Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 16:10:44 Player: canerib Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (941) 941 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 4295 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Improved Cooling System Improved Cooling System Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Hover Unit Gravmag System Improved Gravmag System Gravmag Array Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Enhanced Nuclear Core Improved Cooling System Improved Cooling System Gravity Neutralizer Advanced Sensor Array Improved Reaction Control System EM Disruption Field Improved Field Recycling Unit Drone Bay Grenade Launcher [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Field Recycling Unit Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 5 | . . 2 . . . 3 Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 56 | 7 3 4 2 . 8 32 Power 11 | 1 . . . . 1 9 Engine 6 | 1 . . . . 1 4 Core 5 | . . . . . . 5 Reactor . | . . . . . . . Propulsion 20 | 2 . 4 2 . 4 8 Treads . | . . . . . . . Leg 9 | 2 . 3 2 . . 2 Wheel . | . . . . . . . Hover 10 | . . 1 . . 4 5 Flight 1 | . . . . . . 1 Utility 11 | 2 1 . . . 1 7 Device 5 | 1 . . . . 1 3 Storage 3 | 1 1 . . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 14 | 2 2 . . . 2 8 Energy Gun 6 | . . . . . 2 4 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . . . 3 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 30 | . . . . . 9 21 Power 5 | . . . . . 2 3 Propulsion 16 | . . . . . 4 12 Utility 3 | . . . . . 1 2 Weapon 6 | . . . . . 2 4 Highest Loss Streak 10 | . . . . . 5 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 100 97 100 100 92 65 Engine 8 | . 14 11 11 11 10 2 Core 2 | . . . . . . 6 Leg 26 | . 28 41 44 44 39 3 Hover 6 | . . . . . 1 18 Device 10 | . 14 11 11 11 8 10 Storage 9 | . 14 11 11 11 11 5 Processor 1 | . . . . . . 4 Energy Gun 6 | . . . . . 15 5 Ballistic Gun 10 | . 25 22 22 22 5 . Peak Build Rating 59 | 9 10 11 11 11 15 59 Average Rating 20 | 5 9 10 10 11 12 38 On Entrance 9 | . 9 10 11 11 11 11 Naked Turns 25 | . . . . . . 25 Heaviest Build 45 | 14 20 19 19 19 32 45 Greatest Support 53 | 20 20 40 40 40 40 53 Greatest Overweight (x) 10 | . . . . . 10 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 5 10 9 9 9 9 10 Average Carried 7 | 2 6 7 8 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 3 10 8 9 9 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 822 | 298 100 . 95 . 96 233 Remotely . | . . . . . . . Salvage Created 988 | 121 257 . 95 . 112 403 Parts 54 | 6 21 . 4 . 6 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled 1 | . . . . . . 1 Retrieved Matter 6 | . . . . . . 6 Parts Self-Destructed 5 | . . . . . 5 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 21 | . 6 . 2 . 3 10 Guns 18 | . 5 . 2 . 3 8 AOE 3 | . 1 . . . . 2 Classes Destroyed 7 | 2 2 . . . 2 1 Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Watcher 4 | . 3 . . . . 1 Swarmer 6 | . . . . . 2 4 Grunt 12 | . 6 . 2 . . 4 Sentry 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | 1 5 . 2 . 2 4 Combat Bots Only 4 | . 3 . 2 . 2 4 Max Kills in Single Turn 2 | 1 1 . 1 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 457 | . 32 . 20 . 118 287 Missed 176 | . 15 . 4 . 43 114 Damage Taken 4066 | . 188 . 212 . 1034 2632 Core 1091 | . 68 . 23 . 131 869 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 59 | . . 59 . . . . Core Remaining (%) 77 | 100 72 . . . 61 . Volleys Fired 89 | 7 25 . 8 1 13 35 Largest 2 | 2 2 . 2 2 2 2 Hottest 125 | 40 50 . 40 40 120 125 Shots Fired 147 | 14 46 . 16 2 26 43 Gun 139 | 14 43 . 16 2 26 38 Cannon . | . . . . . . . Launcher 5 | . 3 . . . . 2 Special 3 | . . . . . . 3 Kinetic 89 | 14 43 . 16 2 14 . Thermal 53 | . . . . . 12 41 Explosive 5 | . 3 . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 6 6 . 3 . 11 17 Robot Miss Streak 3 | 1 3 . 3 . 3 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 103 | 10 29 . 10 . 22 32 Core Hits 65 | 4 18 . 6 . 10 27 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Burn 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1988 | 98 446 . 98 . 294 1052 Guns 1386 | 98 249 . 98 . 294 647 Cannons . | . . . . . . . Explosions 554 | . 197 . . . . 357 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 561 | 98 249 . 98 . 116 . Thermal 1184 | . . . . . 178 1006 Explosive 243 | . 197 . . . . 46 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles . | . . . . . . . Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . . . . 44 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 192 | . 16 . 12 . 192 144 Average Temperature 45 | . 6 . 5 . 72 58 Received Heat Transfer 849 | . 102 . 120 . 351 276 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . . . 8 Heat Transferred 2450 | . . . . . 400 2050 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 369 | 10 230 99 88 . . 369 Initial 96 | . 6 96 38 . . . Average 87 | 2 118 97 82 . . 