Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.10 @ 21:38:54 Player: PlasticHeart Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (229) 1145 Value Destroyed (6009) 6009 Prototype IDs (124) 2480 Alien Tech Used (1) 200 Bonus (7051) 7051 TOTAL SCORE: 28385 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 260 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -659 Cogmind --------- Core Integrity 1578/1600 Matter 226/300 Energy 194/350 System Corruption 3% Temperature Cool (4) Movement Hovering (156) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (2) --- Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (20) ----- Experimental Cooling System Large Storage Unit Inertial Stasis Machine Inertial Stasis Machine Inertial Stasis Machine Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Target Analyzer Experimental Armor Integrity Analyzer Advanced Reaction Control System Centrium Heavy Armor Plating Thermal Barrier EM Disruption Field Advanced Force Field Experimental Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Hypervelocity Coil Gun Railgun > --- INVENTORY (10) --- Combat Linear Gravjet Combat Linear Gravjet Advanced Transmission Jammer Advanced Component Analysis Suite Transdimensional Reconstructor Hypervelocity Railgun Plasma Sword Plasma Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Experimental Cooling System Large Storage Unit Inertial Stasis Machine Inertial Stasis Machine Inertial Stasis Machine Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Target Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Advanced Weapon Cycler Advanced Reaction Control System Centrium Heavy Armor Plating Thermal Barrier Experimental Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Railgun Hypervelocity Railgun > --- INVENTORY -------- Advanced Transmission Jammer EM Disruption Field Advanced Force Field Advanced Hacking Suite Advanced Component Analysis Suite Transdimensional Reconstructor Hypervelocity Coil Gun Plasma Sword Plasma Lance [Rating: 205] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Datajack Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 255 | 7 6 . 24 18 20 . 5 . 1 6 . 18 6 23 7 . . . 10 . 7 4 4 2 2 20 4 8 6 1 . 5 6 16 19 Power 18 | 1 1 . 4 3 3 . 1 . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Engine 10 | 1 1 . 4 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Propulsion 33 | 2 1 . 8 4 3 . 1 . 1 . . 4 . 2 . . . . . . . . . . . 1 . . . . . . . 2 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 2 1 . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 15 | . . . . . 3 . 1 . 1 . . 4 . 2 . . . . . . . . . . . 1 . . . . . . . 2 1 Utility 112 | 2 2 . 6 7 11 . 2 . . 4 . 12 2 10 . . . . 5 . . . . 2 . 16 2 1 . 1 . 5 4 11 7 Device 58 | . . . . . 2 . 1 . . 3 . 6 2 8 . . . . 3 . . . . 1 . 10 2 1 . . . 4 2 9 4 Storage 26 | 2 2 . 6 2 . . . . . . . 4 . 1 . . . . 1 . . . . 1 . 6 . . . . . 1 . . . Processor 6 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . Hackware 15 | . . . . . 7 . 1 . . 1 . 2 . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 Protection 7 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 2 . 6 4 3 . 1 . . 1 . 1 4 11 7 . . . 4 . 6 4 4 . 2 3 2 7 6 . . . 2 2 8 Energy Gun 5 | 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 34 | 1 2 . 2 2 . . . . . . . . . 7 3 . . . . . . 1 . . . 1 1 3 2 . . . 1 2 6 Ballistic Cannon 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . 2 . . . . . . 1 1 3 3 . . . 2 . 4 1 2 . 1 1 1 3 2 . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 1 Special Melee Weapon 11 | . . . . . 1 . 1 . . 1 . . . 1 1 . . . 2 . 2 . . . . 1 . 1 . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 Parts Lost 16 | . . . 5 4 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Power 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Weapon 4 | . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 2 2 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Average Slot Usage (%) 97 | . 99 100 99 98 98 100 99 99 92 95 99 90 93 94 100 100 100 100 100 100 99 100 100 99 100 97 100 100 100 100 100 100 100 98 96 Engine 1 | . 14 14 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 6 7 7 7 7 7 7 5 6 6 6 6 6 6 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Wheel 3 | . 28 28 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . 14 15 15 15 15 15 15 12 13 13 13 13 13 13 11 11 11 11 11 11 11 9 10 10 10 10 10 9 9 7 6 Device 19 | . . . . . 14 15 15 15 15 14 15 22 20 20 20 20 20 20 24 23 23 23 23 22 23 27 26 26 26 26 26 33 28 38 42 Storage 10 | . 28 28 44 38 . . . . . . . 3 6 6 6 6 6 6 5 5 5 5 5 5 5 6 10 10 10 10 10 9 9 4 4 Processor 5 | . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 8 16 16 Hackware 27 | . . . . . 37 38 38 38 38 38 38 32 33 33 33 33 33 33 33 35 35 35 35 35 35 31 31 31 31 31 31 28 28 16 13 Energy Gun 1 | . . . 15 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 27 28 7 10 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 6 7 Slashing Weapon 4 | . . . . . 6 7 7 7 7 7 7 5 5 5 5 6 6 6 5 5 5 3 2 5 5 4 3 3 4 5 5 4 4 . . Special Melee Weapon 3 | . . . . . 6 7 6 6 . 3 6 . . . 6 6 6 6 4 5 4 5 5 5 5 4 5 5 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 17 43 41 75 95 12 11 12 11 10 11 11 25 25 26 26 22 22 22 26 21 25 25 23 22 22 51 42 42 44 40 40 53 55 62 88 Greatest Support 112 | 20 26 26 26 28 14 14 16 16 16 16 16 25 25 28 26 26 26 26 26 26 26 26 26 26 26 54 42 46 46 46 46 62 62 63 112 Greatest Overweight (x) 7 | . 2 1 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 8 16 16 28 36 24 4 4 4 4 4 4 10 10 10 8 8 8 8 8 8 8 8 8 8 8 16 14 14 14 14 14 16 16 16 10 Average Capacity 10 | 5 11 16 26 25 4 4 4 4 4 4 4 6 10 9 8 8 8 8 8 8 8 8 8 8 8 9 14 14 14 14 14 15 16 11 10 Most Carried 28 | 4 16 16 28 27 23 4 4 4 4 4 4 10 9 10 8 8 8 8 8 8 8 8 8 8 8 12 12 14 14 14 14 16 16 15 10 Average Carried 10 | 2 9 16 25 23 4 4 3 4 3 3 4 5 8 9 8 8 8 8 7 7 7 8 7 7 8 8 10 12 13 13 14 14 15 9 8 Final Capacity 28 | 8 16 16 28 24 4 4 4 4 4 4 4 10 10 8 8 8 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 16 16 10 10 Final Carried 28 | 3 16 16 28 23 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 14 14 14 14 16 16 9 8 Class Distribution -------------------- 43% | Wizard-Scout 21% | Wizard-Sprinter 14% | Hacker-Scout 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Zion Wizard-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Waste Wizard-Scout | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Matter Collected 8784 | 279 85 50 1034 1276 226 10 50 . 