Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.05 @ 00:07:22 Player: Phaethon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (13) 65 Value Destroyed (229) 229 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (23055) 23055 TOTAL SCORE: 30449 Bonus ------- Pacifist 200 Win 3000 Win Speed 19855 Cogmind --------- Core Integrity 1402/1600 Matter 34/300 Energy 356/380 System Corruption 0% Temperature Cool (24) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Mini Fusion Reactor Quantum Reactor > --- PROPULSION (7) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (12) ----- Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Experimental Core Analyzer Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (4) ---- Quantum Reactor Q-thruster Q-thruster EMP Blaster Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Experimental Core Analyzer Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- Molecular Scythe Plasma Lance > --- INVENTORY -------- Experimental Power Amplifier Improved Stasis Canceller Improved Maneuvering Thrusters Improved Propulsion Shielding EMP Blaster [Rating: 125] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Pick Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 . 2 Power 3 | . . . 1 1 . . 1 . . . . . Propulsion 5 | . . 1 1 . 1 . . 1 . . . 1 Utility 10 | . . 1 . 1 1 2 1 1 . 2 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 68 | 3 . 11 5 8 4 3 8 2 1 3 11 9 Power 18 | 1 . 1 3 2 . . 3 1 . 1 3 3 Engine 12 | 1 . 1 3 1 . . 3 1 . 1 1 . Core 1 | . . . . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . 2 3 Propulsion 18 | 2 . 4 1 3 2 . 3 . 1 . . 2 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 15 | . . 3 1 3 2 . 3 . 1 . . 2 Utility 22 | . . 2 1 2 2 2 2 1 . 2 4 4 Device 10 | . . . 1 1 2 1 . 1 . . 2 2 Storage 1 | . . 1 . . . . . . . . . . Processor 5 | . . 1 . 1 . 1 . . . 1 1 . Hackware 3 | . . . . . . . 1 . . . 1 1 Protection 3 | . . . . . . . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 10 | . . 4 . 1 . 1 . . . . 4 . Energy Gun 2 | . . 1 . . . . . . . . 1 . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . 1 . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . . . . 7 1 Parts Lost 23 | . . . . 2 . 1 1 . . 1 9 9 Power 8 | . . . . . . 1 . . . 1 4 2 Propulsion 5 | . . . . 2 . . 1 . . . 1 1 Utility 9 | . . . . . . . . . . . 4 5 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . 1 . 1 1 . . 1 5 5 Average Slot Usage (%) 81 | . 42 61 88 91 93 84 84 90 91 93 85 82 Engine 11 | . 14 11 18 21 13 8 10 14 14 13 8 . Core 1 | . . . . 1 6 5 5 4 4 4 . . Reactor 1 | . . . . . . . . . . . 3 9 Treads 3 | . 28 11 . . . . . . . . . . Flight 24 | . . 15 36 30 33 29 26 23 24 26 24 24 Device 11 | . . . 7 14 20 17 15 19 19 17 10 10 Storage 4 | . . 4 9 7 6 5 5 4 4 4 4 3 Processor 9 | . . 5 9 7 6 10 10 9 9 12 13 16 Hackware 2 | . . . . . . . 3 4 4 4 6 7 Protection 2 | . . . . . . . 3 4 4 7 6 4 Energy Gun 1 | . . 6 . . . . . . . . . . Piercing Weapon 3 | . . . . 5 6 5 5 4 4 4 2 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 3 3 14 18 24 25 25 34 37 37 41 45 61 Greatest Support 61 | 3 3 14 20 24 25 25 36 41 47 41 47 61 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 4 4 5 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 1 4 8 7 8 8 8 8 4 6 6 8 8 Average Carried 6 | . 2 5 6 7 7 8 6 3 4 4 7 6 Final Capacity 8 | 4 4 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 1 4 8 7 8 8 8 5 3 5 5 7 4 Class Distribution -------------------- 32% | Scout 25% | Scavenger-Sprinter 18% | Generator-Sprinter 12% | Mutant 8% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -3/Quarantine Scout | -2/Research Hacker-Scout | -2/Testing Generator-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Matter Collected 518 | 172 . 154 . . . . . . . 192 . . Remotely . | . . . . . . . . . . . . . Salvage Created 525 | . . 307 . 12 . . . . . 192 14 . Parts 27 | . . 17 . 1 . . . . . 