Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 17:10:26 Player: FrigidRock Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (258) 1290 Value Destroyed (11606) 11606 Prototype IDs (66) 1320 Alien Tech Used (10) 2000 Bonus (35227) 35227 TOTAL SCORE: 61943 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4839 Follower Combat Kills 4598 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -910 Cogmind --------- Core Integrity 1761/1850 Matter 145/300 Energy 779/785 System Corruption 0% +Membrane Temperature Cool (7) +ITN Movement Flying (23) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (8) --- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Flightbrick > --- UTILITY (11+1) --- 2N-1CE's Frost Array Medium Storage Unit Experimental Energy Well Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer (+) Experimental Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- Hypervelocity Multirail Compact Tesla Bomb Launcher > --- INVENTORY (10) --- Light Quantum Reactor Terrain Scanner Advanced Transmission Jammer Ghost Barrier Integrity Redistributor Spacefold Activator Vortex Cannon (13) Portable AFG (96) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Flightbrick > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Advanced Hacking Suite Spacefold Activator > --- WEAPON ----------- Warp Gun Hypervelocity Multirail Improved Plasma Cutter > --- INVENTORY -------- Experimental Energy Well Experimental Utility Shielding Ghost Barrier High-powered Transdimensional Reconstructor Integrity Redistributor Vortex Cannon Compact Tesla Bomb Launcher Portable AFG Sigix Containment Pod [Rating: 209] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Flightbrick Utility Advanced Targeting Computer Device Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 17 | . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 1 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Utility 8 | . . . 2 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 . . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 194 | 8 10 13 36 3 2 8 1 20 23 8 1 . 16 . . 2 . 3 . 12 . . 7 . 2 10 1 . 6 2 Power 20 | 1 1 2 5 . . 1 . 1 2 1 . . 1 . . . . . . 1 . . . . . 3 . . 1 . Engine 9 | 1 1 2 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 3 . . 1 . Propulsion 56 | 2 1 2 10 1 1 1 . 10 9 3 1 . 4 . . . . 2 . 1 . . 2 . 2 1 . . 3 . Treads 6 | 2 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Leg 34 | . . 2 9 1 1 1 . 10 9 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . . 4 . . . . 2 . 1 . . 2 . 2 1 . . 3 . Utility 55 | 3 3 2 12 1 . 2 1 3 3 2 . . 7 . . 2 . 1 . 6 . . 1 . . 2 1 . 1 2 Device 21 | 2 . . 6 . . . . 2 1 1 . . 2 . . . . . . 5 . . 1 . . 1 . . . . Storage 7 | 1 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Processor 10 | . . . . 1 . 2 . 1 . . . . 4 . . . . . . 1 . . . . . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 15 | . 1 2 5 . . . 1 . 2 1 . . 1 . . 1 . 1 . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 63 | 2 5 7 9 1 1 4 . 6 9 2 . . 4 . . . . . . 4 . . 4 . . 4 . . 1 . Energy Gun 27 | 1 4 2 3 . . 2 . 5 3 1 . . . . . . . . . 3 . . 1 . . 1 . . 1 . Energy Cannon 6 | . . . 2 . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 . . . . Ballistic Gun 15 | 1 . 3 3 1 . . . . 5 1 . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Special Weapon 4 | . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . 1 1 4 . . 3 . 4 2 4 . . 4 . . 3 . . . . . . 5 . . 7 . 2 2 . Parts Lost 28 | . 1 3 9 . 1 . . 2 4 . . 3 . . . . . 1 . . . . . . . 1 . . 1 2 Power 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . 2 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 15 | . 1 . 5 . . . . 2 3 . . 3 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . 1 2 3 . 1 . . 1 3 . . 3 . . . . . 1 . . . . . . . 1 . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 11 13 11 11 11 11 12 11 11 11 12 11 4 5 5 5 5 4 5 4 5 5 5 5 4 8 8 7 6 7 Power . | . 1 2 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . Propulsion 1 | 1 2 1 1 2 2 1 1 1 3 2 1 1 . . . . . . . . . . . . . . . . . . Utility 3 | . 2 3 3 3 3 7 7 5 5 5 7 7 2 3 3 3 3 2 3 2 3 3 2 2 1 3 3 2 2 3 Weapon 3 | . 4 6 5 4 5 3 4 4 2 3 3 2 . . . . . . . . 1 1 1 2 2 3 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 5 1 4 . . 3 . 2 . 1 . . 5 . . . . . . . . . . . . 2 1 2 . 3 Power 4 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Utility 10 | . . . 