10 46 14 399 163 517 183 63 . 37 149 . 70 235 50 250 121 206 205 245 210 10 . 125 456 1106 904 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12802 | 89 131 . 1728 1158 162 . 78 . . . 123 942 567 1008 141 199 . 54 332 . 97 267 77 . 45 567 871 426 380 . . 342 446 1019 1553 Parts 516 | 2 9 . 102 60 7 . 1 . . . . 29 . 35 4 2 . . 19 . 4 4 4 . 7 18 14 19 21 . . 16 19 46 74 Haulers Intercepted 23 | . . . 6 2 3 . . . . . . 4 . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . 3 Recyclers Shooed 8 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 3 . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 6 . . . . . . 2 . 3 . . . 3 6 . 6 . . . 16 5 . . . . . Prevented 13 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 2 8 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 108 | . 5 . 28 29 . . . . . . . . . 3 1 . . . . . . 3 5 . 5 . . 1 10 . . . 1 10 7 Melee 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Guns 71 | . 5 . 24 17 . . . . . . . . . 2 1 . . . . . . 2 . . . . . 1 2 . . . . 10 7 Cannons 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 20 | . . . 3 . . . . . . . . . . . . . . . . . . 1 4 . 5 . . . 7 . . . . . . Classes Destroyed 19 | 1 2 . 6 2 . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 3 1 Worker 34 | . . . 3 3 . . . . . . . 5 . 3 . . . . 2 . . . . . . . . 3 . . . 3 6 . 6 Builder 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Hauler 23 | . . . 6 2 3 . . . . . . 4 . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . 3 Recycler 22 | 1 . . 1 1 . . 1 . . . . 3 . 4 . . . . 1 . . . . . . 3 . 2 . . . 2 1 . 2 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . . . 4 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 Watcher 17 | . . . 5 1 . . . . . . . 1 . . . . . . 2 . 3 . . . . 1 . 2 . . . . . . 2 Swarmer 35 | . 3 . 9 8 . . . . . . . . . . . . . . . . . . 5 . 5 . . . 5 . . . . . . Grunt 37 | . 2 . 10 12 . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . 1 5 2 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 8 7 . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 1 . . . . 2 2 Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 . 4 5 1 . 1 . . . . 2 . 2 1 . . . 1 . 1 1 3 . 5 3 . 2 6 . . 2 6 2 7 Combat Bots Only 6 | . 3 . 4 5 . . . . . . . . . 1 1 . . . . . . 1 3 . 5 . . 1 6 . . . 1 2 1 Max Kills in Single Turn 5 | 1 1 . 3 1 1 . 1 . . . . 1 . 1 1 1 . 1 1 . 1 1 2 . 5 1 . 1 4 . . 1 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . . . 2 . . . . . . . . . . . . . . . . . . 1 2 . 5 . . . 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Damage Taken 5029 | . 153 . 1356 1739 . 30 . 298 . . 78 23 . 20 5 . . . . . 16 . . . . 18 . . 55 . . . 283 610 345 Core 874 | . 42 . 295 182 . 15 . 131 . . 33 . . . . . . . . . . . . . . . . . 22 . . . 48 84 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 83 26 66 . . . . . . 74 . . . . . . 100 . . . . . . 100 . . . . . 98 . 96 94 98 Volleys Fired 546 | 3 13 . 130 125 . . . . . . . . 9 44 3 . . . . . . 18 1 . 1 8 23 33 12 . . . 1 60 62 Largest 2 | 2 2 . 2 2 . . . . . . . . 1 1 1 . . . . . . 1 1 . 1 1 1 1 1 . . . 1 2 2 Hottest 90 | 70 46 . 90 90 . . . . . . . . 57 33 33 . . . . . . 80 80 . 80 35 35 35 80 . . . 35 75 75 Shots Fired 939 | 6 26 . 260 250 . . . . . . . . 9 44 3 . . . . . . 18 1 . 1 8 23 33 12 . . . 1 120 124 Gun 829 | 6 26 . 260 164 . . . . . . . . . 44 3 . . . . . . 11 . . . 8 23 33 6 . . . 1 120 124 Cannon 95 | . . . . 86 . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . . . . . . . . . . . . . . 7 1 . 1 . . . 6 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 777 | 3 26 . 132 234 . . . . . . . . 9 44 3 . . . . . . 11 . . . 8 23 33 6 . . . 1 120 124 Thermal 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . . . . . . . . . . . . . . . . . . . . . 7 1 . 1 . . . 6 . . . . . . Electromagnetic 144 | . . . 128 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 2 6 . 16 13 . . . . . . . . 6 13 2 . . . . . . 5 . . . 2 6 7 3 . . . . 6 11 Robot Miss Streak 9 | 1 2 . 7 9 . . . . . . . . 1 1 1 . . . . . . 2 . . . 1 1 2 1 . . . . 5 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 1 Secondary Targets 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 806 | 4 14 . 191 186 12 . 2 . . . 8 32 8 44 10 5 . 3 14 . 6 11 4 . . 16 20 30 4 . . 11 25 64 82 Core Hits 405 | 1 7 . 76 108 3 . 1 . . . 1 16 3 21 2 3 . 1 7 . 3 10 5 . 5 8 5 10 14 . . 6 12 31 46 Critical Hits 114 | . . . 1 . . . 1 . . . . 3 . 11 1 . . . . . . 4 . . . 2 11 7 2 . . 1 5 33 32 Critical Kills 45 | . . . 1 . . . . . . . . 1 . 4 1 . . . . . . 2 . . . . 3 1 2 . . . 1 12 17 Critical Parts Destroyed 53 | . . . . . . . 1 . . . . 2 . 5 . . . . . . . 1 . . . 2 2 3 . . . 1 4 17 15 Melee Attacks 1041 | . . . . . 76 . 61 16 11 . 32 128 . 122 24 18 . 12 124 . 73 8 13 . 1 87 . 82 4 7 21 34 70 . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 946 | . . . . . 73 . 60 16 11 . 32 128 . 122 20 18 . 12 121 . 73 8 13 . 1 86 . 82 3 2 3 6 40 . 16 Piercing 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 18 28 30 . 1 Sneak Attacks 86 | . . . . . 7 . 1 . . . . 15 . 8 8 1 . 3 7 . 2 2 1 . . 6 . 5 1 . . 8 9 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Damage Inflicted 25201 | 50 193 . 3037 2895 616 . 137 . . . 548 2102 270 1437 410 393 . 281 687 . 582 693 586 . 379 1103 177 1178 1217 . . 1207 2562 536 1925 Guns 7144 | 50 193 . 2683 1533 . . . . . . . . . 202 13 . . . . . . 70 . . . 41 177 174 25 . . . . 536 1447 Cannons 1602 | . . . . 1332 . . . . . . . . 270 . . . . . . . . . . . . . . . . . . . . . . Explosions 2413 | . . . 