Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.22 @ 20:13:38 Player: lobstro Result: Destroyed by Sentinel 7a with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (156) 780 Value Destroyed (6616) 6616 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (873) 873 TOTAL SCORE: 16349 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 740 Aligned with FarCom 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 149/150 System Corruption 4% Temperature Cool (9) Movement Core (750) Ox14 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Light Fission Core Light Fission Core Light Antimatter Reactor Particle Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads High-density Centrium Leg Antigrav System Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scan Processor Core Analyzer > --- WEAPON ----------- Phase Gun Quantum Rifle Longsword +1 > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Fission Core Light Fission Core Light Antimatter Reactor Particle Reactor Precision Energy Filter Layered Medium Armor Plating System Restoration Module Long-range Proton Cannon Advanced Plasma Cannon Mass Driver Molecular Deconstructor [Rating: 103] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Linear Gravjet Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Longsword +1 Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Longsword +1 Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . . . 4 2 . . 2 . 2 . . . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . 1 . 1 . . . . . . . . Utility 5 | . . . . . 2 1 . . 1 . 1 . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Attached 204 | 6 17 5 1 2 23 4 2 12 8 12 28 1 9 8 1 6 26 17 16 Power 25 | 1 2 . . . 2 . . 3 1 . 3 . 1 3 . 1 3 5 . Engine 7 | 1 2 . . . 2 . . 1 . . . . . 1 . . . . . Core 13 | . . . . . . . . 2 1 . 2 . 1 2 . . 1 4 . Reactor 5 | . . . . . . . . . . . 1 . . . . 1 2 1 . Propulsion 59 | 2 5 3 . 1 6 2 1 4 6 6 7 . 3 . . . 5 5 3 Treads 3 | . . . . . . . . . . . . . . . . . . 1 2 Leg 40 | . . . . . 5 2 1 4 6 6 7 . 3 . . . 5 . 1 Wheel 9 | 2 2 3 . 1 1 . . . . . . . . . . . . . . Hover 7 | . 3 . . . . . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 42 | 1 2 . 1 . 4 2 1 2 1 1 6 . 3 3 . 5 2 1 7 Device 24 | . 1 . 1 . 2 2 1 2 . 1 4 . 3 1 . 1 1 1 3 Storage 5 | 1 1 . . . . . . . . . 1 . . . . 2 . . . Processor 7 | . . . . . 2 . . . 1 . 1 . . 2 . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . Protection 5 | . . . . . . . . . . . . . . . . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 8 2 . 1 11 . . 3 . 5 12 1 2 2 1 . 16 6 6 Energy Gun 10 | 2 2 . . . 1 . . . . . . 1 . . . . 1 1 2 Energy Cannon 16 | . . . . . . . . 2 . 3 3 . 1 . 1 . 2 2 2 Ballistic Gun 5 | . . . . . 4 . . . . . . . . . . . 1 . . Ballistic Cannon 17 | . 3 . . . . . . . . 2 4 . . 1 . . 4 2 1 Launcher 7 | . 1 2 . . 3 . . 1 . . . . . . . . . . . Special Weapon 6 | . 1 . . . 1 . . . . . 1 . . . . . 2 . 1 Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 2 . . . . . 4 . 1 1 . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . . 5 . . Unidentified Prototypes 10 | . 1 . . . . . . 1 . . 2 . . . . 4 2 . . Parts Lost 55 | . . 1 . . . . 3 1 . 1 3 . 1 4 . . 15 2 24 Power 6 | . . . . . . . . 1 . . . . . 1 . . 3 . 1 Propulsion 20 | . . . . . . . 1 . . . 1 . 1 . . . 9 1 7 Utility 20 | . . . . . . . 2 . . 1 2 . . 3 . . 2 1 9 Weapon 9 | . . 1 . . . . . . . . . . . . . . 1 . 7 Highest Loss Streak 14 | . . 1 . . . . 3 1 . 1 1 . 1 2 . . 5 1 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 94 99 100 100 98 100 91 99 98 100 97 100 100 99 100 99 86 76 62 Engine 7 | . 14 14 14 14 18 15 15 8 6 6 2 . . 3 5 5 2 . . Core 3 | . . . . . . . . 6 5 6 8 5 5 5 5 2 1 8 9 Reactor 1 | . . . . . . . . . . . . 