Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 13:30:41 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (97) 485 Value Destroyed (3324) 3324 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 10733 Bonus ------- High Alert Combat Kills 24 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 884/1000 Matter 119/300 Energy 150/150 System Corruption 16% Temperature Hot (284) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (8) ------ Improved Cooling System Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Humpback Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Improved Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Humpback Advanced Visual Processing Unit Advanced Signal Interpreter Seismic Detector Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Riot Gun Precision Shock Rifle > --- INVENTORY -------- Micro Nuclear Core Fission Core Wheel Armored Huge Wheel Armored Huge Wheel Improved Cooling System Humpback Humpback High-capacity Battery High-capacity Matter Pod Seismic Detector Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Force Field Hacking Suite Improved System Shield Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Shock Rifle EM Pulse Cannon Improved EM Pulse Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Dirty Bomb Trap [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Humpback Device Seismic Detector Storage Humpback Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 6 | . . . 2 . . . . 1 . . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 86 | 6 3 . 22 1 1 . 11 6 2 1 7 8 2 8 8 Power 8 | 1 . . 2 . . . 1 2 . . . 1 . . 1 Engine 6 | 1 . . 2 . . . 1 1 . . . 1 . . . Core 2 | . . . . . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 18 | 2 . . 4 1 . . 5 . . . . 2 . . 4 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 18 | 2 . . 4 1 . . 5 . . . . 2 . . 4 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 37 | 1 1 . 10 . 1 . 3 2 . . 7 4 2 3 3 Device 14 | . 1 . 2 . . . 1 1 . . 3 1 1 1 3 Storage 6 | 1 . . 2 . 1 . . . . . 1 1 . . . Processor 3 | . . . . . . . 1 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 14 | . . . 6 . . . 1 . . . 3 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 2 2 . 6 . . . 2 2 2 1 . 1 . 5 . Energy Gun 6 | 2 . . . . . . . 1 . . . . . 3 . Energy Cannon 12 | . 2 . 6 . . . 2 1 . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . Launcher 3 | . . . . . . . . . 2 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 2 . . 3 . . . . Corrupted Parts 3 | . . . . 1 . . 2 . . . . . . . . System Corruption 10 | . . . . 4 . . 6 . . . . . . . . Parts Lost 38 | . . . 10 . . . 4 1 . . . 10 . 1 12 Power 3 | . . . . . . . . . . . . 1 . . 2 Propulsion 9 | . . . 3 . . . 1 . . . . 2 . . 3 Utility 12 | . . . 2 . . . 1 . . . . 4 . 1 4 Weapon 14 | . . . 5 . . . 2 1 . . . 3 . . 3 Highest Loss Streak 7 | . . . 7 . . . 2 1 . . . 6 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 22 | 1 4 6 10 19 20 25 27 28 29 28 28 22 21 23 23 Power 1 | . 1 1 1 2 2 2 2 1 2 2 2 1 1 1 1 Propulsion 2 | . . 1 . . 1 2 3 4 4 4 4 2 2 2 2 Utility 11 | . . . 3 7 7 10 13 15 17 16 15 12 13 14 12 Weapon 6 | 1 3 4 4 10 10 10 8 6 6 6 7 6 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . 1 1 5 . . . 5 2 . 1 1 . . 1 10 Power 3 | . . 1 . . . . 1 . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . . . . . . 2 Utility 13 | . . . 2 . . . 2 1 . . 1 . . 1 6 Weapon 8 | . 1 . 3 . . . 1 1 . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 100 97 100 94 88 75 72 76 76 75 72 62 78 78 Engine 8 | . 14 14 11 11 11 11 9 10 7 7 7 6 7 6 4 Core 4 | . . . . . . . . . 7 7 7 7 7 6 4 Wheel 17 | . 28 28 20 22 22 22 21 15 15 15 15 14 15 13 12 Device 7 | . 7 14 12 22 17 11 4 5 . 1 4 2 4 5 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 5 Processor 6 | . . . . . . . 4 8 15 13 7 7 11 13 11 Protection 9 | . . . 19 11 9 11 9 7 7 7 9 10 . 6 4 Energy Gun 2 | . 2 . . . . . . . . . . . . 19 15 Energy Cannon 13 | . 24 28 21 22 22 22 17 15 14 14 15 9 7 . . Peak Build Rating 70 | 6 10 10 18 18 18 19 40 49 49 50 60 56 50 65 70 Average Rating 39 | 3 8 10 13 17 17 18 32 44 48 48 48 47 45 63 63 On Entrance 30 | . 6 10 10 18 18 18 19 40 49 49 48 51 39 50 63 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 429 | 14 20 20 63 63 222 222 222 232 230 232 235 258 222 237 429 Greatest Support 56 | 20 20 20 20 20 20 20 56 56 56 56 56 56 56 56 56 Greatest Overweight (x) 11 | . . . 3 3 11 11 7 4 4 4 4 4 3 4 11 Average Overweight (x) 3 | . . . 1 3 4 11 3 3 4 4 4 3 3 4 4 Largest Inventory Capacity 35 | 8 8 8 20 20 35 35 35 35 35 35 35 35 35 35 35 Average Capacity 30 | 6 8 8 13 20 25 35 35 35 35 35 35 35 35 35 33 Most Carried 35 | 3 6 8 20 20 25 30 35 35 35 35 35 35 31 35 34 Average Carried 28 | 1 4 7 10 19 21 27 32 34 35 34 34 32 30 32 29 Final Capacity 35 | 8 8 8 20 20 35 35 35 35 35 35 35 35 35 35 5 Final Carried 35 | 2 6 8 19 20 25 30 34 35 35 35 35 30 31 31 4 Class Distribution -------------------- 65% | Hauler-Mutant 11% | Scavenger-Mutant 9% | Mutant 7% | Hauler-Tank 6% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Matter Collected 2911 | 160 20 110 400 . . 59 135 70 58 337 206 1092 20 171 73 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3851 | . 20 170 1458 75 . 164 708 237 120 109 . 14 . 252 524 Parts 209 | . 3 7 84 6 . 10 32 15 8 8 . . . 13 23 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 7 5 . . . . . Prevented 3 | . . . . . . . . . . 2 . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Combat Hostiles Destroyed 70 | . . 4 25 . . 2 13 3 4 4 . 3 . 4 8 Guns 1 | . . . . . . . . . . . . . . . 1 Cannons 36 | . . 4 18 . . 2 7 2 . 2 . . . 1 . AOE 22 | . . . 2 . . . 3 1 4 2 . 3 . . 7 Classes Destroyed 16 | . 1 3 6 1 . 1 . 1 . . . 1 . 1 1 Worker 13 | . 1 . 6 2 . 1 . . . . . . . 1 2 Builder 1 | . . . . . . . . . . . . . . . 1 Tunneler 3 | . . . . 1 . 2 . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 6 | . . . 2 . . . 1 1 . . . . . 1 1 Swarmer 4 | . . . 4 . . . . . . . . . . . . Grunt 41 | . . 2 14 . . 1 9 . 3 3 . . . 2 7 Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 13 | . . 1 6 . . . 4 2 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . 1 . . 1 1 . . . . . Programmer 3 | . . . . . . . . 1 . . . . . 1 1 Z-Technician 5 | . . . . . . . . . . . . 5 . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 1 3 8 2 . 2 3 1 4 3 . 8 . 2 8 Combat Bots Only 8 | . . 3 6 . . 1 3 1 4 3 . 3 . 2 8 Max Kills in Single Turn 6 | . 1 1 2 1 . 1 2 1 3 1 . 6 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 1 3 1 . 1 . . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Hostile Shots Fired 390 | . . 2 114 7 . 11 50 19 12 13 . 61 . 27 74 Missed 122 | . . . 41 2 . 4 19 6 4 4 . 14 . 6 22 Hits 268 | . . 2 73 5 . 7 31 13 8 9 . 47 . 21 52 Projectile 268 | . . 2 73 5 . 7 31 13 8 9 . 47 . 21 52 Critical Strikes 7 | . . . 3 . . . 1 . . . . . . . 3 Damage Taken 6809 | . . 32 1119 52 . 84 693 173 178 160 . 2359 . 