Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 19:10:56 Player: Partheo Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (6506) 6506 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 12433 Bonus ------- High Alert Combat Kills 737 Cogmind --------- Core Integrity 0/1000 Matter 185/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Improved Coolant Injector Matter Compressor (250) Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Kinecellerator Improved System Guard Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Improved Coolant Injector Matter Compressor Improved Weapon Cycler Phase Shifter Thermal Shield Improved Heavy Laser Proton Cannon Heavy Particle Cannon Plasma Cannon Plasma Cannon Magnetic Acceleration Cannon [Rating: 94] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Armor Integrity Analyzer Device Weapon Cycler Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Medium Reactive Plating Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 . . 1 . . . Utility 6 | . . 1 1 1 1 2 . . Weapon 1 | . . . . 1 . . . . Parts Attached 133 | 5 7 5 12 31 37 33 . 3 Power 17 | 1 1 1 2 5 3 4 . . Engine 11 | 1 1 1 1 3 3 1 . . Core 6 | . . . 1 2 . 3 . . Reactor . | . . . . . . . . . Propulsion 36 | 2 . 2 4 7 12 8 . 1 Treads 3 | . . . . . 3 . . . Leg 20 | . . . . 7 5 8 . . Wheel 12 | 2 . 2 4 . 4 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 44 | . 4 1 3 10 13 13 . . Device 25 | . 1 . 2 4 8 10 . . Storage 3 | . 1 . . . 2 . . . Processor 7 | . 1 . . 2 1 3 . . Hackware 3 | . . . . 3 . . . . Protection 6 | . 1 1 1 1 2 . . . Artifact . | . . . . . . . . . Weapon 36 | 2 2 1 3 9 9 8 . 2 Energy Gun 8 | 2 1 . 1 3 . 1 . . Energy Cannon 8 | . . 1 . 1 5 1 . . Ballistic Gun 10 | . . . . 3 4 3 . . Ballistic Cannon 7 | . . . . 2 . 3 . 2 Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 2 2 . . Corrupted Parts 3 | . . . . 1 2 . . . System Corruption 26 | . . . . 12 14 . . . Parts Lost 72 | . . 3 12 12 11 30 . 4 Power 12 | . . . 2 2 2 6 . . Propulsion 18 | . . 1 5 2 1 8 . 1 Utility 18 | . . 1 2 4 4 6 . 1 Weapon 24 | . . 1 3 4 4 10 . 2 Highest Loss Streak 9 | . . 3 9 8 3 7 . 2 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 1 3 3 2 4 15 5 4 Power . | . . . . . . 2 . . Propulsion 1 | . . . . 1 . 2 . . Utility 2 | . . . . . 1 4 3 2 Weapon 2 | . . 2 2 . 1 6 2 1 Tool/Special . | . . . . . . . . . Unused Backups 13 | . 1 1 1 1 4 2 . 3 Power . | . . . . . . . . . Propulsion 5 | . 1 . 1 1 1 . . 1 Utility 4 | . . . . . 2 1 . 1 Weapon 4 | . . 1 . . 1 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 95 95 78 93 90 90 35 33 Engine 8 | . 14 11 11 8 12 2 . . Core 2 | . . . . 3 . 6 . . Treads 4 | . . . . . 2 12 . . Leg 9 | . . . . 20 10 4 . . Wheel 5 | . 28 30 17 . 5 . . . Device 15 | . 11 11 15 13 18 17 11 6 Storage 2 | . . . . . 1 8 . . Processor 12 | . . 11 9 12 10 16 23 23 Hackware 2 | . . . . 6 2 . . . Protection 2 | . 11 9 7 1 3 . . . Energy Gun 3 | . 25 15 6 4 1 . . . Energy Cannon 4 | . . 5 4 4 8 2 . . Ballistic Gun 6 | . . . . 7 8 9 . . Ballistic Cannon 1 | . . . . 3 . 2 . 1 Peak Build Rating 94 | 5 8 12 17 55 70 94 33 38 Average Rating 53 | 3 7 10 13 43 63 79 33 30 On Entrance 24 | . 5 8 12 16 53 61 33 33 Avg Prop Armor Cover (%) 9 | . . . . . 9 . . . Naked Turns . | . . . . . . . . . Heaviest Build 86 | 6 16 16 23 39 76 86 3 10 Greatest Support 80 | 20 20 32 37 69 80 80 3 4 Greatest Overweight (x) 3 | . . . 2 1 2 1 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 10 5 5 5 20 20 5 5 Average Capacity 9 | 5 5 5 5 5 6 19 5 5 Most Carried 20 | 2 5 5 5 5 12 20 5 5 Average Carried 6 | . 