Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.27 @ 15:32:41 Player: Spoodle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (3364) 3364 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 7056 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 84 Cogmind --------- Core Integrity 0/550 Matter 35/300 Energy 14/100 System Corruption 4% Temperature Cool (81) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Seismic Detector Hacking Suite Light EM Pulse Cannon Heavy Particle Cannon Improved Light Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Hacking Suite Heavy Particle Cannon Improved Light Cannon Improved Light Cannon Shock Bomb Launcher Missile Launcher Datajack Mining Laser [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 79 | 9 15 10 28 1 1 1 14 Power 9 | 2 2 2 1 . . 1 1 Engine 9 | 2 2 2 1 . . 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 4 2 6 1 . . 2 Treads 15 | . 4 2 6 1 . . 2 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 3 3 4 8 . . . 8 Device 11 | 2 1 4 3 . . . 1 Storage 5 | 1 2 . 1 . . . 1 Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 8 | . . . 3 . . . 5 Artifact . | . . . . . . . . Weapon 27 | 2 6 2 13 . 1 . 3 Energy Gun 5 | 1 2 . 2 . . . . Energy Cannon 11 | . 2 2 5 . . . 2 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 4 | . . . 4 . . . . Launcher 4 | . 1 . 2 . . . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 23 | . . 5 1 . . . 17 Power 3 | . . 1 . . . . 2 Propulsion 8 | . . 1 1 . . . 6 Utility 5 | . . 1 . . . . 4 Weapon 7 | . . 2 . . . . 5 Highest Loss Streak 17 | . . 3 1 . . . 17 To Critical Strikes . | . . . . . . . . Average Backups 16 | 4 12 13 16 20 20 20 18 Power 1 | . . 1 1 1 1 1 . Propulsion 2 | 1 3 2 2 3 3 3 2 Utility 7 | . 4 6 8 10 10 10 7 Weapon 4 | . 3 3 4 5 5 5 6 Tool/Special . | . . . . . . . . Unused Backups 18 | . 4 . 8 1 . 1 4 Power 3 | . 1 . 2 . . . . Propulsion . | . . . . . . . . Utility 9 | . . . 4 1 . 1 3 Weapon 6 | . 3 . 2 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 100 100 91 Engine 11 | . 14 14 11 11 11 11 8 Treads 30 | . 24 27 33 33 33 33 24 Device 9 | . 14 13 4 9 11 10 11 Storage 11 | . 14 14 11 11 11 11 9 Processor 7 | . . . 10 11 11 11 7 Protection 2 | . . . 6 1 . . 6 Energy Gun 3 | . 19 . . . . . . Energy Cannon 7 | . 5 26 7 . . . 4 Ballistic Cannon 10 | . . . 13 21 13 21 10 Peak Build Rating 30 | 7 9 10 18 18 18 19 30 Average Rating 13 | 5 8 8 15 17 17 18 22 On Entrance 12 | . 7 8 10 17 18 18 19 Naked Turns . | . . . . . . . . Heaviest Build 75 | 13 32 32 60 56 54 56 75 Greatest Support 63 | 20 40 40 60 60 60 60 63 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 17 | 7 13 15 17 20 20 20 19 Most Carried 20 | 7 15 15 20 20 20 20 20 Average Carried 16 | 4 12 13 16 20 20 20 18 Final Capacity 20 | 8 15 15 20 20 20 20 15 Final Carried 20 | 7 15 15 20 20 20 20 10 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2377 | 335 258 282 982 127 20 138 235 Remotely 69 | 69 . . . . . . . Salvage Created 4374 | 166 834 711 1887 135 . 168 473 Parts 253 | 14 58 29 112 15 . 5 20 Haulers Intercepted 8 | . 2 . 6 . . . . Recyclers Shooed 9 | . 2 . 4 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 97 | . 20 17 33 6 . 3 18 Guns 9 | . 9 . . . . . . Cannons 62 | . 4 15 26 4 . 3 10 AOE 25 | . 7 1 7 2 . . 8 Classes Destroyed 14 | 3 5 1 2 . . . 3 Worker 9 | 1 1 1 5 1 . . . Builder 7 | . 3 1 1 1 . . 1 Tunneler 8 | 5 . 2 1 . . . . Hauler 8 | . 2 . 6 . . . . Recycler 11 | 1 1 1 6 . . 1 1 Operator 4 | . . . 4 . . . . Watcher 7 | . 3 . 