354 30 . . . . . . . . . . . . . . . . . 315 304 . 379 . . . 1031 . . . . . . Melee 14042 | . . . . . 616 . 137 . . . 548 2102 . 1235 397 393 . 281 687 . 582 308 282 . . 1062 . 1004 161 . . 1207 2562 . 478 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7088 | 25 193 . 1285 2630 . . . . . . . . 270 202 13 . . . . . . 70 . . . 41 177 174 25 . . . . 536 1447 Thermal 409 | 25 . . 354 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1590 | . . . . . . . . . . . . . . . . . . . . . . 315 73 . 379 . . . 823 . . . . . . Electromagnetic 2072 | . . . 1398 235 . . . . . . . . . . . . . . . . . . 231 . . . . . 208 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11387 | . . . . . 616 . 137 . . . 548 2102 . 1235 397 393 . 281 687 . 582 308 282 . . 1062 . 1004 . . . 44 1408 . 301 Piercing 2655 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 . . 1163 1154 . 177 Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3617 | . . . 9 . 56 . . . . . 152 575 . 333 211 42 . 145 103 . 210 109 138 . . 443 . 306 138 . . 294 353 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 147 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 138 . . . . . . Melee 3470 | . . . . . 56 . . . . . 152 575 . 333 211 42 . 145 103 . 210 109 138 . . 443 . 306 . . . 294 353 . . Knockbacks 31 | . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . . 134 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 . Shots 6 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 278 | 27 4 . 213 278 . . . 2 . . . . 36 25 . . . . 3 . . 154 38 . 38 2 . . 96 . . . 26 237 . Average Temperature 56 | 14 2 . 57 65 . . . 2 . . . . 16 7 . . . . 3 . . 66 21 . 24 1 . . 44 . . . 11 132 . Received Heat Transfer 1440 | . 36 . 456 747 . . . 24 . . . 12 . 9 . . . . . . . . . . . 9 . . 9 . . . 93 45 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Parts Fried 15 | . . . 10 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 474 | 74 . . 350 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Peak Influence 777 | 5 163 63 389 741 583 201 247 . . . . 422 9 418 . . . . 572 23 417 . . . . 436 32 198 . . . 53 567 777 759 Average Influence 187 | 1 69 63 243 479 384 186 92 . . . . 81 7 148 . . . . 124 23 59 . . . . 41 32 49 . . . 24 377 510 607 Maximum Alert Level 3 | . . . 1 3 2 1 1 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . . . . . . 2 3 3 Low Security (%) 63 | 100 100 100 26 4 13 46 84 . . . . 86 100 77 . . . . 83 100 91 . . . . 99 100 100 . . . 100 20 . . Level 1 17 | . . . 73 19 26 53 15 . . . . . . 20 . . . . 6 . 8 . . . . . . . . . . . 6 48 . Level 2 17 | . . . . 72 60 . . . . . . 13 . 2 . . . . 9 . . . . . . . . . . . . . 72 20 78 Level 3 1 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 21 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . 3 6 4 . . . . . . 4 . 4 . . . . 2 . 2 . . . . 3 . 4 . . . 2 . 3 3 Investigation 9 | . . . 1 1 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 2 . . . . . . . Extermination 12 | . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 2 . . . . 2 . 1 . . . 1 . . 1 Reinforcement 15 | . . . 2 1 1 . . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . . 1 . 3 2 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Distress Signals 35 | . 2 . 2 5 2 . 2 . 1 . . 2 . 1 . . . . . . 1 . . . . 1 . 1 . . . 3 2 8 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Times Spotted 341 | . 10 . 56 62 13 4 12 16 2 . 5 16 . 10 1 . . . 11 . 21 2 9 . . 10 . 4 5 . . 9 19 32 12 Peak Tracking Total 9 | . 5 . 4 8 6 4 5 9 2 . 4 3 . 2 1 . . . 1 . 8 2 8 . . 3 . 2 2 . . 8 9 6 4 Tactical Retreats 68 | . 1 . 4 11 5 . 2 5 1 . 1 5 . 3 1 . . . 2 . 3 . 5 . . 4 . 4 1 . . 4 2 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Traps Triggered 15 | . . . 1 . 2 . . . . . . 1 . . . . . . 3 . . . 1 . . 5 . 1 1 . . . . . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 2 . . . . . . Triggered 14 | . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . 3 5 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Machines Disabled 13 | . . . 5 . . . . . . . . . . 1 1 . . . . . . . . . . . . 3 . . . . 2 1 . Max in Single Turn 2 | . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . . 1 1 . Garrison Access 31 | . . . . . 4 . 4 . . . . 3 . 4 . . . . 4 . 4 . . . . 2 . 3 . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Machines Accessed 235 | . 5 . 11 7 24 . 20 . 1 1 . 25 . 20 1 1 4 1 25 . 22 2 1 4 . 17 . 20 1 2 . 3 7 3 7 Terminals 143 | . 5 . 9 6 14 . 12 . . . . 13 . 14 . . . 1 16 . 13 1 . . . 12 . 14 . . . 3 5 . 5 Fabricators 21 | . . . . . 3 . 2 . . . . 4 . 2 . . . . 3 . 1 . . . . 1 . 3 . . . . 1 1 . Repair Stations 10 | . . . 1 . . . 1 . . . . 3 . . . . . . . . 2 . . . . 1 . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 1 1 3 . 1 . . . . 2 . . . . . . 2 . 2 . . . . 1 . . . . . . . . . Garrison Access 31 | . . . . . 4 . 4 . . . . 3 . 4 . . . . 4 . 4 . . . . 2 . 3 . . . . 1 1 1 Total Hacks 626 | . 19 . 38 16 58 . 42 . 1 6 . 63 . 43 1 1 31 2 68 . 55 4 1 17 . 57 . 54 1 2 . 10 15 5 16 Successful 564 | . 12 . 24 8 48 . 41 . 1 6 . 61 . 42 1 1 31 2 65 . 55 4 1 17 . 55 . 49 1 2 . 9 15 5 8 Failed 59 | . 7 . 14 8 9 . 1 . . . . 2 . 1 . . . . 3 . . . . . . 1 . 4 . . . 1 . . 8 Catastrophic 5 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Manual 226 | . 5 . 18 4 22 . 17 . . . . 19 . 16 . . . 2 32 . 22 3 . . . 28 . 29 . 1 . 3 2 . 3 Terminals 404 | . 19 . 34 14 38 . 29 . . . . 34 . 33 . . . 2 44 . 37 3 . . . 43 . 40 . . . 10 12 . 12 Fabricators 67 | . . . . . 8 . 5 . . . . 13 . 6 . . . . 8 . 3 . . . . 9 . 11 . . . . 2 2 . Repair Stations 23 | . . . 2 . . . 2 . . . . 8 . . . . . . . . 5 . . . . 2 . . . . . . . 2 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 38 | . . . 2 2 8 . 2 . . . . 5 . . . . . . 12 . 6 . . . . 1 . . . . . . . . . Garrison Access 32 | . . . . . 4 . 4 . . . . 3 . 4 . . . . 4 . 4 . . . . 2 . 3 . . . . 1 1 2 Terminal Hacks 314 | . 10 . 14 6 22 . 19 . 1 6 . 20 . 25 1 1 31 2 29 . 23 4 1 17 . 30 . 26 1 2 . 6 11 . 6 Record 16 | . . . . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . . . . . . Part Schematic 57 | . . . . . 7 . 2 . . 6 . 3 . 4 . . 11 1 4 . 3 1 . 4 . 8 . 2 . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 41 | . 3 . 2 2 2 . 4 . . . . 3 . 5 . . 3 . 3 . 4 . . 4 . 1 . 5 . . . . . . . Open Door 9 | . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 1 . . . . . 1 2 . . . . 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 Branch Access Points 8 | . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . 1 . . . 1 . . 1 Machine Index 6 | . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . Terminal Index 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Fabricator Index 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . 4 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 18 | . . . 2 . . . . . . . . 4 . 1 . . . . 3 . 3 . . . . 3 . . . . . 2 . . . Locate Traps 53 | . 2 . 3 . 3 . 4 . . . . 5 . 6 . . . . 8 . 5 . . . . 7 . 6 . . . 1 3 . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 7 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 Recall Extermination 10 | . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . . . . Recall Reinforcements 6 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 Hauler Manifests 11 | . 1 . . 2 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . Zone Layout 39 | . 1 . 1 2 2 . 4 . . . . 2 . 3 . . . . 6 . 3 . . . . 5 . 6 . . . 1 3 . . Fabricator Hacks 48 | . . . . . 5 . 4 . . . . 10 . 4 . . . . 5 . 2 . . . . 7 . 7 . . . . 2 2 . Network Status 6 | . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Load Schematic 20 | . . . . . 1 . 2 . . . . 4 . 2 . . . . 2 . 1 . . . . 3 . 3 . . . . 1 1 . Build 22 | . . . . . 3 . 2 . . . . 4 . 2 . . . . 2 . 1 . . . . 3 . 3 . . . . 1 1 . Repair Station Hacks 22 | . . . 2 . . . 2 . . . . 8 . . . . . . . . 5 . . . . 2 . . . . . . . 2 1 Scan Component 11 | . . . 1 . . . 1 . . . . 4 . . . . . . . . 2 . . . . 1 . . . . . . . 1 1 Repair 10 | . . . 1 . . . 1 . . . . 4 . . . . . . . . 2 . . . . 1 . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 38 | . . . 2 2 8 . 2 . . . . 5 . . . . . . 12 . 6 . . . . 1 . . . . . . . . . Insert Component 18 | . . . 1 1 4 . 1 . . . . 2 . . . . . . 6 . 2 . . . . 1 . . . . . . . . . Analyze 20 | . . . 1 1 4 . 1 . . . . 3 . . . . . . 6 . 4 . . . . . . . . . . . . . . Garrison Access Hacks 31 | . . . . . 4 . 4 . . . . 3 . 4 . . . . 4 . 4 . . . . 2 . 3 . . . . 1 1 1 Seal Access 31 | . . . . . 4 . 4 . . . . 3 . 4 . . . . 4 . 4 . . . . 2 . 3 . . . . 1 1 1 Unauthorized Hacks 229 | . 6 . 17 . 18 . 20 . . . . 30 . 18 . . . . 30 . 30 . . . . 26 . 26 . . . 6 2 . . Terminals 93 | . 2 . 6 . 6 . 9 . . . . 13 . 7 . . . . 12 . 14 . . . . 11 . 9 . . . 3 1 . . Track 24 | . 1 . 2 . 1 . 1 . . . . 3 . 1 . . . . 4 . 4 . . . . 3 . 2 . . . 1 1 . . Assimilate 35 | . . . 1 . 3 . 6 . . . . 5 . 2 . . . . 5 . 6 . . . . 4 . 2 . . . 1 . . . Botnet 32 | . 1 . 3 . 2 . 2 . . . . 4 . 4 . . . . 3 . 4 . . . . 4 . 5 . . . . . . . Disrupt 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 18 | . . . . . 3 . 1 . . . . 2 . 2 . . . . 3 . 1 . . . . 2 . 4 . . . . . . . Prioritize 9 | . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . . . Siphon 8 | . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . 2 . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacking Detections 134 | . 4 . 9 7 17 . 15 . . . . 17 . 12 . . . . 13 . 10 1 . . . 6 . 10 . . . 3 5 1 4 Full Trace Events 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 72 | . . . 1 1 11 . 3 . . 6 . 4 . 4 . . 11 1 10 . 5 1 . 4 . 7 . 2 . . . . 1 . . Parts Built 22 | . . . . . 2 . 3 . . . . 4 . 2 . . . . 2 . 1 . . . . 3 . 3 . . . . 1 1 . Matter 5836 | . . . . . 424 . 424 . . . . 894 . 603 . . . . 563 . 318 . . . . 822 . 1053 . . . . 318 417 . Time 1842 | . . . . . 159 . 159 . . . . 319 . 160 . . . . 146 . 56 . . . . 349 . 336 . . . . 84 74 . Total Part Build Rating 142 | . . . . . 12 . 18 . . . . 23 . 11 . . . . 13 . 6 . . . . 23 . 21 . . . . 6 9 . Parts Repaired 10 | . . . 1 . . . 1 . . . . 4 . . . . . . . . 2 . . . . 1 . . . . . . . 1 . Time 538 | . . . 51 . . . 19 . . . . 180 . . . . . . . . 155 . . . . 44 . . . . . . . 89 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 1 1 3 . 1 . . . . 1 . . . . . . 6 . 2 . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 1 3 . 1 . . . . 1 . . . . . . 6 . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Non-combat 6 | . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 5 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Total Allies 88 | . . . . . 3 19 5 . . . . 2 . 1 3 . . 1 4 20 6 . . . . 2 20 1 . . . 1 . . . Largest Group 21 | . . . . . 3 19 4 3 . . . 1 . 1 3 3 . 1 3 21 6 2 1 . . 2 20 1 . . . 1 . . . Highest-Rated Group 806 | . . . . . 62 487 88 46 . . . 26 . 10 60 60 . 94 46 806 108 36 26 . . 20 750 26 . . . 44 . . . Highest-Rated Ally 94 | . . . . . 26 35 26 26 . . . 26 . 10 20 20 . 94 26 50 26 26 26 . . 10 50 26 . . . 44 . . . Total Orders 23 | . . . . . . . . . . . . . . . 3 . . . 2 1 5 7 1 . . 2 . 2 . . . . . . . STAY 8 | . . . . . . . . . . . . . . . 2 . . . 1 . 2 2 . . . . . 1 . . . . . . . GOTO 9 | . . . . . . . . . . . . . . . . . . . 1 1 . 4 1 . . 2 . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . 1 . . . . . 3 1 . . . . . 1 . . . . . . . Ally Attacks 212 | . . . . . . 189 . . . . . . . . . 6 . 17 . . . . . . . . . . . . . . . . . Total Damage 5995 | . . . . . . 5392 . . . . . . . . . 145 . 458 . . . . . . . . . . . . . . . . . Kills 14 | . . . . . . 9 . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . 3 1 1 2 . . . 1 1 . . . . . 1 1 . 1 . . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Turns Passed 23629 | 47 278 110 1865 1415 1637 238 1051 412 268 479 378 2136 188 2057 533 251 39 320 1698 226 1306 393 320 82 191 1490 303 1396 225 228 242 296 464 604 463 Spaces Moved 44208 | 32 243 111 1115 846 3339 396 2053 755 515 950 521 3980 410 3860 908 644 77 913 3812 457 3031 1239 1080 157 831 3118 609 2812 640 401 312 793 874 1488 886 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2335 | 20 243 111 1115 846 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Flight 41830 | . . . . . 