1 3 3 3 4 15 4 4 Final Capacity 20 | 5 5 5 5 5 20 5 5 5 Final Carried 12 | . 4 4 3 4 12 5 5 4 Class Distribution -------------------- 50% | Gunner 27% | Mutant 8% | Scavenger-Gunner 5% | Scientist-Gunner 4% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 4224 | 250 78 44 363 763 1470 1084 68 104 Remotely 984 | . . . . 64 . 920 . . Salvage Created 5750 | 50 352 60 659 802 2635 1129 . 63 Parts 322 | 2 29 12 37 49 111 77 . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . 1 . . 1 2 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 1 4 Prevented 1 | . . . . . . . 1 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 123 | 1 11 4 18 22 43 20 . 4 Melee 3 | . . . 3 . . . . . Guns 45 | 1 5 . 3 9 15 12 . . Cannons 51 | . . . 1 12 26 8 . 4 AOE 18 | . 6 4 7 . 1 . . . Classes Destroyed 17 | 1 3 1 7 1 4 . . . Worker 9 | . . . 2 2 3 2 . . Builder 9 | . 2 . 2 . 3 2 . . Tunneler 1 | . . . . . 1 . . . Recycler 2 | . . . 1 1 . . . . Mechanic 1 | . . . . . 1 . . . Operator 4 | . . 1 1 1 1 . . . Watcher 9 | . 2 1 . 1 4 1 . . Swarmer 26 | . 3 4 3 11 3 . . 2 Saboteur 1 | . . . . . 1 . . . Grunt 46 | 1 8 . 9 4 18 5 . 1 Brawler 3 | . . . 1 . 2 . . . Duelist 6 | . . . 2 1 3 . . . Protector 1 | . . . 1 . . . . . Sentry 6 | . . . 1 1 2 2 . . Hunter 17 | . . . 1 3 5 7 . 1 Programmer 16 | . . . . 2 8 6 . . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 12 | 1 9 4 12 9 9 5 . 2 Combat Bots Only 11 | 1 3 4 11 8 6 5 . 2 Max Kills in Single Turn 3 | 1 3 2 3 2 2 2 . 1 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . 3 2 3 . 1 . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 1164 | 1 23 14 90 186 452 326 6 66 Missed 374 | 1 9 5 26 62 142 104 3 22 Hits 790 | . 14 9 64 124 310 222 3 44 Melee 8 | . . . 8 . . . . . Projectile 782 | . 14 9 56 124 310 222 3 44 AOE 4 | . . . . . 2 2 . . Critical Strikes 30 | . . . 3 2 10 11 . 4 Damage Taken 12007 | . 186 266 1151 1655 3887 3997 53 812 Core 2237 | . 43 21 382 167 609 544 40 431 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 552 | . . . . . 552 . . . Core Remaining (%) 68 | 100 82 94 30 76 28 . . . Volleys Fired 380 | 1 38 8 33 62 147 79 . 12 Largest 3 | 2 2 2 2 3 3 3 . 2 Hottest 245 | 80 105 133 133 188 245 173 . 94 Shots Fired 871 | 2 56 11 53 156 363 208 . 22 Gun 484 | 2 50 3 32 81 185 131 . . Cannon 365 | . . 3 10 75 178 77 . 22 Launcher 22 | . 6 5 11 . . . . . Special . | . . . . . . . . . Kinetic 429 | . . . . 97 146 164 . 22 Thermal 363 | 1 29 5 17 59 217 35 . . Explosive 22 | . 6 5 11 . . . . . Electromagnetic 57 | 1 21 1 25 . . 9 . . Robot Hit Streak 21 | 1 5 3 7 7 16 21 . 4 Robot Miss Streak 6 | . 5 3 3 5 5 6 . 2 Penetration Max 1 | . . . . 1 1 1 . . Secondary Targets 4 | . . . . 1 2 1 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . Shots Hit Robots 502 | 1 31 3 43 82 206 121 . 15 Core Hits 269 | 1 24 8 38 39 103 50 . 6 Critical Kills 11 | . . . 2 . 4 5 . . Critical Parts Destroyed 8 | . . . 1 1 1 5 . . Critical Strikes 28 | . . . 4 3 5 14 . 2 Meltdown 2 | . . . . . 2 . . . Destroy 13 | . . . . . 3 10 . . Blast 8 | . . . . 2 . 4 . 2 Corrupt 1 | . . . 1 . . . . . Smash 4 | . . . 3 1 . . . . Melee Attacks 17 | . . . 14 3 . . . . Impact 17 | . . . 14 3 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15820 | 15 1094 215 2287 1856 6295 3586 . 472 Guns 6523 | 15 412 35 394 835 2733 2099 . . Cannons 6330 | . . 21 101 922 3437 1377 . 472 Explosions 2324 | . 682 159 1268 . 111 104 . . Melee 586 | . . . 524 62 . . . . Ramming 57 | . . . . 37 14 6 . . Kinetic 6478 | . . . . 1286 1875 2845 . 472 Thermal 6056 | . 280 58 247 471 4406 594 . . Explosive 2075 | . 632 125 1214 . . 