5 5 1 . 2 5 1 . Leg 22 | . . . . . 23 30 29 29 31 33 32 35 35 35 35 35 22 5 2 Wheel 4 | . 27 28 28 28 3 . . . . . . . . . . . . . . Device 12 | . 1 14 14 14 10 15 10 20 20 20 18 17 18 17 17 13 8 8 2 Storage 7 | . 21 14 14 14 9 7 7 7 6 6 5 5 5 5 5 4 5 5 5 Processor 12 | . . . . . 15 15 15 9 13 13 15 17 15 16 17 17 17 15 12 Hackware 1 | . . . . . . . . . . . . . . . . 3 5 4 . Energy Gun 1 | . 11 . . . 1 . . . . . . 3 5 . . . 1 1 2 Energy Cannon 2 | . . . . . . . . 6 6 6 4 5 3 . 2 5 3 3 . Ballistic Gun 1 | . . . . . 6 7 3 . . . . . . . . . . . . Ballistic Cannon 3 | . 9 21 . . . . . . . 3 4 . . 4 5 5 2 . 3 Launcher 1 | . 1 6 28 14 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 14 8 7 7 7 6 2 1 1 1 4 2 . 1 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 11 41 37 37 36 46 45 45 52 52 58 106 83 84 87 84 87 88 98 89 Greatest Support 129 | 20 20 20 20 20 42 57 60 70 85 95 127 127 129 124 124 124 124 43 46 Greatest Overweight (x) 14 | . 2 1 1 1 1 . . 1 2 . 1 . . . . . 2 3 14 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 12 15 15 15 15 15 15 15 15 15 19 20 20 20 20 19 20 20 20 Most Carried 20 | 4 12 13 13 12 13 8 8 13 13 15 20 20 20 19 20 20 20 20 20 Average Carried 13 | 3 8 11 11 11 9 7 7 11 12 14 16 19 19 16 18 17 15 16 8 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 11 12 11 11 8 8 7 13 13 14 20 19 19 18 20 18 13 20 6 Class Distribution -------------------- 31% | Scavenger-Assassin 14% | Mutant 12% | Scavenger-Skirmisher 10% | Scavenger-Mutant 10% | Assassin 9% | Hacker-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scavenger-Assassin | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Assassin | -4/Factory Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Matter Collected 3391 | 251 124 236 . 38 426 56 . 189 . 402 343 . 127 168 115 . 479 237 200 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6693 | . 199 133 . 182 1175 129 . 643 . 671 1079 . 448 575 164 . 574 352 369 Parts 308 | . 20 8 . 8 63 8 . 33 . 24 49 . 22 14 13 . 26 18 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . . . . 13 13 . 32 . 3 Prevented 2 | . . . . . . . . . . . . . . 1 . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 136 | . 9 4 . 6 22 5 . 10 . 9 20 . 6 9 8 . 15 6 7 Melee 79 | . 3 . . 4 16 5 . 10 . 3 18 . 4 7 . . 5 4 . Guns 7 | . 3 . . . 4 . . . . . . . . . . . . . . Cannons 36 | . 1 4 . . . . . . . 5 2 . 1 2 8 . 7 1 5 AOE 8 | . 2 . . 2 2 . . . . . . . . . . . 1 1 . Classes Destroyed 11 | . 3 1 . . 2 . . 4 . 1 . . . . . . . . . Worker 2 | . . . . . . . . 1 . . 1 . . . . . . . . Recycler 3 | . . . . . . . . 1 . 1 1 . . . . . . . . Watcher 14 | . 3 . . . 5 . . 1 . . 2 . 2 . . . . 1 . Swarmer 41 | . 6 . . 3 3 4 . . . . 8 . . . 8 . 8 . 1 Grunt 48 | . 3 2 . 3 13 . . 5 . 1 7 . 2 5 . . 7 . . Brawler 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 Duelist 6 | . . . . . . . . 1 . 1 . . . 2 . . . . 2 Sentry 16 | . . 2 . . 4 . . 1 . 2 1 . 2 2 . . . . 2 Hunter 4 | . . . . . 1 1 . . . 1 1 . . . . . . . . Programmer 14 | . . . . . . . . 2 . . 3 . 2 . . . . 6 1 Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 3 3 . 3 4 2 . 5 . 3 5 . 4 4 4 . 4 2 4 Combat Bots Only 5 | . 3 2 . 3 3 2 . 4 . 3 5 . 4 4 4 . 4 2 4 Max Kills in Single Turn 2 | . 2 1 . 2 2 1 . 1 . 1 2 . 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . 2 2 . . . . . . . . . . . 1 1 . Melee 1 | . 1 . . 1 1 1 . 1 . 1 1 . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Damage Taken 9710 | . 227 282 . 87 394 280 32 491 . 307 937 . 382 757 95 . 2017 390 3032 Core 2166 | . 94 45 . 32 113 70 9 39 . 29 140 . 38 121 . . 280 61 1095 Absorbed by Shields 355 | . . . . . . . . 176 . 