Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 00:36:28 Player: Geraldon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (163) 815 Value Destroyed (4288) 4288 Prototype IDs (95) 1900 Alien Tech Used (3) 600 Bonus (15270) 15270 TOTAL SCORE: 34173 Bonus ------- Trapped 750 High Alert Combat Kills 185 Follower Combat Kills 135 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1555/1600 Matter 300/300 Energy 24/230 System Corruption 1% Temperature Cool (8) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Micro Fission Core > --- PROPULSION (6) --- Nuclear Pulse Thruster Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (14) ----- Enhanced Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Reaction Control System Improved Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Makeshift System Shield Improved System Shield Advanced System Shield Drone Bay (2/2) > --- WEAPON (3) ------- Quantum Rifle Heavy Battle Rifle Advanced Datajack > --- INVENTORY (4) ---- Field Propulsion Array Advanced Cloaking Device EM Disruption Field Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Reaction Control System Advanced Reaction Control System Advanced Cloaking Device Improved Medium Armor Plating EM Disruption Field Hacking Suite Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Makeshift System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Quantum Rifle Heavy Battle Rifle Advanced Datajack > --- INVENTORY -------- Field Propulsion Array Advanced Matter Compressor Long-range Terrain Scanner [Rating: 154] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Centrium Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Utility 12 | . . . 1 . . . 2 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 275 | 7 12 3 31 4 5 2 33 12 5 . 3 3 4 . 8 4 4 1 . 20 5 11 6 . 1 1 16 1 6 15 2 20 21 9 Power 27 | 1 . . 4 . . . 5 1 1 . . 1 . . . 1 . . . 3 1 1 1 . . . 1 . . 2 . 2 2 . Engine 13 | 1 . . 4 . . . 3 . 1 . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . Core 10 | . . . . . . . 2 1 . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 . . 2 . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Propulsion 67 | 2 3 . 9 1 2 . 9 3 . . . 1 2 . 4 1 1 . . 6 2 . 1 . 1 . 2 . 1 4 . 5 4 3 Treads 26 | 2 3 . 9 1 2 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 38 | . . . . . . . . 3 . . . 1 2 . 4 1 1 . . 6 2 . 1 . 1 . 1 . 1 2 . 5 4 3 Utility 108 | 2 3 . 8 1 2 . 12 6 3 . 2 . 2 . 3 1 1 . . 6 . 6 3 . . 1 10 1 3 5 2 9 10 6 Device 39 | 1 1 . 2 . . . 4 . 1 . 1 . 1 . 1 . 1 . . . . 2 1 . . . 4 1 2 2 2 4 5 3 Storage 9 | 1 1 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Processor 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . . 2 2 Hackware 21 | . . . . . . . . 3 2 . . . 1 . 2 . . . . 4 . 1 . . . . 3 . . . . 2 2 1 Protection 31 | . 1 . 5 1 . . 8 2 . . 1 . . . . 1 . . . 1 . 3 2 . . . 2 . 1 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 6 3 10 2 1 2 7 2 1 . 1 1 . . 1 1 2 1 . 5 2 4 1 . . . 3 . 2 4 . 4 5 . Energy Gun 7 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . 1 . Energy Cannon 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . 2 . . Ballistic Gun 25 | 2 3 2 7 1 . 2 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Launcher 11 | . 1 1 2 1 . . 1 . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 1 . . . 1 . . . . 1 . . 4 . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 7 | . 1 . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Unidentified Prototypes 23 | . . . 2 . . . . . . . . . . . . . . . . . 2 1 3 . . . 1 . . 9 . 1 4 . Parts Lost 62 | . 1 1 7 1 . . 7 . 3 . . 4 . . 5 . . . . 3 1 3 . 2 1 . 4 3 . . 2 5 9 . Power 12 | . . . . . . . 1 . . . . 1 . . 1 . . . . 1 1 2 . . . . 1 1 . . . 1 2 . Propulsion 14 | . . . 3 1 . . 2 . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . 4 . Utility 22 | . 1 . . . . . 3 . 3 . . 1 . . 2 . . . . . . 1 . 2 . . 1 2 . . 1 3 2 . Weapon 14 | . . 1 4 . . . 1 . . . . 1 . . . . . . . 2 . . . . . . 2 . . . 1 1 1 . Highest Loss Streak 8 | . 1 1 2 1 . . 4 . 2 . . 4 . . 3 . . . . 3 1 2 . 2 1 . 2 2 . . 2 2 8 . Average Slot Usage (%) 90 | . 99 90 96 99 88 100 97 84 92 92 92 88 91 93 67 47 78 93 93 86 83 85 91 85 73 74 80 72 78 89 84 88 65 91 Engine 6 | . 14 14 10 11 11 11 4 1 1 7 7 7 6 6 1 . 6 6 6 2 2 4 . . . . 1 . . . . . . . Core 1 | . . . . . . . 4 4 5 . . . . . . . . . . 3 2 . . . . . . 5 5 4 5 4 2 8 Treads 17 | . 27 28 31 32 33 33 26 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 17 23 23 23 23 26 26 19 13 22 26 26 22 23 23 23 23 21 21 18 15 18 20 21 22 8 16 Device 6 | . 10 14 5 . . . 10 8 4 7 7 3 5 6 . . 6 6 6 1 . 1 4 5 5 5 4 . 5 5 6 9 6 14 Storage 11 | . 14 14 15 22 22 22 18 11 7 7 7 7 6 6 6 6 6 6 6 5 5 3 . . . . . . . . . 1 1 . Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 10 10 12 10 9 10 5 Hackware 11 | . . . . . . . . 8 23 23 23 23 25 26 27 20 20 20 20 30 35 36 41 32 26 26 27 31 26 26 23 25 29 31 Protection 8 | . 3 . 10 11 11 11 13 12 10 7 7 7 6 6 6 6 13 13 13 6 5 4 5 5 5 5 6 5 8 6 5 3 . 4 Ballistic Gun 10 | . 18 5 20 20 1 22 17 8 . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 Launcher 1 | . . 4 . 1 . . . . 5 7 7 7 6 6 1 . . . . . . 1 5 5 5 5 4 . . . . . . . Impact Weapon 1 | . . . . . . . . 2 7 7 1 3 6 6 1 . 2 6 6 4 5 3 . . . . . . . 3 5 . . . Special Melee Weapon 1 | . 7 5 . . 10 . . 3 1 . 5 3 . . . . . . . . . . . . . . . . . 5 5 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 10 28 25 51 52 78 83 94 85 18 15 15 14 15 15 15 17 24 24 24 24 23 23 20 20 20 20 24 19 15 23 23 48 34 40 Greatest Support 69 | 40 40 40 60 60 66 66 66 62 18 18 18 18 24 24 24 18 24 24 24 24 25 25 25 24 25 25 25 20 20 33 24 51 62 69 Greatest Overweight (x) 5 | . 