472 1487 Core 809 | . . . 144 10 . 10 107 14 . 40 . 299 . 69 116 Absorbed by Shields 125 | . . . 31 19 . 31 24 . . . . . . . 20 Redirected to Shielding 16 | . . . 16 . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 100 . . . 59 80 . . . . . 49 91 . Volleys Fired 173 | . 5 5 66 5 . 8 23 9 2 7 . 13 . 8 22 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 . 2 . 3 3 Hottest 165 | . 112 112 119 119 . 119 126 126 66 132 . 132 . 165 165 Shots Fired 326 | . 10 10 110 10 . 16 46 18 4 14 . 23 . 24 41 Gun 46 | . . . . . . . . . . . . . . 20 26 Cannon 244 | . 10 10 110 10 . 16 46 18 . 8 . 12 . 4 . Launcher 36 | . . . . . . . . . 4 6 . 11 . . 15 Special . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . 4 . Thermal . | . . . . . . . . . . . . . . . . Explosive 36 | . . . . . . . . . 4 6 . 11 . . 15 Electromagnetic 286 | . 10 10 110 10 . 16 46 18 . 8 . 12 . 20 26 Robot Hit Streak 23 | . 2 6 23 5 . 5 13 6 4 3 . 10 . 14 6 Robot Miss Streak 5 | . 5 1 2 1 . 2 1 3 1 2 . 2 . 3 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 217 | . 3 7 83 7 . 10 34 9 2 6 . 12 . 14 30 Core Hits 162 | . 1 4 38 3 . 7 15 8 10 12 . 14 . 8 42 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 3 . . . . . . . . . . . . Corrupt 4 | . . 1 3 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11118 | . 95 154 2424 177 . 295 1340 279 307 487 . 3411 . 482 1667 Guns 555 | . . . . . . . . . . . . . . 285 270 Cannons 4065 | . 95 154 1945 177 . 249 919 202 . 86 . 110 . 128 . Explosions 6482 | . . . 479 . . 46 421 77 307 401 . 3301 . 69 1381 Melee . | . . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . . 16 Kinetic 128 | . . . . . . . . . . . . . . 128 . Thermal 4047 | . . . 479 . . 46 421 77 . . . 2860 . 69 95 Explosive 2435 | . . . . . . . . . 307 401 . 441 . . 1286 Electromagnetic 4492 | . 95 154 1945 177 . 249 919 202 . 86 . 110 . 285 270 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 4 4 4 6 3 3 3 3 1 1 1 16 Average Corruption 3 | . . . . 4 4 4 5 2 3 3 3 1 1 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 77 | . . . . 3 4 9 16 2 5 6 3 9 2 3 15 Message Errors 22 | . . . . 1 1 2 7 1 . 1 1 4 1 2 1 Matter Fused 18 | . . . . . . 4 4 . 2 2 2 2 . 1 1 Heat Flow Errors 12 | . . . . 1 . . 1 1 1 1 . 3 . . 4 Energy Discharges 7 | . . . . 1 1 1 1 . 1 . . . . . 2 Data Loss (minor) 10 | . . . . . 2 1 1 . 1 1 . . 1 . 3 Data Loss (major) 3 | . . . . . . 1 1 . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 901 | . 10 . 110 3 . . 94 . . . . 629 . . 55 Projectiles 91 | . 10 . 32 3 . . 46 . . . . . . . . Explosions 810 | . . . 78 . . . 48 . . . . 629 . . 55 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1577 | . . . 191 . . . 232 59 49 . . 598 . 22 426 Shots 30 | . . . 4 . . . 4 1 1 . . 7 . 1 12 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 379 | . 133 102 186 265 . 126 379 144 84 234 . 345 . 170 253 Average Temperature 71 | . 60 43 43 60 . 55 111 55 32 91 . 107 . 88 88 Received Heat Transfer 1590 | . . 9 376 26 . 18 240 18 45 54 . 381 . 90 333 Effects 3 | . . . . . . . 1 . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . Robots Corrupted 11 | . . . 5 . . . 3 . . . . . . 3 . Combat Hostiles 11 | . . . 5 . . . 3 . . . . . . 3 . Parts Fried 18 | . . 1 7 . . 3 3 1 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . Heat Transferred 1100 | . . . 500 . . 50 350 50 . . . . . 50 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 4 . . 1 2 1 . . . . . 