104 . . Electromagnetic 568 | 15 182 32 302 . . 37 . . Impact 586 | . . . 524 62 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . 4 10 . 13 18 4 . . Average Corruption 10 | . 3 10 . 12 10 2 . . Corruption Purged 5 | . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . Effects 144 | . 2 4 . 72 66 . . . Message Errors 38 | . . . . 21 17 . . . Matter Fused 39 | . . . . 24 15 . . . Heat Flow Errors 12 | . 1 1 . 3 7 . . . Energy Discharges 10 | . . . . 4 6 . . . Data Loss (minor) 13 | . . 3 . 6 4 . . . Data Loss (major) 10 | . . . . 5 5 . . . Misfires 11 | . . . . 3 8 . . . Alerts 6 | . . . . 4 2 . . . Misdirections 1 | . . . . . 1 . . . Weapon Failures 4 | . 1 . . 2 1 . . . Overload Shots 57 | . . . . . 57 . . . Effects 5 | . . . . . 5 . . . Heat Surge 4 | . . . . . 4 . . . Short Circuit 1 | . . . . . 1 . . . Overflow Damage 402 | . 101 . 159 39 52 51 . . Projectiles 102 | . . . . 3 52 47 . . Explosions 155 | . 101 . 50 . . 4 . . Melee 145 | . . . 109 36 . . . . Knockbacks 20 | . . . 2 11 . 6 . 1 Impact 5 | . . . 2 3 . . . . Kinetic 14 | . . . . 7 . 6 . 1 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 188 | . . . 102 . 86 . . . Shots 6 | . . . 5 . 1 . . . Rammed 1 | . . . . . . 1 . . Targets Rammed 9 | . . . . 5 3 1 . . Kicked 8 | . . . . 5 3 . . . Crushed . | . . . . . . . . . Highest Temperature 389 | 18 353 136 111 383 389 156 . 22 Average Temperature 94 | 12 139 43 29 61 102 61 . 13 Received Heat Transfer 2072 | . 102 . 369 123 1187 237 9 45 Effects 4 | . 3 . . . 1 . . . Interference 4 | . 3 . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . 4 1 . . . . Combat Hostiles 5 | . . . 4 1 . . . . Parts Fried 4 | . . . 2 2 . . . . Impact Corruptions 7 | . . . 6 1 . . . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 18 | . . . 2 . 16 . . . Heat Transferred 9192 | . 633 124 507 892 6222 814 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Maximum Alert Level 4 | . 1 1 2 1 4 2 . . Low Security (%) 31 | 100 94 79 40 41 14 21 . . Level 1 36 | . 5 20 7 58 22 52 . . Level 2 19 | . . . 51 . 27 26 . . Level 3 7 | . . . . . 21 . . . Level 4 4 | . . . . . 13 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1155 | 20 228 258 595 335 1155 558 . . Initial 553 | . 6 92 72 253 112 553 . . Average 370 | 2 41 121 322 213 611 315 . . Influence Increases 4746 | 20 402 260 803 664 1815 692 . 90 Destroy 0b10 Robot/C 2440 | 20 220 80 340 440 860 400 . 80 Destroy 0b10 Robot/NC 180 | . 20 10 35 25 65 25 . . Destroy Leader 558 | . 34 12 70 92 238 102 . 10 Successful Hack 122 | . 5 26 6 47 23 15 . . Disable Machine 375 | . 45 30 45 30 165 60 . . Anti-Garrison Action 300 | . . . 150 . 150 . . . Destroy Structure 366 | . 63 27 82 15 89 90 . . Lose Combat Pursuer 405 | . 15 75 75 15 225 . . . Influence Decreases 4746 | 10 192 308 418 992 915 1512 205 194 Entered New Map 1365 | . 4 128 100 304 117 576 115 21 Time Decay 2678 | 10 188 150 198 568 688 636 90 150 Lost Part 703 | . . 30 120 120 110 300 . 23 Squads Dispatched 40 | . . . 5 7 20 8 . . Investigation 6 | . . . . 1 4 1 . . Extermination 11 | . . . . 2 5 4 . . Reinforcement 10 | . . . . 4 5 1 . . Assault 6 | . . . 3 . 3 . . . Garrison 7 | . . . 2 . 3 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . 3 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 5 | . 2 1 . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 189 | 1 14 7 29 31 67 27 2 11 Peak Tracking Total 7 | 1 4 4 7 5 7 5 2 7 Tactical Retreats 18 | . 1 2 5 1 9 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 6 | . 3 . . 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 27 | . 3 2 4 2 12 4 . . Max in Single Turn 3 | . 