Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 18:16:43 Player: ldi (hl). (hl) Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (190) 950 Value Destroyed (6990) 6990 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 14308 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 322 Met Data Miner 300 Friendly Fire -170 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 17/100 System Corruption 32% Temperature Hot (283) Movement Core (300) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Gatling Laser Beamcaster Antimatter Cannon > --- INVENTORY (5) ---- Matter Compressor (250) GAL Module Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Phase Shifter Makeshift Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Ion Cannon Phase Cannon Ion Burst Cannon > --- INVENTORY -------- Improved Treads Improved Medium Treads Carbon-fiber Leg Advanced Heat Sink Energy Well Matter Compressor Makeshift Salvage Targeting Computer Shield Generator Force Field Gatling Laser Beamcaster Heavy Beamcaster Heavy Beamcaster Antimatter Cannon Antimatter Cannon Antimatter Cannon Long-range Missile Launcher Long-range Missile Launcher GAL Module [Rating: 73] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 6 | . . . . . 3 . 1 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 197 | 6 1 . . 1 29 28 37 8 6 3 4 30 15 20 . 9 Power 13 | 1 . . . . 1 4 3 1 1 . . . 1 1 . . Engine 6 | 1 . . . . . 4 1 . . . . . . . . . Core 7 | . . . . . 1 . 2 1 1 . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 44 | 2 . . . . 7 11 8 2 3 . 1 4 2 4 . . Treads 20 | . . . . . . 8 7 2 . . . . . 3 . . Leg 23 | 2 . . . . 6 3 1 . 3 . 1 4 2 1 . . Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 64 | 1 1 . . 1 7 6 16 4 2 . 3 18 1 3 . 1 Device 30 | . 1 . . . . 3 10 3 1 . 1 10 1 . . . Storage 8 | 1 . . . 1 2 . 1 . . . . 1 . 2 . . Processor 5 | . . . . . 1 1 . . . . 1 1 . . . 1 Hackware 3 | . . . . . 1 . . . . . . 1 . 1 . . Protection 18 | . . . . . 3 2 5 1 1 . 1 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 76 | 2 . . . . 14 7 10 1 . 3 . 8 11 12 . 8 Energy Gun 16 | . . . . . 3 4 . . . 1 . 1 1 1 . 5 Energy Cannon 13 | . . . . . 2 . . . . . . 1 6 4 . . Ballistic Gun 18 | 2 . . . . 5 1 7 1 . . . 1 . . . 1 Ballistic Cannon 17 | . . . . . 1 . 2 . . 2 . 5 1 4 . 2 Launcher 11 | . . . . . 2 2 1 . . . . . 3 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 1 1 . . . 1 2 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 13 | . . . . . . . . . . . . . 13 . . . Parts Lost 63 | . . . . . 9 11 12 5 . . . 5 4 14 . 3 Power 5 | . . . . . 1 1 1 . . . . . 1 1 . . Propulsion 20 | . . . . . 3 3 3 3 . . . . 1 6 . 1 Utility 25 | . . . . . 2 3 5 2 . . . 4 2 5 . 2 Weapon 13 | . . . . . 3 4 3 . . . . 1 . 2 . . Highest Loss Streak 11 | . . . . . 5 8 3 2 . . . 2 3 11 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 87 100 100 100 65 95 96 92 89 99 100 97 97 69 13 14 Engine 2 | . 14 14 14 14 1 7 6 . . . . . . . . . Core 3 | . . . . . 2 . . 4 6 7 7 6 5 2 . . Treads 8 | . . . . . . 18 22 21 8 . . . . 2 6 . Leg 13 | . 28 28 28 28 21 3 . . 9 23 23 20 19 11 . . Device 9 | . 2 14 14 14 4 8 12 7 2 7 2 8 22 11 . . Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 10 . . Processor 7 | . . . . . . 9 7 7 7 7 11 11 13 9 . 3 Hackware 6 | . . . . . . 9 7 7 7 7 7 9 6 4 6 5 Protection 8 | . . . . . 4 7 7 11 15 15 15 13 1 . . . Energy Gun 1 | . . . . . . 12 . . . . . . . . . 2 Energy Cannon 2 | . . . . . 3 . . . . . . 3 18 9 . . Ballistic Gun 9 | . 28 28 28 28 9 5 21 7 7 7 7 2 . . . . Ballistic Cannon 6 | . . . . . 