118 61 . . . . . . . . Regen/Repaired (Parts) 115 | . . . . . 115 . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 31 79 . . 83 . 96 . . . . . . 37 . . Volleys Fired 238 | . 34 7 . 1 54 4 . . . 33 16 . 9 6 12 . 26 6 30 Largest 3 | . 2 2 . 2 2 1 . . . 2 2 . 2 2 2 . 2 3 3 Hottest 267 | . 105 78 . 66 100 28 . . . 137 179 . 179 162 151 . 155 260 267 Shots Fired 357 | . 57 14 . 2 59 4 . 1 . 51 24 . 18 12 23 . 39 13 40 Gun 102 | . 26 . . . 41 4 . . . . . . 8 3 . . 10 1 9 Cannon 213 | . 20 14 . . . . . 1 . 51 24 . 10 9 23 . 21 12 28 Launcher 11 | . . . . 2 9 . . . . . . . . . . . . . . Special 31 | . 11 . . . 9 . . . . . . . . . . . 8 . 3 Kinetic 181 | . 20 14 . . 40 4 . . . 30 13 . . 3 13 . 15 10 19 Thermal 121 | . 31 . . . 10 . . . . 17 5 . 15 3 10 . 16 2 12 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 44 | . 6 . . 2 9 . . 1 . 4 6 . 3 6 . . . 1 6 Robot Hit Streak 18 | . 15 15 . 16 18 1 . 1 . 10 8 . 9 4 3 . 6 2 15 Robot Miss Streak 5 | . 5 . . . 2 2 . . . 3 3 . 1 2 3 . 4 2 1 Penetration Max 1 | . . . . . 1 1 . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 456 | . 34 12 . 14 68 11 . 40 . 40 54 . 19 37 9 . 54 14 50 Core Hits 204 | . 17 6 . 6 36 4 . 14 . 17 30 . 10 12 8 . 25 9 10 Critical Kills 4 | . . . . . 1 . . . . 3 . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 3 . . . . 7 . . . . . . . . . Critical Strikes 41 | . 1 1 . 2 9 . . 2 . 11 3 . 1 5 . . 2 . 4 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . Destroy 14 | . . . . . 4 . . . . 10 . . . . . . . . . Blast 4 | . . 1 . . . . . . . . . . . . . . 1 . 2 Sever 21 | . . . . 2 5 . . 2 . . 3 . 1 5 . . 1 . 2 Melee Attacks 239 | . 4 . . 13 32 11 . 39 . 4 41 . 8 30 . . 34 9 14 Impact 4 | . 4 . . . . . . . . . . . . . . . . . . Slashing 212 | . . . . 13 32 11 . 39 . 4 41 . 8 30 . . 11 9 14 Piercing 23 | . . . . . . . . . . . . . . . . . 23 . . Sneak Attacks 15 | . . . . 1 2 . . 3 . 4 . . . 1 . . 4 . . Combat Hostiles 8 | . . . . 1 2 . . . . . . . . 1 . . 4 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15768 | . 643 253 . 669 2504 494 . 1744 . 1282 2304 . 664 1581 317 . 1049 678 1586 Guns 1462 | . 227 . . . 699 38 . . . . . . 144 49 . . 72 . 233 Cannons 4059 | . 166 253 . . . . . . . 940 517 . 158 201 317 . 430 214 863 Explosions 619 | . 167 . . 51 330 . . . . . . . . . . . . 71 . Melee 9581 | . 68 . . 618 1475 456 . 1744 . 342 1764 . 362 1331 . . 547 393 481 Ramming 32 | . . . . . . . . . . . 23 . . . . . . . 9 Kinetic 3323 | . 166 253 . . 682 38 . . . 541 193 . . 89 253 . 334 156 618 Thermal 1595 | . 316 . . . 17 . . . . 309 61 . 212 49 64 . 168 71 328 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 1237 | . 93 . . 51 330 . . . . 90 263 . 90 112 . . . 58 150 Impact 68 | . 68 . . . . . . . . . . . . . . . . . . Slashing 9451 | . . . . 618 1475 456 . 1744 . 342 1764 . 362 1331 . . 485 393 481 Piercing 62 | . . . . . . . . . . . . . . . . . 62 . . Highest Corruption 16 | . . . . . . 1 14 16 . . 2 2 3 3 3 3 3 3 4 Average Corruption 3 | . . . . . . 1 8 14 . . 1 2 2 3 3 3 3 2 3 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 Corruption Blocked 8 | . . . . . . . . . . . 8 . . . . . . . . Effects 181 | . . . . . . . 5 34 . . 7 5 15 17 27 5 42 5 19 Message Errors 48 | . . . . . . . 2 12 . . 1 . 2 3 3 2 16 1 6 Matter Fused 36 | . . . . . . . . 7 . . 1 3 6 4 3 1 8 . 3 Heat Flow Errors 31 | . . . . . . . . 8 . . 1 . 1 3 10 . 4 2 2 Energy Discharges 28 | . . . . . . . 3 3 . . 1 . 2 1 7 2 3 1 5 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 20 | . . . . . . . . 1 . . 2 1 1 5 1 . 6 1 2 Data Loss (major) 6 | . . . . . . . . 1 . . . 1 1 . 2 . 1 . . Misfires 7 | . . . . . . . . 1 . . 1 . 2 . 1 . 2 . . Alerts 2 | . . . . . . . . . . . . . . 1 . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 811 | . 81 . . 4 159 51 . 190 . 49 108 . . 59 . . 2 38 70 Projectiles 117 | . 2 . . . . . . . . . 34 . . 20 . . . . 61 Explosions 95 | . 79 . . . . . . . . . . . . . . . . 16 . Melee 599 | . . . . 4 159 51 . 190 . 49 74 . . 39 . . 2 22 9 Knockbacks 19 | . 5 1 . . . . . . . 1 1 . . 1 1 . 3 2 4 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 5 1 . . . . . . . 1 1 . . 1 1 . 3 2 4 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . 14 20 . . . . . . . . . . . . . . Shots 3 | . . . . 1 2 . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 9 | . . . . . . . . . . . 4 . . . . . . . 5 Kicked 4 | . . . . . . . . . . . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 666 | . 197 72 . . 38 . . 216 . 330 191 . 332 470 348 . 225 . 666 Average Temperature 111 | . 50 30 . . 12 . . 86 . 89 57 . 115 186 132 . 61 . 273 Received Heat Transfer 2089 | . 75 42 . 42 243 . . 169 . 17 201 . 72 207 . . 607 . 414 Effects 15 | . . . . . . . . . . . . . . 4 . . . . 11 Shutdowns 4 | . . . . . . . . . . . . . . 2 . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . 2 . . . . 3 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Fried 9 | . . . . . 1 . . . . . 7 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . 1 Parts Melted 12 | . 1 . . . . . . . . 3 . . . . 1 . 1 . 6 Heat Transferred 2696 | . 694 . . . 37 . . . . 575 100 . 322 74 100 . 261 50 483 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Peak Influence 418 | . 418 190 . 155 264 183 68 197 101 331 324 35 134 . . . . 144 . Initial 89 | . . 82 . . . 18 53 23 89 42 24 35 21 . . . . . . Average 85 | . 233 81 . 113 48 123 52 60 89 86 160 35 32 . . . . 42 . Maximum Alert Level 2 | . 2 . . . 1 . . . . 1 1 . . . . . . . . Low Security (%) 88 | 100 30 100 . 100 96 100 100 100 100 91 61 100 100 . . . . 100 . Level 1 10 | . 56 . . . 3 . . . . 8 38 . . . . . . . . Level 2 . | . 13 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . . . . 5 . 6 3 . 2 . . . 1 5 . Investigation 7 | . . . . . . . . . . 5 . . . . . . 1 1 . Extermination 9 | . . . . . . . . 2 . . 2 . 2 . . . . 3 . Reinforcement 3 | . . . . . . . . . . 1 1 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Distress Signals 9 | . 1 . . . 2 . . 3 . 1 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 20 4 . 5 29 8 6 27 . 31 30 . 8 9 8 . 24 7 11 Peak Tracking Total 9 | . 4 2 . 3 4 4 6 9 . 8 7 . 4 3 2 . 7 2 5 Tactical Retreats 18 | . 2 1 . 1 . 1 . 4 . 1 5 . . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 18 | . 1 . . . . 2 . 1 4 5 2 . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . 6 . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 2 . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 12 | . 5 . . . . . . . . 2 . . . . 2 . 1 2 . Max in Single Turn 3 | . 3 . . . . . . . . 2 . . . . 2 . . 2 . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . . Energy Cycler 2 | . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 65 | . 6 1 1 . 13 1 . 5 2 12 5 . 6 . 1 9 1 2 . Terminals 46 | . 6 1 . . 11 . . 4 2 12 4 . 4 . . . 1 1 . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . . Total Hacks 198 | . 31 4 1 . 31 2 . 13 8 28 9 . 15 . 1 48 3 4 . Successful 149 | . 25 3 1 . 25 1 . 7 5 15 3 . 9 . 1 48 3 3 . Failed 49 | . 6 1 . . 6 1 . 6 3 13 6 . 6 . . . . 1 . Catastrophic 5 | . . . . . 2 . . . . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . . 1 . . . . Terminals 136 | . 31 4 . . 28 . . 11 8 28 8 . 12 . . . 3 3 . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . . 2 . . . . . . Terminal Hacks 140 | . 25 3 1 . 22 . . 6 5 15 2 . 7 . 1 48 3 2 . Record 65 | . 12 3 . . 7 . . . 1 2 . . 1 . . 36 3 . . Part Schematic 5 | . . . . . . . . . . . . . . . . 