1 . . . 1 1 1 1 . . . . . . 1 . . . 1 1 . . . . . . 1 . . 5 . . 2 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 10 10 16 16 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 4 4 4 4 4 4 8 8 4 Average Capacity 15 | 5 9 10 12 16 16 20 20 21 24 24 24 24 24 24 24 24 24 24 24 24 24 17 4 4 4 4 4 4 4 4 4 4 5 4 Most Carried 24 | 3 10 10 16 16 17 17 20 19 10 7 16 15 14 14 16 17 21 21 22 24 24 24 4 4 4 4 4 4 4 4 4 7 5 4 Average Carried 12 | 1 7 9 10 15 15 15 19 11 6 6 13 13 11 13 13 14 15 21 21 21 23 16 3 4 3 3 3 4 3 4 4 3 3 3 Final Capacity 24 | 6 10 10 16 16 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 4 4 4 4 4 4 4 8 4 4 Final Carried 24 | 1 10 10 16 16 16 15 19 7 6 7 15 12 13 14 14 14 21 21 22 24 22 4 4 4 3 3 4 4 4 4 4 5 3 4 Class Distribution -------------------- 18% | Hacker-Sprinter 18% | Hauler-Mutant 17% | Mutant 16% | Scavenger-Mutant 13% | Wizard-Sprinter 8% | Trapper-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 5617 | 290 186 108 1111 115 . . 1415 . 190 24 133 8 12 . 89 51 29 . 61 70 160 145 . 11 99 . 170 21 68 121 28 166 646 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5979 | 133 408 45 1951 87 . . 1971 . 146 . . . 12 . 205 . 29 . . 220 84 201 . 36 . . 188 . 34 . . 135 94 . Parts 353 | 7 34 9 117 8 . . 124 . 9 . . . . . 8 . . . . 7 4 3 . 3 . . 11 . 3 . . 2 4 . Haulers Intercepted 17 | . 1 . 5 . . . 5 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 1 . Recyclers Shooed 6 | 2 . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 10 1 . . . . . . . . . . 12 3 . 2 . . . . 2 5 . . . . Prevented 22 | . . . . . . . . . 2 . . . . . . . . . . . 7 3 . 1 . . . . 1 8 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 110 | . 9 3 36 7 . . 39 . 5 . . . . . 2 . . . . 2 1 2 . 4 . . . . . . . . . . Melee 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 83 | . 8 . 32 4 . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 23 | . 1 3 4 3 . . . . 4 . . . . . 2 . . . . 2 . . . 4 . . . . . . . . . . Classes Destroyed 16 | 2 5 1 2 1 . . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Worker 12 | . . 2 6 . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Builder 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Tunneler 5 | 2 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 5 . . . 5 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 1 . Recycler 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 7 | . . . . . . . . . 1 . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . Operator 7 | . 2 . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 34 | . 2 3 3 4 . . 13 . 4 . . . . . 1 . . . . . . . . 4 . . . . . . . . . . Grunt 49 | . 7 . 23 . . . 14 . 1 . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Brawler 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 9 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 3 2 4 9 3 . . 9 . 4 . . . 1 . 2 . 1 . . 3 1 2 . 4 . . 1 . 1 . . 2 1 . Combat Bots Only 8 | . 2 3 6 3 . . 8 . 4 . . . . . 1 . . . . 2 1 1 . 4 . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 2 3 2 . . 2 . 3 . . . 1 . 1 . 1 . . 3 1 1 . 2 . . 1 . 1 . . 1 1 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 2 2 . . . . 3 . . . . . 1 . . . . 2 . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Damage Taken 10331 | . 340 109 2459 336 . . 1786 29 193 73 . 176 . . 546 . . . . 704 130 231 . 153 369 . 515 164 54 101 303 683 656 221 Core 1691 | . 15 37 311 . . . 126 . 44 21 . 25 . . 202 . . . . 24 54 16 . . 132 . 60 55 37 57 23 199 208 45 Absorbed by Shields 325 | . . . . . . . 204 . . . . . . . 30 . . . . . . . . . 62 . 29 . . . . . . . Core Remaining (%) 78 | 100 . 79 . . . 22 77 . . . . 87 . . . . . . 76 . . . . 90 . . . . . . 68 84 79 97 Volleys Fired 388 | 10 48 9 160 15 . . 123 . 2 . . . . . . . . 1 . . . 3 . 4 . . 2 . 2 . 3 4 2 . Largest 2 | 2 2 1 2 2 . . 2 . 1 . . . . . . . . 1 . . . 1 . 1 . . 1 . 1 . 1 1 1 . Hottest 105 | 40 40 56 79 46 . . 56 . 30 . . . . . . . . 30 . . . 30 . 30 . . 30 . 33 . 45 105 105 . Shots Fired 664 | 20 80 9 273 19 . . 240 . 2 . . . . . . . . 1 . . . 3 . 4 . . 2 . 2 . 3 4 2 . Gun 624 | 20 78 2 268 13 . . 238 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Launcher 33 | . 2 7 5 6 . . 2 . 2 . . . . . . . . . . . . 3 . 4 . . 2 . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 604 | 20 78 . 252 13 . . 238 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Thermal 23 | . . 2 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Explosive 33 | . 2 7 5 6 . . 2 . 2 . . . . . . . . . . . . 3 . 4 . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robot Hit Streak 35 | 5 17 8 35 14 . . 12 . 1 . . . . . . . . . . . . 1 . 1 . . . . 3 . 4 3 . . Robot Miss Streak 5 | 1 2 . 3 3 . . 5 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . 1 1 2 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 3 . 5 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 493 | 14 60 5 201 8 4 . 129 . 7 . 8 . 1 . 5 . 1 . . 3 5 11 . 1 6 . 2 . 2 5 6 6 3 . Core Hits 240 | 5 30 10 75 10 . . 66 . 7 . . . . . 13 . . . . 5 . 5 . 7 1 . 3 . 1 . . 1 1 . Critical Hits 12 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 1 1 . Critical Kills 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 7 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Melee Attacks 95 | . . . . . 4 . . . 9 . 8 . 1 . 5 . 1 . . 12 6 14 . . 8 . 6 . . 5 9 4 3 . Impact 51 | . . . . . . . . . 9 . . . 1 . 3 . 1 . . 12 5 9 . . . . . . . . 9 2 . . Slashing 8 | . . . . . . . . . . . . . . . 2 . . . . . 1 5 . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 6 . . . . . . . Sneak Attacks 34 | . . . . . 