Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 22:21:32 Player: FeralKatt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (75) 375 Value Destroyed (3298) 3298 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 9236 Bonus ------- High Alert Combat Kills 63 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 150/150 System Corruption 11% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Target Analyzer Cloaking Device > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Coolant Injector System Restoration Module Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Armor Integrity Analyzer Improved Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Wave Gun AWS/Autocannon > --- INVENTORY -------- Armored Huge Wheel Advanced Heat Sink Cloaking Device Hardened Medium Armor Plating System Restoration Module KE Penetrator Missile Launcher Improved Plasma Cutter [Rating: 95] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . 1 1 Utility 3 | . . . 1 . . . . . 1 1 . Weapon 2 | . . . . . . . 1 . 1 . . Parts Attached 145 | 8 6 11 6 1 1 1 15 43 6 20 27 Power 23 | 3 . 4 1 . . 1 2 4 1 2 5 Engine 14 | 3 . 3 1 . . 1 1 3 . 1 1 Core 9 | . . 1 . . . . 1 1 1 1 4 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 . 4 2 . . . 4 16 2 8 3 Treads 10 | . . . . . . . . 7 2 1 . Leg 26 | 2 . 4 2 . . . 4 9 . 5 . Wheel 5 | . . . . . . . . . . 2 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 1 1 2 1 1 1 . 3 10 2 7 9 Device 20 | . . 2 . 1 . . 2 5 1 4 5 Storage 6 | 1 . . . . 1 . . 3 . . 1 Processor 4 | . 1 . . . . . . 1 . 1 1 Hackware . | . . . . . . . . . . . . Protection 8 | . . . 1 . . . 1 1 1 2 2 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 5 1 2 . . . 6 13 1 3 10 Energy Gun 14 | 1 1 1 1 . . . 1 3 . 2 4 Energy Cannon 2 | . . . . . . . 1 . . 1 . Ballistic Gun 13 | 1 4 . . . . . 3 2 1 . 2 Ballistic Cannon 6 | . . . . . . . . 6 . . . Launcher 3 | . . . . . . . 1 . . . 2 Special Weapon 5 | . . . 1 . . . . 2 . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 23 | . . 2 . . . . 3 1 . . 17 Power 2 | . . 2 . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 4 Utility 8 | . . . . . . . 1 1 . . 6 Weapon 9 | . . . . . . . 2 . . . 7 Highest Loss Streak 9 | . . 2 . . . . 2 1 . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 99 100 100 100 100 99 88 84 77 69 Engine 6 | . 14 12 8 11 11 11 3 8 4 1 1 Core 3 | . . 1 2 . . . 5 . 2 4 8 Treads 6 | . . . . . . . . 20 30 10 . Leg 15 | . 28 28 33 33 33 33 36 15 . 12 . Wheel 4 | . . . . . . . . . . 5 14 Device 10 | . . 1 11 22 22 22 11 9 9 10 8 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 4 Processor 6 | . 10 12 . . . . . 7 7 7 7 Protection 3 | . . . 11 . . . 6 1 4 6 5 Energy Gun 6 | . 1 3 16 22 22 22 12 3 . 1 4 Ballistic Gun 6 | . 26 24 4 . . . 5 2 7 . 2 Ballistic Cannon 3 | . . . . . . . . 10 7 6 3 Peak Build Rating 95 | 6 7 12 15 14 18 18 28 51 60 79 95 Average Rating 45 | 3 6 7 13 14 16 18 24 40 59 70 79 On Entrance 25 | . 6 7 12 14 14 18 18 27 49 60 78 Naked Turns . | . . . . . . . . . . . . Heaviest Build 134 | 12 12 15 18 16 31 33 43 88 87 91 134 Greatest Support 105 | 20 20 20 33 33 33 33 45 85 85 105 84 Greatest Overweight (x) 3 | . . . . . . . . 1 1 2 3 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 10 10 10 Average Capacity 10 | 6 8 8 8 8 11 15 15 12 10 10 9 Most Carried 15 | 5 8 8 8 8 14 15 15 15 10 10 10 Average Carried 9 | 2 5 7 7 7 9 14 14 12 9 9 8 Final Capacity 15 | 8 8 8 8 8 15 15 15 10 10 10 5 Final Carried 15 | 2 8 8 8 8 14 15 15 10 10 10 5 Class Distribution -------------------- 25% | Skirmisher 21% | Gunner 20% | Scavenger-Mutant 15% | Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Matter Collected 1995 | 269 40 242 11 46 . 36 136 363 218 169 465 Remotely 182 | . . . . . . . . 51 131 . . Salvage Created 2482 | . 40 319 11 . . 46 228 209 324 284 1021 Parts 146 | . 6 19 1 . . 7 11 12 20 17 53 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 68 | . 3 9 . . . 4 5 5 12 9 21 Guns 29 | . 3 9 . . . 4 3 3 1 . 6 Cannons 37 | . . . . . . . 1 2 11 9 14 AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 11 | . 1 1 1 . . . 1 2 2 1 2 Builder 1 | . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . . . . . 2 Watcher 3 | . . . . . . . . 2 . 1 . Swarmer 18 | . 3 3 . . . 4 . . 4 4 . Grunt 27 | . . 6 . . . . 4 . 3 3 11 Brawler 2 | . . . . . . . . . 2 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 7 | . . . . . . . 1 3 1 1 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 3 | . . . . . . . . 2 1 . . Programmer 9 | . . . . . . . . . . 1 8 Best Kill Streak 7 | . 2 3 1 . . 4 2 2 6 5 7 Combat Bots Only 6 | . 2 3 . . . 4 2 1 6 5 6 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Hostile Shots Fired 384 | . 15 40 5 . . 6 25 18 80 41 154 Missed 112 | . 2 11 1 . . 2 7 5 30 16 38 Damage Taken 5434 | . 108 384 63 . . 26 295 192 583 346 3437 Core 1117 | . 9 52 . . . . 16 . . 28 1012 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . 23 Core Remaining (%) 94 | 100 . 75 . . . 100 . 97 100 96 . Volleys Fired 137 | . 9 29 5 . . 4 16 10 7 5 52 Largest 3 | . 2 2 2 . . 2 3 3 1 1 3 Hottest 172 | . 40 85 100 . . 130 166 172 28 85 150 Shots Fired 353 | . 18 58 8 . . 8 35 33 43 24 126 Gun 226 | . 18 58 6 . . 8 32 12 7 2 83 Cannon 115 | . . . . . . . 2 18 36 22 37 Launcher 2 | . . . . . . . 1 . . . 1 Special 10 | . . . 2 . . . . 3 . . 5 Kinetic 234 | . 18 49 3 . . . 7 20 43 19 75 Thermal 96 | . . 9 5 . . 8 25 13 . 5 31 Explosive 2 | . . . . . . . 1 . . . 1 Electromagnetic 21 | . . . . . . . 2 . . . 19 Robot Hit Streak 17 | . 3 8 2 . . 3 7 12 11 10 17 Robot Miss Streak 3 | . 1 3 1 . . 1 3 2 2 1 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Autonomous 102 | . . . . . . . . 9 36 19 38 Shots Hit Robots 234 | . 10 36 2 . . 6 20 19 35 20 86 Core Hits 105 | . 5 19 2 . . 4 13 8 15 6 33 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 17 | . . . . . . . 2 3 1 3 8 Burn 7 | . . . . . . . 2 2 . 1 2 Destroy 1 | . . . . . . . . . . . 1 Blast 8 | . . . . . . . . 1 1 2 4 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9973 | . 73 384 21 . . 97 355 768 2304 1436 4535 Guns 2340 | . 73 384 21 . . 97 266 91 111 18 1279 Cannons 7318 | . . . . . . . 26 669 2193 1327 3103 Explosions 279 | . . . . . . . 63 . . 91 125 Melee . | . . . . . . . . . . . . Ramming 18 | . . . . . . . . 8 . . 10 Kinetic 8429 | . 73 327 6 . . . 14 681 2304 1300 3724 Thermal 1253 | . . 57 15 . . 97 252 79 . 136 617 Explosive 75 | . . . . . . . 63 . . . 12 Electromagnetic 198 | . . . . . . . 26 . . . 172 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . 11 Average Corruption 5 | . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . 19 Message Errors 7 | . . . . . . . . . . . 7 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 793 | . . . . . . . 11 157 22 222 381 Projectiles 781 | . . . . . . . . 157 22 222 380 Explosions 12 | . . . . . . . 11 . . . 1 Melee . | . . . . . . . . . . . . Knockbacks 30 | . . . . . . . . 5 8 4 13 Impact . | . . . . . . . . . . . . Kinetic 27 | . . . . . . . . 5 6 4 12 Secondary 3 | . . . . . . . . . 2 . 1 Self-Inflicted Damage 117 | . . . . . . . . . . 33 84 Shots 2 | . . . . . . . . . . 1 1 Rammed 2 | . . . . . . . . 1 . . 1 Targets Rammed 3 | . . 1 . . . . . 1 . . 1 Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 841 | . . 262 20 . . . 108 126 4 18 841 Average Temperature 194 | . . 76 15 . . . 44 50 4 9 280 Received Heat Transfer 1063 | . . 243 36 . . . 153 18 132 57 424 Effects 25 | . . 3 . . . . . . . . 22 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 10 | . . 3 . . . . . . . . 7 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . 3 Damage (core) 5 | . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . 1 3 1 . . . Heat Transferred 2668 | . . 148 37 . . 222 740 333 . 250 938 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Peak Influence 486 | . 71 200 42 16 . 90 201 224 486 334 409 Initial 140 | . . 27 19 16 . . 35 84 9 140 107 Average 140 | . 21 78 27 16 . 24 107 94 244 205 198 Maximum Alert Level 2 | . . 1 . . . . 1 1 2 1 2 Low Security (%) 69 | 100 100 92 100 100 . 100 92 86 28 53 50 Level 1 29 | . . 7 . . . . 7 13 59 46 49 Level 2 1 | . . . . . . . . . 12 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . 2 . . . . 