4 . 1 . Robot Analysis 8 | . 2 . . . . . . . . 2 . . . . . 4 . . . Prototype ID Bank 6 | . 1 . . . . . . 1 . . . . . . . 4 . . . Open Door 6 | . . . . . . . . . . 5 . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . 1 . . . . . . Emergency Access Points 5 | . 3 . . . 1 . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . . . 2 . . 1 . 2 . . . . . . . . . Locate Traps 7 | . 1 . . . 2 . . . 1 1 1 . 1 . . . . . . Disarm Traps 2 | . . . . . . . . . 1 . . . 1 . . . . . . Dispatch Records 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . Maintenance Status 3 | . 2 . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . . . Patrol Status 2 | . . . . . 2 . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . Zone Layout 12 | . 1 . . . 4 . . 1 2 1 1 . 2 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . 1 . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 1 . . 7 1 . 4 2 10 5 . 5 . . . 1 1 . Full Trace Events 6 | . 1 . . . . . . . . 3 . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . 4 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 2 . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Total Allies 10 | . . . . . . . . . . 6 . . . . . . 3 . 1 Largest Group 6 | . . . . . . . . . . 6 . . . . . . 1 . 1 Highest-Rated Group 302 | . . . . . . . . . . 302 . . . . . . 64 . 49 Highest-Rated Ally 159 | . . . . . . . . . . 159 . . . . . . 64 . 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 134 | . . . . . . . . . . 126 . . . . . . 6 . 2 Total Damage 2941 | . . . . . . . . . . 2647 . . . . . . 215 . 79 Kills 23 | . . . . . . . . . . 20 . . . . . . 2 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total 8 | . 2 . . . . . . . . 2 . . . . . 4 . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Turns Passed 17999 | 80 892 762 439 503 2738 265 187 917 247 1401 1384 289 989 986 1354 317 2142 1254 853 Spaces Moved 11302 | 53 690 727 452 440 1192 173 159 539 186 1000 840 238 732 720 1014 232 1115 504 296 Core 3 | 1 . . . . . . . . . . . . . . . . . . 2 Treads 226 | . . . . . . . . . . . . . . . . . . . 226 Legs 8133 | . . . . . 988 173 159 539 186 1000 840 238 732 720 1014 232 1115 197 . Wheels 2565 | 52 690 727 452 440 204 . . . . . . . . . . . . . . Hover 375 | . . . . . . . . . . . . . . . . . . 307 68 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 112 112 120 124 124 121 121 120 120 120 120 120 138 141 Average Speed 131 | 79 92 95 95 95 165 112 115 122 125 124 126 121 120 120 120 120 158 227 236 Slowest Speed 750 | 80 110 95 95 95 186 112 120 193 270 124 194 121 121 120 120 120 260 330 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 4 91 88 89 91 76 6 94 18 8 79 21 87 21 93 84 62 86 9 24 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 7 | . . 2 . . . . . . . . . . . . . 3 2 . . Known Exits Taken 8 | . 1 . . . 1 . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . . 1 1 1 . . . . . . . . . Scrap Searched 15 | . . 2 . 2 . . . . . . . . . 3 3 . 4 . 1 Spaces Dug 9 | . . . . . 9 . . . . . . . . . . . . . . Terrain Destroyed 134 | . 62 1 . . 15 . . . . 5 5 . 2 . 10 . 7 23 4 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 49 | . . 1 . . 9 . . . . 5 5 . 2 . 10 . 7 6 4 AOE 85 | . 62 . . . 6 . . . . . . . . . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Upp Total 13794 | 87 875 783 462 509 1846 230 163 768 195 1109 1091 239 813 798 1128 280 1449 590 379 Wait 1599 | 25 99 41 7 52 521 32 2 170 . 43 143 . 49 32 101 . 239 36 7 Move 11285 | 52 689 726 451 439 1191 173 158 538 185 999 840 237 731 719 1013 231 1114 503 296 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 101 | 4 19 2 1 1 11 3 1 6 2 3 9 . 2 3 1 20 3 9 1 Fast Attach 38 | 6 1 . . . 