2 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Maximum Alert Level 2 | . . . 2 . . . 1 . . . . . . . 1 Low Security (%) 84 | 100 100 100 44 100 . 100 80 100 . . . . . 100 94 Level 1 12 | . . . 42 . . . 19 . . . . . . . 5 Level 2 2 | . . . 12 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 445 | . 15 30 445 180 . 44 252 92 . . . . . 52 250 Initial 165 | . . 1 3 165 . . 16 92 . . . . . . 4 Average 74 | . 1 9 204 156 . 5 92 30 . . . . . 8 21 Influence Increases 2593 | . 25 60 901 105 . 110 510 138 100 100 . . . 138 406 Destroy 0b10 Robot/C 1320 | . . 60 500 . . 40 260 60 80 80 . . . 80 160 Destroy 0b10 Robot/NC 140 | . 5 . 60 15 . 15 5 5 . . . . . 10 25 Destroy Leader 336 | . . . 138 . . 20 62 32 20 20 . . . 12 32 Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . 30 10 Successful Hack 26 | . 5 . 16 . . . 5 . . . . . . . . Disable Machine 180 | . . . 75 15 . . 45 30 . . . . . . 15 Destroy Structure 206 | . . . 37 . . 5 43 11 . . . . . 6 104 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 330 | . . . 75 75 . 30 90 . . . . . . . 60 Influence Decreases 2353 | . 20 55 486 380 150 66 350 329 113 90 10 . . 129 175 Entered New Map 581 | . . 4 7 260 150 . 28 112 5 . 10 . . . 5 Time Decay 1526 | . 20 51 379 120 . 66 282 217 108 90 . . . 119 74 Lost Part 246 | . . . 100 . . . 40 . . . . . . 10 96 Squads Dispatched 12 | . 1 . 4 . . . . 2 . . . . . 2 3 Investigation 3 | . . . 1 . . . . . . . . . . . 2 Extermination 2 | . . . . . . . . 1 . . . . . 1 . Reinforcement 7 | . 1 . 3 . . . . 1 . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Distress Signals 7 | . . . 5 . . . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 135 | . 3 7 50 4 . 4 21 6 4 4 . 7 . 8 17 Peak Tracking Total 8 | . 2 2 6 2 . 3 7 1 4 3 . 3 . 3 8 Tactical Retreats 22 | . . . 10 3 . 1 4 . . . . 2 . . 2 ECM-based Alert Blocks 14 | . . . 14 . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Traps Triggered 8 | . . . 2 . . . . 1 . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . 1 . 3 1 Traps Extracted . | . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . 6 . 3 1 Triggered 4 | . . . . . . . . . . . . . . 3 1 Fabricated Traps 12 | . . . . . . . . . . . . 12 . . . Most Traps Carried 8 | . . . . . . . . . . . . 8 4 4 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Machines Disabled 14 | . . . 5 1 . . 3 2 . . . 2 . . 1 Max in Single Turn 4 | . . . 4 1 . . 2 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Machines Accessed 18 | . 1 . 7 1 1 . 3 . . . . . . 2 3 Terminals 14 | . 1 . 6 1 . . 3 . . . . . . 2 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 39 | . 3 . 14 3 1 . 11 . . . . . . 2 5 Successful 12 | . 1 . 7 . 1 . 3 . . . . . . . . Failed 27 | . 2 . 7 3 . . 8 . . . . . . 2 5 Catastrophic 6 | . . . 1 1 . . 1 . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 39 | . 3 . 13 3 . . 6 . . . 6 . . 3 5 Terminals 33 | . 3 . 13 3 . . 11 . . . . . . 2 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 4 . 1 . 1 . . . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 2 | . . . 2 . . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 2 . . . 2 . . . . . . . . Terminals 5 | . 1 . 2 . . . 2 . . . . . . . . Botnet 5 | . 1 . 2 . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 6 1 . . 2 . . . . . . 2 3 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Active Infowar (turns) 7088 | . 91 199 317 . . . 539 484 267 383 1419 1656 390 717 626 Optics 6249 | . . . . . . . 