2 . . . . 2 . . . . 3 . . . . . . . . . . . . 1 . 1 . 1 Weapon 11 | . 5 . 2 . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 97 95 98 99 99 100 96 99 96 86 85 62 70 70 65 65 65 68 71 77 77 80 81 79 79 81 84 84 79 Engine 5 | . 14 13 7 7 7 7 7 6 1 . . . . . . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . 2 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 4 4 7 7 7 7 Treads 4 | . 28 7 1 . . . . . . 3 15 20 3 . . . . . . . . . . . . . . . . . Leg 14 | . . 17 26 30 29 30 30 31 33 25 3 . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 8 10 10 10 10 11 13 13 13 13 16 18 17 16 15 15 17 19 Device 8 | . 13 . 9 7 7 7 7 6 6 6 6 13 10 10 10 10 10 9 9 10 9 9 9 9 11 11 14 15 12 7 Storage 6 | . 14 13 8 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . . . 3 3 3 3 3 Processor 14 | . . . . 6 7 14 15 19 20 20 20 20 29 30 30 30 30 27 27 27 27 27 27 27 25 25 23 23 23 25 Protection 7 | . . 13 14 15 15 7 7 5 6 6 6 . 1 5 5 3 5 9 9 7 8 9 8 9 8 4 3 3 2 2 Energy Gun 7 | . 12 7 6 7 7 11 23 19 10 1 . . 1 5 5 . . . . 1 9 9 7 4 4 1 3 . 1 . Ballistic Gun 5 | . 2 4 16 14 14 5 . . 7 18 20 19 . . . . . . . . . . . . . 3 3 2 3 2 Ballistic Cannon 2 | . 12 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Peak Build Rating 209 | 7 12 25 46 51 52 60 61 81 82 109 109 103 134 127 127 127 116 131 130 147 149 149 165 162 177 185 201 203 209 205 Average Rating 80 | 5 9 13 41 50 51 56 60 73 77 92 108 100 118 127 127 117 116 128 130 135 148 149 155 162 174 175 198 201 199 191 On Entrance 109 | . 7 11 25 44 51 52 59 61 78 79 109 108 94 127 127 127 116 116 130 130 147 149 149 162 162 177 185 200 203 198 Avg Prop Armor Cover (%) 8 | . . 4 8 . . . . . . 3 3 13 10 . . . . . . . . . . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 14 32 41 51 49 53 49 46 54 57 67 66 60 38 38 38 38 27 34 34 43 46 46 49 47 48 55 54 54 56 53 Greatest Support 183 | 40 40 40 60 60 63 63 63 89 89 160 183 183 39 39 39 39 39 46 43 46 46 46 47 47 55 57 56 56 54 53 Greatest Overweight (x) 4 | . . 3 4 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 11 | 5 12 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Carried 11 | 3 11 14 14 14 14 14 15 14 14 14 15 14 4 5 5 5 5 4 5 4 5 5 4 5 4 8 9 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Final Carried 15 | 4 15 12 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 7 8 Class Distribution -------------------- 28% | Mutant 14% | Scout 8% | Scavenger-Scout 8% | Derelict-Gunner 7% | Tank 6% | Gunner 6% | Messiah-Gunner 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Messiah-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Ninja | -3/Research Ninja | -3/Testing Ninja | -2/Research Ninja | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 6381 | 234 336 273 1548 85 108 43 107 410 850 385 70 178 159 89 . . . 71 . 208 . 10 63 57 30 217 190 49 291 320 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13021 | 20 529 276 1798 212 127 . 39 908 1575 609 150 412 69 . . . 35 50 . 154 . 82 . 153 87 608 648 83 471 3926 Parts 562 | 6 44 22 99 15 5 . 4 39 67 30 9 18 3 . . . 2 2 . 3 . 7 . 2 4 27 21 3 14 116 Haulers Intercepted 8 | . 1 . 4 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Recyclers Shooed 4 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . 9 . . 2 . 5 . . . . . . . . . 2 . . . 3 12 . 5 . . . . . . Prevented 5 | . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 185 | . 13 10 33 4 4 . 1 9 25 6 1 3 . . . . 1 . . . . . . 3 1 5 10 1 5 50 Melee 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 1 1 . 1 . . Guns 129 | . 9 3 29 3 2 . 1 8 19 6 1 3 . . . . . . . . . . . . . 4 5 . . 36 Cannons 8 | . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 33 | . 1 5 2 1 2 . . . 5 . . . . . . . . . . . . . . . . . 1 . 4 12 Classes Destroyed 24 | 1 6 1 4 . . . 2 2 4 1 . . . . . . . . . . . . . . . 1 . . . 2 Worker 11 | . . . 2 . . . . 1 6 . . 1 . . . . . . . . . . . . . . . . 1 . Builder 13 | . 1 . . 2 . . . 3 2 . . 2 . . . . . . . . . . . . . . . . . 3 Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 4 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Recycler 8 | . 1 . . . . . . 1 1 . . 1 . . . . . . . . . . . . . 2 1 . 1 . Minesweeper 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Drone 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Watcher 18 | . 3 . 3 . . . . . 1 2 . . 2 . . . . 1 . 1 . . . . . 2 . 1 1 1 Swarmer 33 | . 