5 4 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 5 | . . 5 . . . . . . . . . . Guns 4 | . . 4 . . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 8 | . . 5 . 1 . . . . . 1 1 . Worker 1 | . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . Hauler 1 | . . 1 . . . . . . . . . . Recycler 3 | . . 2 . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . . . . . Swarmer 4 | . . 4 . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . Best Kill Streak 8 | . . 8 . 1 . . . . . 2 1 . Combat Bots Only 5 | . . 5 . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . 1 . . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Damage Taken 2698 | . 44 227 30 265 . 103 111 69 . 78 906 865 Core 570 | . 6 38 30 70 . 23 . 23 . 25 157 198 Absorbed by Shields 129 | . . . . . . . . . . . 129 . Core Remaining (%) 94 | 100 97 90 94 90 100 97 100 . 98 . 87 87 Volleys Fired 22 | . . 19 . . . 1 . . . . 2 . Largest 2 | . . 2 . . . 1 . . . . 1 . Hottest 101 | . . 101 . . . 30 . . . . 33 . Shots Fired 23 | . . 20 . . . 1 . . . . 2 . Gun 20 | . . 19 . . . 1 . . . . . . Cannon 1 | . . 1 . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 1 | . . . . . . 1 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 22 | . . 20 . . . . . . . . 2 . Robot Hit Streak 6 | . . 6 . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 20 | . . 15 . 2 . . . . . 3 . . Core Hits 15 | . . 11 . 1 . . . . . 2 1 . Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 38 | . . 4 3 6 . 3 . . 1 7 5 9 Impact 7 | . . 4 3 . . . . . . . . . Slashing 2 | . . . . . . . . . . . 1 1 Piercing 29 | . . . . 6 . 3 . . 1 7 4 8 Sneak Attacks 3 | . . . . 1 . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 708 | . . 298 . 140 . . . . . 248 22 . Guns 216 | . . 216 . . . . . . . . . . Cannons 23 | . . 23 . . . . . . . . . . Explosions 81 | . . 59 . . . . . . . . 22 . Melee 383 | . . . . 135 . . . . . 248 . . Ramming 5 | . . . . 5 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 59 | . . 59 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 261 | . . 239 . . . . . . . . 22 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 383 | . . . . 135 . . . . . 248 . . Highest Corruption 5 | . . . 5 . . . . . . . 1 . Average Corruption 1 | . . . 3 . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . Effects 2 | . . . 2 . . . . . . . . . Message Errors 1 | . . . 1 . . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 144 | . . . . 63 . . . . . 81 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 144 | . . . . 63 . . . . . 81 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . 2 . . . . . . 14 . Shots 1 | . . . . . . . . . . . 1 . Rammed 4 | . 1 . . 3 . . . . . . . . Targets Rammed 4 | . 1 . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 303 | . . 49 4 1 . . . . . . 71 303 Average Temperature 74 | . . 21 4 1 . . . . . . 23 136 Received Heat Transfer 318 | . . 36 9 69 . 36 9 . . 9 96 54 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 100 | . . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Peak Influence 587 | . 58 267 173 352 172 183 148 77 68 176 254 587 Initial 172 | . . 24 112 78 172 84 89 77 42 38 93 152 Average 159 | . 27 163 135 200 172 106 103 77 62 86 143 337 Maximum Alert Level 2 | . . 1 . 1 . . . . . . 1 2 Low Security (%) 73 | 100 100 42 100 45 100 100 100 100 100 100 92 36 Level 1 20 | . . 57 . 54 . . . . . . 7 20 Level 2 5 | . . . . . . . . . . . . 43 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 1 1 . 1 . 1 . . . . . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 1 . 1 . 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Distress Signals 7 | . . 1 . 1 . . 2 . . . 1 2 Communications Jammed 4 | . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . 4 Times Spotted 111 | . 7 12 3 19 . 11 5 5 1 7 11 30 Peak Tracking Total 13 | . 7 6 4 13 . 9 8 5 1 4 11 13 Tactical Retreats 17 | . . . . 7 . 1 1 . . 