4 . . . 1 . 8 . 1 . 1 . 1 . . 2 . 3 . . . . 2 . . 5 . 3 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12347 | 126 615 300 3504 344 . . 2957 . 553 . . . 59 . 836 . 128 . . 661 143 660 . 343 200 . 270 . 41 . 288 297 22 . Guns 7054 | 126 505 29 3191 138 . . 2927 . . . . . . . . . . . . . . . . . . . . . 41 . 97 . . . Cannons 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 22 . Explosions 2615 | . 110 267 262 206 . . . . 227 . . . . . 567 . . . . 488 . 119 . 343 . . 26 . . . . . . . Melee 2497 | . . . . . . . . . 326 . . . 59 . 269 . 128 . . 173 143 541 . . 200 . 244 . . . 191 223 . . Ramming 85 | . . 4 51 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6803 | 126 505 . 3044 138 . . 2927 . . . . . . . . . . . . . . . . . . . . . 41 . . . 22 . Thermal 1017 | . . 29 147 . . . . . . . . . . . 279 . . . . 488 . . . . . . . . . . . 74 . . Explosive 1560 | . 110 267 262 206 . . . . 227 . . . . . . . . . . . . 119 . 343 . . 26 . . . . . . . Electromagnetic 288 | . . . . . . . . . . . . . . . 288 . . . . . . . . . . . . . . . . . . . Impact 1662 | . . . . . . . . . 326 . . . 59 . 166 . 128 . . 173 143 253 . . . . . . . . 191 223 . . Slashing 391 | . . . . . . . . . . . . . . . 103 . . . . . . 288 . . . . . . . . . . . . Piercing 444 | . . . . . . . . . . . . . . . . . . . . . . . . . 200 . 244 . . . . . . . Entropic 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . . Highest Corruption 7 | . 1 1 4 4 4 4 4 . . . . . . 6 7 7 7 7 7 . . . . . . . 3 3 3 3 6 7 4 1 Average Corruption 3 | . 1 1 3 4 4 4 2 . . . . . . 6 6 7 7 7 7 . . . . . . . 3 3 3 3 5 2 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 159 | . 2 2 41 17 10 2 43 . . . . . . . 5 7 1 1 4 . . . . . . . . 5 2 . 1 6 10 . Message Errors 40 | . 2 1 9 3 1 . 13 . . . . . . . 1 2 . . . . . . . . . . . . 1 . . 1 6 . Matter Fused 28 | . . . 7 5 5 . 1 . . . . . . . 1 2 . . . . . . . . . . . 3 . . 1 1 2 . Heat Flow Errors 24 | . . . 7 3 . 1 5 . . . . . . . 2 1 . 1 1 . . . . . . . . . 1 . . 2 . . Energy Discharges 16 | . . 1 4 2 2 . 1 . . . . . . . 1 1 . . 1 . . . . . . . . 2 . . . . 1 . Data Loss (minor) 26 | . . . 5 3 2 1 10 . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Targeting Errors 23 | . . . 9 1 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 681 | . . 8 10 . . . . . 31 . . . 19 . 162 . 88 . . 18 15 194 . 37 1 . . . . . 54 44 . . Projectiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Explosions 165 | . . 8 10 . . . . . . . . . . . 98 . . . . 11 . 1 . 37 . . . . . . . . . . Melee 504 | . . . . . . . . . 31 . . . 19 . 64 . 88 . . 7 15 193 . . 1 . . . . . 54 32 . . Knockbacks 13 | . . . . . . . 1 . 3 . . . 1 . . . 1 . . 1 . 3 . . . . . . . . 2 1 . . Impact 13 | . . . . . . . 1 . 3 . . . 1 . . . 1 . . 1 . 3 . . . . . . . . 2 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 322 | . . 61 40 151 . . . . . . . . . . 70 . . . . . . . . . . . . . . . . . . . Shots 9 | . . 2 1 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Rammed 11 | . . 2 6 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . 2 8 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . 50 32 261 254 . 200 296 . . 6 . . . . 224 187 . 175 212 36 . 2 . . . . . . 212 . . 192 11 . Average Temperature 75 | . 14 18 64 84 . 107 104 . . 6 . . . . 100 104 . 100 108 18 . 1 . . . . . . 112 . . 60 9 . Received Heat Transfer 2374 | . 141 . 816 47 . . 631 12 57 36 . 36 . . 12 . . . . 176 27 102 . . 60 . 17 27 . 9 . 105 63 . Effects 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . 2 . 1 . 1 . . . 2 5 . . . . . . . . . 3 . . Impact Corruptions 17 | . . . . . . . . . 1 . . . 1 . 2 . 3 . . 1 1 4 . . . . . . . . 2 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 1018 | . . 74 370 . . . . . . . . . . . 150 . . . . 350 . . . . . . . . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 733 | 15 301 120 555 281 . . 733 361 . . . . 15 50 304 . . . . 533 . . . . 226 124 146 . . . . 692 500 227 Initial 383 | . 9 30 . 202 . . . 333 . . . . . 5 35 . . . . . . . . . 50 79 86 . . . . 9 383 173 Average 190 | 7 142 49 160 229 . . 243 337 . . . . 5 20 173 . . . . 156 . . . . 139 107 100 . . . . 379 419 162 Maximum Alert Level 3 | . 1 . 2 1 . . 3 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 2 1 Low Security (%) 64 | 100 83 100 66 29 . 100 60 . . . . . 100 100 58 . . . . 75 . . . . 69 100 100 . . . . 22 . 93 Level 1 20 | . 16 . 25 70 . . 8 100 . . . . . . 41 . . . . 12 . . . . 30 . . . . . . 29 40 6 Level 2 14 | . . . 7 . . . 27 . . . . . . . . . . . . 11 . . . . . . . . . . . 47 59 . Level 3 . | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 13 . . . 7 2 . . . . . . 2 . . . . 3 . . . . 1 . . . . . . 5 3 2 Investigation 26 | . 1 . 12 . . . 4 1 . . . . . . . . . . . 3 . . . . . . . . . . . 2 3 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 10 | . 2 . 1 . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 22 | . 2 . 2 . . . 4 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 29 5 64 12 . . 55 3 8 6 . 1 1 5 11 1 . . . 31 5 14 . 6 3 5 11 14 5 16 5 47 32 27 Peak Tracking Total 21 | . 5 3 4 4 . . 8 5 5 7 . 1 1 5 5 1 . . . 7 5 4 . 4 2 5 7 11 4 15 5 12 12 21 Tactical Retreats 52 | . 1 . 4 2 . . 2 . 1 1 . . . . 2 1 . . . 7 1 6 . . . . 2 3 1 2 1 10 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 73 | . 4 . 17 . . . 11 2 . . . . 2 . 8 . . . . 7 . . . . 3 . 4 . . . . 9 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 15 | . . . 1 . . . 1 . 3 . . . . . . . . . . 3 2 5 . . . . . . . . . . . . Traps Extracted 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 63 | . . . 6 1 . . 2 . 4 . . . . . . . . . . 