6 . 6 . 2 . . . 4 . . . . . . . . . . . . . . . . 2 3 . 4 6 Saboteur 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Grunt 75 | . 7 . 18 3 2 . . 3 9 . . 3 . . . . . . . . . . . 3 1 . 4 . 1 21 Brawler 10 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . 5 Duelist 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 19 | . . . 7 1 . . . 2 6 . 1 . . . . . . . . . . . . . . . 1 . . 1 Hunter 8 | . . . 1 . . . . 2 2 . . . . . . . . . . . . . . . . 2 . . . 1 Programmer 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cetus Guard 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | 2 3 2 6 6 2 . 1 2 8 4 1 4 1 . . . 1 1 . 1 . . . 3 1 2 7 1 6 35 Combat Bots Only 30 | . 3 2 4 3 2 . 1 2 5 3 1 2 . . . . 1 . . . . . . 3 1 2 7 1 5 30 Max Kills in Single Turn 6 | 1 1 1 1 3 2 . 1 2 6 1 2 3 1 . . . 1 1 . 1 . 1 . 1 1 1 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 1 1 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 960 | . 38 40 195 28 19 . . 78 132 12 2 30 19 . 7 . 10 25 . 6 . . . 13 2 107 8 10 72 107 Missed 336 | . 7 11 40 10 5 . . 19 50 3 . 9 10 . 4 . 5 4 . 4 . . . 8 1 50 7 8 40 41 Hits 624 | . 31 29 155 18 14 . . 59 82 9 2 21 9 . 3 . 5 21 . 2 . . . 5 1 57 1 2 32 66 Melee 10 | . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . 5 Projectile 614 | . 31 29 153 18 14 . . 59 82 9 2 21 9 . 3 . 5 18 . 2 . . . 5 1 57 1 2 32 61 AOE 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Critical Strikes 19 | . . . 3 . . . . . 1 2 . 3 1 . . . 1 1 . . . . . 2 . . . . 2 3 Part Disruptions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Damage Taken 11067 | . 345 707 2162 219 231 . . 961 995 247 43 719 242 . 50 . 120 843 . 101 . . . 103 18 791 21 46 1037 1066 Core 1013 | . 25 48 257 75 . . . 55 65 . . 38 41 . 16 . . 81 . . . . . . . 15 . . 208 89 Absorbed by Shields 1016 | . . . 114 . . . . . 119 . . . . . . . . . . . . . . . . . . . . 783 Redirected to Shielding 202 | . . 51 . . . . . . . . . . . . . . . . . . . . . . . 65 . . 68 18 Regen/Repaired (Parts) 1779 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . 1743 . Core Remaining (%) 83 | 100 . 70 53 . . . 89 . . . . 81 . . . . 94 . . . . . . 92 . 98 . . 65 95 Volleys Fired 515 | 6 34 44 102 5 7 . 3 41 63 20 4 11 31 . 7 . . . . 2 2 2 . . . 10 31 7 14 69 Largest 4 | 2 2 2 4 3 3 . 3 3 3 3 3 3 2 . 1 . . . . 1 2 2 . . . 1 1 1 1 2 Hottest 240 | 60 86 112 158 108 108 . 196 230 209 240 99 99 240 . 80 . . . . 88 140 140 . . . 50 90 50 90 100 Shots Fired 1014 | 12 68 68 285 15 17 . 8 99 145 58 12 33 34 . 7 . . . . 3 4 4 . . . 10 31 7 14 80 Gun 852 | 12 36 28 270 15 15 . 8 96 127 58 12 33 30 . 7 . . . . 1 4 4 . . . 8 27 1 7 53 Cannon 100 | . 32 30 11 . . . . . . . . . . . . . . . . 2 . . . . . 1 . 6 5 13 Launcher 48 | . . 10 4 . 2 . . 2 10 . . . . . . . . . . . . . . . . . 4 . 2 14 Special 14 | . . . . . . . . 1 8 . . . 4 . . . . . . . . . . . . 1 . . . . Kinetic 525 | 6 43 40 179 10 10 . . . 63 57 12 33 . . . . . . . . . . . . . 8 7 1 3 53 Thermal 319 | 6 12 18 75 . . . 6 78 56 1 . . 34 . 7 . . . . 1 . . . . . 1 20 . 4 . Explosive 37 | . . 10 4 . 2 . . 3 18 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 100 | . 13 . 27 5 5 . 2 18 . . . . . . . . . . . 2 4 4 . . . . 4 . 2 14 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 5 13 Phasic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 8 16 18 9 8 . 6 11 20 17 5 5 1 . . . . . . 1 3 2 . . . 9 3 2 3 20 Robot Miss Streak 7 | 2 3 2 4 2 2 . 2 4 7 2 1 2 3 . 2 . . . . . . 1 . . . 1 3 1 3 7 Penetration Max 4 | . . . . . . . . . 3 1 1 1 . . . . . . . . . . . . . 1 1 . . 4 Secondary Targets 15 | . . . 4 1 1 . . 2 3 2 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 658 | 6 36 35 189 12 13 . 7 67 98 44 9 19 3 . . . 5 4 . 3 2 2 . 5 2 19 11 3 7 57 Core Hits 573 | 3 19 17 83 18 13 . 4 36 108 21 6 16 2 . . . 1 1 . 2 1 2 . 2 1 11 19 1 11 175 Critical Kills 69 | . . . . . . . . . 11 9 2 4 . . . . . . . . . . . . . 5 4 1 . 33 Critical Parts Destroyed 93 | . . . 3 . . . . 1 8 4 1 4 . . . . . . . . . . . . . 8 7 1 2 54 Critical Strikes 194 | . 1 1 10 . . . . 5 23 18 3 8 . . . . . . . . . . . 1 1 16 11 2 3 91 Burn 11 | . . 1 5 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Destroy 169 | . . . 3 . . . . 1 20 18 3 8 . . . . . . . . . . . . . 13 11 2 2 88 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . 1 3 Intensify 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 111 | . . . . . . 