Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:41:10 Player: Stavbearer Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (3675) 3675 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 8035 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 154 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 594/900 System Corruption 39% Temperature Cool (12) Movement Core (300) Ox5 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Advanced Heat Sink Improved Energy Well Improved Energy Well > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Light Treads Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Light Armor Plating Thermal Shield > --- WEAPON ----------- Backup Laser III Heavy Assault Rifle Gauss Rifle Improved Remote Datajack > --- INVENTORY -------- Nuclear Pulse Thruster Proton Missile Launcher [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Improved Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . 1 . 1 . 2 . Weapon 2 | . . . 1 . 1 . . . Parts Attached 164 | 7 1 5 16 10 56 11 24 34 Power 21 | 1 . . 3 2 6 1 3 5 Engine 15 | 1 . . 2 2 4 1 2 3 Core 6 | . . . 1 . 2 . 1 2 Reactor . | . . . . . . . . . Propulsion 37 | 2 . . 3 2 14 4 4 8 Treads 13 | 2 . . 3 . 5 1 1 1 Leg 9 | . . . . . 1 1 . 7 Wheel 4 | . . . . 2 1 1 . . Hover 10 | . . . . . 6 1 3 . Flight 1 | . . . . . 1 . . . Utility 38 | 2 1 . 3 2 10 3 8 9 Device 20 | 1 1 . 1 . 6 2 5 4 Storage 7 | 1 . . 1 1 . . 1 3 Processor 5 | . . . 1 1 2 . 1 . Hackware . | . . . . . . . . . Protection 6 | . . . . . 2 1 1 2 Artifact . | . . . . . . . . . Weapon 68 | 2 . 5 7 4 26 3 9 12 Energy Gun 12 | . . . . . 8 2 1 1 Energy Cannon 6 | . . . . . . . . 6 Ballistic Gun 24 | 2 . 2 5 2 5 . 5 3 Ballistic Cannon 4 | . . . . . 3 1 . . Launcher 6 | . . 1 1 1 1 . 2 . Special Weapon 5 | . . 2 1 . . . 1 1 Impact Weapon 8 | . . . . . 8 . . . Slashing Weapon 3 | . . . . 1 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Corrupted Parts 8 | . . . . . 2 . 1 5 System Corruption 46 | . . . . . 16 . 1 29 Parts Lost 68 | . . . 8 4 20 1 8 27 Power 14 | . . . 1 2 4 1 . 6 Propulsion 17 | . . . 2 . 7 . 1 7 Utility 18 | . . . 2 1 4 . 3 8 Weapon 19 | . . . 3 1 5 . 4 6 Highest Loss Streak 11 | . . . 6 3 6 1 2 11 To Critical Strikes 2 | . . . . . 1 . 1 . Average Slot Usage (%) 84 | . 100 100 87 92 89 93 76 65 Engine 5 | . 14 14 6 4 4 5 5 1 Core 2 | . . . 2 . 2 5 4 2 Treads 8 | . 28 28 20 18 2 1 . 1 Leg 2 | . . . . . . 3 . 12 Wheel 1 | . . . . 3 3 1 2 . Hover 4 | . . . . . 7 13 9 1 Device 14 | . 14 14 10 4 19 20 11 15 Storage 5 | . 14 14 12 11 1 . 2 1 Processor 7 | . . . 5 17 7 7 8 8 Protection 2 | . . . . . 4 2 5 2 Energy Gun 5 | . . . . . 9 15 7 1 Energy Cannon 1 | . . . . . . . . 7 Ballistic Gun 10 | . 28 16 23 23 2 . 9 3 Ballistic Cannon 3 | . . . . . 4 15 2 . Special Weapon 1 | . . 8 3 . . . . 1 Impact Weapon 2 | . . . . . 12 . . . Slashing Weapon 2 | . . . . 8 4 . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 13 13 16 20 48 61 41 40 44 Greatest Support 46 | 40 40 40 40 40 40 28 31 46 Greatest Overweight (x) 10 | . . . 1 2 9 2 10 9 Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 5 5 5 Average Capacity 7 | 7 8 8 8 13 8 5 5 5 Most Carried 14 | 6 7 8 8 12 14 5 5 5 Average Carried 5 | 3 6 7 7 8 5 4 4 2 Final Capacity 20 | 8 8 8 8 20 5 5 5 5 Final Carried 12 | 6 7 8 7 12 4 5 3 2 Class Distribution -------------------- 30% | Mutant 21% | Scavenger-Skirmisher 16% | Scavenger-Mutant 14% | Gunner 10% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Matter Collected 3113 | 249 . 