3 . . 15 15 14 15 13 . 4 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 90 | 10 11 11 11 46 55 43 90 83 75 75 85 87 79 87 . 17 Greatest Support 63 | 20 20 20 20 20 33 63 63 63 48 45 45 55 55 55 3 3 Greatest Overweight (x) 5 | 1 . . . 2 2 3 2 1 4 1 1 2 1 2 . 5 Average Overweight (x) . | . . . . . 1 . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 15 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 6 8 8 8 12 16 15 18 20 20 20 20 20 20 16 5 5 Most Carried 20 | . 2 3 3 4 15 15 20 20 20 20 20 20 20 19 5 5 Average Carried 15 | . . 2 3 3 7 14 17 18 19 19 19 18 19 14 5 4 Final Capacity 20 | 8 8 8 8 20 15 15 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | . 2 3 3 4 15 14 20 19 19 20 20 20 19 5 5 2 Class Distribution -------------------- 35% | Scavenger-Tank 21% | Mutant 16% | Tank 14% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 6916 | 221 43 20 . 16 711 526 2201 508 177 66 477 778 680 357 . 135 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7161 | . 45 17 . 12 1015 1562 2484 399 184 . 92 659 318 311 . 63 Parts 327 | . 2 6 . 3 55 62 128 7 4 . 1 27 9 15 . 8 Haulers Intercepted 10 | . . . . . 3 3 2 . . . . 2 . . . . Recyclers Shooed 3 | . . . . . . 2 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . 10 . . 8 . 18 13 . 5 Prevented 1 | . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 141 | . 1 . . . 14 25 39 13 3 . 3 11 13 14 . 5 Guns 73 | . 1 . . . 4 18 34 3 2 . 2 4 . 1 . 4 Cannons 37 | . . . . . 5 . 2 10 1 . 1 6 5 6 . 1 AOE 28 | . . . . . 4 6 3 . . . . 1 7 7 . . Classes Destroyed 16 | . 1 1 . 1 8 . 3 1 1 . . . . . . . Worker 14 | . . . . . 2 3 6 . . . . 3 . . . . Builder 7 | . . 1 . . 3 1 2 . . . . . . . . . Tunneler 3 | . . . . 1 . . 2 . . . . . . . . . Hauler 10 | . . . . . 3 3 2 . . . . 2 . . . . Recycler 8 | . . . . . 2 2 3 . . . . 1 . . . . Mechanic 2 | . . . . . . . 2 . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . Watcher 3 | . . . . . 1 . 2 . . . . . . . . . Swarmer 30 | . . . . . . . 6 3 . . . 3 5 8 . 5 Grunt 60 | . 1 . . . 7 13 19 5 . . 3 5 4 3 . . Brawler 2 | . . . . . . . . 1 . . . 1 . . . . Duelist 7 | . . . . . 1 . 1 . . . . . 2 3 . . Sentry 21 | . . . . . 4 8 6 1 . . . 1 1 . . . Hunter 10 | . . . . . 2 4 2 1 . . . . 1 . . . Programmer 6 | . . . . . . . 5 . . . . 1 . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . Butcher 4 | . . . . . . . . 1 3 . . . . . . . Best Kill Streak 8 | . 1 1 . 1 6 8 6 4 3 . 3 5 7 4 . 3 Combat Bots Only 7 | . 1 . . . 5 5 4 4 3 . 3 4 7 4 . 3 Max Kills in Single Turn 4 | . 1 1 . 1 2 3 2 1 1 . 1 3 4 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 2 . . . . 1 4 3 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 1016 | . 3 . . . 112 167 347 68 7 . 22 81 32 137 . 40 Missed 302 | . 1 . . . 27 45 115 19 . . 9 20 9 46 . 11 Damage Taken 11393 | . 21 . . . 1485 1877 2519 776 257 . 328 1349 488 1796 . 497 Core 1598 | . 10 . . . 261 187 192 32 66 . . 113 95 361 . 281 Absorbed by Shields 188 | . . . . . . . 188 . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . 3 15 . . 19 . . . . Ignored by Resistances 200 | . . . . . . 22 178 . . . . . . . . . Core Remaining (%) 68 | 100 . . . 96 . 18 . . . . 58 . . . . . Volleys Fired 478 | . 2 5 . 3 69 94 155 25 14 . 18 35 17 22 . 19 Largest 3 | . 2 2 . 2 2 2 3 3 3 . 3 3 3 3 . 3 Hottest 245 | . 40 40 . 40 120 122 121 124 124 . 115 186 245 245 . 195 Shots Fired 1176 | . 4 10 . 6 135 179 447 73 42 . 53 106 46 51 . 24 Gun 809 | . 4 10 . 6 70 170 440 25 14 . 18 28 . 6 . 18 Cannon 338 | . . . . . 58 . 