1 . . . . . . . . 2 . 23 13 . 18 1 1 . 8 6 22 2 8 6 . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . . . . . 2 . 23 13 . 18 1 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 52 | . . . . . . . . . . . . . . . . . . . . . . . . 8 6 22 2 8 6 . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 4 1 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Inflicted 21913 | 73 607 1150 3442 494 506 . 132 1567 3623 314 81 412 60 . . . 236 232 . 177 52 49 . 464 233 1530 1301 386 543 4249 Guns 10665 | 73 324 259 3021 212 210 . 132 1513 2019 314 81 163 46 . . . . . . . 52 49 . . . 120 602 11 125 1339 Cannons 886 | . 219 225 208 . . . . . . . . . . . . . . . . 30 . . . . . . . . . 204 Explosions 6883 | . 57 666 208 274 296 . . 37 1562 . . 249 . . . . . . . . . . . . . . 547 . 281 2706 Melee 3384 | . . . . . . . . . . . . . . . . . 236 232 . 147 . . . 464 233 1410 152 375 135 . Ramming 39 | . 7 . 5 8 . . . 17 . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 5734 | 30 316 325 1961 157 149 . . . 658 314 81 163 . . . . . . . . . . . . . 120 86 11 24 1339 Thermal 5855 | 43 181 159 944 274 . . 103 1214 1301 . . . 60 . . . . . . . . . . . . . 516 . 101 959 Explosive 2631 | . . 666 208 . 296 . . 37 1424 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3826 | . 103 . 324 55 61 . 29 299 . . . 249 . . . . . . . 30 52 49 . . . . 547 . 281 1747 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 657 | . . . . . . . . . 42 . . . . . . . 236 232 . 147 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2973 | . . . . . . . . . . . . . . . . . . . . . . . . 464 233 1410 152 375 135 204 Phasic 198 | . . . . . . . . . 198 . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 3 . . . . . 5 2 2 2 2 2 4 11 11 1 1 1 . . . . . . . Average Corruption 3 | . . . . . . 3 . . . . . 2 2 2 2 2 2 3 8 8 1 1 1 . . . . . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . 1 . . . . . 2 4 1 1 . 4 3 1 27 3 1 . . . . . . . . Message Errors 8 | . . . . . . 1 . . . . . . . . 1 . 1 . . 4 1 . . . . . . . . . Matter Fused 12 | . . . . . . . . . . . . . 1 . . . . 1 . 10 . . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . 2 1 . 2 1 . . . . . . . . . Energy Discharges 11 | . . . . . . . . . . . . 2 1 . . . . . 1 5 1 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 1510 | . . . 19 56 12 . . . 41 . . 32 . . . . 72 36 . . . . . 86 82 576 127 324 . 47 Projectiles 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 197 | . . . 4 56 12 . . . 41 . . 32 . . . . . . . . . . . . . . 5 . . 47 Melee 1298 | . . . . . . . . . . . . . . . . . 72 36 . . . . . 86 82 576 122 324 . . Knockbacks 11 | . 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 453 | . 69 35 . 48 . . . 63 20 . . 84 . . . . . . . . . . . . . . . . 1 133 Shots 13 | . 2 3 . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 4 Rammed 7 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 9 | . 1 . 5 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Kicked 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 535 | . 120 . 535 67 107 . 168 510 299 152 . 5 304 . 108 . 228 102 . 187 167 28 . 5 . 1 . . 156 . Average Temperature 102 | . 28 . 140 38 58 . 74 149 78 89 . 5 72 . 44 . 98 48 . 69 53 20 . 5 . 1 . . 85 . Received Heat Transfer 2445 | . 48 132 933 57 90 . . 174 218 . 9 102 36 . . . 9 21 . 9 . . . 37 9 21 . . 452 88 Thermoelectric Energy+ 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Effects 12 | . . . 8 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Parts Fried 17 | . . . . . . . . 3 . 2 . 1 . . . . . . . . . 1 . . . . . . 1 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 3 . . . Parts Melted 16 | . . 2 3 . . . . 3 2 . . . . . . . . . . . . . . . . . 4 . 2 . Heat Transferred 10075 | 100 309 407 2368 300 . . 185 2257 2437 . . . 111 . . . . . . . . . . . . . 703 . 148 750 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . 2 3 . . . 2 4 3 2 3 2 . . . . 1 . 1 . . . . 2 3 4 3 5 5 Low Security (%) 35 | 100 100 . 27 3 . . . 77 . . . 4 . . . . . 93 100 73 . . . . . . . . . . Level 1 20 | . . . 35 81 . . . 3 11 . 23 6 61 . . . . 6 . 26 . . . . 2 26 . . . . Level 2 25 | . . . 36 8 . . . 19 47 . 76 40 38 . . . . . . . . . . . 97 38 16 5 69 . Level 3 13 | . . . . 6 . . . . 30 100 . 49 . . . . . . . . . . . . . 35 65 94 21 . Level 4 1 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 17 . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 95 Peak Influence 3936 | 5 96 . 588 719 . . . 624 1564 996 487 898 606 . . . . 345 120 258 . . . . 634 871 1239 805 1639 3936 Initial 1100 | . . . . 254 . . . . 296 865 357 159 389 . . . . 185 120 56 . . . . 342 343 489 696 447 1100 Average 445 | . 30 . 343 340 . . . 163 724 942 440 635 379 . . . . 121 110 165 . . . . 556 602 911 744 652 2470 Influence Increases 15050 | 10 439 . 1270 650 120 . 14 1031 2110 315 160 936 689 . 75 . 122 534 . 351 160 109 . 144 659 864 1020 199 586 2483 Destroy 0b10 Robot/C 5580 | . 260 . 660 80 80 . . 500 840 160 80 180 180 . . . 20 120 . 20 100 60 . 120 80 220 360 . 100 1360 Destroy 0b10 Robot/NC 470 | 10 30 . 45 15 . . 10 55 75 10 . 25 10 . . . 10 20 . 10 . . . . 5 20 25 15 20 60 Destroy Leader 882 | . 48 . 154 20 10 . . 128 104 . . 30 24 . . . . 34 . 14 . 10 . 10 10 34 62 2 12 176 Allied During Kill 2056 | . . . . . . . 4 87 796 130 80 220 22 . . . 2 44 . 9 60 39 . 14 10 40 112 . 1 386 Successful Hack 175 | . 14 . 35 14 . . . 18 21 . . . 20 . . . . . . . . . . . . 24 24 5 . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1155 | . . . 30 270 . . . 150 120 15 . 135 45 . . . . 45 . 30 . . . . . 120 . 45 75 75 Anti-Garrison Action 1600 | . . . 200 200 . . . . . . . 200 200 . . . . . . 200 . . . . 200 200 200 . . . Destroy Structure 942 | . 12 . 26 36 . . . 63 94 . . 131 38 . . . . 76 . 38 . . . . 24 26 147 27 18 186 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 150 . . . . . . 300 . . . . . Partial Spotted 240 | . 15 . . . . . . . . . . . . . . . . 15 . . . . . . . 60 60 30 45 15 Lose Combat Pursuer 1380 | . . . 60 15 30 . . 30 60 . . 15 150 . 75 . 90 30 . 30 . . . . 30 120 30 75 315 225 Influence Decreases 12418 | 10 439 . 710 504 382 444 14 425 1170 967 597 598 920 250 101 288 65 246 265 362 206 63 69 80 112 604 652 643 556 676 Entered New Map 6393 | . . . . 306 262 444 . . 310 681 537 298 406 210 61 288 . 22 225 24 26 5 69 . 22 268 382 543 348 656 Time Decay 4828 | 10 429 . 620 198 110 . 14 348 510 206 40 170 474 40 40 . 45 214 20 318 160 38 . 40 90 286 110 100 198 . Lost Part 250 | . 10 . 90 . 10 . . 20 40 . . 30 . . . . . 10 . . . . . . . 10 . . 10 20 Lost Ally 947 | . . . . . . . . 57 310 80 20 100 40 . . . 20 . 20 20 20 20 . 40 . 40 160 . . . Squads Dispatched 83 | . 4 . 4 5 . . . 8 5 . . 3 4 . . . 1 2 . 3 . . . . 1 6 3 1 10 23 Investigation 19 | . 3 . 3 2 . . . 2 2 . . 1 1 . . . . . . 1 . . . . 1 2 1 . . . Extermination 13 | . . . . 1 . . . 2 . . . . 3 . . . . 1 . 1 . . . . . 2 1 1 1 . Reinforcement 14 | . 1 . 1 . . . . 1 1 . . 1 . . . . . 1 . 1 . . . . . 1 1 . 3 2 Assault 33 | . . . . 2 . . . . 2 . . 1 . . . . 1 . . . . . . . . 1 . . 6 20 Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 14 | . 1 . . . . . . 1 2 2 . . . . . . . 1 . . . . . . . . . 1 5 1 Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 4 . 14 . Distress Signals 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 4 . 14 . Times Spotted 530 | . 20 9 43 9 7 . 1 31 51 10 6 12 27 . 4 . 12 12 6 11 5 3 1 6 7 35 21 8 63 110 Peak Tracking Total 29 | . 3 2 5 5 4 . 1 5 5 5 1 5 7 . 5 . 6 4 6 5 5 3 . 5 4 9 4 4 29 26 Tactical Retreats 53 | . . . 3 1 2 . . 2 4 . . 1 4 . 3 . 4 2 . 2 . . . . 1 6 2 2 8 6 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 10 | . 1 1 1 . . . . . . . . 1 1 . . . . 1 . 2 . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 82 | . 1 1 2 18 . . . 10 8 1 . 9 3 . . . 1 3 . 2 . . 1 . . 9 . 3 5 5 Max in Single Turn 18 | . 1 1 1 18 . . . 1 3 1 . 8 1 . . . . . . 1 . . 1 . . 1 . 1 1 1 Garrison Access 11 | . . . 1 1 . . . . . . . 1 1 . . . . 1 . 2 . . . . 1 1 1 . 1 . Network Hub 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cycler 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 13 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 7 . 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 81 | . 8 . 14 7 . 1 . 3 7 1 . 1 7 . . 4 . 3 . 4 . . 9 . 1 3 2 4 2 . Terminals 31 | . 6 . 8 5 . . . . 7 1 . . . . . . . . . . . . . . . . . 3 1 . Fabricators 5 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . . 1 . . . . 3 . . . . 1 . 1 . . . . . 1 1 1 . . Garrison Access 12 | . . . 1 1 . . . 1 . . . 1 1 . . . . 1 . 2 . . . . 1 1 1 . 1 . Total Hacks 190 | . 21 . 38 12 . 6 . 7 14 2 . 1 15 . . 17 . 6 . 17 . . 14 . 1 4 7 5 3 . Successful 101 | . 11 . 22 2 . 6 . 1 3 . . 1 7 . . 17 . 2 . 3 . . 14 . 1 2 3 4 2 . Failed 87 | . 