4 4 37 . . . . . . 5 . . . . . Triggered 34 | . . . 1 . . . 3 . 4 . . . . . . . . . 2 3 5 5 . 1 . . . . 1 9 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 22 | . . 1 2 1 . . 4 . . . . . . . 6 . . . . 5 1 1 . . . . 1 . . . . . . . Max in Single Turn 5 | . . 1 1 1 . . 1 . . . . . . . 2 . . . . 5 1 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 95 | . 2 . 15 . 2 . 9 1 . . . . 2 . 4 1 2 4 . 12 1 1 4 . 4 . 6 . . 4 . 12 5 4 Terminals 40 | . 2 . 9 . . . 6 1 . . . . . . 2 . . . . 6 . . . . 3 . 1 . . . . 4 3 3 Fabricators 8 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 1 1 Repair Stations 12 | . . . 2 . . . 1 . . . . . . . 1 . . . . 3 . . . . . . 3 . . . . 2 . . Recycling Units 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . Garrison Access 5 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . Total Hacks 421 | . 7 . 57 . 5 . 22 2 . . . . 11 . 18 1 3 28 . 88 1 1 17 . 23 . 22 . . 7 . 57 33 18 Successful 304 | . 2 . 47 . 5 . 10 2 . . . . 6 . 11 1 3 28 . 59 1 1 17 . 12 . 16 . . 7 . 35 29 12 Failed 117 | . 5 . 10 . . . 12 . . . . . 5 . 7 . . . . 29 . . . . 11 . 6 . . . . 22 4 6 Catastrophic 12 | . . . 1 . . . . . . . . . 1 . . . . . . 5 . . . . 2 . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 7 . 11 . 1 . 13 2 . . . . 7 . 15 . . . . 14 1 . . . 13 . 7 . . 1 . 16 12 8 Terminals 204 | . 7 . 27 . . . 15 2 . . . . . . 12 . . . . 45 . . . . 18 . 5 . . . . 34 24 15 Fabricators 25 | . . . . . . . . . . . . . 5 . . . . . . 7 . . . . . . 4 . . . . 3 3 3 Repair Stations 55 | . . . 12 . . . 2 . . . . . . . 2 . . . . 21 . . . . . . 10 . . . . 8 . . Recycling Units 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 49 | . . . 14 . . . 3 . . . . . . . . . . . . 15 . . . . . . . . . . . 11 6 . Garrison Access 20 | . . . . . . . 2 . . . . . 6 . 4 . . . . . . . . . 5 . 3 . . . . . . . Terminal Hacks 146 | . . . 14 . 5 . 1 1 . . . . . . 3 1 3 28 . 21 1 1 17 . 3 . . . . 7 . 15 18 7 Record 30 | . . . . . 4 . . . . . . . . . . . 2 11 . 1 . 1 5 . . . . . . 5 . 1 . . Part Schematic 18 | . . . . . . . . . . . . . . . . . . 9 . 3 . . 4 . . . . . . . . 1 1 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Prototype ID Bank 10 | . . . 2 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . 1 . Open Door 6 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 2 . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 8 | . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 1 Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 5 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Alert Level 9 | . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 1 2 Unreport Threat 7 | . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Investigation Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . 2 . . . . 2 2 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 1 1 Build 9 | . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . 1 1 1 Repair Station Hacks 42 | . . . 12 . . . 2 . . . . . . . 2 . . . . 14 . . . . . . 9 . . . . 3 . . Scan Component 19 | . . . 6 . . . 1 . . . . . . . 1 . . . . 6 . . . . . . 4 . . . . 1 . . Repair 18 | . . . 6 . . . 1 . . . . . . . 1 . . . . 6 . . . . . . 4 . . . . . . . Refit 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . Recycling Unit Hacks 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 38 | . . . 12 . . . 2 . . . . . . . . . . . . 14 . . . . . . . . . . . 8 2 . Insert Component 18 | . . . 6 . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . 4 1 . Analyze 20 | . . . 6 . . . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . 4 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 56 | . 2 . 6 . . . 4 1 . . . . 2 . 6 . . . . 5 . . . . 9 . 5 . . . . 6 7 3 Terminals 37 | . 2 . 4 . . . 3 1 . . . . . . 4 . . . . 3 . . . . 6 . 1 . . . . 5 5 3 Assimilate 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Botnet 18 | . 1 . 1 . . . 2 1 . . . . . . 1 . . . . 1 . . . . 3 . 1 . . . . 3 2 2 Detonate 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Disrupt 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . Operators 6 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Extract 5 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Garrison Access 9 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 3 . 2 . . . . . . . Broadcast 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . Reprogram 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 1 . 12 . . . 6 . . . . . 2 . 3 . . . . 6 . . . . 3 . 4 . . . . 6 5 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . . . 16 . . . 6 . . . . . . . . . . 9 . 17 . . 4 . . . . . . . . 5 3 . Parts Built 10 | . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . 2 . . . . 1 1 1 Matter 2151 | . . . . . . . . . . . . . 558 . . . . . . 636 . . . . . . 109 . . . . 212 351 285 Time 666 | . . . . . . . . . . . . . 297 . . . . . . 168 . . . . . . 36 . . . . 53 62 50 Total Part Build Rating 42 | . . . . . . . . . . . . . 6 . . . . . . 12 . . . . . . 6 . . . . 6 7 5 Parts Repaired 15 | . . . 6 . . . 1 . . . . . . . 1 . . . . 5 . . . . . . 2 . . . . . . . Time 727 | . . . 248 . . . 38 . . . . . . . 43 . . . . 202 . . . . . . 196 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 208 | . . . 208 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed 18 | . . . 6 . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . 4 1 . Part Schematics Acquired 18 | . . . 6 . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . 4 1 . Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . 4 . . . . . 8 . . . . . . 1 . . . . . . . . . . . 5 . 1 3 . Non-combat 5 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Combat 17 | . . . . . 