5 48 28 . 35 78 41 39 . 6 Launcher 29 | . . . . . 7 9 2 . . . . . 5 6 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 872 | . 4 10 . 6 88 38 443 73 42 . 53 96 3 10 . 6 Thermal 267 | . . . . . 32 132 2 . . . . 10 38 35 . 18 Explosive 29 | . . . . . 7 9 2 . . . . . 5 6 . . Electromagnetic 8 | . . . . . 8 . . . . . . . . . . . Robot Hit Streak 18 | . 4 7 . 2 17 11 18 9 7 . 5 8 7 9 . 10 Robot Miss Streak 8 | . . 2 . 1 5 5 5 8 7 . 5 6 7 6 . 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . Secondary Targets 7 | . . . . . . 1 6 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . Shots Hit Robots 771 | . 4 7 . 3 91 108 298 49 27 . 35 63 24 40 . 22 Core Hits 424 | . 2 5 . 2 44 62 111 28 21 . 24 66 22 26 . 11 Critical Kills 4 | . . . . . 1 . 1 . . . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 21 | . . . . . 1 7 2 1 3 . 2 2 2 1 . . Burn 7 | . . . . . . 7 . . . . . . . . . . Meltdown 2 | . . . . . 1 . . . . . . . 1 . . . Destroy 3 | . . . . . . . 1 . . . 1 1 . . . . Blast 9 | . . . . . . . 1 1 3 . 1 1 1 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19753 | . 32 65 . 26 1892 2684 5665 1159 613 . 768 2209 1895 2215 . 530 Guns 9831 | . 32 65 . 26 716 1978 5192 343 178 . 309 521 . 85 . 386 Cannons 5819 | . . . . . 694 . 107 816 435 . 459 1136 914 1114 . 144 Explosions 4043 | . . . . . 482 693 342 . . . . 529 981 1016 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 60 | . . . . . . 13 24 . . . . 23 . . . . Kinetic 11306 | . 32 65 . 26 916 358 5279 1159 613 . 768 1566 73 307 . 144 Thermal 4568 | . . . . . 377 1620 168 . . . . 284 841 892 . 386 Explosive 3339 | . . . . . 455 693 194 . . . . . 981 1016 . . Electromagnetic 480 | . . . . . 144 . . . . . . 336 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . 6 6 2 1 . 19 32 32 32 32 Average Corruption 12 | . . . . . . . 4 5 1 1 . 8 27 32 32 32 Corruption Purged 5 | . . . . . . . . 4 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 220 | . . . . . . . 33 22 7 7 . 39 59 36 2 15 Message Errors 42 | . . . . . . . 8 4 . 1 . 7 12 7 1 2 Matter Fused 59 | . . . . . . . 8 7 5 2 . 10 13 9 1 4 Heat Flow Errors 20 | . . . . . . . 2 3 1 2 . 6 3 2 . 1 Energy Discharges 23 | . . . . . . . 5 5 . 1 . 4 7 1 . . Parts Rejected 3 | . . . . . . . 2 . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 30 | . . . . . . . 4 1 1 1 . 3 12 7 . 1 Data Loss (major) 12 | . . . . . . . 1 2 . . . 3 4 2 . . Misfires 6 | . . . . . . . . . . . . 3 3 . . . Alerts 6 | . . . . . . . 1 . . . . 1 1 3 . . Misdirections 4 | . . . . . . . . . . . . . 1 2 . 1 Weapon Failures 14 | . . . . . . . 2 . . . . 2 1 3 . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 445 | . . . . . 1 . 39 23 23 . . 46 66 205 . 42 Projectiles 159 | . . . . . 1 . . 23 23 . . 29 7 34 . 42 Explosions 286 | . . . . . . . 39 . . . . 17 59 171 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 35 | . . . . . 7 . . 2 8 . 6 12 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . 7 . . 2 8 . 6 11 . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 733 | . . . . . 158 42 164 . . . . 130 35 204 . . Shots 21 | . . . . . 7 2 2 . . . . 4 2 4 . . Rammed 5 | . . . . . . 2 3 . . . . . . . . . Targets Rammed 8 | . . . . . . 2 4 . . . . 2 . . . . Kicked 2 | . . . . . . . . . . . . 2 . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 386 | . 6 . . . 312 201 334 348 386 245 364 265 193 165 . 305 Average Temperature 84 | . 6 . . . 92 47 62 109 172 118 178 66 59 46 . 50 Received Heat Transfer 2650 | . 12 . . . 378 711 667 255 . . 111 234 . 270 . 