10 . 15 10 . . . 6 11 2 . . 8 . . . . 4 . 13 . . . . . 2 4 1 1 . Catastrophic 12 | . . . 1 5 . . . 1 1 1 . . . . . . . . . 2 . . . . . . . 1 . . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 233 | . 15 . 21 12 . . . 19 28 1 . 4 28 . . . . 9 . 35 . . . . 10 22 15 6 8 . Terminals 70 | . 15 . 25 9 . . . . 14 2 . . . . . . . . . . . . . . . . . 4 1 . Fabricators 14 | . . . . . . . . 2 . . . . 6 . . . . . . 5 . . . . . 1 . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 6 . 3 2 . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Scanalyzers 29 | . . . 5 . . . . 3 . . . . 7 . . . . 1 . 5 . . . . . 2 5 1 . . Garrison Access 22 | . . . 3 1 . . . 2 . . . 1 1 . . . . 1 . 7 . . . . 1 1 2 . 2 . Terminal Hacks 53 | . 2 . 6 . . 6 . . 3 . . . . . . 17 . . . . . . 14 . . . . 4 1 . Record 15 | . . . . . . . . . . . . . . . . 5 . . . . . . 7 . . . . 3 . . Part Schematic 10 | . . . . . . 6 . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . . Open Door 6 | . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . . . . . . . . . 4 . . . . . . 1 . . . . . 1 2 . . . Retrieve Study 12 | . . . 4 . . . . . . . . . 4 . . . . . . 1 . . . . . 1 2 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . Unauthorized Hacks 27 | . 8 . 9 2 . . . 1 . . . 1 2 . . . . . . 1 . . . . 1 1 1 . . . Terminals 13 | . 6 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 5 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . . . . 1 1 . . . . . . 1 . . . . 1 1 1 . . . Jam 8 | . . . 1 1 . . . . . . . 1 1 . . . . . . 1 . . . . 1 1 1 . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . 10 6 . . . 3 7 1 . . 5 . . . . 2 . 3 . . . . . 2 1 2 1 . Full Trace Events 4 | . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 4 . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . . . . . . 21 . . 13 . . . 9 . . 4 . . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 4 . . . . . . . . . 3 . . . . . . 1 . . . . . 1 2 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 10 . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . 3 3 3 3 4 4 4 4 4 4 4 1 1 1 . . . . Autooverrided 4 | . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 67 | . . . . . . 4 . 2 27 5 . . 5 . . . 1 3 . 6 1 . . . 3 . 9 . 1 . Largest Group 14 | . . . . . . 4 4 4 14 9 8 5 3 . . . 1 3 2 5 6 5 3 2 3 3 4 . 1 1 Highest-Rated Group 1204 | . . . . . . 155 155 170 513 688 663 480 277 . . . 30 218 153 441 488 441 242 146 352 352 256 . 1204 1204 Highest-Rated Ally 1204 | . . . . . . 40 40 85 159 159 129 96 127 . . . 30 81 81 103 103 103 96 96 146 146 81 . 1204 1204 Zionite Dispatches 18 | . . . . . . . . 2 3 . . . 2 . . . . 1 . 4 . . . . 2 . 4 . . . Heavy 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Light 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Recon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Fire 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Demo 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Hero 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Trap Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 527 | . . . . . . . . 38 137 43 15 51 17 . . . 2 44 4 4 15 10 1 16 4 29 46 . 2 49 Total Damage 23022 | . . . . . . . . 1887 3481 859 428 1767 1544 . . . 82 720 5 190 820 548 63 836 494 1223 1677 . 184 6214 Kills 131 | . . . . . . . . 23 20 2 3 7 10 . . . 1 9 . 1 5 3 . 3 3 5 12 . 1 23 Allies Corrupted 7 | . . . . . . . . . . . . 5 . . . . . . . . 1 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 13143 | 71 1625 . 154 . . 1412 369 1084 1396 431 91 357 1212 94 99 54 225 455 48 709 333 347 341 126 199 626 235 215 460 375 Optics 11293 | . . . . . . 1412 369 1084 1396 431 91 357 1212 94 99 54 225 455 48 709 333 347 341 126 199 626 235 215 460 375 Sensors 5031 | . . . . . . . . . . . . . 876 94 99 54 225 455 48 709 333 347 341 126 190 567 235 215 117 . Terrain 6392 | . . . . . . . . 97 . . . 357 1175 94 99 54 225 455 48 709 333 347 341 126 190 541 235 215 429 322 Structural 154 | . . . 154 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1696 | 71 1625 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1725 | . . . . . . . . . . . . . . . . . . . . 50 10 . . . 160 567 235 215 455 33 Robot Analysis Total 8 | . 1 . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . 2 2 1 . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . 2 4 . . . 5 . . . . 1 . 5 . . . . 