85 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 88 | 100 69 100 100 . . 88 Level 1 11 | . 30 . . . . 11 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 . . . . 9 Investigation 5 | . 1 . . . . 4 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 3 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 17 . 2 . 8 38 Peak Tracking Total 11 | . 5 . 2 . 5 11 Tactical Retreats 7 | . 1 . . . . 6 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 1 1 . . . 7 Terminals 3 | . 1 . . . . 2 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 28 | . 1 7 . . . 20 Successful 18 | . . 6 . . . 12 Failed 10 | . 1 1 . . . 8 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 3 | . 1 . . . . 2 Terminals 6 | . 1 . . . . 5 Fabricators 7 | . . . . . . 7 Repair Stations 7 | . . 7 . . . . Recycling Units 6 | . . . . . . 6 Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . . . 3 Emergency Access Points 2 | . . . . . . 2 Alert Level 1 | . . . . . . 1 Fabricator Hacks 5 | . . . . . . 5 Network Status 1 | . . . . . . 1 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 6 | . . 6 . . . . Scan Component 3 | . . 3 . . . . Repair 3 | . . 3 . . . . Recycling Unit Hacks 3 | . . . . . . 3 Process 1 | . . . . . . 1 Report Inventory 2 | . . . . . . 2 Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . 1 . . . 7 Full Trace Events 3 | . . . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 137 | . . . . . . 137 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired 3 | . . 3 . . . . Time 78 | . . 78 . . . . Parts Recycled . | . . . . . . . Recycled Matter 44 | . . . . . . 44 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 2353 | 89 293 150 179 224 625 793 Spaces Moved 1734 | 46 172 54 121 179 404 758 Core 63 | 6 . . . . 1 56 Treads . | . . . . . . . Legs 991 | 40 172 54 121 179 384 41 Wheels . | . . . . . . . Hover 680 | . . . . . 19 661 Flight . | . . . . . . . Fastest Speed 40 | 50 120 120 120 120 48 40 Average Speed 101 | 110 120 120 120 120 126 74 Slowest Speed 550 | 120 120 120 120 120 550 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 40 13 32 22 65 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . 25 . . . . 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 51 | . 25 . . . . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2187 | 72 219 138 141 186 492 939 Wait 233 | 1 5 78 6 7 63 73 Move 1728 | 45 171 53 120 178 403 758 Hop . | . . . . . . . Pick Up 59 | 11 11 3 3 . 4 27 Fast Attach . | . . . . . . . Attach 42 | 7 . 3 1 . 7 24 Detach 6 | . . . . . . 6 Swap 14 | . 3 1 1 . 1 8 Drop 16 | 1 4 . 2 . 1 8 Fire 89 | 7 25 . 8 1 13 35 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x2 440 | -9/Materials | Repaired Hover Unit 467 | -9/Materials | Repaired Hover Unit 494 | -9/Materials | Repaired Aluminum Leg 523 | -9/Materials | Discovered new exit (range 9) 533 | -9/Materials | Entered Mines 537 | -9/Mines | Met a Derelict bent on vengeance 709 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 712 | -9/Mines | Entered Zion 857 | -7/Zion | Build established: Scavenger-Mutant 915 | -7/Zion | Discovered new exit (range 16) 936 | -7/Zion | Entered Proximity Caves 937 | -6/Proximity Caves | Identified exit to Factory 1011 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1508 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1512 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1561 | -6/Proximity Caves | Entered Factory 1561 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 1590 | -6/Factory | Lost 5 parts (1p3n1w) 1652 | -6/Factory | Fabricated Imp. Cooling System (x2) 1833 | -6/Factory | Lost 10 parts (2p5n3w) 2059 | -6/Factory | Build established: Mutant 2140 | -6/Factory | Spotted B-75 Beast 2315 | -6/Factory | Core integrity fell below 50% 2330 | -6/Factory | Core integrity fell below 20% 2347 | -6/Factory | Lost 10 parts (1p6n2u1w) 2354 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02313_ K-01 Serf collects debris. 02314_ Penetrated by Slug. 02314_ R-10 Processor collects Wheel. 02315_ Penetrated by Slug. 02315_ U-05 Engineer lays Concrete. 02316_ Imp. Gravmag System destroyed. 02317_ U-05 Engineer builds a Wall. 02319_ S-27 Virus destroyed. 02323_ R-10 Processor collects Angular Momentum Engine. 02324_ K-01 Serf collects debris. 02324_ W-25 Informer destroyed. 02324_ Penetrated by Slug. 02329_ Dropped Med. Storage Unit. 02330_ K-01 Serf collects debris. 02340_ System corrupted: Matter fused (-9). 02351_ Dropped Enh. Nuclear Core. 02351_ Acquired Lgt. Angular Momentum Engine. 02351_ Penetrated by Slug. 02351_ Slug penetrates Wall. 02354_ Penetrated by Slug. 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Leg | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Imp. Cooling System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticTransmissionTube Manual? 0 Play Time 00:31:49 Cumulative 24.5 hours Start 2024.10.21 @ 15:41:36 End 2024.10.21 @ 16:10:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8fd774b-3a15-4de7-822a-993452f075b2