. Cooling System 9251 | -6/Factory | Discovered new exit (range 16) 9415 | -6/Factory | Garrison activated, responded to threat 9516 | -6/Factory | Entered Lower Caves 9517 | -6/Lower Caves | Encountered a Warlord checkpoint 9518 | -6/Lower Caves | UFD Scientist delivered a prototype 9520 | -6/Lower Caves | Found Prototype Protection 9520 | -6/Lower Caves | Identified Enh. Scrap Shield 9833 | -6/Lower Caves | Build established: Gunner 9909 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10156 | -6/Lower Caves | Discovered new exit (range 12) 10258 | -6/Lower Caves | Entered another Lower Caves area 10265 | -6/Lower Caves | Discovered new exit (range 13) 10670 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10737 | -6/Lower Caves | Learned location of 1 exit from Factory 10913 | -6/Lower Caves | Spotted B-75 Beast 10961 | -6/Lower Caves | Learned Factory stockpile data 10962 | -6/Lower Caves | Discovered new exit (range 7) 10980 | -6/Lower Caves | Learned Factory trap positions 11064 | -6/Lower Caves | Entered Data Miner 11064 | -6/Data Miner | Discovered new exit (range 6) 11087 | -6/Data Miner | Met Data Miner 11120 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11130 | -6/Data Miner | Received God Mode back door access code from Data Miner 11177 | -6/Data Miner | Entered Proximity Caves 11445 | -5/Proximity Caves | Spotted B-75 Beast 11475 | -5/Proximity Caves | Destroyed B-75 Beast 11547 | -5/Proximity Caves | Discovered new exit (range 11) 11790 | -5/Proximity Caves | Entered Factory 11790 | -5/Factory | Evolved 2 slots: Utility x2 11791 | -5/Factory | Identified exit to Factory 11792 | -5/Factory | Loaded intel: 83 trap records 11965 | -5/Factory | Fabricated Lgt. Regenerative Plating? 12161 | -5/Factory | Build established: Tank 12294 | -5/Factory | Lost 3 parts (2n1u) 12330 | -5/Factory | Destroyed 8 combat bots 12706 | -5/Factory | Incoming investigation squad redirected 12774 | -5/Factory | Lost 3 parts (1n1u1w) 12825 | -5/Factory | Identified exit to Upper Caves 13089 | -5/Factory | Build established: Scavenger-Skirmisher 13302 | -5/Factory | System corruption reached 10% 13354 | -5/Factory | Lost 3 parts (2p1n) 13493 | -5/Factory | Discovered exit to Factory (range 13) 13560 | -5/Factory | Cargo convoy interrupted 13574 | -5/Factory | System corruption reached 30% 13575 | -5/Factory | Released all parts (11) 13591 | -5/Factory | Garrison activated, responded to threat 13594 | -5/Factory | Core integrity fell below 50% 13599 | -5/Factory | Core integrity fell below 20% 13601 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13593_ H-66 Slayer reactivates. 13593_ Penetrated by Slug. 13593_ Attempting to rewire A-27 Freighter. 13593_ Penetrated by Slug. 13594_ H-66 Slayer reactivates. 13594_ Attempting to rewire A-27 Freighter. 13595_ I-47 Archangel reactivates. 13595_ Slug penetrates Earth. 13595_ Attempting to rewire A-27 Freighter. 13595_ Penetrated by Slug. 13596_ A-27 Freighter reactivates. 13596_ Penetrated by Slug. 13596_ H-66 Slayer reactivates. 13596_ Penetrated by Slug. 13597_ Acquired System Spiker. 13597_ H-66 Slayer reactivates. 13597_ Penetrated by Slug. 13598_ System Spiker destroyed. 13599_ Slug penetrates H-66 Slayer. 13599_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?##?####????????????????# # #???????##???? | | # ?????????######## ##???? ??? | | # ########## ![#&;!!;; #?? ????? | | # [&!!#@ %[h=i;;;;;# """""?????? | | # " >[!A!hhhh*h/ %% + """""?????? | | # /!### h ; ;# """ "???? | | # #######+## [[#?";;;; ; ;#?? ????? | | ? ?# ! #######?##;;;;; ##???? "???? | | ?# #?# #????????? ; #??????? ""??? | | ?# #?#^ #????????? ; #?????????"??? | | ?# #?# """ #????????? # #????????????? | | ?# #?#| """ #????????? ! # #????????????? | | ## #?# """ #????????? # #????????????? | | ### ^ #????????? # ???????????? | | + "^" #????????? # ??????????? | | ####^"G" #?????????? # ???????????? | | """ #??# """ #?????????? # """ ???????????? | | """ #??# #?????????? ! + """ "??????????? | | """ #??#########?????????? # ??? ???????????? | | ##### #???????????? + ???????????????? | | + ![ ! #########?????? ???????????????? | | ########### [[ ## ??????????????????????? | | ??????????# [[ ## """??????????????????????? | | ??????????# ## """""????????????????????? | | ??????????# ## """""????????????????????? | | ???!??????# ## / """""??#?????????????????? | | ??????????# ## +?????????????????? | | ??????????# ## =%["""""" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1175 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Adv. Transmission Jammer | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Imp. Titanium Leg | 49% | -6/Factory Imp. Cooling System | 32% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Loot Taster My Bad Uncivil War Challenges ------------ None Game ------ Seed ChipImprinterSuperbattery Manual? 0 Play Time 01:19:44 Cumulative 479.0 hours Start 2025.10.24 @ 10:33:45 End 2025.10.24 @ 13:11:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 808 Rogue 653 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6270fccb-a908-4fa2-b122-312bc14d1d57