1 6 1 1 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Emergency Access 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Component Stockpiles 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . Prototype Stockpiles 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Trap Installations 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . Active Terminals 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 18532 | 177 1718 2322 2283 410 224 1517 369 1084 1396 431 91 357 1212 94 99 54 225 455 48 709 333 347 341 126 199 626 235 215 460 375 Spaces Moved 16415 | 96 647 929 880 341 172 1263 268 769 760 277 43 192 1799 246 199 123 423 757 143 965 319 264 767 236 288 901 456 400 958 534 Core 13 | 9 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1640 | 87 647 438 171 . . . . . . 62 43 192 . . . . . . . . . . . . . . . . . . Legs 4984 | . . 491 705 341 172 1263 268 769 760 215 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9766 | . . . . . . . . . . . . . 1799 246 199 123 423 757 143 965 319 264 767 236 288 901 456 400 946 534 Fastest Speed 23 | 50 160 160 105 105 105 108 108 108 106 109 160 160 30 37 37 37 37 30 30 30 35 35 29 29 28 27 27 27 23 23 Average Speed 76 | 149 160 225 145 105 109 108 108 109 108 121 160 160 50 37 37 37 37 35 30 31 35 35 32 29 28 28 27 27 25 23 Slowest Speed 400 | 160 160 330 400 105 180 108 108 111 109 175 160 160 80 37 37 37 37 37 30 35 35 35 101 29 29 34 27 27 89 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . . . . . 2 . . 11 . . . 2 2 . 7 . . . . . 14 5 4 14 6 Potential Cave-ins 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Exploration Rate (%) 51 | 5 92 51 77 12 37 90 49 28 88 75 78 22 40 50 49 57 66 23 92 33 60 50 88 43 11 86 19 50 69 21 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 17 | . 3 1 4 . 1 . . . . . . . . . . 3 1 . . 4 . . . . . . . . . . Known Exits Taken 17 | . . . . 1 . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 4 . . 2 1 2 . . . . . . 1 1 . . . . . 1 . . 1 . . . . . . Spaces Dug 114 | . . . 4 . . . . 34 . . . . 14 . 4 . 2 7 . 13 1 1 . . 4 8 . 9 4 9 Terrain Destroyed 548 | . 8 43 21 34 25 . . 34 113 . . 166 16 . 5 . 2 7 . 13 1 1 . . 4 8 . 9 5 33 Melee 43 | . . . . . . . . . . . . . . . 1 . 2 7 . 13 1 1 . . 4 7 . 5 2 . Projectile 41 | . . . . . . . . . 3 . . . 16 . 4 . . . . . . . . . . 1 . 4 3 10 AOE 456 | . 8 43 21 34 25 . . 34 110 . . 164 . . . . . . . . . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 21306 | 114 1264 1098 1714 384 196 1420 341 930 1214 329 56 217 2044 248 213 130 448 919 147 1328 533 512 851 285 399 1168 529 479 1110 686 Wait 3444 | . 540 89 632 31 2 112 69 74 281 6 8 12 170 3 6 . . 147 5 312 211 246 46 43 87 144 38 28 77 25 Move 16253 | 95 646 928 879 340 171 1262 267 768 759 273 42 191 1776 245 198 122 418 753 142 950 318 263 766 235 287 876 445 393 924 521 Hop 59 | . . . . . . . . . . 1 . . 11 . . . 2 2 . 7 . . . . . 10 5 2 13 6 Pick Up 93 | 4 17 8 15 1 1 9 . 1 4 4 . 1 3 . . . . 1 . 1 . . 1 . 1 8 3 3 6 1 Fast Attach 145 | 8 4 1 17 1 . 9 . 9 11 7 1 . 13 . . 4 . 2 . 10 . . 11 . 2 12 1 3 18 1 Attach 59 | . 1 8 4 2 1 4 . 1 4 1 . 1 7 . . . . 1 . 2 . . . . 1 2 1 . 10 8 Detach 39 | . 1 3 2 1 . 3 . 1 . 2 . . 4 . . . . . . 2 . . 3 . . 4 . 1 3 9 Swap 128 | . 7 7 27 1 3 1 1 18 20 2 . 1 4 . . . . . . 2 1 . 1 . . 12 1 7 10 2 Drop 210 | 1 13 10 31 1 1 19 1 16 20 13 1 . 19 . . 4 . . . 7 . . 14 . 2 13 2 6 15 1 Fire 515 | 6 34 44 102 5 7 . 3 41 63 20 4 11 31 . 7 . . . . 2 2 2 . . . 10 31 7 14 69 Melee 110 | . . . . . . 1 . . . . . . . . 2 . 23 13 . 18 1 1 . 7 6 22 2 8 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . . . . . . . . . . . . . . . 15 . . . . 13 . . 15 . 27 Rewire 62 | . . . . . 10 . . . 52 . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Miscellaneous 106 | . . . . . . . . . . . . . 6 . . . . . . . . . 9 . . 55 . 