307 484 267 383 1419 1656 390 717 626 Sensors 710 | . . . . . . . . . . . . . 238 472 . Seismic 1986 | . . . . . . . 232 235 . 57 941 . . . 521 ECM 607 | . 91 199 317 . . . . . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Turns Passed 9043 | 41 162 199 1018 246 295 512 628 484 267 383 1419 1656 390 717 626 Spaces Moved 5219 | 37 168 208 662 199 207 199 321 265 160 219 856 755 266 376 321 Core 1 | 1 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 5218 | 36 168 208 662 199 207 199 321 265 160 219 856 755 266 376 321 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 115 100 235 140 145 160 160 160 145 145 160 100 Average Speed 144 | 79 80 80 103 115 139 235 145 151 160 160 160 158 145 160 161 Slowest Speed 250 | 80 80 80 125 115 235 235 175 160 160 160 160 160 145 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 20 63 69 41 58 58 30 11 41 47 80 81 52 12 10 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 2 . . Known Exits Taken 5 | . . . 1 . . . . 1 1 . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . 1 1 1 . . . Scrap Searched 7 | . . 1 . . . . . . . 2 3 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 333 | . . . 44 . . 5 46 11 26 40 . 41 . 5 115 Melee . | . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . 1 . AOE 332 | . . . 44 . . 5 46 11 26 40 . 41 . 4 115 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Total 6417 | 45 187 231 884 206 215 228 448 329 165 238 909 1203 270 471 388 Wait 679 | . . 15 92 . . 17 55 39 . . 22 363 1 59 16 Move 5204 | 36 167 207 661 198 206 198 320 264 159 218 855 754 265 375 321 Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | 3 7 3 28 1 3 5 17 5 . 3 4 15 2 7 2 Fast Attach 33 | 5 1 . 3 1 2 . 3 2 . . 7 3 1 2 3 Attach 55 | 1 2 . 10 . . . 6 3 . 1 2 14 1 4 11 Detach 27 | . 2 . . . 1 . 4 1 . 1 2 7 . 1 8 Swap 41 | . . . 9 . . . 2 3 4 5 4 4 . 8 2 Drop 89 | . 3 1 15 1 3 . 18 3 . 3 13 24 . 4 1 Fire 173 | . 5 5 66 5 . 8 23 9 2 7 . 13 . 8 22 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . 6 . 3 1 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Entered Mines 225 | -10/Mines | Excavation squad dispatched 225 | -10/Mines | A large section of the Mines collapsed 296 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 305 | -10/Mines | Build established: Mutant 363 | -10/Mines | Learned Materials terminal intel 375 | -10/Mines | Discovered new exit (range 9) 399 | -10/Mines | Discovered new exit (range 5) 403 | -10/Mines | Entered Materials 403 | -9/Materials | Evolved 2 slots: Utility x2 404 | -9/Materials | Identified exit to Mines 405 | -9/Materials | Loaded intel: 12 terminal locations 824 | -9/Materials | Lost 7 parts (3n2u2w) 946 | -9/Materials | Discovered new exit (range 16) 1136 | -9/Materials | Build established: Scavenger-Mutant 1249 | -9/Materials | Discovered new exit (range 14) 1421 | -9/Materials | Entered Mines 1663 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1663 | -9/Mines | Discovered new exit (range 5) 1667 | -9/Mines | Entered Exiles 1695 | -9/Exiles | Met 8R-AWN 1715 | -9/Exiles | Met EX-HEX 1749 | -9/Exiles | Met EX-BIN 1762 | -9/Exiles | Met EX-DEC 1817 | -9/Exiles | Learned location of Zion (-7) 1943 | -9/Exiles | Discovered new exit (range 10) 1962 | -9/Exiles | Entered Mines 2144 | -8/Mines | Build established: Hauler-Mutant 2424 | -8/Mines | Discovered new exit (range 5) 2474 | -8/Mines | Entered Materials 2474 | -8/Materials | Evolved 2 slots: Propulsion x2 3082 | -8/Materials | Discovered new exit (range 