2 380 361 742 137 577 665 Remotely 489 | . . . . . . . . 489 Salvage Created 4074 | 117 . 18 568 265 1120 150 713 1123 Parts 193 | 12 . 2 37 19 45 6 31 41 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 86 | . . 3 13 10 29 4 11 16 Melee 10 | . . . . 1 8 . . 1 Guns 40 | . . . 13 5 10 2 4 6 Cannons 15 | . . . . . 3 2 3 7 AOE 13 | . . 3 . 3 5 . 2 . Classes Destroyed 16 | 3 . 1 4 1 4 1 1 1 Worker 1 | 1 . . . . . . . . Builder 2 | . . . . . . . 1 1 Tunneler 6 | 3 . . . 1 1 . 1 . Recycler 4 | 1 . . . . 1 . . 2 Mechanic 1 | . . . . . 1 . . . Operator 3 | . . . 1 . . 1 . 1 Watcher 3 | . . . . . 3 . . . Swarmer 23 | . . 3 . 4 10 . . 6 Grunt 38 | . . . 10 4 10 2 8 4 Brawler 3 | . . . . . 1 . 1 1 Duelist 3 | . . . 1 1 1 . . . Sentry 10 | . . . 2 . 4 . 1 3 Hunter 4 | . . . . . 3 . 1 . Programmer 2 | . . . . . . 2 . . Behemoth 1 | . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . Savage 1 | . . . . . . . . 1 Best Kill Streak 6 | 1 . 3 5 4 6 2 6 2 Combat Bots Only 5 | . . 3 4 4 5 2 5 2 Max Kills in Single Turn 3 | 1 . 2 1 2 3 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . 2 3 . 1 . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Hostile Shots Fired 850 | . . 4 68 43 240 39 146 310 Missed 260 | . . 2 11 13 72 15 54 93 Damage Taken 8285 | . . 13 866 696 2086 635 1171 2818 Core 1681 | . . . 166 155 333 150 99 778 Absorbed by Shields 109 | . . . . . 100 . . 9 Ignored by Resistances 178 | . . . . . . . 108 70 Core Remaining (%) 67 | 100 . 100 . 19 39 78 . . Volleys Fired 295 | 25 3 6 58 21 56 12 42 72 Largest 4 | 2 2 1 3 3 4 4 4 4 Hottest 258 | 40 40 100 66 69 193 191 183 258 Shots Fired 612 | 50 6 6 118 55 130 47 97 103 Gun 477 | 50 6 . 118 53 110 23 72 45 Cannon 117 | . . . . . 18 24 17 58 Launcher 15 | . . 3 . 2 2 . 8 . Special 3 | . . 3 . . . . . . Kinetic 385 | 50 6 . 118 53 56 24 41 37 Thermal 178 | . . 3 . . 72 21 33 49 Explosive 7 | . . 3 . 2 2 . . . Electromagnetic 42 | . . . . . . 2 23 17 Robot Hit Streak 20 | 4 4 1 18 10 20 9 10 16 Robot Miss Streak 10 | 4 1 2 4 4 10 2 7 10 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . . . . . 1 . 1 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 Shots Hit Robots 429 | 24 4 1 88 37 112 23 58 82 Core Hits 236 | 10 . 2 35 13 66 18 39 53 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . 4 . . 1 Critical Strikes 15 | . . . . 1 8 . 2 4 Burn 2 | . . . . . 2 . . . Destroy 1 | . . . . . . . . 1 Blast 2 | . . . . . . . 2 . Corrupt 1 | . . . . . . . . 1 Smash 6 | . . . . . 6 . . . Sever 3 | . . . . 1 . . . 2 Melee Attacks 99 | . . . . 25 65 . . 9 Impact 58 | . . . . . 58 . . . Slashing 41 | . . . . 25 7 . . 9 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 2 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 9 | . . . . . 9 . . . Damage Inflicted 9386 | 175 32 129 777 966 3278 515 1363 2151 Guns 3982 | 175 32 . 758 396 1057 200 612 752 Cannons 1913 | . . . . . 158 315 289 1151 Explosions 1050 | . . 129 . 197 271 . 453 . Melee 2396 | . . . . 360 1792 . . 244 Ramming 45 | . . . 19 13 . . 9 4 Kinetic 3347 | 175 32 . 758 396 565 315 558 548 Thermal 2021 | . . . . . 650 200 251 920 Explosive 597 | . . 129 . 197 271 . . . Electromagnetic 980 | . . . . . . . 545 435 Impact 1628 | . . . . . 1628 . . . Slashing 768 | . . . . 