Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 14:00:45 // Halloween2020/ForbiddenLore Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (270) 270 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1300 Bonus ------- None Cogmind --------- Core Integrity 106/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Light Ion Engine Compact Wheel VTOL Module Sensor Array Armor Integrity Analyzer Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Assault Rifle Assault Rifle Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Signal Interpreter Tractor Beam > --- WEAPON ----------- Autogun Heavy Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Compact Wheel VTOL Module Sensor Array Armor Integrity Analyzer Hardened Light Armor Plating EM Pulse Gun Assault Rifle Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 3 8 15 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 7 | . 1 6 Treads 1 | . . 1 Leg 6 | . 1 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 3 5 Device 6 | 1 2 3 Storage 2 | . 1 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 9 | . 1 9 Average Slot Usage (%) 96 | . 97 94 Engine 11 | . 14 10 Leg 23 | . 28 20 Device 14 | . 12 16 Storage 18 | . 14 22 Processor 1 | . . 3 Ballistic Gun 18 | . 26 12 Impact Weapon 4 | . . 7 Naked Turns . | . . . Heaviest Build 47 | 14 25 47 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 11 | . 1 11 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 16 | 6 10 16 Average Capacity 12 | 6 8 16 Most Carried 15 | 6 10 15 Average Carried 9 | 5 7 11 Final Capacity 16 | 6 10 16 Final Carried 13 | 5 10 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 700 | 236 190 274 Remotely 298 | 10 101 187 Salvage Created 690 | 84 310 296 Parts 42 | 4 19 19 Haulers Intercepted 1 | . . 1 Recyclers Shooed 4 | . . 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 8 1 Guns 8 | . 7 1 AOE 1 | . 1 . Classes Destroyed 7 | 1 3 3 Worker 2 | . . 2 Hauler 1 | . . 1 Recycler 4 | 1 1 2 Operator 1 | . 1 . Watcher 1 | . . 1 Swarmer 4 | . 3 1 Grunt 5 | . 5 . Best Kill Streak 6 | 1 6 3 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1425 | . 268 1157 Core 377 | . 83 294 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 57 | 2 26 29 Largest 2 | 1 2 2 Hottest 50 | 20 50 40 Shots Fired 79 | 2 47 30 Gun 78 | 2 46 30 Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 78 | 2 46 30 Thermal . | . . . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 11 | 2 11 5 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | 2 25 27 Core Hits 24 | 1 14 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 16 | . . 16 Impact 16 | . . 16 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 918 | 28 398 492 Guns 634 | 28 292 314 Cannons . | . . . Explosions 106 | . 106 . Melee 178 | . . 178 Ramming . | . . . Kinetic 634 | 28 292 314 Thermal . | . . . Explosive 106 | . 106 . Electromagnetic . | . . . Impact 178 | . . 178 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles . | . . . Explosions . | . . . Melee 9 | . . 9 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 10 | . 2 10 Average Temperature 2 | . 2 2 Received Heat Transfer 327 | . 84 243 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 238 | 5 238 71 Initial 37 | . 3 37 Average 65 | 4 108 37 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 71 100 Level 1 11 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 12 6 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 8 2 Successful 8 | . 6 2 Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 881 | 40 358 483 Spaces Moved 394 | 25 191 178 Core 1 | . . 1 Treads . | . . . Legs 393 | 25 191 177 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 180 Average Speed 156 | 120 134 184 Slowest Speed 600 | 120 150 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 17 | 3 33 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 15 | . 9 6 Melee 6 | . . 6 Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 551 | 33 245 273 Wait 31 | . 9 22 Move 392 | 24 190 178 Hop . | . . . Pick Up 15 | 1 6 8 Fast Attach 9 | 2 2 5 Attach 5 | . . 5 Detach 3 | . 1 2 Swap 12 | 1 6 5 Drop 11 | 3 5 3 Fire 57 | 2 26 29 Melee 16 | . . 16 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 4) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Utility x2 470 | -9/Materials | Repaired Aluminum Leg 645 | -9/Materials | Crushed by falling debris 724 | -9/Materials | Discovered new exit (range 15) 847 | -9/Materials | Core integrity fell below 50% 882 | -9/Materials | Self-destructed Last Messages --------------- 00826_ Aluminum Leg destroyed. 00832_ S-10 Pest destroyed. 00834_ Autogun destroyed. 00839_ R-06 Scavenger collects Lgt. Ion Engine. 00846_ Aluminum Leg destroyed. 00849_ Y-45 Defender destroyed. 00850_ Acquired 45 matter. 00855_ Acquired Lgt. Treads. 00857_ Acquired 8 matter. 00864_ Imp. Ion Engine destroyed. 00864_ Destroyed Flight Unit. 00864_ S-10 Pest system corrupted by crushing effect. 00866_ S-10 Pest misfires. 00870_ S-10 Pest knocked back. 00870_ Aluminum Leg destroyed. 00870_ S-10 Pest misfires. 00876_ Lgt. Treads destroyed. 00879_ Destroyed Flight Unit. 00879_ S-10 Pest system corrupted by crushing effect. 00879_ Hvy. Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #?????????? ???# " # #???? | | ????????????##= ##????????? ???##"####### #???? | | ########## * #????????? ????###?????? #???? | | =!* #?????????+????????????? #???? | | *%== #??????????????????????? ????? | | =* ! #??????????????????????????????? | | ########## == #??????????????????????????????? | | ????????????## ##??????????????????????????????? | | ?????????????# ##+####+###?????????????????????? | | ?????????????#!* #?????????????????????? | | ???????????? +%!= +?????????????????????? | | ??????????"" #! #?????????????????????? | | ????????""""?# ####+#####+##?????????????????????? | | ???????? ??# ## #??????????????????????? | | ???????? ???# ## """ #??????????????????????? | | ??????? ????# ## """ "" #??????????????????????? | | ??????#??????# ## """ "" #??????????????????????? | | ????????????? +^ T" #??????????????????????? | | ?????????????# ## "" #??????????????????????? | | ????????????? ?# "" #??????????????????????? | | ????????????? ?# #??????????????????????? | | ????????????? ?###+####+##?????????? ##?????????? | | ????????????? ???# ???# ######### #?????????? | | ?????????????##??## #??# %* #?????????? | | ?????????????????# ### Y ????????? | | ?????????????????# ! * @s #?????????? | | ?????????????????# #######+##### #?????????? | | ?????????????????## #?????????????????#??????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectMicroDrive Manual? 0 Play Time 00:16:04 Cumulative 29.5 hours Start 2020.11.24 @ 13:46:25 End 2020.11.24 @ 14:00:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 34 Rogue 30 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b3d1140-f2ae-425c-ad4e-08e5e45fa8d9