15) 3102 | -8/Materials | Entered Factory 3102 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3297 | -7/Factory | Discovered new exit (range 14) 3494 | -7/Factory | Discovered new exit (range 5) 3504 | -7/Factory | Identified exit to Lower Caves 3586 | -7/Factory | Entered Lower Caves 3840 | -7/Lower Caves | Discovered new exit (range 7) 3851 | -7/Lower Caves | Identified exit to Lower Caves 3853 | -7/Lower Caves | Entered another Lower Caves area 3929 | -7/Lower Caves | Spotted B-75 Beast 4187 | -7/Lower Caves | Discovered new exit (range 13) 4236 | -7/Lower Caves | Entered Zion 4292 | -7/Zion | Received a visual enhancement algorithm 4294 | -7/Zion | Ran a visual enhancement algorithm 4344 | -7/Zion | System corruption cleaned by Quarantine Array 4418 | -7/Zion | Found Prototype Device 4418 | -7/Zion | Identified Phasing AFG 4480 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4755 | -7/Zion | Learned 4 Factory zone layouts 4805 | -7/Zion | Given the Hacking Drone Bay 4943 | -7/Zion | Met Imprinter 5164 | -7/Zion | Found Prototype Device 5164 | -7/Zion | Identified Bomb Factory No. 2 5454 | -7/Zion | Found Prototype Device 5463 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5625 | -7/Zion | Opened final containment barrier to the Deep Caves 5650 | -7/Zion | Discovered new exit (range 3) 5650 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5655 | -7/Zion | Entered Deep Caves 6160 | -7/Deep Caves | Attacked by Z-Imprinter 6176 | -7/Deep Caves | Z-Facility disabled 6197 | -7/Deep Caves | Destroyed Z-Imprinter 6231 | -7/Deep Caves | Lost 6 parts (1p2n2u1w) 6675 | -7/Deep Caves | Discovered new exit (range 7) 7061 | -7/Deep Caves | Spotted Golem 7101 | -7/Deep Caves | Spotted Golem 7246 | -7/Deep Caves | Core integrity fell below 50% 7283 | -7/Deep Caves | Lost 3 parts (2u1w) 7311 | -7/Deep Caves | Entered Proximity Caves 7685 | -6/Proximity Caves | Discovered new exit (range 14) 7700 | -6/Proximity Caves | Identified exit to Factory 7701 | -6/Proximity Caves | Entered Factory 7701 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7702 | -6/Factory | Identified exit to Factory 8037 | -6/Factory | Build established: Hauler-Skirmisher 8418 | -6/Factory | Entered another Factory area 8418 | -5/Factory | Evolved 2 slots: Utility x2 8433 | -5/Factory | Discovered new exit (range 5) 8440 | -5/Factory | Identified exit to Upper Caves 8478 | -5/Factory | Build established: Hauler-Tank 8788 | -5/Factory | System corruption reached 10% 9003 | -5/Factory | Lost 6 parts (1p2n1u2w) 9044 | -5/Factory | Self-destructed Last Messages --------------- 09019_ Destroyed Arm. Huge Wheel. 09019_ Imp. Light Armor Plating destroyed. 09019_ Destroyed Imp. Light Armor Plating. 09019_ G-50 Soldier destroyed. 09021_ The unstable cave ceiling collapses. 09021_ Carbon-fiber Leg crushed. 09021_ The unstable cave ceiling collapses. 09025_ Imp. EM Pulse Cannon crushed. 09027_ System corrupted: Component data lost. 09027_ Destroyed Tesla Rifle. 09027_ P-70 Sage destroyed. 09027_ Lyr. Medium Armor Plating destroyed. 09027_ Destroyed Lyr. Medium Armor Plating. 09028_ The unstable cave ceiling collapses. 09034_ K-01 Serf collects debris. 09034_ Acquired Mic. Nuclear Core. 09037_ The unstable cave ceiling collapses. 09037_ K-01 Serf collects debris. 09038_ The unstable cave ceiling collapses. 09044_ System corrupted: Heat flow error (+284). 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