360 164 . . 244 Piercing . | . . . . . . . . . Highest Corruption 39 | . . . . 3 20 4 6 39 Average Corruption 14 | . . . . 3 14 3 5 27 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 171 | . . . . 8 57 8 25 73 Message Errors 39 | . . . . 5 13 1 5 15 Matter Fused 33 | . . . . 3 8 4 6 12 Heat Flow Errors 18 | . . . . . 8 2 3 5 Energy Discharges 17 | . . . . . 7 . 3 7 Parts Rejected 2 | . . . . . 1 . . 1 Parts Fused 3 | . . . . . 3 . . . Data Loss (minor) 18 | . . . . . 6 1 3 8 Data Loss (major) 7 | . . . . . 4 . 1 2 Misfires 6 | . . . . . 3 . . 3 Alerts 4 | . . . . . . . 1 3 Misdirections 8 | . . . . . 1 . . 7 Weapon Failures 16 | . . . . . 3 . 3 10 Overload Shots . | . . . . . . . . . Overflow Damage 710 | . . 32 . 73 559 . . 46 Projectiles 13 | . . . . . . . . 13 Explosions 93 | . . 32 . 2 59 . . . Melee 604 | . . . . 71 500 . . 33 Knockbacks 31 | . . . . . 18 7 6 . Impact 13 | . . . . . 13 . . . Kinetic 13 | . . . . . 2 7 4 . Secondary 5 | . . . . . 3 . 2 . Self-Inflicted Damage 10 | . . . . 6 . . 4 . Shots . | . . . . . . . . . Rammed 9 | . . . 5 2 . . 2 . Targets Rammed 11 | . . . 6 2 . . 2 1 Kicked 1 | . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . Highest Temperature 550 | . . 40 10 87 273 550 410 370 Average Temperature 118 | . . 17 4 34 86 182 174 90 Received Heat Transfer 2606 | . . . 294 120 403 81 426 1282 Effects 18 | . . . . . 1 8 9 . Shutdowns 6 | . . . . . . 4 2 . Energy Bleed 4 | . . . . . 1 1 2 . Interference 8 | . . . . . . 3 5 . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . 2 2 Parts Fried 20 | . . . . . 10 . 6 4 Impact Corruptions 16 | . . . . . 16 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . . 4 1 . 1 Heat Transferred 4092 | . . . . . 1533 444 703 1412 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Peak Influence 534 | 25 29 132 301 148 534 309 320 293 Initial 194 | . 16 10 51 57 56 194 65 151 Average 156 | 6 22 81 122 75 320 183 157 111 Maximum Alert Level 2 | . . . 1 . 2 1 1 1 Low Security (%) 68 | 100 100 100 85 100 13 79 61 75 Level 1 26 | . . . 14 . 65 20 38 24 Level 2 4 | . . . . . 21 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 . 1 . 10 1 6 2 Investigation 6 | . . . . . 2 . 4 . Extermination 1 | . . . . . . 1 . . Reinforcement 10 | . 2 . 1 . 4 . 1 2 Assault 1 | . . . . . 1 . . . Garrison 4 | . . . . . 3 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Distress Signals 8 | . . . 2 . 5 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 2 3 22 9 42 8 21 28 Peak Tracking Total 7 | . 2 3 4 4 5 3 4 7 Tactical Retreats 14 | . . . . . 4 . 6 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Traps Triggered 6 | . . . . . 3 . 3 . Indirectly 2 | . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . 2 . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . 2 . . . . Triggered 2 | . . . . 2 . . . . Most Traps Carried 2 | . . 2 2 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Machines Disabled 13 | . . 1 . 2 3 3 2 2 Max in Single Turn 1 | . . 1 . 1 1 1 1 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Machines Accessed 24 | . 3 . 2 . 7 1 6 5 Terminals 20 | . 3 . 2 . 5 1 4 5 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 63 | . 10 . 6 . 26 1 12 8 Successful 27 | . 5 . 1 . 16 . 3 2 Failed 36 | . 5 . 5 . 10 1 9 6 Catastrophic 12 | . . . 1 . 5 . 3 3 Database Lockouts . | . . . . . . . . . Manual 17 | . 7 . . . 