4 . . . . Swarmer 28 | . 9 . 9 4 . . 6 Grunt 49 | . 11 13 15 2 . 3 5 Brawler 3 | . . . . . . . 3 Duelist 1 | . . . . . . . 1 Sentry 11 | . . . 9 . . . 2 Hunter 1 | . . . . . . . 1 Assembled 4 | . . 4 . . . . . Best Kill Streak 12 | 3 4 3 9 4 . 4 12 Combat Bots Only 10 | . 4 2 5 4 . 3 10 Max Kills in Single Turn 4 | 2 3 2 4 2 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 2 1 2 2 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 534 | . 52 52 135 20 . 14 261 Missed 143 | . 18 18 40 5 . 5 57 Damage Taken 5985 | . 394 658 1258 157 . 157 3361 Core 765 | . 35 26 125 7 . 20 552 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 186 | . . . 186 . . . . Core Remaining (%) 79 | 100 . 75 . . . 62 . Volleys Fired 331 | 15 63 72 110 10 . 14 47 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 150 | 60 120 120 136 66 . 100 150 Shots Fired 592 | 30 118 120 204 18 . 25 77 Gun 109 | 30 79 . . . . . . Cannon 429 | . 32 96 195 17 . 22 67 Launcher 24 | . 6 3 5 1 . . 9 Special 30 | . 1 21 4 . . 3 1 Kinetic 225 | 15 19 . 111 17 . 22 41 Thermal 337 | 15 93 117 88 . . 3 21 Explosive 14 | . 6 3 . . . . 5 Electromagnetic 16 | . . . 5 1 . . 10 Robot Hit Streak 22 | 7 10 7 22 7 . 5 11 Robot Miss Streak 5 | 2 3 2 4 1 . 3 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 349 | 16 70 62 126 10 4 14 47 Core Hits 188 | 10 40 25 61 10 . 7 35 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 4 1 3 1 . . 2 Burn 4 | . 4 . . . . . . Meltdown 1 | . . 1 . . . . . Blast 6 | . . . 3 1 . . 2 Melee Attacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8912 | 165 1354 1316 3462 396 . 287 1932 Guns 795 | 165 630 . . . . . . Cannons 5729 | . 317 1154 2793 226 . 287 952 Explosions 2013 | . 381 118 477 57 . . 980 Melee . | . . . . . . . . Ramming 375 | . 26 44 192 113 . . . Kinetic 2841 | 85 147 . 1581 226 . 287 515 Thermal 3733 | 80 800 1154 1324 . . . 375 Explosive 1294 | . 381 118 . . . . 795 Electromagnetic 669 | . . . 365 57 . . 247 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 1 . . . . 4 Average Corruption 1 | . 1 1 . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . 1 13 . . . . 2 Message Errors 5 | . 1 4 . . . . . Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 3 | . . 3 . . . . . Energy Discharges 3 | . . 2 . . . . 1 Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 2 | . . 2 . . . . . Data Loss (major) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 127 | . 4 20 78 8 . . 17 Projectiles 75 | . . 16 53 6 . . . Explosions 47 | . 4 4 20 2 . . 17 Melee 5 | . . . 5 . . . . Knockbacks 21 | . . . 14 . . 2 5 Impact 2 | . . . 2 . . . . Kinetic 19 | . . . 12 . . 2 5 Secondary . | . . . . . . . . Self-Inflicted Damage 314 | . 35 82 146 . . . 51 Shots 9 | . 1 3 3 . . . 2 Rammed 39 | . 4 6 15 13 . . 1 Targets Rammed 46 | . 6 7 17 15 . . 1 Kicked 1 | . 1 . . . . . . Crushed 6 | . 1 1 2 2 . . . Highest Temperature 303 | 20 209 303 234 69 . 36 282 Average Temperature 68 | 14 67 84 63 31 . 15 91 Received Heat Transfer 2184 | . 141 192 441 57 . 81 1272 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 Impact Corruptions 1 | . . . 1 . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 14 | . 5 4 3 . . . 2 Heat Transferred 7710 | 175 2245 2442 2320 . . . 528 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . 1 . 2 1 . . 2 Low Security (%) 73 | 100 72 100 57 67 . 100 53 Level 1 22 | . 27 . 35 32 . . 31 Level 2 3 | . . . 7 . . . 15 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 459 | 10 281 127 459 297 . 64 436 Initial 171 | . . 