1 3 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Traps Triggered 6 | . . 1 2 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Machines Disabled 7 | . . 2 . . . . . . . . 3 2 Max in Single Turn 1 | . . 1 . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Machines Accessed 19 | . 1 2 3 3 . 1 1 . 1 1 4 2 Terminals 18 | . 1 2 3 3 . . 1 . 1 1 4 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 43 | . 5 2 6 6 . 2 6 . 4 2 8 2 Successful 20 | . 4 1 3 . . 1 4 . 3 1 2 1 Failed 23 | . 1 1 3 6 . 1 2 . 1 1 6 1 Catastrophic 6 | . . 1 . 2 . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 3 2 5 6 . . 2 . 3 2 5 1 Terminals 41 | . 5 2 6 6 . . 6 . 4 2 8 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 3 1 2 . . . 3 . 2 . 1 1 Record 1 | . . . . . . . 1 . . . . . Level Access Points 5 | . 1 1 1 . . . . . 1 . . 1 Locate Traps 2 | . 1 . . . . . 1 . . . . . Zone Layout 5 | . 1 . 1 . . . 1 . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Refit 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 . . . 1 . 1 1 1 . Terminals 6 | . 1 . 1 . . . 1 . 1 1 1 . Botnet 6 | . 1 . 1 . . . 1 . 1 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . 1 3 3 . 1 1 . . 1 4 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Turns Passed 1206 | 18 60 179 51 188 43 69 72 12 44 125 190 155 Spaces Moved 3260 | 25 111 221 102 544 133 196 235 39 153 389 589 523 Core 225 | 25 111 89 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3034 | . . 131 102 544 133 196 235 39 153 389 589 523 Fastest Speed 21 | 50 50 32 28 27 27 27 24 25 21 24 21 22 Average Speed 27 | 50 50 40 28 27 27 27 25 25 24 24 23 22 Slowest Speed 100 | 50 50 100 28 27 27 27 26 25 25 25 25 25 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 24 | . . . . 5 . . . 2 1 3 4 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 32 32 18 29 5 9 10 1 26 15 78 26 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 . . . 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 18 | . . 2 2 4 . 2 . . 1 3 2 2 Terrain Destroyed 20 | . . 4 2 4 . 2 . . 1 3 2 2 Melee 18 | . . 2 2 4 . 2 . . 1 3 2 2 Projectile . | . . . . . . . . . . . . . AOE 2 | . . 2 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Acc Total 3448 | 28 114 280 118 564 138 205 248 38 156 398 622 539 Wait 21 | . . 13 5 . . . . . . 2 . 1 Move 3203 | 24 110 220 101 534 132 195 234 35 150 382 581 505 Hop 21 | . . . . 5 . . . 1 1 3 3 8 Pick Up 34 | 1 3 5 2 5 2 . 2 . 3 1 4 6 Fast Attach 26 | 3 . 9 1 1 . 3 . . . . 5 4 Attach 33 | . . 1 4 3 3 . 6 2 1 2 5 6 Detach 7 | . . 1 1 . . . 2 . . . 2 1 Swap 10 | . . 1 . 4 1 . 2 . . 1 1 . Drop 18 | . . 7 1 3 . 3 2 . . . 2 . Fire 22 | . . 19 . . . 1 . . . . 2 . Melee 36 | . . 4 3 6 . 3 . . 1 7 4 8 Ram 3 | . 1 . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Materials 40 | -10/Materials | Discovered new exit (range 16) 79 | -10/Materials | Entered another Materials area 79 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 215 | -9/Materials | Discovered new exit (range 4) 221 | -9/Materials | Identified exit to Materials 258 | -9/Materials | Entered another Materials area 258 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 294 | -8/Materials | Identified exit to Factory 309 | -8/Materials | Entered Factory 309 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 449 | -7/Factory | Build established: Scavenger-Sprinter 488 | -7/Factory | Discovered new exit (range 5) 497 | -7/Factory | Entered another Factory area 497 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 536 | -6/Factory | Discovered new exit (range 15) 540 | -6/Factory | Entered another Factory area 540 | -5/Factory | Evolved 2 slots: Utility x2 608 | -5/Factory | Discovered new exit (range 4) 609 | -5/Factory | Entered another Factory area 609 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 676 | -4/Factory | Discovered new exit (range 19) 681 | -4/Factory | Entered Research 681 