Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 06:51:45 Player: mr roboto Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1187) 1187 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2989 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 38/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Structural Scanner Sensor Array Targeting Computer Recoil Stabilizer Reaction Control System Medium Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Power Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Small Laser Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Flight Unit Improved Sensor Array Reaction Control System Medium Armor Plating Tractor Beam EM Pulse Gun Small Laser Mini Grenade Launcher Improved Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 7 . 14 12 Power 7 | 1 . 6 . Engine 7 | 1 . 6 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 3 . 3 4 Treads 1 | 1 . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover 4 | . . 3 1 Flight 2 | . . . 2 Utility 7 | 1 . 3 3 Device 3 | . . . 3 Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 6 | 1 . 2 3 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . . 5 15 Power 4 | . . 2 2 Propulsion 6 | . . 2 4 Utility 2 | . . . 2 Weapon 8 | . . 1 7 Highest Loss Streak 12 | . . 3 12 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 85 75 93 Engine 18 | . 14 20 16 Leg 8 | . 28 8 2 Hover 11 | . . 10 16 Flight 1 | . . . 3 Device 3 | . . . 9 Storage 10 | . 14 11 9 Protection 4 | . . 3 8 Energy Gun 15 | . 14 15 17 Ballistic Gun 8 | . 14 6 8 Naked Turns . | . . . . Heaviest Build 35 | 13 13 35 27 Greatest Support 21 | 20 20 21 21 Greatest Overweight (x) 6 | 1 . 6 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 5 4 10 10 Average Carried 7 | 3 3 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 4 10 7 Class Distribution -------------------- 60% | Mutant 33% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 733 | 221 91 209 212 Remotely 25 | . . . 25 Salvage Created 1270 | . 121 352 797 Parts 79 | . 6 28 45 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 9 15 Guns 22 | . 3 8 11 AOE 4 | . . . 4 Classes Destroyed 8 | . 1 3 4 Builder 1 | . . . 1 Hauler 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 5 | . . 3 2 Grunt 14 | . 3 3 8 Sentry 6 | . . 3 3 Specialist 2 | . . . 2 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2072 | . 224 495 1353 Core 610 | . 13 43 554 Absorbed by Shields . | . . . . Redirected to Shielding 47 | . . 8 39 Core Remaining (%) 94 | 100 94 89 . Volleys Fired 96 | . 15 33 48 Largest 3 | . 2 2 3 Hottest 119 | . 60 96 119 Shots Fired 215 | . 30 57 128 Gun 212 | . 30 57 125 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 66 | . 15 14 37 Thermal 114 | . 15 43 56 Explosive 3 | . . . 3 Electromagnetic 32 | . . . 32 Robot Hit Streak 13 | . 6 8 13 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 143 | . 18 34 91 Core Hits 64 | . 7 15 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2460 | . 217 435 1808 Guns 1853 | . 217 435 1201 Cannons . | . . . . Explosions 600 | . . . 600 Melee . | . . . . Ramming 7 | . . . 7 Kinetic 693 | . 114 129 450 Thermal 1107 | . 103 306 698 Explosive 351 | . . . 351 Electromagnetic 302 | . . . 302 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 42 | . . . 42 Projectiles . | . . . . Explosions 42 | . . . 42 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 174 | . . . 174 Shots 4 | . . . 4 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 393 | . 150 393 380 Average Temperature 120 | . 90 125 124 Received Heat Transfer 720 | . 150 219 351 Effects 10 | . . 1 9 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 1 | . . 1 . Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 1 | . . 1 . Heat Transferred 2254 | . 225 732 1297 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 483 | . 80 170 483 Initial 52 | . . 33 52 Average 133 | . 49 87 244 Maximum Alert Level 2 | . . . 2 Low Security (%) 75 | 100 100 100 35 Level 1 21 | . . . 58 Level 2 2 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 . 6 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . . . 5 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 3 12 24 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . 1 6 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Emergency Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1346 | 133 157 551 505 Spaces Moved 682 | 88 92 273 229 Core 18 | 13 . 4 1 Treads 40 | 40 . . . Legs 299 | 35 92 161 11 Wheels . | . . . . Hover 315 | . . 108 207 Flight 10 | . . . 10 Fastest Speed 50 | 50 120 52 112 Average Speed 143 | 133 120 154 144 Slowest Speed 390 | 160 120 350 390 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 6 20 27 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . . . 52 Melee . | . . . . Projectile . | . . . . AOE 52 | . . . 52 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 856 | 102 108 347 299 Wait . | . . . . Move 679 | 87 91 272 229 Hop . | . . . . Pick Up 35 | 7 2 20 6 Fast Attach 4 | 2 . 1 1 Attach 19 | 4 . 7 8 Detach . | . . . . Swap 10 | 1 . 6 3 Drop 11 | 1 . 8 2 Fire 96 | . 15 33 48 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 247 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 314 | -9/Materials | Build established: Mutant 678 | -9/Materials | Lost 3 parts (1p1n1w) 820 | -9/Materials | Discovered new exit (range 11) 842 | -9/Materials | Entered another Materials area 842 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1316 | -8/Materials | Build established: Scavenger-Skirmisher 1318 | -8/Materials | Discovered new exit (range 8) 1319 | -8/Materials | Core integrity fell below 50% 1331 | -8/Materials | Garrison activated, responded to threat 1343 | -8/Materials | Core integrity fell below 20% 1347 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01342_ K-01 Serf collects debris. 01342_ U-05 Engineer lays Concrete. 01342_ Penetrated by Slug. 01342_ Knocked back. 01343_ Destroyed Flight Unit. 01343_ S-10 Pest destroyed. 01343_ G-47 Trooper destroyed. 01343_ Sml. Laser destroyed. 01343_ Destroyed Sml. Laser. 01344_ U-05 Engineer lays Concrete. 01344_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01344_ Aluminum Leg destroyed. 01344_ Sml. Laser destroyed. 01344_ Mni. Grenade Launcher destroyed. 01344_ Knocked back. 01345_ Acquired 5 matter. 01345_ U-05 Engineer lays Concrete. 01346_ K-01 Serf collects debris. 01347_ Acquired 3 matter. 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