10 . . . Terminals 48 | . 10 . 6 . 15 1 8 8 Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . . . 9 . . . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 19 | . 5 . 1 . 8 . 3 2 Record 2 | . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 2 | . . . . . . . 1 1 Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 3 | . . . . . 2 . 1 . Unreport Threat 2 | . . . . . 1 . . 1 Locate Traps 1 | . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . Insert Component 4 | . . . . . 4 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 22 | . 3 . 2 . 7 1 5 4 Full Trace Events 5 | . . . . . 2 . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 4 . . Machine Destruction 2 | . . . . . 2 . . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Total Allies 4 | . . . . . . . . 4 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 254 | . . . . . . . . 254 Highest-Rated Ally 159 | . . . . . . . . 159 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . . . 29 Total Damage 800 | . . . . . . . . 800 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Turns Passed 6510 | 321 251 363 691 798 1405 701 790 1190 Spaces Moved 3446 | 152 151 199 292 372 679 377 624 600 Core 47 | 4 . . 1 . 7 . 1 34 Treads 1094 | 148 151 199 291 262 43 . . . Legs 465 | . . . . . 10 . . 455 Wheels 735 | . . . . 110 280 152 193 . Hover 1105 | . . . . . 339 225 430 111 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 110 76 115 56 80 Average Speed 134 | 157 160 160 159 165 138 149 81 125 Slowest Speed 550 | 160 160 160 160 240 500 216 550 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 33 | 8 18 44 24 81 57 9 12 51 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 10 | . . 3 . 4 3 . . . Terrain Destroyed 64 | . . 27 . 21 15 . . 1 Melee 7 | . . . . 4 3 . . . Projectile 4 | . . 3 . . . . . 1 AOE 53 | . . 24 . 17 12 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Total 4658 | 192 155 231 418 482 966 485 824 905 Wait 493 | . . 15 38 35 97 69 110 129 Move 3438 | 151 150 198 291 371 678 376 623 600 Hop . | . . . . . . . . . Pick Up 65 | 9 1 4 5 11 13 6 4 12 Fast Attach 70 | 4 . . 6 . 28 4 14 14 Attach 53 | 3 . . 6 3 12 3 10 16 Detach 16 | . . . . . 6 . 5 5 Swap 43 | . 1 5 4 7 16 5 1 4 Drop 55 | . . 3 4 5 18 10 13 2 Fire 295 | 25 3 6 58 21 56 12 42 72 Melee 76 | . . . . 25 42 . . 9 Ram 4 | . . . . 2 . . 2 . Kick 1 | . . . . . . . . 1 Crush 6 | . . . 6 . . . . . Escape Stasis . | . . . . . . . . . Rewire 41 | . . . . . . . . 41 Trap 2 | . . . . 2 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 322 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 481 | -10/Materials | Identified exit to Mines 573 | -10/Materials | Entered Mines 580 | -10/Mines | Met a Derelict bent on vengeance 668 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 705 | -10/Mines | Found a hidden stash of uninstalled traps 925 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Materials 936 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1540 | -9/Materials | Lost 6 parts (1p2n1u2w) 1561 | -9/Materials | Discovered new exit (range 7) 1627 | -9/Materials | Entered Mines 1757 | -9/Mines | Excavation squad dispatched 1757 | -9/Mines | A large section of the Mines collapsed 1931 | -9/Mines | Crushed by falling debris 1931 | -9/Mines | Core integrity fell below 50% 1969 | -9/Mines | Lost 3 parts (1p1u1w) 1984 | -9/Mines | Learned Materials