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 692 | -3/Research | Discovered new exit (range 6) 693 | -3/Research | Entered Quarantine 697 | -3/Quarantine | Spotted Alpha 7 702 | -3/Quarantine | Identified exit to Research 737 | -3/Quarantine | Entered Research 737 | -2/Research | Evolved 2 slots: Utility x2 779 | -2/Research | Spotted B-90 Cyclops 799 | -2/Research | Build established: Scout 852 | -2/Research | Discovered new exit (range 10) 854 | -2/Research | Found Prototype Processor 861 | -2/Research | Identified exit to Testing 862 | -2/Research | Entered Testing 880 | -2/Testing | Found Prototype Hackware 888 | -2/Testing | Found Prototype Energy Gun 888 | -2/Testing | Identified Warp Gun 908 | -2/Testing | Identified System Mapper 956 | -2/Testing | Unstable Terrabomb Derivative detonated 958 | -2/Testing | Found Prototype Slashing Weapon 958 | -2/Testing | Identified Molecular Scythe 972 | -2/Testing | Lost 4 parts (3p1u) 987 | -2/Testing | Spotted Striker 1029 | -2/Testing | Identified Exp. Core Analyzer 1042 | -2/Testing | Lost 5 parts (1p1n3u) 1051 | -2/Testing | Discovered new exit (range 5) 1052 | -2/Testing | Identified exit to Access 1052 | -2/Testing | Entered Access 1052 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -1/Access | Spotted B-99 Colossus 1097 | -1/Access | Found Prototype Device 1097 | -1/Access | Identified Exp. Focal Shield 1160 | -1/Access | Lost 5 parts (1p1n3u) 1174 | -1/Access | Identified exit to Surface 1186 | -1/Access | Spotted B-99 Colossus 1187 | -1/Access | Spotted B-99 Colossus 1207 | *** | Escaped! Last Messages --------------- 01191_ Sealed Heavy Doors breached. 01192_ Slug penetrates Reinforced Barrier. 01192_ Slug penetrates Sealed Heavy Doors. 01193_ B-99 Colossus activates siege mode. 01193_ Slug penetrates Sealed Heavy Doors. 01195_ Exp. Power Amplifier destroyed. 01195_ Penetrated by Slug. 01195_ Slug penetrates Sealed Heavy Doors. 01195_ Penetrated by Slug. 01197_ Slug penetrates Sealed Heavy Doors. 01199_ Penetrated by Slug. 01199_ Slug penetrates Sealed Heavy Doors. 01199_ Penetrated by Slug. 01199_ Slug penetrates Sealed Heavy Doors. 01199_ Med. Storage Unit destroyed. 01200_ Slug penetrates Sealed Heavy Doors. 01200_ Slug penetrates Reinforced Barrier. 01202_ Slug penetrates Sealed Heavy Doors. 01204_ Main Access Shell breached. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ?# #???????????????????? #????????????? | | ?# #???????????????????? #????????????? | | ## ###/###############? #????????????? | | #? === #????????????? | | " === #????????????? | | # === #????????????? | | + #????????????? | | ############+########## # #????????????? | | !????????? ???????# # #???????????? | | ????? ??#### "##########???????????? | | #?? #?# #??????????????????? | | ## #?# #??????????????????? | | ## #?# #??????????????????? | | ## #?# #??????????????????? | | ## !#?# #??????????????????? | | ## #?# #??????????????????? | | ## #?# #??????????????????? | | ## !!= #?#"""""""""!#??????????????????? | | ## !!= #????????""!"#??????????????????? | | ## !! #???????""=""???????????????????? | | ###############?#"""""" """#??????????????????? | | ####???????????????# #??????????????????? | | ???????????????????# "" """ #??????????????????? | | ??????????????????????" 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"?????????????????????? | | ??????????????????????""""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 67 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 12 Power Amplification 40 Additional Mass Support 6 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Core Analysis 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed GodDisruptionActivator Manual? 0 Play Time 01:15:48 Cumulative 83.6 hours Start 2021.11.04 @ 22:48:17 End 2021.11.05 @ 00:07:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e04056a-9702-4635-bb9f-8a448551add9