12 Effects 16 | . . . . . . . 3 5 3 . 5 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . . . 2 . . 1 . . . . . Interference 12 | . . . . . . . 3 3 2 . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 2 . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 Robots Melted 3 | . . . . . 1 1 . . . . . . 1 . . . Combat Hostiles 3 | . . . . . 1 1 . . . . . . 1 . . . Parts Melted 17 | . . . . . 5 7 . . . . . . 2 2 . 1 Heat Transferred 7740 | . . . . . 790 3515 137 . . . . 261 1031 1182 . 824 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 765 | . 25 14 . 5 271 412 765 . . . . 317 . . . . Initial 80 | . . 9 . . 1 43 80 . . . . . . . . . Average 133 | . 8 11 . 4 117 145 204 . . . . 66 . . . . Maximum Alert Level 3 | . . . . . 1 2 3 . . . . 1 . . . . Low Security (%) 79 | 100 100 100 . 100 84 66 68 . . . . 95 . . . . Level 1 12 | . . . . . 15 32 9 . . . . 4 . . . . Level 2 7 | . . . . . . . 18 . . . . . . . . . Level 3 1 | . . . . . . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 3 6 12 . . . . 6 . 1 . . Investigation 9 | . 2 . . . 1 1 3 . . . . 2 . . . . Extermination 4 | . . . . . . . 3 . . . . 1 . . . . Reinforcement 11 | . . . . . 2 4 3 . . . . 2 . . . . Assault 2 | . . . . . . . . . . . . 1 . 1 . . Garrison 4 | . . . . . . 1 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 11 | . . . . . 4 4 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 207 | . 1 . . . 27 33 56 15 3 . 8 17 13 24 . 10 Peak Tracking Total 6 | . 1 . . . 6 5 5 4 2 . 3 4 6 6 . 5 Tactical Retreats 15 | . . . . . 1 . 1 1 . . . . 1 9 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 8 | . . . . . 1 . 4 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 25 | . . . . . 2 5 2 . . . . 13 2 1 . . Max in Single Turn 6 | . . . . . 1 2 2 . . . . 6 1 1 . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 21 | . 2 . . . . 3 5 . . . . 7 . . 4 . Terminals 13 | . 2 . . . . 3 2 . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . Total Hacks 78 | . 9 . . . . 8 13 . . . . 18 . . 30 . Successful 50 | . 2 . . . . 5 3 . . . . 10 . . 30 . Failed 28 | . 7 . . . . 3 10 . . . . 8 . . . . Catastrophic 5 | . . . . . . . 3 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . 5 . . . . 3 2 . . . . 6 . . . . Terminals 37 | . 9 . . . . 8 5 . . . . 15 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . 3 . . . . Terminal Hacks 45 | . 1 . . . . 5 1 . . . . 8 . . 30 . Record 11 | . . . . . . . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . Robot Analysis 2 | . . . . . . . . . . . . 2 . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 2 . . 3 . Open Door 2 | . . . . . . 2 . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . 1 . . . . Terminals 2 | . 1 . . . . . . . . . . 1 . . . . Botnet 2 | . 1 . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . . 2 5 . . . . 7 . . . . Full Trace Events 5 | . 2 . . . . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 2 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 13 | . . 1 . . . . . . . 7 . . 2 2 . 1 Largest Group 7 | . . 1 1 . . . . . . 7 7 . 2 2 . 1 Highest-Rated Group 157 | . . 31 31 . . . . . . 157 157 . 57 49 . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . . 31 31 . 32 29 . 96 Total Orders 9 | . . . . . . 1 2 . . . . 4 1 1 . . ROAM 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 5 | . . . . . . 1 2 . . . . 1 1 . . . RETURN 3 | . . . . . . . . . . . . 3 . . . . Ally Attacks 52 | . . . . . . . . . . . 28 . 5 7 . 12 Total Damage 1401 | . . . . . . . . . . . 565 . 156 166 . 