stockpile data 2007 | -9/Mines | Excavation squad dispatched 2256 | -9/Mines | Build established: Scavenger-Mutant 2257 | -9/Mines | Excavation squad dispatched 2339 | -9/Mines | Learned Materials emergency access door positions 2396 | -9/Mines | Discovered new exit (range 12) 2423 | -9/Mines | Core integrity fell below 20% 2425 | -9/Mines | Entered Materials 2425 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2426 | -8/Materials | Identified exit to Factory 2559 | -8/Materials | System corruption reached 10% 2966 | -8/Materials | Garrison activated, responded to threat 3199 | -8/Materials | Lost 5 parts (1p2n2u) 3262 | -8/Materials | Core integrity fell below 50% 3290 | -8/Materials | Lost 3 parts (1p1n1w) 3456 | -8/Materials | Lost 6 parts (1p2n1u2w) 3812 | -8/Materials | Build established: Scavenger-Skirmisher 3824 | -8/Materials | Discovered exit to Factory (range 3) 3830 | -8/Materials | Entered Factory 3830 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4474 | -7/Factory | Discovered new exit (range 5) 4528 | -7/Factory | Identified exit to Factory 4531 | -7/Factory | Entered another Factory area 4531 | -6/Factory | Evolved 2 slots: Utility x2 4951 | -6/Factory | Build established: Scavenger-Tank 5280 | -6/Factory | Garrison activated, responded to threat 5316 | -6/Factory | Discovered new exit (range 5) 5321 | -6/Factory | Entered Extension 5553 | -6/Extension | Rescued A7 5576 | -6/Extension | Lost 7 parts (3p2n1u1w) 5613 | -6/Extension | Build established: Scavenger-Mutant 5623 | -6/Extension | System corruption reached 10% 5696 | -6/Extension | Disrupted transfer network 5710 | -6/Extension | System corruption reached 30% 5904 | -6/Extension | Spotted B-75 Beast 5930 | -6/Extension | Spotted B-75 Beast 5949 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5963 | -6/Extension | Core integrity fell below 50% 5979 | -6/Extension | Lost 4 allies 6007 | -6/Extension | Lost 11 parts (2p2n4u3w) 6445 | -6/Extension | Destroyed B-75 Beast 6470 | -6/Extension | Core integrity fell below 20% 6511 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06465_ System corrupted: Hvy. Ion Cannon failed to cycle. 06470_ U-05 Engineer builds a Wall. 06471_ V05EQYLXI>G45III/G 06489_ System corrupted: Hvy. Ion Cannon failed to cycle. 06498_ G-50 Soldier destroyed. 06498_ Destroyed Wheel. 06505_ Acquired Lgt. Angular Momentum Engine. 06506_ Carbon-fiber Leg destroyed. 06506_ Hvy. Ion Cannon blasted off. 06511_ Imp. Light Armor Plating destroyed. 06511_ Lgt. Angular Momentum Engine destroyed. 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BB ???????? | | ????????????????########### [! ????????? | | ????????????????????????### ????????? | | ?????????????????????????## ??????????? | | ?????????????????????????## ???????????? | | ?????????????????????????#######T#"""????????????? | | ?????????????????????????######### ??????????????? | | ???????????????????????????###???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 950 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend I Spy Part-time Excavator Party Time Please Form A Line Prison Break Challenges ------------ None Game ------ Seed GuidedWarpDatajack Manual? 0 Play Time 02:03:07 Cumulative 11.0 hours Start 2024.04.15 @ 11:06:10 End 2024.04.15 @ 21:41:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ce913bb-5db5-46ae-b4b7-f72f7654ba8a