3339 396 2053 755 515 950 521 3980 410 3860 908 644 77 913 3812 457 3031 1239 1080 157 831 3118 609 2812 640 401 312 793 874 1488 855 Fastest Speed 19 | 50 80 100 100 110 32 32 32 32 32 34 34 32 32 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 19 19 Average Speed 30 | 68 86 100 110 112 32 32 32 32 33 34 34 32 32 31 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 19 21 Slowest Speed 160 | 80 100 100 150 160 32 32 32 32 34 34 34 34 32 32 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 90 | . . . . . 12 . 3 2 . . . 12 . 10 . 1 . . 22 . 10 . . . . 4 . 4 . . . . 6 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 40 32 95 68 80 95 51 72 59 84 76 79 97 65 76 70 68 86 76 96 55 94 75 60 91 64 96 57 67 77 51 23 83 43 23 Regions Visited 35 Branch Regions 17 Pre-discovered Areas 10 | . . . . . . . . . 1 2 . . . . 1 1 1 . . . . . . 3 . . . . 1 . . . . . . Known Exits Taken 22 | . 1 . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scrap Searched 26 | . . 1 . . . . . 2 3 3 1 . . . 1 1 . 3 . . . 3 2 . 2 . . . 3 . 1 . . . . Spaces Dug 776 | . . . . . 59 . 57 16 11 . 24 92 . 96 15 13 . 9 98 . 57 4 8 . 1 69 . 68 3 5 18 15 27 . 11 Terrain Destroyed 1138 | . . . 24 3 59 . 57 16 11 . 24 92 2 96 15 13 . 9 98 . 57 96 48 . 17 69 . 116 137 5 18 15 27 2 12 Melee 776 | . . . . . 59 . 57 16 11 . 24 92 . 96 15 13 . 9 98 . 57 4 8 . 1 69 . 68 3 5 18 15 27 . 11 Projectile 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 AOE 359 | . . . 24 3 . . . . . . . . . . . . . . . . . 92 40 . 16 . . 48 134 . . . . 2 . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Acc Total 51947 | 49 287 110 1497 1062 3795 507 2353 898 592 1106 673 4640 458 4458 1201 724 98 1013 4468 582 3548 1325 1144 205 834 3779 753 3430 702 535 456 869 1052 1709 1035 Wait 5531 | . 3 . 168 44 317 110 230 130 63 135 121 494 29 402 260 64 22 89 503 122 442 56 16 35 . 493 114 477 33 115 127 37 108 131 41 Move 44004 | 31 242 110 1114 845 3317 395 2046 750 514 949 520 3956 409 3840 907 641 76 912 3771 456 3010 1238 1079 156 830 3110 608 2803 639 400 311 792 862 1484 881 Hop 82 | . . . . . 10 . 3 2 . . . 12 . 9 . 1 . . 19 . 10 . . . . 4 . 4 . . . . 5 1 2 Pick Up 203 | 8 16 . 35 12 8 1 2 . 1 8 . 16 1 8 . . . . 10 2 2 . 11 4 . 14 2 12 3 7 . 5 7 5 3 Fast Attach 47 | 2 . . 2 6 4 . 3 . 1 2 . 6 . . . . . . 3 . 3 . . 3 . 1 . . . . . . 1 4 6 Attach 71 | 5 2 . 10 8 12 . . . . 1 . 6 4 5 . . . . 2 . 1 . . . . 2 . . . 1 . 2 . 5 5 Detach 17 | . . . . . 1 . 1 . . . . 4 3 4 . . . . 1 . . . . 1 . . . . . . . . . . 2 Swap 138 | . 4 . 12 4 4 . 2 . . 3 . 6 2 18 7 . . . 5 . 3 4 4 . 2 17 4 8 6 . . 3 5 7 8 Drop 213 | . 7 . 26 18 28 1 5 . 2 8 . 12 1 6 . . . . 12 2 4 . 11 6 . 12 2 10 3 7 . 2 8 12 8 Fire 546 | 3 13 . 130 125 . . . . . . . . 9 44 3 . . . . . . 18 1 . 1 8 23 33 12 . . . 1 60 62 Melee 1015 | . . . . . 76 . 61 16 11 . 32 128 . 122 24 18 . 12 124 . 73 8 13 . 1 87 . 82 4 5 18 28 55 . 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . 18 . . . . . . . . . . . . . 18 . . . . . . 31 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 2 . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Waste -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 350 | -10/Mines | Discovered new exit (range 13) 436 | -10/Mines | Entered Materials 436 | -9/Materials | Evolved 2 slots: Utility x2 743 | -9/Materials | Build established: Hauler-Mutant 849 | -9/Materials | Discovered new exit (range 5) 928 | -9/Materials | Discovered new exit (range 16) 1473 | -9/Materials | Core integrity fell below 50% 1598 | -9/Materials | Repaired Imp. Flight Unit 1734 | -9/Materials | Discovered new exit (range 14) 2027 | -9/Materials | Discovered new exit (range 8) 2189 | -9/Materials | Discovered new exit (range 7) 2263 | -9/Materials | Discovered new exit (range 15) 2301 | -9/Materials | Entered another Materials area 2301 | -8/Materials | Evolved 2 slots: Utility x2 2888 | -8/Materials | Discovered new exit (range 15) 3350 | -8/Materials | Garrison activated, responded to threat 3501 | -8/Materials | First assault squad dispatched 3716 | -8/Materials | Entered Factory 3716 | -7/Factory | Evolved 2 slots: Utility x2 3774 | -7/Factory | Discovered new exit (range 9) 3781 | -7/Factory | Identified exit to Factory 4007 | -7/Factory | Build established: Hacker-Scout 4060 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 4115 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 4330 | -7/Factory | Local fabrication network quarantined 4458 | -7/Factory | Discovered exit to Factory (range 8) 4651 | -7/Factory | Discovered exit to Factory (range 16) 4693 | -7/Factory | Central database locked down 5353 | -7/Factory | Sucked down chute 5353 | -7/Factory | Entered Waste 5359 | -7/Waste | Spotted C-40 Crusher 5361 | -7/Waste | Spotted C-40 Crusher 5361 | -7/Waste | Spotted C-40 Crusher 5369 | -7/Waste | Spotted C-40 Crusher 5374 | -7/Waste | Warlord forces began an assault 5384 | -7/Waste | Allies destroyed C-40 Crusher 5387 | -7/Waste | Allies destroyed C-40 Crusher 5392 | -7/Waste | Allies destroyed C-40 Crusher 5410 | -7/Waste | Allies destroyed C-40 Crusher 5427 | -7/Waste | Spotted C-40 Crusher 5427 | -7/Waste | Spotted C-40 Crusher 5440 | -7/Waste | Allies destroyed C-40 Crusher 5494 | -7/Waste | Discovered new exit (range 14) 5591 | -7/Waste | Identified exit to Factory 5591 | -7/Waste | Entered Factory 5609 | -7/Factory | Identified exit to Lower Caves 5681 | -7/Factory | Discovered exit to Factory (range 2) 6125 | -7/Factory | Fabricated Mic. Fission Core (x2) 6174 | -7/Factory | Repaired Imp. Datajack 6302 | -7/Factory | Discovered exit to Factory (range 7) 6330 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6637 | -7/Factory | Build established: Wizard-Scout 6642 | -7/Factory | Entered Lower Caves 6642 | -7/Lower Caves | Accompanied by 3 allies 6882 | -7/Lower Caves | Learned Factory security intel 6918 | -7/Lower