3 1 . 2 6 . 5 . . . . . 5 5 4 Attach 61 | . . 1 . . 3 2 2 4 2 1 5 . 1 4 . 4 14 6 12 Detach 17 | . . . . . 1 1 . . . . . . . . . 1 6 7 1 Swap 107 | . 16 4 1 2 17 1 . 6 . 11 18 1 8 4 1 3 8 6 . Drop 86 | . 13 2 2 1 13 2 . 3 . 8 10 1 4 . . 21 . 3 3 Fire 238 | . 34 7 . 1 54 4 . . . 33 16 . 9 6 12 . 26 6 30 Melee 239 | . 4 . . 13 32 11 . 39 . 4 41 . 8 30 . . 34 9 14 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . . . . . . . . . . 4 . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 8 | . . . . . . . . . . 7 . . 1 . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 3) 458 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Identified exit to Mines 689 | -10/Materials | Discovered new exit (range 16) 973 | -10/Materials | Entered Mines 1027 | -10/Mines | Discovered new exit (range 9) 1127 | -10/Mines | Learned location of Zion (-6) 1133 | -10/Mines | Learned location of Storage (-8) 1218 | -10/Mines | Core integrity fell below 50% 1314 | -10/Mines | Discovered new exit (range 8) 1730 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1730 | -10/Mines | Discovered new exit (range 5) 1735 | -10/Mines | Entered Exiles 1758 | -10/Exiles | Met 8R-AWN 1776 | -10/Exiles | Met EX-HEX 1806 | -10/Exiles | Met EX-BIN 1818 | -10/Exiles | Aligned with FarCom system 1819 | -10/Exiles | Given EX-Vault access code 1848 | -10/Exiles | Opened EX-Vault 1854 | -10/Exiles | Found Longsword +1 1876 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1909 | -10/Exiles | Met EX-DEC 2020 | -10/Exiles | Visited The Gauntlet 2165 | -10/Exiles | Discovered new exit (range 12) 2174 | -10/Exiles | Left Exiles lab with Longsword +1 2174 | -10/Exiles | Entered Mines 2291 | -9/Mines | Learned 2 Materials zone layouts 2437 | -9/Mines | Found a hidden stash of uninstalled traps 2468 | -9/Mines | Build established: Assassin 2524 | -9/Mines | Assembled infested the area 2529 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2646 | -9/Mines | Discovered new exit (range 12) 2653 | -9/Mines | Learned Materials stockpile data 2677 | -9/Mines | Entered Materials 2677 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2678 | -8/Materials | Identified exit to Factory 2678 | -8/Materials | Identified exit to Storage 3486 | -8/Materials | Repaired Gauss Rifle 3684 | -8/Materials | Build established: Scavenger-Assassin 4855 | -8/Materials | Discovered exit to Storage (range 17) 4898 | -8/Materials | Discovered exit to Factory (range 10) 5155 | -8/Materials | Discovered exit to Factory (range 18) 5415 | -8/Materials | Entered Factory 5415 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5680 | -7/Factory | Sucked down chute 5680 | -7/Factory | Entered Waste 5695 | -7/Waste | EMP discharged 5705 | -7/Waste | Spotted C-40 Crusher 5713 | -7/Waste | Spotted C-40 Crusher 5728 | -7/Waste | Spotted C-40 Crusher 5731 | -7/Waste | Spotted C-40 Crusher 5734 | -7/Waste | Spotted C-40 Crusher 5780 | -7/Waste | Spotted C-40 Crusher 5788 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5795 | -7/Waste | EMP discharged 5795 | -7/Waste | System corruption reached 10% 5819 | -7/Waste | Lost 3 parts (1n2u) 5853 | -7/Waste | Discovered new exit (range 10) 5864 | -7/Waste | Found Prototype Launcher 5865 | -7/Waste | Identified exit to Factory 5867 | -7/Waste | Entered Factory 6558 | -7/Factory | Garrison activated, responded to threat 6678 | -7/Factory | Identified Scatter Rocket Array 6774 | -7/Factory | Discovered new exit (range 8) 6784 | -7/Factory | Entered another Factory area 6784 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7012 | -6/Factory | Discovered new exit (range 16) 7031 | -6/Factory | Entered Extension 7143 | -6/Extension | Spotted B-75 Beast 7287 | -6/Extension | Rescued a captive Derelict 7353 | -6/Extension | Identified exit to Cetus 7404 | -6/Extension | Rescued a captive Derelict 7505 | -6/Extension | Rescued a captive Derelict 7505 | -6/Extension | Rescued a captive Derelict 7727 | -6/Extension | Rescued a captive Derelict 7791 | -6/Extension | Rescued A7 7936 | -6/Extension | Build established: Scavenger-Skirmisher 7936 | -6/Extension | Destroyed B-75 Beast 7946 | -6/Extension | Spotted B-75 Beast 7959 | -6/Extension | Allies destroyed B-75 Beast 8159 | -6/Extension | Discovered new exit (range 17) 8358 | -6/Extension | Energy Cycler disabled 8358 | -6/Extension | Rescued a captive Derelict 8358 | -6/Extension | Rescued a captive Derelict 8358 | -6/Extension | Rescued a captive Derelict 8358 | -6/Extension | Rescued a captive Derelict 8358 | -6/Extension | Rescued a captive Derelict 8363 | -6/Extension | Rescued a captive Derelict 8364 | -6/Extension | Rescued a captive Derelict 8368 | -6/Extension | Rescued a captive Derelict 8392 | -6/Extension | Discovered new exit (range 16) 8432 | -6/Extension | Entered Factory 8432 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9219 | -5/Factory | Cargo convoy interrupted 9349 | -5/Factory | Build established: Scavenger-Mutant 9816 | -5/Factory | Sucked down chute 9816 | -5/Factory | Entered Waste 9816 | -5/Waste | The area was eerily silent 10041 | -5/Waste | Discovered new exit (range 14) 10097 | -5/Waste | Identified exit to Factory 10105 | -5/Waste | Entered Factory 10199 | -5/Factory | Spotted B-75 Beast 10497 | -5/Factory | Identified exit to Upper Caves 10522 | -5/Factory | Build established: Scavenger-Skirmisher 10767 | -5/Factory | Discovered new exit (range 8) 11094 | -5/Factory | Entered Upper Caves 11096 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11244 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11402 | -5/Upper Caves | Build established: Scavenger-Assassin 11442 | -5/Upper Caves | Learned Factory stockpile data 11442 | -5/Upper Caves | Discovered new exit (range 8) 11449 | -5/Upper Caves | Identified exit to Upper Caves 11615 | -5/Upper Caves | Learned location of 2 exits from Factory 12080 | -5/Upper Caves | Entered another Upper Caves area 12122 | -5/Upper Caves | Discovered new exit (range 15) 12143 | -5/Upper Caves | Identified exit to Factory 13107 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13259 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13274 | -5/Upper Caves | Found Prototype Special Weapon 13403 | -5/Upper Caves | Discovered new exit (range 5) 13409 | -5/Upper Caves | Identified exit to Zhirov 13434 | -5/Upper Caves | Entered Zhirov 13434 | -5/Zhirov | Discovered new exit (range 3) 13438 | -5/Zhirov | Identified exit to Proximity Caves 13480 | -5/Zhirov | Learned location of Quarantine (-2) 13480 | -5/Zhirov | Learned location of Testing (-3) 13480 | -5/Zhirov | Learned location of Command (-1) 13530 | -5/Zhirov | Found Alien Artifact 13548 | -5/Zhirov | Identified Integrated Dissipator 13548 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13552 | -5/Zhirov | Found Alien Artifact 13751 | -5/Zhirov | Entered Proximity Caves 13755 | -4/Proximity Caves | Identified Molecular Deconstructor 13882 | -4/Proximity Caves | Build established: Hacker-Skirmisher 14669 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14840 | -4/Proximity Caves | Spotted B-86 Titan 14887 | -4/Proximity Caves | Destroyed B-86 Titan 14915 | -4/Proximity Caves | Lost 4 parts (2n2u) 14921 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14938 | -4/Proximity Caves | Learned location of Armory (-3) 14939 | -4/Proximity Caves | Identified