Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 23:09:32 Player: Skergy Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (253) 253 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1453 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 83/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Large Matter Pod (17) Improved Terrain Scanner Seismic Detector Sensor Drone Bay (19/20) Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Large Matter Pod Sensor Array Improved Terrain Scanner Heavy Assault Rifle Improved Light Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 3 10 6 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 8 . Treads 5 | . . 5 . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 5 | 1 1 1 2 Device 4 | . 1 1 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 2 | . 1 . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 11 | . . 1 10 Power 2 | . . 1 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . 1 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 90 99 86 Engine 10 | . 14 10 7 Treads 9 | . . 16 7 Leg 28 | . 28 27 30 Device 8 | . 5 10 10 Storage 11 | . 14 11 11 Energy Gun 3 | . 11 . . Ballistic Gun 11 | . 13 11 8 Ballistic Cannon 8 | . 3 11 8 Naked Turns . | . . . . Heaviest Build 33 | 14 18 20 33 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 4 | 4 . . 1 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 4 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 471 | 207 90 174 . Remotely . | . . . . Salvage Created 350 | . 135 164 51 Parts 16 | . 6 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 24 | . 3 7 14 Guns 7 | . 3 2 2 Cannons 6 | . . 5 1 AOE 11 | . . . 11 Classes Destroyed 6 | . 2 2 2 Recycler 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 1 | . . 1 . Sentry 2 | . . 2 . Demolisher 1 | . . . 1 Assembled 13 | . . . 13 Best Kill Streak 13 | . 4 5 13 Combat Bots Only 13 | . 3 5 13 Max Kills in Single Turn 5 | . 2 1 5 Gunslinging 1 | . 1 . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 103 | . 16 22 65 Missed 28 | . 7 4 17 Damage Taken 1569 | . 91 195 1283 Core 426 | . 14 50 362 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 36 | . 7 14 15 Largest 2 | . 2 2 2 Hottest 63 | . 62 62 63 Shots Fired 68 | . 14 28 26 Gun 39 | . 13 14 12 Cannon 20 | . 1 14 5 Launcher 9 | . . . 9 Special . | . . . . Kinetic 53 | . 8 28 17 Thermal . | . . . . Explosive 9 | . . . 9 Electromagnetic 6 | . 6 . . Robot Hit Streak 13 | . 5 6 13 Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 45 | . 6 19 20 Core Hits 42 | . 6 8 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1667 | . 90 370 1207 Guns 408 | . 90 149 169 Cannons 326 | . . 221 105 Explosions 933 | . . . 933 Melee . | . . . . Ramming . | . . . . Kinetic 710 | . 66 370 274 Thermal . | . . . . Explosive 933 | . . . 933 Electromagnetic 24 | . 24 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . . . 35 Projectiles 16 | . . . 16 Explosions 19 | . . . 19 Melee . | . . . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage 78 | . . . 78 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 10 | . . 6 10 Average Temperature 4 | . . 3 10 Received Heat Transfer 99 | . . 39 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 136 | . 110 136 52 Initial 52 | . . 46 52 Average 70 | . 82 89 42 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 7 8 25 Peak Tracking Total 18 | . 4 4 18 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 3 3 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 9 8 1 Successful 6 | . 1 4 1 Failed 12 | . 8 4 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 9 | . 3 5 1 Terminals 14 | . 9 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Open Door 1 | . . . 1 Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 2 | . . . 2 EXPLORE 1 | . . . 1 RETURN 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches 1 | . . . 1 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1203 | 89 334 518 262 Spaces Moved 839 | 55 246 381 157 Core 31 | 31 . . . Treads 2 | . . 2 . Legs 806 | 24 246 379 157 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 135 120 120 132 Slowest Speed 250 | 250 120 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 32 27 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . . 22 Melee . | . . . . Projectile . | . . . . AOE 22 | . . . 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 935 | 66 273 413 183 Wait 13 | . 9 2 2 Move 836 | 54 245 380 157 Hop . | . . . . Pick Up 13 | 6 5 1 1 Fast Attach 13 | 6 2 3 2 Attach 8 | . 1 5 2 Detach 4 | . . 4 . Swap 4 | . . 2 2 Drop 8 | . 4 2 2 Fire 36 | . 7 14 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 13) 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Propulsion x2 782 | -9/Materials | Discovered new exit (range 9) 942 | -9/Materials | Entered Mines 948 | -9/Mines | Learned 4 Materials zone layouts 1045 | -9/Mines | Found the Drone Emporium 1052 | -9/Mines | Found Prototype Device 1052 | -9/Mines | Identified Sensor Drone Bay 1108 | -9/Mines | Assembled infested the area 1155 | -9/Mines | Destroyed 13 combat bots 1167 | -9/Mines | Lost 3 parts (1p1n1w) 1169 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1183 | -9/Mines | Core integrity fell below 50% 1197 | -9/Mines | Core integrity fell below 20% 1204 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01183_ Sensor Array destroyed. 01186_ K-01 Serf destroyed. 01186_ Aluminum Leg destroyed. 01188_ D-53 Grenadier knocked back. 01189_ YI-UF0 mumbles something. 01189_ The unstable cave ceiling collapses. 01191_ YI-UF0: "Whaaaaaaaa!" 01191_ The unstable cave ceiling collapses. 01191_ Destroyed Shock Absorption System. 01192_ The unstable cave ceiling collapses. 01194_ YI-UF0: "BLAM!" 01194_ D-53 Grenadier destroyed. 01195_ The unstable cave ceiling collapses. 01200_ YI-UF0 mumbles something. 01200_ The unstable cave ceiling collapses. 01200_ Imp. Light Cannon destroyed. 01201_ The unstable cave ceiling collapses. 01202_ YI-UF0 suffers critical hit (Destroy). 01202_ Destroyed Adv. Heat Sink. 01203_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | #####????????# #????????????????????????????????? | | #????????# #????????????????????????????????? | | ### #????????# #########????????????????????????? | | ?## #????????# #??????????????????????? | | ## ##???????# #### ####????????????????????????? | | # ######### #??# #????###????????????????????? | | #??# #???? #????????????????????? | | #?## ###### #????????????????????? | | ############### ## #####????????????????? | | ##???????????# # #????????????????? | | #####???????# ## #????????????????? | | ###?????## ### ##???????????????? | | ##?????## #?# #???????????????? | | #??????# #?## #???????????????? | | ######## #### ##??????????????? | | !%! # # #??????????????? | | | # #??????????????? | | # ######## ##??????????????? | | ##????## # ###???????????????? | | ###?????# @ #?????????????????? | | % ####????????# ##?????????????????? | | #????????????# #??????????????????? | | ##???????????# %g # ##??????????????????? | | #??????????# ##???????????????????? | | #??????##### # ##????????????????????? | | ??????# # ##?????????????????????? | | ??????# #???????????????? | | ??????# # % #????????????????? | | #??????# # ##????????????????? | | ???????# # ##?????????????????? | | ???????# #??????????????????? | | ??????????# #? #?????????????????? | | ?????####### #??? # #?????????????????? | | ?????# #??????## ## #?????????????????? | | ????# !!! #???????## ??####?????????????????? | | ????# !! ! #????????????????????????????????? | | ????## ! ! #????????????????????????????????? | | ?????## ! !! ##????????????????????????????????? | | ??????# ##?????????????????????????????????? | | ??????#########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed SwarmFusionWings Manual? 0 Play Time 00:20:07 Cumulative 15.1 hours Start 2024.05.20 @ 22:50:59 End 2024.05.20 @ 23:09:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14f1d749-4da8-45ef-94fe-b9699033ed32