97 13 171 . . . Average 131 | 1 104 60 212 147 . 6 186 Influence Increases 3072 | 35 618 393 1100 203 . 80 643 Destroy 0b10 Robot/C 1940 | . 400 300 700 120 . 60 360 Destroy 0b10 Robot/NC 280 | 35 50 30 140 10 . 5 10 Destroy Leader 220 | . 60 . 70 20 . 10 60 Allied During Kill 32 | . . 26 6 . . . . Successful Hack 54 | . 27 . 16 7 . . 4 Select Force Hacks 90 | . 30 . 60 . . . . Disable Machine 120 | . . 15 60 45 . . . Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 171 | . 36 22 48 1 . 5 59 Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 2288 | 35 368 455 672 374 . 80 304 Time Decay 2028 | 35 368 395 642 374 . 80 134 Lost Part 220 | . . 40 10 . . . 170 Lost Ally 40 | . . 20 20 . . . . Squads Dispatched 16 | . 5 . 6 . . . 5 Investigation 8 | . 5 . 3 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 3 . . . 2 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 10 | . . 1 8 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 27 18 53 5 . 3 33 Peak Tracking Total 9 | . 3 2 5 4 . 3 9 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 3 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . 1 4 3 . . 1 Max in Single Turn 2 | . . 1 2 2 . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 8 . 13 1 1 . 2 Terminals 18 | . 7 . 9 1 . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 76 | . 23 . 42 5 1 . 5 Successful 46 | . 12 . 29 2 1 . 2 Failed 30 | . 11 . 13 3 . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 51 | . 19 . 24 5 . . 3 Terminals 61 | . 22 . 31 5 . . 3 Fabricators . | . . . . . . . . Repair Stations 5 | . . . 5 . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 14 | . 3 . 8 2 1 . . Record 1 | . . . . . 1 . . Part Schematic 2 | . . . . 2 . . . Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 3 | . . . 3 . . . . Terminal Index 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 3 | . . . 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 24 | . 9 . 13 . . . 2 Terminals 20 | . 8 . 10 . . . 2 Track 2 | . . . 2 . . . . Botnet 5 | . 2 . 2 . . . 1 Operators 2 | . 1 . 1 . . . . Skim 11 | . 5 . 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Mechanics 1 | . . . 1 . . . . Recycling Units 3 | . 1 . 2 . . . . Tunnel 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used 2 | . . . 2 . . . . Hacking Detections 19 | . 7 . 9 1 . . 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 58 | . . . 58 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . 4 . . Non-combat 3 | . . . . . 3 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 4 | . . . . . 4 . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 1 . . . . Highest-Rated Group 40 | . . 40 16 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 40 | . . 25 15 . . . . Total Damage 453 | . . 298 155 . . . . Kills 6 | . . 3 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3541 | 95 268 460 250 727 595 857 289 Terrain 2693 | . . 398 24 727 595 857 92 Seismic 962 | 95 268 62 249 . . . 288 Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8496 | 162 1521 1281 2834 867 595 878 358 Spaces Moved 4386 | 85 812 608 1400 504 367 511 99 Core 15 | 15 . . . . . . . Treads 4192 | . 703 608 1400 504 367 511 99 Legs 179 | 70 109 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 Average Speed 158 | 107 154 160 160 160 160 160 169 Slowest Speed 320 | 120 160 160 160 160 160 160 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 71 | 5 95 94 95 97 76 94 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 10 | . 2 2 5 . 1 . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 30 | . 7 5 4 . . 2 12 Terrain Destroyed 177 | . 36 30 42 1 . 5 63 Melee . | . . . . . . . . Projectile 32 | . 1 3 10 1 . 5 12 AOE 145 | . 35 27 32 . . . 51 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5253 | 126 960 742 1776 539 372 541 197 Wait 193 | 1 23 22 129 1 . 4 13 Move 4379 | 84 811 607 1399 503 366 510 99 Hop . | . . . . . . . . Pick Up 76 | 13 18 6 31 2 . 3 3 Fast Attach 12 | 1 3 . 5 . . . 3 Attach 27 | 6 . 6 3 . . . 12 Detach 1 | . . . . . . . 1 Swap 122 | 5 18 20 48 6 2 7 16 Drop 62 | 1 18 2 34 2 . 3 2 Fire 331 | 15 63 72 110 10 . 14 47 Melee 4 | . . . . . 4 . . Ram 1 | . . . . . . . 1 Kick 1 | . 1 . . . . . . Crush 44 | . 5 7 17 15 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 770 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Discovered new exit (range 7) 1019 | -10/Materials | Discovered new exit (range 15) 1287 | -10/Materials | Learned Storage terminal intel 1320 | -10/Materials | Identified exit to Subcaves 1320 | -10/Materials | Identified exit to Materials 1341 | -10/Materials | Learned location of 2 exits from Materials 1359 | -10/Materials | Learned Storage security intel 1663 | -10/Materials | Derelicts attacked the area 1684 | -10/Materials | Entered Mines 1770 | -10/Mines | Excavation squad dispatched 1770 | -10/Mines | A large section of the Mines collapsed 1981 | -10/Mines | Lost 3 parts (1n2w) 2020 | -10/Mines | Excavation squad dispatched 2185 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2270 | -10/Mines | Excavation squad dispatched 2472 | -10/Mines | Discovered exit to Materials (range 11) 2494 | -10/Mines | Discovered exit to Materials (range 7) 2500 | -10/Mines | Learned location of Storage (-9) 2866 | -10/Mines | Discovered exit to Subcaves (range 10) 2965 | -10/Mines | Entered Materials 2965 | -9/Materials | Accompanied by 1 ally 2965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2966 | -9/Materials | Identified exit to Mines 2967 | -9/Materials | Identified exit to Materials 2967 | -9/Materials | Identified exit to Storage 4018 | -9/Materials | Discovered exit to Materials (range 10) 4461 | -9/Materials | Build established: Scavenger-Mutant 4742 | -9/Materials | Discovered exit to Materials (range 16) 4989 | -9/Materials | Learned location of Zion (-6) 5014 | -9/Materials | Learned Storage non-interactive machine intel 5038 | -9/Materials | Learned Materials emergency access door positions 5039 | -9/Materials | Learned location of 1 exit from Storage 5060 | -9/Materials | Learned location of 2 exits from Materials 5119 | -9/Materials | Learned Storage stockpile data 5714 | -9/Materials | Repaired Imp. Light Cannon 5745 | -9/Materials | Repaired Lgt. Treads 5799 | -9/Materials | Entered Mines 5848 | -9/Mines | Discovered exit to Materials (range 5) 5984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5984 | -9/Mines | Discovered new exit (range 5) 6196 | -9/Mines | Discovered exit to Materials (range 12) 6506 | -9/Mines | Learned Materials stockpile data 6521 | -9/Mines | Found a hidden stash of uninstalled traps 6666 | -9/Mines | Entered Exiles 6708 | -9/Exiles | Met 8R-AWN 6746 | -9/Exiles | Discovered new exit (range 14) 6799 | -9/Exiles | Met EX-HEX 6857 | -9/Exiles | Met EX-BIN 6944 | -9/Exiles | Met EX-DEC 7040 | -9/Exiles | Visited The Gauntlet 7248 | -9/Exiles | Discovered new exit (range 10) 7261 | -9/Exiles | Entered Mines 7289 | -8/Mines | Discovered exit to Materials (range 14) 7492 | -8/Mines | Discovered exit to Materials (range 8) 8139 | -8/Mines | Entered Materials 8139 | -8/Materials | Evolved 2 slots: Utility x2 8140 | -8/Materials | Identified exit to Factory 8227 | -8/Materials | Garrison activated, responded to threat 8421 | -8/Materials | Destroyed 10 combat bots 8465 | -8/Materials | Core integrity fell below 50% 8488 | -8/Materials | Core integrity fell below 20% 8497 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08483_ Slammed into G-50 Soldier. 