Caves | Learned Factory trap positions 6923 | -7/Lower Caves | Learned Factory interactive machine intel 6949 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7050 | -7/Lower Caves | Discovered new exit (range 11) 7053 | -7/Lower Caves | Identified exit to Lower Caves 7054 | -7/Lower Caves | Entered another Lower Caves area 7150 | -7/Lower Caves | Encountered a Warlord checkpoint 7150 | -7/Lower Caves | Learned location of Zion (-7) 7321 | -7/Lower Caves | Discovered new exit (range 2) 7321 | -7/Lower Caves | Identified exit to Zion 7322 | -7/Lower Caves | Entered Zion 7341 | -7/Zion | Discovered new exit (range 13) 7343 | -7/Zion | Learned 4 Factory zone layouts 7348 | -7/Zion | Identified exit to Proximity Caves 7377 | -7/Zion | Given A8's code to call for help 7388 | -7/Zion | Found Prototype Hackware 7413 | -7/Zion | Found Prototype Processor 7426 | -7/Zion | Identified Exp. Hacking Suite 7467 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7479 | -7/Zion | Found Prototype Processor 7524 | -7/Zion | Identified Exp. Core Analyzer 7583 | -7/Zion | Learned location of Warlord (-4) 7603 | -7/Zion | Learned location of Quarantine (-2) 7801 | -7/Zion | Entered Proximity Caves 7896 | -6/Proximity Caves | Learned Factory emergency access door positions 8123 | -6/Proximity Caves | Spotted B-75 Beast 8177 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8179 | -6/Proximity Caves | Entered Factory 8179 | -6/Factory | Evolved 2 slots: Utility x2 8181 | -6/Factory | Loaded intel: 114 trap records 8184 | -6/Factory | Loaded intel: 45 interactive machine locations 8265 | -6/Factory | Repaired Imp. Cesium-ion Thruster 8547 | -6/Factory | Fabricated Exp. Sensor Array? 8661 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 8830 | -6/Factory | Discovered new exit (range 16) 8890 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8945 | -6/Factory | Fabricated Adv. Hacking Suite? 8970 | -6/Factory | Repaired Imp. Cesium-ion Thruster 8991 | -6/Factory | Repaired Scythe 9115 | -6/Factory | Discovered new exit (range 18) 9210 | -6/Factory | Repaired Mic. Fission Core 9315 | -6/Factory | Discovered new exit (range 5) 9316 | -6/Factory | Identified exit to Factory 9484 | -6/Factory | Local fabrication network quarantined 9538 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9645 | -6/Factory | Discovered exit to Factory (range 14) 9737 | -6/Factory | Discovered new exit (range 5) 9745 | -6/Factory | Identified exit to Lower Caves 10315 | -6/Factory | Manually triggered Chute Trap 10315 | -6/Factory | Sucked down chute 10315 | -6/Factory | Entered Waste 10315 | -6/Waste | The area was eerily silent 10434 | -6/Waste | Discovered new exit (range 14) 10454 | -6/Waste | Identified exit to Factory 10503 | -6/Waste | Entered Factory 10656 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 10757 | -6/Factory | Fabricated Exp. Signal Interpreter? 10909 | -6/Factory | Local fabrication network quarantined 11983 | -6/Factory | Discovered exit to Factory (range 16) 12263 | -6/Factory | Discovered exit to Factory (range 7) 12560 | -6/Factory | Entered Lower Caves 12614 | -6/Lower Caves | Build established: Wizard-Sprinter 12793 | -6/Lower Caves | Learned location of Extension (-5) 12849 | -6/Lower Caves | Discovered new exit (range 13) 12852 | -6/Lower Caves | Identified exit to Lower Caves 13093 | -6/Lower Caves | Entered another Lower Caves area 13093 | -6/Lower Caves | Accompanied by 3 allies 13129 | -6/Lower Caves | Discovered exit to Factory (range 5) 13130 | -6/Lower Caves | Encountered a Warlord checkpoint 13214 | -6/Lower Caves | Discovered new exit (range 3) 13215 | -6/Lower Caves | Identified exit to Data Miner 13344 | -6/Lower Caves | Entered Data Miner 13344 | -6/Data Miner | Discovered new exit (range 6) 13349 | -6/Data Miner | Met Data Miner 13353 | -6/Data Miner | Learned location of Section 7 (-2) 13353 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13356 | -6/Data Miner | Received God Mode back door access code from Data Miner 13361 | -6/Data Miner | Identified exit to Proximity Caves 13383 | -6/Data Miner | Entered Proximity Caves 13616 | -5/Proximity Caves | Spotted B-75 Beast 13627 | -5/Proximity Caves | Escorted by Enhanced Grunt 13703 | -5/Proximity Caves | Entered Factory 13703 | -5/Factory | Evolved 2 slots: Utility x2 13704 | -5/Factory | Identified exit to Extension 13988 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 14010 | -5/Factory | Build established: Wizard-Scout 14095 | -5/Factory | Local fabrication network quarantined 14142 | -5/Factory | Fabricated Adv. System Shield? 14317 | -5/Factory | Discovered new exit (range 8) 14318 | -5/Factory | Identified exit to Upper Caves 14543 | -5/Factory | Discovered new exit (range 7) 14545 | -5/Factory | Identified exit to Factory 14552 | -5/Factory | Discovered exit to Upper Caves (range 15) 14840 | -5/Factory | Discovered exit to Factory (range 16) 15046 | -5/Factory | Discovered exit to Extension (range 10) 15401 | -5/Factory | Manually triggered Chute Trap 15401 | -5/Factory | Sucked down chute 15401 | -5/Factory | Entered Waste 15402 | -5/Waste | Joined by Warlord forces that had cleared the area 15405 | -5/Waste | 1 allies followed down the chute 15408 | -5/Waste | Found Prototype Processor 15472 | -5/Waste | Identified Spectral Analyzer 15535 | -5/Waste | Discovered new exit (range 16) 15549 | -5/Waste | Identified exit to Factory 15627 | -5/Waste | Entered Factory 15627 | -5/Factory | Accompanied by 1 ally 15735 | -5/Factory | Discovered exit to Upper Caves (range 16) 15844 | -5/Factory | Repaired Broken Spectral Analyzer 16740 | -5/Factory | Discovered exit to Factory (range 12) 16778 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 16817 | -5/Factory | Local fabrication network quarantined 16905 | -5/Factory | Repaired Imp. Datajack 16933 | -5/Factory | Entered Upper Caves 16933 | -5/Upper Caves | Accompanied by 2 allies 17179 | -5/Upper Caves | Identified exit to Upper Caves 