1 . . . . . 7 . . . . . . 1 . . . . . . . . . . . 5 . . 3 . Robot Hacks Applied 23 | . . . . . 4 . . . . . 8 . . . . . . 1 . . . . . . . . . . . 5 . 2 3 . parse_system 22 | . . . . . 4 . . . . . 8 . . . . . . 1 . . . . . . . . . . . 5 . 1 3 . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 18 | . . . 1 3 . . . 3 . . . . . 1 . . . . . . . . . . 3 1 3 . . . . . 2 1 Largest Group 3 | . . . 1 3 . . . 3 . . . . . 1 . . . . . . . . . . 3 2 3 . . . . . 2 1 Highest-Rated Group 138 | . . . 10 40 . . . 93 . . . . . 31 . . . . . . . . . . 104 93 138 . . . . . 52 44 Highest-Rated Ally 47 | . . . 10 16 . . . 31 . . . . . 31 . . . . . . . . . . 47 47 47 . . . . . 26 44 Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Ally Attacks 55 | . . . . 25 . . . 4 . . . . . 3 . . . . . . . . . . 7 3 13 . . . . . . . Total Damage 995 | . . . . 268 . . . 64 . . . . . 41 . . . . . . . . . . 255 117 250 . . . . . . . Kills 7 | . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . . . 1 . 2 . . . . 2 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 14550 | 112 977 536 2888 662 636 107 2725 135 205 71 298 64 438 18 167 242 95 25 140 793 177 506 54 59 112 33 418 99 109 272 117 603 474 183 Spaces Moved 16315 | 51 493 319 1299 387 380 59 1065 133 531 240 926 208 385 66 340 671 257 84 241 1091 472 981 156 209 158 116 489 442 309 670 339 1399 956 393 Core 113 | 9 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . 98 . Treads 4061 | 42 493 319 1299 387 380 59 1065 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12141 | . . . . . . . . 116 531 240 926 208 385 66 338 671 257 84 241 1091 472 981 156 209 158 116 489 442 309 666 339 1399 858 393 Fastest Speed 17 | 50 160 160 160 160 160 180 175 29 29 29 29 29 26 26 26 29 26 26 26 26 23 23 23 23 21 21 21 22 22 22 25 23 17 27 Average Speed 62 | 140 160 160 160 160 161 180 178 47 29 29 29 29 28 26 32 34 28 26 57 26 24 23 25 23 22 21 29 22 22 26 25 28 41 29 Slowest Speed 300 | 160 180 160 160 160 180 180 180 175 29 29 29 32 29 26 100 35 29 26 99 102 26 32 32 23 23 21 105 22 22 300 25 37 150 120 Overloaded Moves 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . . . . . . 5 . . . . 3 . . . . 2 . 2 . . . . 6 5 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 5 53 84 82 62 66 18 85 5 74 41 85 41 9 74 9 71 39 70 50 27 52 67 60 32 7 65 17 63 47 92 55 38 31 13 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 9 | . . . . 1 1 . . . . . 2 . . . . . . 1 . . . . 3 1 . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . . . 1 . . . 1 . . 1 . . . 1 1 . . . 1 . . 1 . . . . 1 1 . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 1 . 1 1 1 . . . . 1 1 1 . . 1 1 1 . . . . 1 1 1 1 . . . Scrap Searched 24 | . . 1 . . . . . . 3 1 4 1 . . . 4 . . 1 . 2 3 . . . . . 1 2 . 1 . . . Spaces Dug 33 | . . 5 10 . . . 10 . . . . . . . . . . . . 5 . . . . . . 1 . . . . 1 1 . Terrain Destroyed 338 | . 12 72 43 21 . . 26 . 5 . . . . . 32 . . . . 67 . 10 . 32 . . 9 . . . 7 1 1 . Melee 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . Projectile 13 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 7 1 1 . AOE 319 | . 12 72 43 21 . . 22 . 5 . . . . . 32 . . . . 62 . 10 . 32 . . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 19791 | 75 616 335 1839 411 403 61 1648 209 570 240 946 210 712 66 384 679 277 85 241 1575 526 1241 169 215 216 123 744 442 346 765 353 1591 1026 452 Wait 2155 | . 4 . 279 . 4 . 372 43 8 . . . 296 . 15 . 5 . . 420 28 158 . 3 27 6 205 . 21 61 . 132 27 41 Move 16219 | 50 492 318 1298 386 379 58 1064 132 530 239 925 207 385 65 329 670 256 83 240 1084 471 980 155 208 154 115 484 441 308 669 338 1386 946 374 Hop 29 | . . . . . . . . . . . . . . . 5 . . . . 3 . . . . 2 . 2 . . . . 5 4 8 Pick Up 236 | 8 13 1 37 3 4 . 27 11 7 1 9 . 6 1 8 4 11 . 1 19 4 21 3 . . 1 7 . 2 1 . 8 11 7 Fast Attach 83 | . 1 1 3 . . . 12 . . . . . . . . . . . . 7 2 3 3 . . . 9 1 3 15 2 9 11 1 Attach 158 | 7 4 1 25 2 3 2 13 12 4 . 1 3 4 . 8 4 4 . . 13 3 8 3 . 1 1 6 . 2 . . 8 11 5 Detach 10 | . . . 3 . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . 2 1 . Swap 37 | . 7 1 3 2 2 . 8 . 1 . 2 . . . . . . 1 . . . 1 1 . . . 1 . 1 . . 3 . 3 Drop 170 | . 7 2 17 2 7 . 24 11 5 . 1 . 2 . 1 1 . . . 12 7 16 4 . . . 8 . 2 14 1 9 10 7 Fire 388 | 10 48 9 160 15 . . 123 . 2 . . . . . . . . 1 . . . 3 . 4 . . 2 . 2 . 3 4 2 . Melee 95 | . . . . . 4 . . . 9 . 8 . 1 . 5 . 1 . . 12 6 14 . . 8 . 6 . . 5 9 4 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 2 8 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . . . . . . . 18 . 12 . . . . . . . . . 24 . 14 . . . . 21 . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 103 | . 40 . 6 1 . . 2 . 4 . . . . . . . . . . 4 4 37 . . . . . . 5 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 861 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Build established: Trapper-Mutant 1090 | -10/Materials | Entered Mines 1206 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1463 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1510 | -10/Mines | Learned Materials stockpile data 1554 | -10/Mines | Discovered new exit (range 13) 1572 | -10/Mines | Discovered new exit (range 16) 1626 | -10/Mines | Entered Materials 1626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2299 | -9/Materials | Build established: Scavenger-Mutant 2371 | -9/Materials | Core integrity fell below 50% 2389 | -9/Materials | Identified exit to Mines 2408 | -9/Materials | Discovered new exit (range 9) 2787 | -9/Materials | Repaired Rocket Launcher 2839 | -9/Materials | Repaired Hvy. Ion Engine 2879 | -9/Materials | Repaired