514 Kills 7 | . . . . . . . . . . . 5 . 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 2 | . . . . . . . . . . . . 2 . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . 2 . 1 1 . . . . 1 Drone Launches 26 | . . . . . . 18 4 . . . . 3 1 . . . Drone Recoveries 10 | . . . . . . 7 . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 13455 | 45 125 236 334 237 845 1126 2611 1020 768 1720 834 1546 1177 574 65 192 Spaces Moved 6468 | 41 97 179 279 153 399 451 946 386 326 896 397 681 516 343 127 251 Core 639 | 18 . . . . . . . . . . . . . 243 127 251 Treads 1879 | . . . . . . 376 946 386 171 . . . . . . . Legs 3681 | 23 97 179 279 153 164 41 . . 155 896 397 681 516 100 . . Wheels 269 | . . . . . 235 34 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 160 240 190 190 190 190 200 50 50 50 Average Speed 172 | 90 120 120 120 149 143 167 205 240 218 190 190 191 200 102 50 50 Slowest Speed 400 | 120 120 120 120 260 260 330 320 240 400 190 190 270 205 265 50 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 4 25 60 61 41 29 91 37 55 48 80 57 21 63 59 70 55 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . . 1 . Known Exits Taken 9 | . . 1 . . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . . . . . 1 1 . Scrap Searched 19 | . . 1 . 2 . . . 4 . 3 3 . 1 2 . 3 Spaces Dug 45 | . . . . . 9 . . . . . . 10 26 . . . Terrain Destroyed 336 | . . . . . 23 52 31 10 8 . 5 69 76 60 . 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 72 | . . . . . 1 . . 10 8 . 5 31 9 6 . 2 AOE 264 | . . . . . 22 52 31 . . . . 38 67 54 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Total 7903 | 46 102 192 278 158 547 649 1421 430 352 919 437 844 611 504 127 286 Wait 503 | . 1 8 . . 9 31 241 5 1 1 13 57 54 79 1 2 Move 6452 | 40 96 178 278 152 398 450 945 385 325 895 396 680 515 342 126 251 Hop . | . . . . . . . . . . . . . . . . . Pick Up 104 | . 2 1 . 1 22 12 24 6 3 9 2 18 3 1 . . Fast Attach 67 | 6 1 . . . 14 15 9 . 3 1 1 8 2 5 . 2 Attach 66 | . . . . . 10 9 12 7 2 1 . 10 3 5 . 7 Detach 28 | . . . . . 7 8 3 . . 2 . 2 . 2 . 4 Swap 64 | . . . . 1 5 4 16 1 1 1 3 12 10 10 . . Drop 82 | . . . . 1 13 17 12 1 3 9 4 20 1 . . 1 Fire 478 | . 2 5 . 3 69 94 155 25 14 . 18 35 17 22 . 19 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 . . . . Crush 6 | . . . . . . 2 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . . . . . . . 6 38 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 7) 171 | -10/Materials | Entered Mines 174 | -10/Mines | Received a Mining Laser from a helpful Derelict 267 | -10/Mines | Identified exit to Materials 308 | -10/Mines | Build established: Mutant 328 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 355 | -10/Mines | Identified exit to Exiles 394 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 407 | -10/Mines | Entered Exiles 407 | -10/Exiles | Accompanied by 1 ally 437 | -10/Exiles | Met 8R-AWN 447 | -10/Exiles | Discovered new exit (range 15) 505 | -10/Exiles | Met EX-HEX 536 | -10/Exiles | Met EX-BIN 625 | -10/Exiles | Met EX-DEC 725 | -10/Exiles | Discovered new exit (range 12) 741 | -10/Exiles | Entered Mines 854 | -9/Mines | Met a Derelict bent on vengeance 960 | -9/Mines | Discovered new exit (range 8) 978 | -9/Mines | Entered Materials 978 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1283 | -8/Materials | Lost 4 parts (1u3w) 1387 | -8/Materials | Lost 5 parts (1p3n1u) 1732 | -8/Materials | Discovered new exit (range 13) 1823 | -8/Materials | Entered Storage 1824 | -8/Storage | Identified exit to Recycling 1978 | -8/Storage | Used back door to open Recycling access 2003 | -8/Storage | Core integrity fell below 50% 2237 | -8/Storage | Lost 8 parts (1p3n2u2w) 2533 | -8/Storage | Build established: Scavenger-Mutant 2890 | -8/Storage | Garrison activated, responded to threat 2911 | -8/Storage | Core integrity fell below 20% 2931 | -8/Storage | Discovered new exit (range 12) 2947 | -8/Storage | Identified exit to Factory 2949 | -8/Storage | Entered Factory 2949 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2965 | -7/Factory | Build established: Mutant 3055 | -7/Factory | Discovered new exit (range 8) 3068 | -7/Factory | Identified exit to Factory 3381 | -7/Factory | Build established: Skirmisher 3760 | -7/Factory | Build established: Tank 4509 | -7/Factory | Identified exit to Lower Caves 5146 | -7/Factory | Lost 3 parts (2u1w) 5358 | -7/Factory | Garrison activated, responded to threat 5501 | -7/Factory | Lost 3 parts (1p2w) 5560 | -7/Factory | Entered Lower Caves 6082 | -7/Lower Caves | Learned 4 Factory zone layouts 6155 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6232 | -7/Lower Caves | Learned Factory stockpile data 6314 | -7/Lower Caves | Ambushed by wild Derelicts 6426 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6570 | -7/Lower Caves | Discovered new exit (range 5) 6578 | -7/Lower Caves | Identified exit to Lower Caves 6580 | -7/Lower Caves | Entered another Lower Caves area 6619 | -7/Lower Caves | Discovered exit to Factory (range 12) 6630 | -7/Lower Caves | Build established: Scavenger-Tank 7179 | -7/Lower Caves | Encountered a Warlord checkpoint 7329 | -7/Lower Caves | Discovered new exit (range 10) 7346 | -7/Lower Caves | Identified exit to Zion 7348 | -7/Lower Caves | Entered Zion 7405 | -7/Zion | Given A8's code to call for help 7456 | -7/Zion | Gained Derelict followers 7538 | -7/Zion | Discovered new exit (range 7) 7551 | -7/Zion | Identified exit to Proximity Caves 7726 | -7/Zion | Found GAL Module 7761 | -7/Zion | System corruption cleaned by Quarantine Array 7844 | -7/Zion | Learned location of Quarantine (-3) 7848 | -7/Zion | Learned Factory trap positions 8340 | -7/Zion | Received a hallucinogenic algorithm 8757 | -7/Zion | Given the Hacking Drone Bay 8758 | -7/Zion | Found Prototype Device 9068 | -7/Zion | Entered Proximity Caves 9068 | -6/Proximity Caves | Accompanied by 7 allies 9380 | -6/Proximity Caves | Identified Hacking Drone Bay 9399 | -6/Proximity Caves | Spotted B-75 Beast 9420 | -6/Proximity Caves | Allies destroyed B-75 Beast 9445 | -6/Proximity Caves | Lost 6 allies 9590 | -6/Proximity Caves | Learned Factory emergency access door positions 9826 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9902 | -6/Proximity Caves | Entered Factory 9902 | -6/Factory | Evolved 2 slots: Utility x2 9904 | -6/Factory | Loaded intel: 89 trap records 10632 | -6/Factory | Identified exit to Lower Caves 10971 | -6/Factory | Crushed by falling debris 10971 | -6/Factory | System corruption reached 10% 11448 | -6/Factory | Entered Lower Caves 11449 | -6/Lower Caves | Encountered a Warlord checkpoint 11689 | -6/Lower Caves | Build established: Skirmisher 11743 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11784 | -6/Lower Caves | Lost 3 parts (1p1n1u) 11785 | -6/Lower Caves | Destroyed 7 combat bots 11847 | -6/Lower Caves | System corruption reached 30% 12613 | -6/Lower Caves | Discovered new exit (range 7) 12623 | -6/Lower Caves | Identified exit to Lower Caves 12625 | -6/Lower Caves | Entered another Lower Caves area 