2 2 2 1 3 2 . . Garrison Access 2 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 41 | . 6 5 3 8 12 6 . 1 Terminals 26 | . 6 4 2 4 7 3 . . Fabricators 5 | . . . . 2 3 . . . Repair Stations 2 | . . 1 . . . 1 . . Recycling Units 3 | . . . 1 1 . 1 . . Scanalyzers 4 | . . . . 1 2 1 . . Garrison Access . | . . . . . . . . . Total Hacks 116 | . 10 13 10 22 45 15 . 1 Successful 69 | . 4 7 6 15 30 6 . 1 Failed 46 | . 6 6 3 7 15 9 . . Catastrophic 7 | . 1 1 1 1 3 . . . Database Lockouts 1 | . . . 1 . . . . . Manual . | . . . . . . . . . Terminals 57 | . 10 12 8 6 12 9 . . Fabricators 10 | . . . . 3 7 . . . Repair Stations 2 | . . 1 . . . 1 . . Recycling Units 11 | . . . 2 7 . 2 . . Scanalyzers 35 | . . . . 6 26 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 4 7 6 3 5 4 . 1 Record 7 | . . . 5 1 1 . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 2 | . . . 1 1 . . . . Prototype ID Bank 4 | . 1 2 . . . 1 . . Open Door 1 | . . . . . . . . 1 Open DSF 4 | . . . . 1 1 2 . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 2 | . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 6 | . . . . 2 4 . . . Network Status 1 | . . . . 1 . . . . Load Schematic 2 | . . . . . 2 . . . Build 3 | . . . . 1 2 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . 5 . 1 . . Recycle Component 1 | . . . . 1 . . . . Process 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 2 | . . . . 1 . 1 . . Scanalyzer 27 | . . . . 5 21 1 . . Insert Component 6 | . . . . 1 5 . . . Analyze 10 | . . . . 1 9 . . . Retrieve Study 11 | . . . . 3 7 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . 1 . . . Used 3 | . . 1 1 . 1 . . . Hacking Detections 28 | . 4 3 1 7 9 4 . . Full Trace Events 4 | . . . . . 3 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 6 . . . Parts Built 6 | . . . . 2 4 . . . Authchips . | . . . . . . . . . Time 206 | . . . . 47 159 . . . Total Part Build Rating 34 | . . . . 10 24 . . . Part Studies Acquired 10 | . . . . 2 7 1 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . Recycled Matter 23 | . . . . 23 . . . . Retrieved Matter 23 | . . . . 23 . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed 6 | . . . . 1 5 . . . Part Schematics Acquired 6 | . . . . 1 5 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . 3 . 2 . . . Machine Destruction 5 | . . . 3 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Active Infowar (turns) 3326 | . 397 301 374 89 780 1385 . . Sensors 1161 | . 397 301 374 89 . . . . Terrain 1385 | . . . . . . 1385 . . Traps 780 | . . . . . 780 . . . Robot Analysis Total 2 | . . . 1 1 . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 8480 | 74 470 301 409 1708 2760 2247 190 321 Spaces Moved 6172 | 77 441 328 261 1182 1891 1070 365 557 Core 836 | 16 . . 9 1 . 15 365 430 Treads 977 | . . . . . 152 825 . . Legs 2119 | . . . . 1122 767 230 . . Wheels 2113 | 61 441 328 252 59 972 . . . Hover . | . . . . . . . . . Flight 127 | . . . . . . . . 127 Fastest Speed 35 | 50 80 80 83 90 100 50 50 35 Average Speed 110 | 73 80 80 93 118 113 178 50 46 Slowest Speed 243 | 80 80 83 150 123 240 243 50 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 36 | 8 62 35 22 38 31 20 59 54 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 363 | . 64 33 97 9 98 51 . 11 Melee . | . . . . . . . . . Projectile 92 | . . . . 9 41 31 . 11 AOE 271 | . 64 33 97 . 57 20 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 7134 | 91 502 353 348 1363 2261 1246 372 598 Wait 178 | 4 1 . 9 25 100 22 6 11 Move 6163 | 76 440 326 260 1181 1890 1069 364 557 Hop . | . . . . . . . . . Pick Up 123 | 5 10 6 13 36 31 18 1 3 Fast Attach 34 | . . . . . 