Imp. Heat Sink 3052 | -9/Materials | Discovered new exit (range 15) 3505 | -9/Materials | Build established: Mutant 3585 | -9/Materials | Repaired Broken Rocket Launcher 3618 | -9/Materials | Repaired Hrd. Light Armor Plating 3671 | -9/Materials | Repaired Imp. Assault Rifle 4514 | -9/Materials | Entered Mines 4518 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4649 | -9/Mines | Discovered new exit (range 11) 4683 | -9/Mines | Build established: Scavenger-Mutant 4799 | -9/Mines | Learned location of Zion (-7) 4889 | -9/Mines | Found a hidden stash of uninstalled traps 4975 | -9/Mines | Excavation squad dispatched 4975 | -9/Mines | A large section of the Mines collapsed 5166 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5168 | -9/Mines | Discovered new exit (range 5) 5176 | -9/Mines | Entered Exiles 5197 | -9/Exiles | Discovered new exit (range 15) 5216 | -9/Exiles | Met 8R-AWN 5249 | -9/Exiles | Met EX-HEX 5294 | -9/Exiles | Met EX-BIN 5314 | -9/Exiles | Aligned with FarCom system 5316 | -9/Exiles | Given EX-Vault access code 5361 | -9/Exiles | Opened EX-Vault 5374 | -9/Exiles | Found Lightpack 2.0 5410 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5597 | -9/Exiles | Met EX-DEC 5616 | -9/Exiles | Build established: Mutant 5798 | -9/Exiles | Discovered new exit (range 10) 5812 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5812 | -9/Exiles | Entered Mines 5826 | -8/Mines | Discovered new exit (range 8) 5919 | -8/Mines | Entered Materials 5919 | -8/Materials | Evolved 2 slots: Utility x2 6052 | -8/Materials | Build established: Hauler-Mutant 6505 | -8/Materials | Discovered new exit (range 5) 6705 | -8/Materials | Discovered new exit (range 16) 7603 | -8/Materials | Destroyed 8 combat bots 8127 | -8/Materials | Lost 4 parts (1p1n1u1w) 8617 | -8/Materials | Repaired Lgt. Nuclear Core 8644 | -8/Materials | Entered Factory 8644 | -7/Factory | Evolved 2 slots: Utility x2 8745 | -7/Factory | Allied Derelicts emerged from ambush trap array 8751 | -7/Factory | Identified exit to Storage 8751 | -7/Factory | Identified exit to Lower Caves 8774 | -7/Factory | Garrison activated, responded to threat 8779 | -7/Factory | Entered Lower Caves 8780 | -7/Lower Caves | Learned Factory garrison access intel 8837 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8970 | -7/Lower Caves | Discovered new exit (range 14) 8984 | -7/Lower Caves | Entered another Lower Caves area 9010 | -7/Lower Caves | Ambushed by wild Derelicts 9012 | -7/Lower Caves | Build established: Hacker-Sprinter 9052 | -7/Lower Caves | Discovered new exit (range 10) 9055 | -7/Lower Caves | Entered Zion 9065 | -7/Zion | Found CR-A16's Pointy Stick 9091 | -7/Zion | Learned 8 Factory zone layouts 9220 | -7/Zion | Rebuked by Imprinter 9323 | -7/Zion | Received a hallucinogenic algorithm 9347 | -7/Zion | Discovered new exit (range 10) 9353 | -7/Zion | Entered Proximity Caves 9354 | -6/Proximity Caves | Identified exit to Factory 9360 | -6/Proximity Caves | Spotted B-75 Beast 9416 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 9417 | -6/Proximity Caves | Entered Factory 9417 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9418 | -6/Factory | Identified exit to Factory 9419 | -6/Factory | Loaded intel: 4 garrison access locations 9576 | -6/Factory | Fabricated Imp. Flight Unit (x1) 9676 | -6/Factory | Fabricated Imp. Flight Unit (x1) 9777 | -6/Factory | Fabricated Imp. Flight Unit (x1) 9855 | -6/Factory | Sucked down chute 9855 | -6/Factory | Entered Waste 9856 | -6/Waste | Met a frightened Derelict 9859 | -6/Waste | Spotted C-40 Crusher 9866 | -6/Waste | Spotted C-40 Crusher 9867 | -6/Waste | Spotted C-40 Crusher 9869 | -6/Waste | Spotted C-40 Crusher 9869 | -6/Waste | Spotted C-40 Crusher 9870 | -6/Waste | EMP discharged 9870 | -6/Waste | Discovered new exit (range 16) 9873 | -6/Waste | Entered Factory 9903 | -6/Factory | Identified exit to Lower Caves 9903 | -6/Factory | Identified exit to Extension 9939 | -6/Factory | Repaired Broken Imp. Phase Shifter? 9943 | -6/Factory | Lost 3 parts (1p1n1u) 10040 | -6/Factory | Entered Lower Caves 10056 | -6/Lower Caves | Spotted B-75 Beast 10056 | -6/Lower Caves | Discovered new exit (range 14) 10117 | -6/Lower Caves | Encountered a Warlord checkpoint 10204 | -6/Lower Caves | Learned 4 Factory zone layouts 10248 | -6/Lower Caves | Build established: Hacker-Mutant 10282 | -6/Lower Caves | Entered another Lower Caves area 10292 | -6/Lower Caves | Learned Armory trap positions 10321 | -6/Lower Caves | Learned Factory emergency access door positions 10373 | -6/Lower Caves | Discovered new exit (range 16) 10377 | -6/Lower Caves | Entered Data Miner 10379 | -6/Data Miner | Discovered new exit (range 6) 10384 | -6/Data Miner | Met Data Miner 10391 | -6/Data Miner | Learned location of Section 7 (-3) 10391 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10396 | -6/Data Miner | Received God Mode back door access code from Data Miner 10402 | -6/Data Miner | Entered Proximity Caves 10542 | -5/Proximity Caves | Entered Factory 10542 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10543 | -5/Factory | Identified exit to Factory 10611 | -5/Factory | Repaired Mni. Grenade Launcher 10663 | -5/Factory | Repaired Imp. Flight Unit 10700 | -5/Factory | Incoming investigation squad redirected 10879 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 10935 | -5/Factory | Local fabrication network quarantined 10988 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11037 | -5/Factory | Assembled infested ambush trap array 11079 | -5/Factory | Repaired Remote Datajack? 