Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 22:53:12 Player: yam Result: Destroyed by as-78798 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (328) 328 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 818 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Light Treads Light Treads Small Storage Unit Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Small Storage Unit [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 10 13 . Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 4 3 . Treads 2 | 2 . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 3 3 . Device 4 | 2 2 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 100 Engine 9 | . 11 . Core 4 | . 2 14 Leg 27 | . 27 28 Device 23 | . 25 14 Processor 3 | . 1 14 Energy Gun 2 | . 3 . Ballistic Gun 23 | . 22 28 Naked Turns . | . . . Heaviest Build 11 | 9 11 10 Greatest Support 40 | 40 20 20 Greatest Overweight (x) 2 | 2 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 4 | 1 4 5 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 720 | 324 396 . Remotely . | . . . Salvage Created 536 | 200 336 . Parts 44 | 19 25 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 6 | 3 3 . Worker 2 | 2 . . Tunneler 4 | 4 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 3 | 3 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 97 | . 86 11 Missed 26 | . 25 1 Damage Taken 980 | . 666 314 Core 257 | . 171 86 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 24 60 2 Largest 2 | 2 2 2 Hottest 60 | 60 60 40 Shots Fired 149 | 47 98 4 Gun 149 | 47 98 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 125 | 24 97 4 Thermal 24 | 23 1 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 9 5 1 Robot Miss Streak 5 | 5 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 23 57 1 Core Hits 32 | 12 20 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 971 | 240 720 11 Guns 971 | 240 720 11 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 827 | 96 720 11 Thermal 144 | 144 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | 60 8 . Average Temperature 26 | 32 2 . Received Heat Transfer 258 | . 258 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 325 | 325 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 188 | 35 188 29 Initial 22 | . 22 14 Average 59 | 18 79 14 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 18 6 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1205 | 213 824 168 Spaces Moved 730 | 100 505 125 Core 8 | 7 1 . Treads 36 | 36 . . Legs 686 | 57 504 125 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 131 120 120 Slowest Speed 160 | 160 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 6 68 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 900 | 136 625 139 Wait 44 | . 32 12 Move 728 | 99 504 125 Hop . | . . . Pick Up 4 | . 4 . Fast Attach 21 | 10 11 . Attach 2 | . 2 . Detach 5 | 3 2 . Swap . | . . . Drop 10 | . 10 . Fire 86 | 24 60 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 5) 742 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Build established: Scavenger-Mutant 998 | -10/Materials | Identified exit to Materials 1028 | -10/Materials | Discovered new exit (range 7) 1034 | -10/Materials | Identified exit to Mines 1038 | -10/Materials | Entered Mines 1108 | -10/Mines | Discovered exit to Materials (range 9) 1172 | -10/Mines | Assembled infested the area 1201 | -10/Mines | Core integrity fell below 20% 1206 | -10/Mines | Destroyed by as-78798 with Assembled Heavy Rifle Last Messages --------------- Acquired Signal Interpreter. R-06 Scavenger collects Aluminum Leg. EXIT=IDENTIFIED: MATERIALS EXIT=FOUND EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE K-01 Serf collects debris. T-07 Excavator is excavating. K-01 Serf collects debris. EXIT=FOUND: MATERIALS T-07 Excavator is excavating. ALERT: Infestation in the mines, dispatching Demolisher response squad. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. The unstable cave ceiling collapses. as-15551 destroyed. Assault Rifle destroyed. as-43336 destroyed. Map ----- +----------------------------------------------------+ | ######???????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # ###???????????????????????????????????????????? | | ##????? ##????????????????????????????????????? | | # ###????? ##????????????????????????????????????? | | #####?#### ##????????????????????????????????????? | | ####??#### ##????????????#########???????????????? | | ###???## ????????????###########???????????????? | | ####### ###??????????#### ##???????????????? | | ####### ###?????????#### ! !! # ???????????????? | | ##????????#### !! ! # ???????????????? | | ####### ##????????### !!!! # ???????????????? | | ####### ##????????## !! ! ##???????????????? | | ####### ##????????## ###??????????????? | | ### ##????????### ###??????????????? | | ### #### #######??##### ##??????????????? | | ### #### ############## ##??????????????? | | ### #### ###### # ###??????????????? | | ## ## ## ######??????????????? | | " ######???????????????? | | "%" # # ####??????????????????? | | ## #### #### ####???????????????????? | | #### ######### ##???????????????????? | | #### ## ######## d #####????????????????? | | ??## ##### ##???## d #####????????????????? | | #### ########???## @ a ##????????????????? | | #### ##??####???## ## ##????????????????? | | ## ##?????????### # ##????????????????? | | ##?????????### ## ??????????????????? | | #####??????????### ## ### ??????????????????? | | #####??????????############???????????????????? | | ##??????????????##########????????????????????? | | ##????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ########????????????????????????????????????????? | | #######????????????????????????????????????????? | | ##????????????????????????????????????????? | | ##????????????????????????????????????????? | | ##### ##????????????????????????????????????????? | | ##### ##????????????????????????????????????????? | | #?### ##????????????????????????????????????????? | | ??## ##????????????????????????????????????????? | | ??#######????????????????????????????????????????? | | ??#######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingBladeScreen Manual? 0 Play Time 00:14:29 Cumulative 7.9 hours Start 2024.08.02 @ 22:37:04 End 2024.08.02 @ 22:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 0e5f0648-9713-4bb3-a406-417f1fced8cf