12625 | -6/Lower Caves | Accompanied by 1 ally 12830 | -6/Lower Caves | Lost 3 parts (2n1u) 12979 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13013 | -6/Lower Caves | Spotted B-75 Beast 13049 | -6/Lower Caves | Released all parts (5) 13071 | -6/Lower Caves | Core integrity fell below 50% 13106 | -6/Lower Caves | Lost 11 parts (1p4n4u2w) 13196 | -6/Lower Caves | Discovered new exit (range 5) 13199 | -6/Lower Caves | Entered Data Miner 13199 | -6/Data Miner | Discovered new exit (range 6) 13209 | -6/Data Miner | Met Data Miner 13223 | -6/Data Miner | Learned location of Section 7 (-3) 13223 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13230 | -6/Data Miner | Received God Mode back door access code from Data Miner 13264 | -6/Data Miner | Entered Proximity Caves 13279 | -5/Proximity Caves | Spotted B-75 Beast 13281 | -5/Proximity Caves | Escorted by Enhanced Grunt 13314 | -5/Proximity Caves | Core integrity fell below 20% 13329 | -5/Proximity Caves | Learned location of 1 exit from Factory 13347 | -5/Proximity Caves | Build established: Mutant 13456 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13387_ System corrupted: Component data lost. 13408_ Searching scrap... 13408_ Found Unknown Ballistic Gun. 13408_ Found 19 Matter. 13409_ Acquired Unknown Ballistic Gun. 13409_ Identified Hvy. Machine Gun. 13411_ Dropped Hvy. Machine Gun. 13411_ Acquired 10 matter. 13419_ ELG AKAS2NJY0T4EIN=3Y|L,P3BR 13429_ S-27 Virus destroyed. 13429_ Authchip [R/Combat] destroyed. 13437_ System corrupted: Matter fused (-6). 13437_ Destroyed Lgt. Nuclear Core. 13440_ System corrupted: Antimatter Cannon jammed. 13443_ Adv. Targeting Computer destroyed. 13444_ S-27 Virus destroyed. 13448_ Acquired 6 matter. 13451_ S-27 Virus destroyed. 13453_ System corrupted: Heat flow error (+296). 13454_ System corrupted: Antimatter Cannon jammed. Map ----- +----------------------------------------------------+ | "" #????????????????????????????????????????? | | "" """ #????????????????????????????????????????? | | """""" #????????????????????????????????????????? | | """ ####?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | # ##### #?????????????????????????????????????? | | ## ##???# #?????????????????????????????????????? | | ?# #????# #?????????????????????????????????????? | | ## ##????# #?????????????????????????????????????? | | ####?##### #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | ##???# ### #?????????????????????????????????????? | | ?????# #?# ##############????????????????????????? | | ?????# #?# #????????????????????????? | | ###### #?############## #????????????????????????? | | #??????????????# ######### #???????????? | | ########??????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????### ###### % #??????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????# #?????? ##???????????? | | ???????????????????????##@### #???????????? | | ???????????????????????#;[%[ #???????????? | | ???????????????????????###### #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 865 Matter Stores 390 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 21 Authchip Count 1 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetGuidedInsulator Manual? 0 Play Time 01:28:59 Cumulative 615.3 hours Start 2024.03.08 @ 15:03:10 End 2024.03.08 @ 18:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 388 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 80 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc896d3f-e693-4aa5-90da-abe79082578e