17326 | -5/Upper Caves | Entered another Upper Caves area 17326 | -5/Upper Caves | Accompanied by 4 allies 17326 | -5/Upper Caves | Discovered exit to Factory (range 14) 17368 | -5/Upper Caves | Learned Factory emergency access door positions 17405 | -5/Upper Caves | Discovered new exit (range 15) 17420 | -5/Upper Caves | Identified exit to Zhirov 17646 | -5/Upper Caves | Entered Zhirov 17646 | -5/Zhirov | Discovered new exit (range 3) 17650 | -5/Zhirov | Met Zhirov 17655 | -5/Zhirov | Learned location of Testing (-3) 17655 | -5/Zhirov | Learned location of Command (-1) 17657 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17660 | -5/Zhirov | Found Alien Artifact 17660 | -5/Zhirov | Identified Integrated Reactor 17660 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 17719 | -5/Zhirov | Found Alien Artifact 17728 | -5/Zhirov | Identified exit to Proximity Caves 17728 | -5/Zhirov | Entered Proximity Caves 17831 | -4/Proximity Caves | Discovered exit to Factory (range 15) 17919 | -4/Proximity Caves | Entered Factory 17919 | -4/Factory | Evolved 2 slots: Utility x2 18258 | -4/Factory | Discovered new exit (range 14) 18371 | -4/Factory | Identified Transdimensional Reconstructor 18424 | -4/Factory | Central database locked down 18543 | -4/Factory | Fabricated Inertial Stasis Machine? 18706 | -4/Factory | Build established: Wizard-Ninja 18830 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 18900 | -4/Factory | Fabricated Adv. Reaction Control System (x1) 19022 | -4/Factory | Discovered new exit (range 3) 19023 | -4/Factory | Identified exit to Upper Caves 19038 | -4/Factory | Local fabrication network quarantined 19151 | -4/Factory | Repaired Exp. Cesium-ion Thruster 19165 | -4/Factory | Discovered new exit (range 15) 19201 | -4/Factory | Build established: Wizard-Sprinter 19315 | -4/Factory | Discovered new exit (range 10) 19409 | -4/Factory | Manually triggered Chute Trap 19409 | -4/Factory | Sucked down chute 19409 | -4/Factory | Entered Waste 19410 | -4/Waste | Joined by Warlord forces that had cleared the area 19541 | -4/Waste | Discovered new exit (range 10) 19638 | -4/Waste | Identified exit to Factory 19712 | -4/Waste | Entered Factory 19852 | -4/Factory | Identified exit to Armory 19862 | -4/Factory | Discovered new exit (range 15) 20082 | -4/Factory | Discovered new exit (range 13) 20109 | -4/Factory | Identified exit to Research 20332 | -4/Factory | Discovered exit to Research (range 15) 20401 | -4/Factory | Central database locked down 20808 | -4/Factory | Fabricated Prc. Matter Filter? 20862 | -4/Factory | Fabricated Exp. Armor Integrity Analyzer (x1) 21069 | -4/Factory | Fabricated Exp. Heat Sink (x1) 21108 | -4/Factory | Local fabrication network quarantined 21108 | -4/Factory | Entered Upper Caves 21108 | -4/Upper Caves | Accompanied by 2 allies 21329 | -4/Upper Caves | Discovered new exit (range 15) 21333 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21333 | -4/Upper Caves | Entered Warlord 21357 | -4/Warlord | Visited the Vortex Lab 21383 | -4/Warlord | Found Prototype Energy Gun 21384 | -4/Warlord | Found Prototype Energy Gun 21394 | -4/Warlord | Warlord's base attacked by MAIN.C 21404 | -4/Warlord | Met Warlord 21407 | -4/Warlord | Opened Warlord's prototype stash 21445 | -4/Warlord | Found Prototype Hackware 21448 | -4/Warlord | Identified System Mapper 21457 | -4/Warlord | Found Prototype Processor 21474 | -4/Warlord | Identified Exp. Target Analyzer 21476 | -4/Warlord | Found Prototype Device 21494 | -4/Warlord | Identified Thermal Barrier 21521 | -4/Warlord | Identified Vortex Rail (x2) 21555 | -4/Warlord | Opened side exit 21559 | -4/Warlord | Discovered new exit (range 9) 21561 | -4/Warlord | Identified exit to Proximity Caves 21561 | -4/Warlord | Entered Proximity Caves 21800 | -3/Proximity Caves | Discovered exit to Research (range 7) 21803 | -3/Proximity Caves | Entered Research 21803 | -3/Research | Evolved 2 slots: Utility x2 21804 | -3/Research | Identified exit to Testing 22099 | -3/Research | Entered Testing 22194 | -3/Testing | Local fabrication network quarantined 22196 | -3/Testing | Fabricated Prc. Matter Filter (x1) 22266 | -3/Testing | Unstable Terrabomb Derivative detonated 22269 | -3/Testing | Identified exit to Research 22283 | -3/Testing | Spotted PX-XQMOT9SOKY 22445 | -3/Testing | Found System Mapper 22450 | -3/Testing | Found Prototype Device 22462 | -3/Testing | Spotted Striker 22473 | -3/Testing | Identified Exp. Focal Shield 22484 | -3/Testing | Found Prototype Device 22487 | -3/Testing | Identified Exp. Hardlight Generator 22556 | -3/Testing | Found Prototype Device 22563 | -3/Testing | Entered Research 22563 | -2/Research | Warlord forces began assault on 0b10 22563 | -2/Research | Evolved 2 slots: Utility x2 22595 | -2/Research | Identified EM Disruption Field 22642 | -2/Research | Fabricated Exp. Cloaking Device (x1) 22658 | -2/Research | Repaired Exp. Cesium-ion Thruster 22673 | -2/Research | Research machine network offline 22704 | -2/Research | Spotted B-90 Cyclops 22796 | -2/Research | Met up with Warlord 22856 | -2/Research | Local fabrication network quarantined 22890 | -2/Research | Borebot progress halted 23007 | -2/Research | Spotted Striker 23009 | -2/Research | Spotted Striker 23011 | -2/Research | Destroyed Striker 23013 | -2/Research | Spotted Executioner 23016 | -2/Research | Spotted Executioner 23099 | -2/Research | Destroyed Executioner 23119 | -2/Research | Spotted Striker 23121 | -2/Research | Spotted Striker 23121 | -2/Research | Spotted Executioner 23122 | -2/Research | Spotted Executioner 23140 | -2/Research | Build established: Hacker-Scout 23163 | -2/Research | Discovered new exit (range 24) 23167 | -2/Research | Identified exit to Access 23167 | -2/Research | Entered Access 23167 | -1/Access | Evolved 2 slots: Utility x2 23179 | -1/Access | Identified exit to Command 23241 | -1/Access | Identified exit to Surface 23244 | -1/Access | Spotted B-99 Colossus 23481 | -1/Access | Found Prototype Protection 23481 | -1/Access | Identified Centrium Heavy Armor Plating 23584 | -1/Access | Lost 3 parts (3u) 23630 | *** | Escaped! Last Messages --------------- 23599_ W-44 Eye suffers critical hit. 23599_ W-44 Eye destroyed. 