2 1 1 6 Investigation 1 | . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . . . 1 4 Reinforcement 5 | . . . 2 . . . . 1 . . 2 Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Distress Signals 4 | . 1 . . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 4 11 8 . . 4 10 7 15 10 31 Peak Tracking Total 10 | . 2 3 6 . . 4 5 2 10 5 6 Tactical Retreats 10 | . . 2 . . . . 1 . 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Traps Triggered 3 | . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . Reused 4 | . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Machines Disabled 6 | . . . . . . . . 1 1 1 3 Max in Single Turn 1 | . . . . . . . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Machines Accessed 15 | . 1 1 . . 2 . 1 6 1 . 3 Terminals 11 | . 1 1 . . . . 1 5 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 40 | . 1 3 . . 10 . 1 14 2 . 9 Successful 26 | . 1 2 . . 10 . . 7 1 . 5 Failed 14 | . . 1 . . . . 1 7 1 . 4 Catastrophic 2 | . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . 4 . 1 . . . . Terminals 22 | . 1 3 . . . . 1 11 2 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 23 | . 1 2 . . 10 . . 7 1 . 2 Record 9 | . . . . . 9 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Locate Traps 3 | . . . . . . . . 2 1 . . Reprogram Traps 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . . . 1 Zone Layout 2 | . . 1 . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . . . 2 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 8 | . . . . . . . 1 4 1 . 2 Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 78 | . . . . . . . . . . . 78 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Turns Passed 6944 | 48 249 813 189 176 576 360 357 926 685 725 1840 Spaces Moved 4313 | 35 130 535 134 141 471 286 196 459 354 488 1084 Core 24 | 14 . . . . . . . . . . 10 Treads 703 | . . . . . . . . 233 354 116 . Legs 2305 | 21 130 535 134 141 471 286 196 226 . 165 . Wheels 1281 | . . . . . . . . . . 207 1074 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 112 110 156 114 100 Average Speed 125 | 92 120 120 120 120 120 120 118 135 179 126 115 Slowest Speed 241 | 120 120 120 120 120 120 120 120 235 241 163 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 23 87 17 29 63 43 17 56 10 10 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . Spaces Dug 4 | . . . 2 . . . . 2 . . . Terrain Destroyed 65 | . . . 2 . . . 11 4 7 26 15 Melee . | . . . . . . . . . . . . Projectile 21 | . . . 2 . . . . 4 7 3 5 AOE 44 | . . . . . . . 11 . . 23 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Total 5609 | 50 206 655 150 148 483 295 290 739 396 600 1597 Wait 767 | . 53 53 . 3 . . 45 166 21 34 392 Move 4302 | 34 129 534 133 140 470 285 195 458 353 487 1084 Hop . | . . . . . . . . . . . . Pick Up 133 | 8 8 14 4 2 8 3 10 24 5 25 22 Fast Attach 21 | . . 2 . . . . 2 11 1 1 4 Attach 47 | 6 1 2 2 . . . 5 7 2 5 17 Detach 10 | . . . . . . . 1 5 . 1 3 Swap 77 | 2 5 7 4 1 1 1 8 25 3 14 6 Drop 112 | . 1 13 2 2 4 2 8 32 4 28 16 Fire 137 | . 9 29 5 . . 4 16 10 7 5 52 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 12) 298 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 711 | -10/Mines | Learned location of 1 exit from Materials 762 | -10/Mines | Discovered new exit (range 7) 954 | -10/Mines | Discovered new exit (range 14) 1066 | -10/Mines | Identified exit to Materials 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1112 | -9/Materials | Identified exit to Mines 1293 | -9/Materials | Discovered exit to Mines (range 6) 1300 | -9/Materials | Entered Mines 1321 | -9/Mines | Build established: Scavenger-Mutant 1332 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1471 | -9/Mines | Discovered new exit (range 5) 1476 | -9/Mines | Entered Exiles 1504 | -9/Exiles | Met 8R-AWN 1526 | -9/Exiles | Met EX-HEX 1574 | -9/Exiles | Met EX-DEC 1602 | -9/Exiles | Met EX-BIN 1670 | -9/Exiles | Aligned with FarCom system 1671 | -9/Exiles | Given EX-Vault access code 1698 | -9/Exiles | Opened EX-Vault 1707 | -9/Exiles | Found AWS/Autocannon 1732 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2038 | -9/Exiles | Discovered new exit (range 14) 2052 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2052 | -9/Exiles | Entered Mines 2405 | -8/Mines | Discovered new exit (range 6) 2412 | -8/Mines | Entered Materials 2412 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2426 | -8/Materials | Discovered new exit (range 15) 2655 | -8/Materials | Discovered new exit (range 15) 2715 | -8/Materials | Build established: Scavenger-Skirmisher 2769 | -8/Materials | Entered Storage 3097 | -8/Storage | Identified exit to Recycling 3496 | -8/Storage | Build established: Skirmisher 3655 | -8/Storage | Discovered new exit (range 16) 3695 | -8/Storage | Entered Factory 3695 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4372 | -7/Factory | Discovered new exit (range 6) 4380 | -7/Factory | Entered another Factory area 4380 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4999 | -6/Factory | Discovered new exit (range 7) 5105 | -6/Factory | Entered another Factory area 5105 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5404 | -5/Factory | Build established: Gunner 6261 | -5/Factory | AWS/Autocannon suddenly broke down 6308 | -5/Factory | Repaired Broken Imp. Kinecellerator? 6452 | -5/Factory | Core integrity fell below 50% 6540 | -5/Factory | Lost 6 parts (2n1u3w) 6698 | -5/Factory | System corruption reached 10% 6925 | -5/Factory | Core integrity fell below 20% 6945 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06916_ K-01 Serf collects debris. 06917_ Arm. Huge Wheel destroyed. 06918_ Dropped Broken Rnf. Fission Core. 06918_ Imp. Cryofiber Web destroyed. 06919_ Imp. Plasma Cutter destroyed. 06919_ K-01 Serf collects debris. 06925_ G-67 Veteran system terminally corrupted. 06925_ Imp. Kinecellerator destroyed. 06925_ K-01 Serf collects debris. 06926_ Dropped Med. Storage Unit. 06929_ Acquired Med. Storage Unit. 06930_ K-01 Serf collects debris. 06930_ Dropped Med. Storage Unit. 06933_ Hpw. Shock Rifle destroyed. 06933_ Acquired Cloaking Device. 06934_ K-01 Serf collects debris. 06939_ 76/EOACFP 4N U &0TDCVA|&Y/A/C&ZH58P82ZEE 06941_ Adv. Heat Sink destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????################????????######### | | #########????????# #????????# | | #????????# """ #????????# """ """ | | """ #????????# """ #????????# """ """ | | """"" !########## """ "" "" #????????# """ """ | | """" !!+ + ""F"" #????????# | | %=########## """ #????????#+#####+# | | "* #???#############+############???# # | | """"" #???# # + ########### # | | """"" #???# """ # # """ # """ """ # # | | #???# "" """ # # """ # """ """ # # | | """ #???#""" """ + + """ # """ """ # # | | """" #???#"R # # # # # | | % """ #???#""" # # " " # + # | | #???#""" # # "Y" # # # | | """ #???# # # """ # # # | | """" #???########### # # # # | | """"" ############### @ #############+###### # | | # ! # k g ##### # | | #########]|!=[ # ! g # | | #[*|%% # * !k= ####### | | #%""" """ """ # ############ % #?????? | | #!""" """ """ #######??????????# #?????? | | #%""" """ """ #????????????????# #?????? | | % %+*[%= #????????????????# #?????? | | #%""" """ """ #????????????????# #?????? | | #=""" """ """ #??###########???# #?????? | | #=""" """ """ #### #???# #?????? | | #=%%% + + [#???# #?????? | | ####+########## # #???# #?????? | | ######## # """ """ #???# #?????? | | % %% % # """ """ #???# #?????? | | % %# """ """ #???# #?????? | | % % # #???# #?????? | | % ####### # #???# #?????? | | ########?????# ##+####+###???# #?????? | | #########????????????+ #?????# ####### | | ?????????????????????# #????## ## | | ?????????????????????# #????# = # "" | | ?????????????????????## ###### # Y" | | ??????????????????????# + "" | | ??????????????????????# ###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Just Browsing Use The Force Challenges ------------ None Game ------ Seed AccelerationBladeProtomatter Manual? 0 Play Time 02:05:23 Cumulative 19.4 hours Start 2024.08.21 @ 19:47:09 End 2024.08.21 @ 22:21:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 10 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88a8215c-d45b-4f64-a311-c0bd9e8c9579