20 13 . 1 Attach 96 | 5 5 6 12 18 19 24 . 7 Detach 19 | . 2 1 . 1 7 3 . 5 Swap 45 | . 2 4 5 16 13 5 . . Drop 69 | . 4 1 2 16 31 12 1 2 Fire 380 | 1 38 8 33 62 147 79 . 12 Melee 17 | . . . 14 3 . . . . Ram . | . . . . . . . . . Kick 8 | . . . . 5 3 . . . Crush 1 | . . . . . . 1 . . Escape Stasis 1 | . . 1 . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: War) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 443 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Identified exit to Materials 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -9/Materials | Crushed by falling debris 742 | -9/Materials | System corruption reached 10% 772 | -9/Materials | Lost 3 parts (1n1u1w) 832 | -9/Materials | Discovered new exit (range 16) 843 | -9/Materials | Identified exit to Materials 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 897 | -8/Materials | Garrison activated, responded to threat 962 | -8/Materials | Central database locked down 1144 | -8/Materials | Core integrity fell below 50% 1178 | -8/Materials | Lost 9 parts (2p3n2u2w) 1197 | -8/Materials | Destroyed 11 combat bots 1243 | -8/Materials | Discovered new exit (range 14) 1246 | -8/Materials | First assault squad dispatched 1254 | -8/Materials | Identified exit to Factory 1255 | -8/Materials | Entered Factory 1255 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1350 | -7/Factory | System corruption reached 10% 1383 | -7/Factory | Lost 8 parts (1p2n2u3w) 1452 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 2115 | -7/Factory | Destroyed 8 combat bots 2120 | -7/Factory | Lost 3 parts (1p1u1w) 2285 | -7/Factory | Discovered new exit (range 14) 2301 | -7/Factory | Identified exit to Factory 2694 | -7/Factory | Build established: Gunner 2948 | -7/Factory | Discovered exit to Factory (range 6) 2963 | -7/Factory | Entered another Factory area 2963 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2966 | -6/Factory | Garrison activated, responded to threat 3173 | -6/Factory | Garrison activated, responded to threat 3618 | -6/Factory | Spotted B-75 Beast 3970 | -6/Factory | Build established: Scientist-Gunner 3988 | -6/Factory | Fabricated KE Penetrator? 4362 | -6/Factory | Destroyed B-75 Beast 4418 | -6/Factory | System corruption reached 10% 4728 | -6/Factory | Build established: Scavenger-Gunner 4764 | -6/Factory | Core integrity fell below 50% 4815 | -6/Factory | Lost 3 parts (3w) 5084 | -6/Factory | Fabricated Imp. Kinecellerator? 5269 | -6/Factory | Build established: Gunner 5413 | -6/Factory | First assault squad dispatched 5682 | -6/Factory | Discovered new exit (range 8) 5723 | -6/Factory | Entered another Factory area 5723 | -5/Factory | Evolved 2 slots: Utility x2 5728 | -5/Factory | Identified exit to DSF 5996 | -5/Factory | Lost 5 parts (3u2w) 7479 | -5/Factory | Lost 3 parts (3n) 7571 | -5/Factory | Lost 5 parts (2p1u2w) 7813 | -5/Factory | Lost 5 parts (2p1n1u1w) 7870 | -5/Factory | Garrison activated, responded to threat 7901 | -5/Factory | Lost 4 parts (1p1u2w) 7960 | -5/Factory | Core integrity fell below 50% 7966 | -5/Factory | Discovered new exit (range 8) 7970 | -5/Factory | Entered Upper Caves 7993 | -5/Upper Caves | Lost 7 parts (1p4n2w) 8039 | -5/Upper Caves | Encountered a Warlord checkpoint 8158 | -5/Upper Caves | Discovered new exit (range 2) 8160 | -5/Upper Caves | Entered another Upper Caves area 8161 | -5/Upper Caves | Identified exit to Warlord 8282 | -5/Upper Caves | Build established: Mutant 8384 | -5/Upper Caves | Learned Factory trap positions 8427 | -5/Upper Caves | Core integrity fell below 20% 8481 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. Y-72 Warden: "ENEMY REINFORCEMENTS INCOMING." S-27 Virus destroyed. P-70 Sage Antigrav System blasted off. P-70 Sage knocked back. Enh. Gauss Cannon destroyed. Acquired VTOL Module. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. Acquired Med. Treads. Acquired 34 matter. Dropped Thermal Shield. Acquired Plasma Cannon+. Slug penetrates Wall. Enh. Gauss Cannon destroyed. VTOL Module destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????## ##?????????## | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# #?????????# | | ????????????????? ??????????????## #?????????# | | ????????????????? ??????????##### ##??????### | | ????????????##???# ??????????# ###????# | | ??????????## #### ??????????# ##???# | | ?????????? ??????????## ##?## | | ??????????? #??????????## ### | | ???????????? ############ | | ???????????? ## %% % ### ## | | ??????????????# # = ##%#### #########? | | ???????????????# ###"""??## ##?????### | | ???????????????# # ##X ???# ##???## | | ???????????????# ?# ##"" ?"## #??## | | ???????????????# ?# ##"### ""# #?## | | ??????????????## #?# ####X# ! "# #### | | ??????????????# ### "# #?# | | ??????????????# ###### "# #### | | ??????????????## #????? ""# | | ???????????????## #### ##???? ""## | | ????????????????####???# ##???""""## ##### | | ???????????????????????# @ ######### ##???## | | ???????????????????????# Y #?????## | | ???????????????????????# # ##????## | | ????????????????????##?# ####### ## #???## | | ????????????????????# ## ###???# #??## | | ??????????????# ### s ##??# #??# | | ?????????????????# % #?# ####??# | | ????????????????# ###; #?# ####?????# | | ???????????????# ??#### ##?## ###?####???# | | ?????????????????? # ##???###??## #???# | | ?????????????????# #### ##??????#### #???# # | | ???????????????? # #### ####???## ##???# # | | ???????????????? ### "# ##?## #????# ## | | ???????????????? #?# ### #????# #? | | ??????????????## #?## ## ##????# #? | | ?????????????? ##?### ### ##?????# ## | | ??????????#### #?### #?### ###????# | | ?????????## # ### ##??## ##???## | | ?????????# ## ###?### ##???## | | ?????????## #### ##??## #????## | | ??????????## # ##??##### ##### #####?## | | ???????????# ##???????# ## #### | | ???????????## #????????# ## | | ????????????# #????????# ## ###### ## ### | | ????????????# #??????### # "# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 1010 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Core Shielding 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed KE Penetrator | -6/Factory | Hacked Matter Compressor | -6/Factory | Scanalyzed Plasma Cannon | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Rnf. Deuterium Engine | -6/Factory | Scanalyzed Hvy. Ion Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory | Preloaded KE Penetrator | x2 | -6/Factory Imp. Kinecellerator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gatling Laser | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Hyb. Deuterium Engine | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Rnf. Deuterium Engine | -6/Factory | Hacked Coil Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Bumper Bots Construction Begets Destruction Ew, Corruption Ghost 'Em Hammer Time Hey, That's Mine! Overkill Please Form A Line Troublemaker Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed PlexusSpectralDetonator Manual? 0 Play Time 03:55:34 Cumulative 6.6 hours Start 2026.10.09 @ 20:58:40 End 2026.10.10 @ 19:10:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38ec67d8-f8ef-4d30-bdff-94fd05422b41