08484_ U-05 Engineer builds a Wall. 08485_ Imp. Light Armor Plating severed. 08486_ M-28 Smith repairs G-47 Trooper. 08486_ K-01 Serf collects debris. 08486_ M-13 Machinist repairs G-47 Trooper. 08486_ Missile Launcher destroyed. 08488_ Acquired Hvy. Armor Plating. 08488_ Critical hit (Burn: +37). 08489_ U-05 Engineer builds a Wall. 08489_ K-01 Serf collects debris. 08490_ M-13 Machinist repairs G-47 Trooper. 08490_ U-05 Engineer builds a Wall. 08491_ G-47 Trooper misfires. 08492_ L-31 Rogue knocked back. 08493_ M-28 Smith repairs Wheel. 08493_ U-05 Engineer builds a Wall. 08496_ R-06 Scavenger collects Lgt. Armor Plating. 08497_ System corrupted: Matter fused (-8). 08497_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????#?????#???? | | ?????????????????????????????????????????#????#??? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????????????#???????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#########??#? | | ?????????????????????????????????????# """ #????? | | ?????????????????????????????????????# """ ####?# | | ?????????????????????????????????????# """ ###### | | ??????????????????????????????????#??# # # | | ????????????????????????????????????## # # | | ?????????????????????????????????##### # # | | ??????????????????????????????###"##""###/### + | | ??????????????????????????????# % % # | | ??????????????????????????????# "%[ %% # | | ?????????????????????##???????# "%" ! ## | | ?????????????????##### #??????# [########### # | | ????????????????## ;;;;;####### % #????????# # | | ????????????????# ## % #???????## # | | ???????????????## % #? #??????#?# # | | ???????????????# ! ### #??????#?# # | | ??????????###### ## =* ####?????## + | | ???*??????+ Y =% ## # #####??# # | | ??????????????# ggml% #### !#?### ## | | ??????????????# * !!@g;## [ #???# ## | | ?????+??????????# %==/%g ### = [ "!" #???#%## | | ??????!????# ! ; m## #" = " " #???# ## | | ???????????# = ! # """ ##??# ## | | ???????????# ! / ]]=! * #???# ?# | | ???????????# k r= u]=! ### ####???# ?## | | ???????????# ##########%###########??????# ??? | | ???????????## ???###########????????????#??# ? ? | | ????????????# ?? ???????????????? ????? | | ????????????#?? ?????????????????????? | | ?????????????? ??????????????????? ? | | ?????????????? ????????????????????? | | ????????????? ????????????????????? | | ?????????????? ???????????????????? | | ??????????????#####+########+#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+???+????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | *????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Plasma Cutter | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 27% | -9/Materials Lgt. Treads | 37% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionSpreadDatajack Manual? 0 Play Time 00:58:39 Cumulative 351.3 hours Start 2025.02.26 @ 01:26:46 End 2025.02.27 @ 15:32:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 16 Types 10/0/3/2/0/0/0/1/0/0 Lore% 82 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8f15a1-fdb0-44c3-be52-35ec54c47845