23599_ HV Slug penetrates Wall. 23599_ Slug penetrates Wall. 23601_ K-01 Serf collects debris. 23602_ R-10 Processor collects Com. Wheel. 23602_ Acquired 34 matter. 23603_ Acquired 30 matter. 23604_ K-01 Serf collects debris. 23606_ Extracted 10 matter. 23607_ K-01 Serf collects debris. 23610_ Acquired 29 matter. 23610_ K-01 Serf collects debris. 23611_ R-10 Processor collects Terrain Scanner. 23614_ K-01 Serf collects debris. 23616_ U-05 Engineer lays Concrete. 23617_ K-01 Serf collects debris. 23617_ U-05 Engineer lays Concrete. 23621_ K-01 Serf collects debris. [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ?????????# % ###????????????????????????????????? | | ?????????? A ?????????????????????????????????? | | ?????????? k[ ??????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ###########^k#???????????????????????????????????? | | # #^^#????#####+####?????????????????????? | | # # k#??? ??????????????????????? | | # = " + #??? ??????????????????????? | | # """ # #?? ????????????????????????? | | # """ # #?? ????????????????????????? | | # " # #? """"""?????????????????????????? | | # #u #? """"""?????????????????????????? | | # # # """""" ????????????????????????? | | ######+#### # """""" ??Y?????????????????????? | | ?????# #??# + """""" ????????????????????????? | | ?????# #??# # #?????????????????????? | | ?????# #??# # #?????????????????????? | | ??#### #??# #?#############?????????????????????? | | ??# k #??# #?????###???????????????????????????? | | ??# #??# ####### ##########??????????????????? | | ??# #??# ""T""" "??????????????????? | | ??# #??#*! " """ "????BB????????????? | | ??# #??#!= "????BB????????????? | | ### #??# !*= "??????????????????? | | #??# k= "" "?????????????????? | | #??#!%* @" "????????????????? | | #??#u "???????????????? | | #??# "????BB????????? | | ########??# "????BB????????? | | ??????????# "?????????????? | | ??????????#! ####### ##########????????????? | | ??????????#*!#?????###????????????????????? ? | | ???###????#!=#???????????????????????????? ??? | | ####=######!%#???????###????????########## ????? | | ! !%= ##[!#########"#####????# ! #?????? | | ! ##%=## #????# #?????? | | ##!!## * !#???## ####??? | | ##%R## = #???# !!! +??? | | ##t ## #???# !! #?????? | | !*# # #####!= !! #?????? | | "" * # ! # Rt=+!=%![| ] #?????? | | "" # + R== #####+## !#######?????? | | "T # # #??? # #???????????? | | "" ## ## " " #??? # #???????????? | | "" ## %## ""G"" #?? # #???????????? | | ## ## #?? # #???????????? | | ## ## #? # #???????????? | | #####+##### ####+##########? # #???????????? | | k #??# #?????????# ! # #???????????? | | #??# #??###????####### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 39 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 50 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 48 Armor Coverage 600 Resistance: TH 50 Weapon Cycling 25 Evasion (%) 80 Target Analysis 12 Armor Integrity Analysis 90 Matter Filtering 50 Offensive Hacking 84 Defensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Scythe | -7/Factory | Hacked System Shield | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Prc. Grenade Launcher | -7/Factory | Scanalyzed Plasma Rifle | -7/Factory | Hacked Component Analysis Suite | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Downloaded System Guard | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked System Backup Module | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Exp. Sensor Array | -6/Factory | Hacked Exp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Exp. Cesium-ion Thruster | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Smartbomb Launcher | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Hyp. Coil Gun | -5/Proximity Caves | Hacked Hyp. Gauss Rifle | -5/Factory | Scanalyzed Mni. Fusion Reactor | -5/Factory | Hacked Imp. Overload Regulator | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Hacked Plasma Sword | -5/Factory | Scanalyzed Lrg. Storage Unit | -5/Factory | Scanalyzed Fusion Compressor | -5/Factory | Scanalyzed Matter Compressor | -5/Factory | Scanalyzed Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Spectral Analyzer | -5/Factory | Scanalyzed Imp. Overload Amplifier | -5/Factory | Hacked Imp. System Backup Module | -5/Factory | Scanalyzed Mni. Smartbomb Launcher | -5/Factory | Hacked Adv. Armor Integrity Analyzer | -5/Factory | Hacked Exp. Utility Shielding | -5/Upper Caves | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Inertial Stasis Machine | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Exp. Weapon Shielding | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Adv. Component Analysis Suite | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Prc. Matter Filter | -4/Factory | Hacked Adv. Focal Shield | -4/Factory | Hacked Exp. Cloaking Device | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Mic. Fission Core | x2 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Mni. Fusion Reactor | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Inertial Stasis Machine | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Adv. Reaction Control System | x1 | -4/Factory Prc. Matter Filter | x1 | -4/Factory Exp. Armor Integrity Analyzer | x1 | -4/Factory Exp. Heat Sink | x1 | -4/Factory Prc. Matter Filter | x1 | -3/Testing Exp. Cloaking Device | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Inspector Gadget Challenges ------------ None Game ------ Seed NetworkFissionHumpback Manual? 0 Play Time 08:11:38 Cumulative 693.5 hours Start 2020.03.07 @ 16:15:30 End 2020.03.10 @ 21:38:54 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type 0 Total 53 Types 30/2/12/5/1/1/2 Lore% 90 Gallery% 86 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b956c447-2b2f-410a-89c1-741a4d9cd303