Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 17:58:34 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (126) 630 Value Destroyed (3677) 3677 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 6604 Bonus ------- High Alert Combat Kills 597 Cogmind --------- Core Integrity 297/550 Matter 270/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg High-capacity Storage Unit Medium Battery (150) Structural Scanner Improved Sensor Array Advanced Targeting Computer Improved Weapon Shielding Improved EM Shotgun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Shotgun Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg High-capacity Storage Unit Medium Battery Structural Scanner Improved Sensor Array Advanced Targeting Computer Improved Weapon Shielding Improved EM Shotgun Improved Medium Laser Advanced Beam Rifle Advanced Beam Rifle Shotgun Minigun Grenade Launcher [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 90 | 10 12 31 37 Power 8 | 2 1 4 1 Engine 7 | 2 . 4 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 35 | 2 5 13 15 Treads . | . . . . Leg 35 | 2 5 13 15 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 3 2 4 6 Device 11 | 2 1 3 5 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 32 | 3 4 10 15 Energy Gun 22 | 2 1 7 12 Energy Cannon . | . . . . Ballistic Gun 8 | 1 2 3 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 12 | . 9 14 14 Power 1 | . 2 2 1 Propulsion 1 | . 1 1 1 Utility 3 | . 2 2 4 Weapon 5 | . 2 6 7 Tool/Special . | . . . . Unused Backups 24 | . 1 5 18 Power 3 | . . 2 1 Propulsion 1 | . . 1 . Utility 11 | . 1 1 9 Weapon 9 | . . 1 8 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 7 | . 3 9 9 Core 3 | . 10 1 . Leg 36 | . 28 43 35 Device 13 | . 14 11 17 Storage 11 | . 14 11 9 Energy Gun 14 | . 12 13 17 Ballistic Gun 10 | . 15 7 9 Peak Build Rating 33 | 7 12 21 33 Average Rating 17 | 5 11 18 24 On Entrance 9 | . 7 12 20 Naked Turns . | . . . . Heaviest Build 41 | 14 22 34 41 Greatest Support 52 | 20 20 40 52 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 7 9 14 15 Most Carried 15 | 2 10 15 15 Average Carried 12 | . 9 14 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 2 10 15 15 Class Distribution -------------------- 60% | Scavenger-Mutant 20% | Scavenger-Gunner 13% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2119 | 310 314 655 840 Remotely . | . . . . Salvage Created 4591 | 133 641 1427 2390 Parts 280 | 7 40 105 128 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed 6 | . 2 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 96 | . 13 33 50 Guns 88 | . 8 32 48 AOE 7 | . 5 . 2 Classes Destroyed 14 | 2 5 3 4 Worker 5 | . 1 3 1 Builder 5 | . . 1 4 Tunneler 2 | 2 . . . Hauler 4 | . 2 1 1 Recycler 6 | 1 3 . 2 Mechanic 1 | . . . 1 Operator 2 | . . 1 1 Watcher 5 | . 2 3 . Swarmer 23 | . 6 7 10 Grunt 51 | . 7 16 28 Brawler 1 | . . . 1 Duelist 3 | . . . 3 Protector 2 | . . . 2 Sentry 16 | . . 10 6 Best Kill Streak 11 | 3 11 5 11 Combat Bots Only 9 | . 8 4 9 Max Kills in Single Turn 5 | 1 5 2 3 Gunslinging 1 | . . 1 1 Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 354 | . 55 120 179 Missed 91 | . 16 29 46 Hits 263 | . 39 91 133 Melee 6 | . . . 6 Projectile 257 | . 39 91 127 Critical Strikes 9 | . . 2 7 Damage Taken 3518 | . 395 1155 1968 Core 473 | . 46 174 253 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 144 | . 109 35 . Core Remaining (%) 79 | 100 81 56 . Volleys Fired 237 | 10 33 90 104 Largest 3 | 2 2 2 3 Hottest 153 | 70 88 126 153 Shots Fired 574 | 20 66 180 308 Gun 570 | 20 64 180 306 Cannon . | . . . . Launcher 4 | . 2 . 2 Special . | . . . . Kinetic 204 | 10 33 57 104 Thermal 362 | 10 31 123 198 Explosive 4 | . 2 . 2 Electromagnetic 4 | . . . 4 Robot Hit Streak 25 | 3 6 14 25 Robot Miss Streak 13 | 2 4 5 13 Penetration Max . | . . . . Secondary Targets 13 | . . 5 8 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 373 | 12 41 120 200 Core Hits 220 | 5 34 73 108 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 15 | 1 . 7 7 Burn 13 | 1 . 6 6 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7139 | 139 1066 2340 3594 Guns 6349 | 139 632 2233 3345 Cannons . | . . . . Explosions 630 | . 425 . 205 Melee . | . . . . Ramming 160 | . 9 107 44 Kinetic 2069 | 54 417 578 1020 Thermal 4266 | 85 215 1655 2311 Explosive 587 | . 