11081 | -5/Factory | Build established: Wizard-Sprinter 11102 | -5/Factory | Identified exit to Upper Caves 11144 | -5/Factory | Repaired Mic. Fission Core 11171 | -5/Factory | Repaired Imp. Flight Unit 11195 | -5/Factory | Repaired Powered Hammer 11278 | -5/Factory | Assembled infested ambush trap array 11309 | -5/Factory | Lost 3 parts (1p2w) 11335 | -5/Factory | Entered Upper Caves 11395 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11510 | -5/Upper Caves | Discovered new exit (range 9) 11512 | -5/Upper Caves | Entered another Upper Caves area 11522 | -5/Upper Caves | Found Alien Artifact 11541 | -5/Upper Caves | Encountered a Warlord checkpoint 11590 | -5/Upper Caves | Learned Factory terminal intel 11681 | -5/Upper Caves | Spotted B-75 Beast 11707 | -5/Upper Caves | Discovered exit to Factory (range 13) 11926 | -5/Upper Caves | Identified Dimensional Node Initializer 11926 | -5/Upper Caves | Initialized slip node 12016 | -5/Upper Caves | Discovered new exit (range 7) 12018 | -5/Upper Caves | Entered Zhirov 12018 | -5/Zhirov | Discovered new exit (range 3) 12024 | -5/Zhirov | Met Zhirov 12039 | -5/Zhirov | Found Alien Artifact 12039 | -5/Zhirov | Identified Integrated Dissipator 12039 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12058 | -5/Zhirov | Found Alien Artifact 12065 | -5/Zhirov | Learned location of Quarantine (-3) 12065 | -5/Zhirov | Learned location of Testing (-2) 12065 | -5/Zhirov | Learned location of Command (-1) 12066 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12072 | -5/Zhirov | Entered Proximity Caves 12086 | -4/Proximity Caves | Learned Research emergency access door positions 12124 | -4/Proximity Caves | Discovered exit to Factory (range 18) 12131 | -4/Proximity Caves | Entered Factory 12131 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12132 | -4/Factory | Loaded intel: 20 terminal locations 12151 | -4/Factory | Identified exit to Upper Caves 12151 | -4/Factory | Identified exit to Armory 12176 | -4/Factory | Garrison activated, responded to threat 12243 | -4/Factory | Sucked down chute 12243 | -4/Factory | Entered Waste 12244 | -4/Waste | Met a frightened Derelict 12247 | -4/Waste | Spotted C-40 Crusher 12249 | -4/Waste | Spotted C-40 Crusher 12252 | -4/Waste | Spotted C-40 Crusher 12258 | -4/Waste | Spotted C-40 Crusher 12262 | -4/Waste | Spotted C-40 Crusher 12262 | -4/Waste | Discovered new exit (range 11) 12276 | -4/Waste | Entered Factory 12290 | -4/Factory | 1 allies followed down the chute 12305 | -4/Factory | 2 allies followed down the chute 12377 | -4/Factory | Fabricated Imp. Propulsion Shielding? 12382 | -4/Factory | Build established: Hacker-Sprinter 12421 | -4/Factory | Repaired Mni. Drone Bay 12455 | -4/Factory | Repaired Mni. Grenade Launcher 12500 | -4/Factory | Found Prototype Hackware 12529 | -4/Factory | Allied Derelicts emerged from ambush trap array 12651 | -4/Factory | Discovered new exit (range 3) 12651 | -4/Factory | Discovered exit to Upper Caves (range 14) 12694 | -4/Factory | Entered Upper Caves 12695 | -4/Upper Caves | Encountered a Warlord checkpoint 12715 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12786 | -4/Upper Caves | Discovered new exit (range 14) 12793 | -4/Upper Caves | Entered another Upper Caves area 12811 | -4/Upper Caves | Learned Research terminal intel 12831 | -4/Upper Caves | Encountered a Warlord checkpoint 12837 | -4/Upper Caves | Learned 8 Research zone layouts 12850 | -4/Upper Caves | Spotted B-86 Titan 12901 | -4/Upper Caves | Discovered new exit (range 7) 12902 | -4/Upper Caves | Entered Warlord 12910 | -4/Warlord | System corruption cleaned by Quarantine Array 12967 | -4/Warlord | Met Warlord 12974 | -4/Warlord | Opened Warlord's prototype stash 12992 | -4/Warlord | Warlord's base attacked by MAIN.C 12999 | -4/Warlord | Found Prototype Reactor 12999 | -4/Warlord | Identified Vortex Chain Reactor 13017 | -4/Warlord | Found Prototype Processor 13017 | -4/Warlord | Identified Exp. Target Analyzer 13045 | -4/Warlord | Found Prototype Energy Gun 13045 | -4/Warlord | Identified Vortex Rail 13049 | -4/Warlord | Found Prototype Energy Cannon 13049 | -4/Warlord | Identified Vortex Cannon 13053 | -4/Warlord | Found Vortex Rail 13166 | -4/Warlord | Opened side exit 13172 | -4/Warlord | Discovered new exit (range 9) 13174 | -4/Warlord | Entered Proximity Caves 13289 | -3/Proximity Caves | Discovered new exit (range 6) 13291 | -3/Proximity Caves | Entered Research 13291 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13294 | -3/Research | Loaded intel: 18 terminal locations 13382 | -3/Research | Spotted B-86 Titan 13436 | -3/Research | Identified exit to Quarantine 13625 | -3/Research | Identified exit to Research 13640 | -3/Research | Fabricated Smartbomb Launcher? 13646 | -3/Research | Identified Exp. Hacking Suite 13693 | -3/Research | Incoming investigation squad redirected 13817 | -3/Research | First assault squad dispatched 13894 | -3/Research | Entered another Research area 13894 | -2/Research | Warlord forces began assault on 0b10 13894 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13931 | -2/Research | Identified exit to Testing 13931 | -2/Research | Identified exit to Access 13975 | -2/Research | Spotted B-90 Cyclops 13976 | -2/Research | Build established: Wizard-Sprinter 14004 | -2/Research | Research machine network offline 14009 | -2/Research | Fabricated Exp. Hacking Suite (x1) 14010 | -2/Research | Identified Transdimensional Reconstructor 14010 | -2/Research | Warped through subspace 14062 | -2/Research | Lost 8 parts (2p4n1u1w) 14075 | -2/Research | Found Prototype Device 14075 | -2/Research | Identified EM Disruption Field 14150 | -2/Research | Met up with Warlord 14247 | -2/Research | Borebot progress halted 14302 | -2/Research | Build established: Wizard-Mutant 14368 | -2/Research | Entered Access 14368 | -1/Access | Evolved 2 slots: Utility x2 14422 | -1/Access | Identified exit to Command 14482 | -1/Access | Fabricated Exp. Terrain Scan Processor (x1) 14500 | -1/Access | Garrison activated, responded to threat 14544 | -1/Access | Discovered new exit (range 23) 14551 | *** | Escaped! Last Messages --------------- >>Alert(Check) Current Alert Level: 1-D >>Alert(Purge) Purged threat record, alert level lowered. 