Transdimensional Reconstructor 14939 | -4/Proximity Caves | Warped through subspace 14957 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15041 | -4/Proximity Caves | Lost 5 parts (1p3n1w) 15172 | -4/Proximity Caves | Core integrity fell below 50% 15190 | -4/Proximity Caves | Build established: Hacker-Mutant 15893 | -4/Proximity Caves | Entered Factory 15893 | -4/Factory | Evolved 2 slots: Weapon x2 15894 | -4/Factory | Identified exit to Research 16190 | -4/Factory | Build established: Hacker-Skirmisher 16799 | -4/Factory | Build established: Hacker-Assassin 16961 | -4/Factory | Discovered new exit (range 19) 17136 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 17145 | -4/Factory | Identified exit to Upper Caves 17147 | -4/Factory | Entered Upper Caves 17253 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17312 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17349 | -4/Upper Caves | Core integrity fell below 50% 17385 | -4/Upper Caves | Lost 14 parts (3n6u5w) 17492 | -4/Upper Caves | Core integrity fell below 20% 17783 | -4/Upper Caves | Build established: Scavenger-Mutant 17944 | -4/Upper Caves | P-70 Sage assimilated allied Sentinel 7a 18000 | -4/Upper Caves | Destroyed by Sentinel 7a with KE Penetrator Last Messages --------------- 17969_ Slammed into Sentinel 7a. 17970_ Penetrated by Slug. 17971_ System corrupted: Matter fused (-8). 17972_ Slammed into Sentinel 7a. 17972_ Penetrated by Slug. 17972_ Imp. Treads destroyed. 17975_ Imp. Linear Gravjet destroyed. 17975_ Penetrated by Slug. 17975_ Slammed into Sentinel 7a. 17978_ Mass Driver destroyed. 17978_ Slug penetrates Wall. 17981_ Mic. Fission Core destroyed. 17981_ Penetrated by Slug. 17984_ Hdn. Centrium Leg destroyed. 17985_ Slammed into Sentinel 7a. 17989_ Penetrated by Slug. 17991_ System corrupted: Heat flow error (+213). 17995_ Penetrated by Slug. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###?????????####?????#####??###???????? | | ??????????? ???????## ###?### "#### #####???# | | ?????????? #####?# ##### ### ## #??## | | ?????????? ## ## ## #?## | | ??????????# ### ### | | ??????????# ""### ## | | ??????????# % ## ####### ## | | ??????????# ##### #### ##?##### ### | | ????????????? #???##; Y ########?## ## ### | | ???????????? ?#?#?##%%@ #####?#### ## | | ????????????? ? ####?##% ######?### | | ???????????# #####??## % ##??##### | | ???????????###?######## #####?## | | ?????????#?#??### #### ####### ######## | | ?????????#?#?## ## ###### #""""""# | | ?????? ? ??#?# ##### # "# | | ?????# ? ### #### ## "# | | ??????? ?#### ### % # "# | | ????????# ### ### %# "# ### | | ???????### ### ## # "# ##?# | | ????????## ### "## ### ##?? | | ??????### #; ### #?? | | ??????# % #### #### %"%###### ### | | ###??## #####% %##?#### #? | | # ####### ###% ###### ## | | # ?##### ##% #### # | | # #?### #""" ####?# | | ## ##### # # ####### | | ?# ###?## #### %####### % % | | ? ###### #??# ####?## % | | ? ### ##?# ###?##### % % | | ?? ### % ####### %% | | ?? ### ##%#######% | | ?? ### ## %%% % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 825 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 59 Core Analysis 6 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Medium Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Achiever Alien Tech Below Deconstruction Error 47 Factory Defaults Prison Break Respectable Loadout Subspace Traveler This Is Interesting... Challenges ------------ None Game ------ Seed ChromaticDerelictModule Manual? 0 Play Time 03:28:34 Cumulative 49.3 hours Start 2022.05.21 @ 23:49:35 End 2022.05.22 @ 20:13:38 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca8e2824-0f4a-48ef-aa46-facdc83b2075