425 . 162 Electromagnetic 57 | . . . 57 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . 41 . . Projectiles . | . . . . Explosions 41 | . 41 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . 12 . 12 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed 25 | . 1 19 5 Kicked 25 | . 1 19 5 Crushed . | . . . . Highest Temperature 360 | 100 195 285 360 Average Temperature 63 | 40 55 49 85 Received Heat Transfer 1314 | . 117 405 792 Effects 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 16 | 2 1 4 9 Heat Transferred 9912 | 333 592 3502 5485 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 4 | . 1 2 4 Low Security (%) 58 | 100 98 52 17 Level 1 17 | . 1 24 26 Level 2 13 | . . 23 17 Level 3 6 | . . . 25 Level 4 3 | . . . 14 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . . 1 Peak Influence 1252 | 10 204 471 1252 Initial 191 | . . . 191 Average 262 | 1 66 219 583 Influence Increases 3012 | 15 389 1049 1559 Destroy 0b10 Robot/C 1880 | . 260 660 960 Destroy 0b10 Robot/NC 160 | 15 40 45 60 Destroy Leader 438 | . 58 178 202 Successful Hack 88 | . 21 29 38 Disable Machine 30 | . . 15 15 Anti-Garrison Action 150 | . . . 150 Destroy Structure 26 | . 10 2 14 Lose Combat Pursuer 240 | . . 120 120 Influence Decreases 1796 | 15 389 594 798 Entered New Map 264 | . . . 264 Time Decay 1492 | 15 389 594 494 Lost Part 40 | . . . 40 Squads Dispatched 19 | . 2 4 13 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 7 | . 1 3 3 Assault 4 | . . 1 3 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 1 6 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 135 | . 19 52 64 Peak Tracking Total 9 | . 9 5 6 Tactical Retreats 10 | . . 5 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 7 6 7 Terminals 17 | . 6 5 6 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 49 | . 18 14 17 Successful 28 | . 13 9 6 Failed 21 | . 5 5 11 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 38 | . 11 12 15 Terminals 38 | . 11 12 15 Fabricators . | . . . . Repair Stations 9 | . 7 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 5 | . 2 2 1 Terminal Index 3 | . . 2 1 Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 6 2 . Scan Component 4 | . 3 1 . Repair 4 | . 3 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 5 5 5 Terminals 15 | . 5 5 5 Skim 15 | . 5 5 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 2 5 6 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 3 1 . Time 122 | . 84 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2931 | 33 1556 606 736 Structural 297 | . . . 297 Seismic 2634 | 33 1556 606 439 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5008 | 109 1558 2022 1319 Spaces Moved 2733 | 59 725 1240 709 Core 10 | 10 . . . Treads . | . . . . Legs 2723 | 49 725 1240 709 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 108 179 120 120 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 4 96 95 59 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . 8 . 10 Melee . | . . . . Projectile . | . . . . AOE 18 | . 8 . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3587 | 81 920 1609 977 Wait 349 | 2 121 163 63 Move 2730 | 58 724 1239 709 Hop . | . . . . Pick Up 48 | 1 10 20 17 Fast Attach 13 | 7 4 1 1 Attach 8 | . 1 2 5 Detach . | . . . . Swap 97 | 3 15 42 37 Drop 80 | . 11 33 36 Fire 237 | 10 33 90 104 Melee . | . . . . Ram . | . . . . Kick 25 | . 1 19 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Destroyed 8 combat bots 526 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Build established: Scavenger-Mutant 862 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Learned location of 2 exits from Mines 1157 | -10/Materials | Learned location of 2 exits from Subcaves 1193 | -10/Materials | Discovered new exit (range 16) 1196 | -10/Materials | Learned 4 Subcaves zone layouts 1199 | -10/Materials | Identified exit to Materials 1200 | -10/Materials | Learned 2 Mines zone layouts 1204 | -10/Materials | Learned location of 1 exit from Recycling 1216 | -10/Materials | Learned location of 2 exits from Subcaves 1239 | -10/Materials | Identified exit to Mines 1596 | -10/Materials | Repaired Aluminum Leg 1624 | -10/Materials | Repaired Aluminum Leg 1657 | -10/Materials | Repaired Particle Gun 1668 | -10/Materials | Entered another Materials area 1668 | -9/Materials | Evolved 2 slots: Propulsion x2 1669 | -9/Materials | Identified exit to Materials 2123 | -9/Materials | Repaired Minigun 2565 | -9/Materials | Discovered new exit (range 14) 2729 | -9/Materials | Learned Storage non-interactive machine intel 2765 | -9/Materials | Learned 2 Storage zone layouts 2816 | -9/Materials | Learned Storage trap positions 2845 | -9/Materials | Learned Storage stockpile data 2876 | -9/Materials | Discovered exit to Materials (range 12) 2877 | -9/Materials | Learned Storage emergency access door positions 3668 | -9/Materials | First assault squad dispatched 3690 | -9/Materials | Entered another Materials area 3690 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3997 | -8/Materials | Build established: Scavenger-Gunner 4306 | -8/Materials | Garrison activated, responded to threat 4431 | -8/Materials | Destroyed 7 combat bots 4490 | -8/Materials | First assault squad dispatched 4499 | -8/Materials | Build established: Scavenger-Skirmisher 4726 | -8/Materials | Garrison activated, responded to threat 4815 | -8/Materials | Build established: Scavenger-Gunner 4864 | -8/Materials | Sterilization system engaged 4864 | -8/Materials | Non-combat units ordered to evacuate 4865 | -8/Materials | Destroyed 9 combat bots 4964 | -8/Materials | Combat units ordered to evacuate 5009 | -8/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 2 systems. Please expand to 2 more systems! 04848_ Acquired 12 matter. 04851_ K-01 Serf collects debris. 04864_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 04864_ ALERT: All non-combat units evacuate. 04901_ Acquired Adv. Targeting Computer. 04964_ ALERT: All combat units evacuate. 04966_ Acquired Imp. Weapon Shielding. 04969_ ALERT: Machine network offline. 04974_ ALERT: Performing unscheduled system reset. 04999_ Acquired Prototype Energy Gun. 04999_ Identified Hvy. Particle Gun. 05002_ Acquired Hvy. Particle Gun. 05005_ Dropped Imp. Medium Laser. 05005_ Acquired Hvy. Particle Gun. Map ----- +----------------------------------------------------+ | "##???????????????????????? | | % % " [ !!! T"##???????????????????????? | | ## #% !% !! =""######### ???????????????? | | ]####### %*% !! %########### ????????????? | | ####### *=[%=* * ???????????? | | #????##%[%==[%! ???????????? | | ????##%###!*[ ???????????? | | ##???##*##### #######+#############?????????????? | | #????##%### # ##### ####### ?????????????? | | ##????##=##### ##### """##?????????????????????? | | ??????##=#####+##### T"##?????????????????????? | | ??????##%## !# """##?????????????????????? | | ??????##%## # ##?????????????????????? | | ########=## # ##?????????????????????? | | !*!%# #########?????????????????????? | | *%%/%+" #########?????????????????????? | | !!%%# #?????????????????????????????? | | #########*# #?????????????????????????????? | | ????????# # #?????????????????????????????? | | ????????# # #?????????????????????????????? | | ????????# ##########?????????????????????????????? | | ????????# #??????????????????????????????????????? | | ??????###[###?????????######?????????????????????? | | ??????#=%[= ###########[ [ #?????????????????????? | | ??????#*=T # [[ #?????????????????????? | | #######%"" + [@ #?????????????????????? | | ##=[ # #?????????????????????? | | ! ## ##+######## +?????????????????????? | | ### ## #?# "" #?????????????????????? | | #?# ## """"" #?# "T #?????????????????????? | | """ #?# + """"" #?# "" #?????????????????????? | | """ ### ## """"" #?# #?????????????????????? | | """ + ## #?## ###?????????????????????? | | ####+###########??###???????????????????????? | | "#### #?????????????????????????????? | | T"#??# #?????????????????????????????? | | ""#??# #?????????????????????????????? | | ###??# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????###############?????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 44% | -10/Materials Aluminum Leg | 62% | -10/Materials Particle Gun | 66% | -10/Materials Minigun | 72% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningActivePenetrator Manual? 0 Play Time 00:35:02 Cumulative 161.0 hours Start 2025.10.13 @ 17:13:59 End 2025.10.13 @ 17:58:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 280 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 723012b6-db20-4a78-ab34-0d08494acb17