14509_ O-32 Director accesses terminal... 14509_ O-32 Director IFF database reprogrammed. 14513_ C-30 ARC bursts open, deploying its payload. 14513_ P-80 Master unfolds itself. 14517_ K-01 Serf destroyed. 14519_ K-01 Serf collects debris. 14521_ Slug penetrates Wall. 14534_ Discarded Adv. Visual Processing Unit. 14541_ Acquired 30 matter. 14544_ EXIT=FOUND 14549_ Connecting with Terminal... >>Open Sealed Barrier opened. 14549_ Connecting with Terminal... 14550_ The Access Shell folds into the floor. [Achievement: Master Trapper] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ? ? ?????? ???????????????? | | ?????????????????? ???#??????????????????????????? | | ??????????????????? ??????????? ?????????????????? | | ???????????????? ? ????? ?????????? ?#??????????? | | ?????????????#????????# ????##???????????????????? | | ?????????????#???????????? ???#?##???#???????????? | | ???????????#??????#? ? ?? ? ???##???????????????? | | ????????????#???????? ? ???? ???#????##??????????? | | ??????????#???????##??? ????????#???? ???????????? | | ????????#?#?????#??# BB ??BB?##???? ??? ????????? | | ???????#?#??????#????BB ??BB?????? ????? ???????? | | #?????###?####??#?##?? ?? ????##??#? ???????? ???? | | #??###?##??###?#?###?"??"??"??###?? ?? ??? ??????? | | ###?#?#?###?#?###??#??""??"???????? ??? ??????? | | ####?#?#?#?###?###??""???"?"?"#?#??? ?????????? ?? | | #?##?##??#????##??##""""""""""##?##???????????#??? | | ########?##?##????## ####? ???? ?? ???? | | #######?######?###?# ##?#?#?#?????#?????? | | ?###?##?##?###??##?# #?????##? ##??????? | | ######?##?##?###?#?# "" #??#???#?? ?????#??? | | ##?##?####?####### "@ #?#????# ???? ???? | | ###?##?###?#####?# ###?#???? ??##?????? | | #?##?##??####?#??# ###?##???+?????????? | | ####??#####?###### #??#? ?? ?#? #??? | | #? ?###?#### ##??#? ?? # ????? | | #? ? ####?## #??#? ??"?#? ???? | | # ? ?#######"" ###?#?? ???"????#? ? | | # ######?#"" ##??#? ??? ???? ???? | | # ?? ?#?##?##"" #???? ??? ?""??????? | | # ?###?####T ##?????? ? ??#?????? | | #? ????#?##"" ##### ? ??? ???????? | | # ?####?###"" ##???? ??? ?# ? ?? | | #######+############"" #######?+??????????? | | !*%* ?????? | | %%=[% ?????? | | ###################################/#######?##???? | | #######?#??#?##???####??#?##?##??? ? ? ?##?????? | | ##########?#?###?#### ? ?? # ? ? ??? #??????? | | ########?###????#?#??? ?? ?? # ? ?"?? ?#?#???? | | ##########?#######?## ? ? ? ? ? ""?? ##?????? | | ? ?? ?? ?? ? # ? ?? ???"???? ???????? | | ? ? ? ? ?/ ??? ???#? ???? ???????? | | #### ??? ? ?? ? #?""?" ? ??????? ???#??????? | | ### ? ? ? ?????"""? ?#?? ? ??????????? | | ???? ?? ? ?? ?#??""? ?????#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 EM Shielding 4 Armor Coverage 375 Resistance: EM 15 Power Shielding 90 Propulsion Shielding 66 Evasion (%) 78 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 58 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Wheel | -9/Materials | Extracted Rocket Launcher | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Hcp. Storage Unit | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Imp. Propulsion Shielding | -5/Factory | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Cold Fusion Reactor | -5/Factory | Scanalyzed Imp. Maneuvering Thrusters | -5/Factory | Scanalyzed Com. Matter Pod | -5/Factory | Scanalyzed Ripper | -5/Factory | Scanalyzed Adv. Reclamation Unit | -5/Factory | Extracted Smartbomb Launcher | -5/Factory | Extracted Adv. Terrain Scanner | -5/Factory | Extracted Power Amplifier | -5/Factory | Extracted Lyr. Medium Armor Plating | -5/Factory | Extracted Imp. Transmission Jammer | -5/Factory | Extracted Arm. Medium Treads | -5/Factory | Extracted Magnetic Acceleration Cannon | -5/Factory | Extracted Adv. Trap Extractor | -5/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Adv. Thermal Shield | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Antimissile System | -3/Research | Hacked Exp. Hacking Suite | -3/Research | Scanalyzed Cld. Impulse Thruster | -3/Research | Scanalyzed Mic. Fission Core | -3/Research | Scanalyzed Reaction Control System | -3/Research | Scanalyzed Adv. Dynamic Insulation System | -2/Research | Scanalyzed Quantum Rifle | -2/Research | Extracted Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Imp. Propulsion Shielding | x2 | -4/Factory Smartbomb Launcher | x1 | -3/Research Exp. Hacking Suite | x1 | -2/Research Exp. Terrain Scan Processor | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Master Trapper Challenges ------------ Trapped Game ------ Seed WeldingShadingReconfigurator Manual? 0 Play Time 02:40:37 Cumulative 620.2 hours Start 2021.10.26 @ 21:54:02 End 2021.10.27 @ 00:36:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 634 Rogue 593 Adventurer 41 Explorer 0 Win Type 0 Total 28 Types 21/0/6/0/0/0/0/1/0 Lore% 89 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 025aa1f4-ae91-400f-b899-5d28e08c68f5