6 14 16 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Low x2] / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: Acc / *Sec / [*Frg]) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 13) 533 | -10/Materials | Discovered new exit (range 10) 877 | -10/Materials | Discovered new exit (range 14) 958 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Discovered new exit (range 10) 1355 | -10/Materials | Learned Recycling recycling unit intel 1424 | -10/Materials | Loaded intel: 2 recycling unit locations 1483 | -10/Materials | Learned Storage terminal intel 1533 | -10/Materials | Loaded intel: 25 non-interactive machine locations 1641 | -10/Materials | Learned location of Mines (-8) 1689 | -10/Materials | Loaded intel: 1 repair station location 1745 | -10/Materials | Learned location of 1 exit from Storage 1896 | -10/Materials | Entered Subcaves 1897 | -10/Subcaves | Approached by a straggling Scientist 2286 | -10/Subcaves | Discovered new exit (range 10) 2595 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2607 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3288 | -10/Subcaves | Visited 4L-MR0's lab 3339 | -10/Subcaves | Found Prototype Flight Unit 3795 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3829 | -10/Subcaves | A Subdweller sparked back to life 3829 | -10/Subcaves | A Subdweller sparked back to life 3896 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3899 | -10/Subcaves | Found Prototype Protection 3899 | -10/Subcaves | Identified Gun Armor 3901 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4196 | -10/Subcaves | Build established: Gunner 4218 | -10/Subcaves | Entered Materials 4218 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4604 | -8/Materials | Build established: Tank 4755 | -8/Materials | Lost 3 parts (2n1w) 5493 | -8/Materials | Central database locked down 5543 | -8/Materials | Discovered new exit (range 16) 5621 | -8/Materials | Repaired Carbon-fiber Leg+ 5966 | -8/Materials | Discovered new exit (range 16) 6044 | -8/Materials | Learned Factory security intel 6103 | -8/Materials | Learned Storage trap positions 6159 | -8/Materials | Build established: Mutant 6193 | -8/Materials | Learned Factory emergency access door positions 6225 | -8/Materials | Learned 8 Factory zone layouts 6246 | -8/Materials | Learned Factory security intel 6357 | -8/Materials | Learned Storage stockpile data 6410 | -8/Materials | Learned 4 Factory zone layouts 6501 | -8/Materials | Entered Factory 6501 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6502 | -7/Factory | Identified exit to Lower Caves 6844 | -7/Factory | Build established: Gunner 6901 | -7/Factory | First assault squad dispatched 6911 | -7/Factory | Entered Lower Caves 6943 | -7/Lower Caves | Learned 4 Factory zone layouts 7050 | -7/Lower Caves | Learned location of Zion (-7) 7117 | -7/Lower Caves | Discovered new exit (range 11) 7133 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7135 | -7/Lower Caves | Entered Zion 7237 | -7/Zion | Found Prototype Processor 7237 | -7/Zion | Identified Exp. Melee Analysis Suite 7240 | -7/Zion | Found Prototype Processor 7240 | -7/Zion | Identified Spectral Analyzer 7260 | -7/Zion | System corruption cleaned by Quarantine Array 7295 | -7/Zion | Found Prototype Processor 7297 | -7/Zion | Found Prototype Processor 7325 | -7/Zion | Found Prototype Processor 7329 | -7/Zion | Found Prototype Processor 7331 | -7/Zion | Found Prototype Processor 7333 | -7/Zion | Found Prototype Processor 7427 | -7/Zion | Discovered new exit (range 17) 7474 | -7/Zion | Given the Hacking Drone Bay 7594 | -7/Zion | Learned Factory emergency access door positions 7658 | -7/Zion | Build established: Mutant 7832 | -7/Zion | Learned Factory trap positions 8070 | -7/Zion | Found Prototype Special Weapon 8070 | -7/Zion | Identified RU-N14's Throwing Claymores 8072 | -7/Zion | Found RU-N14's Throwing Claymores 8074 | -7/Zion | Found RU-N14's Throwing Claymores 8343 | -7/Zion | Met Imprinter 8362 | -7/Zion | Imprinted 8364 | -7/Zion | Declared Zion's savior 8468 | -7/Zion | Build established: Derelict-Gunner 8652 | -7/Zion | Entered Proximity Caves 8652 | -6/Proximity Caves | Accompanied by 4 allies 8655 | -6/Proximity Caves | Learned Factory security intel 8890 | -6/Proximity Caves | Spotted B-75 Beast 9002 | -6/Proximity Caves | Discovered new exit (range 4) 9021 | -6/Proximity Caves | Entered Factory 9021 | -6/Factory | Accompanied by 4 allies 9021 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9022 | -6/Factory | Identified exit to Extension 9024 | -6/Factory | Loaded intel: 103 trap records 9165 | -6/Factory | Identified Exp. Terrain Scan Processor (x3) 9271 | -6/Factory | Discovered new exit (range 8) 9362 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9607 | -6/Factory | Retrieved Zion intel report: Emergency Access 9608 | -6/Factory | Zion Recon squad teleported in 9636 | -6/Factory | Discovered new exit (range 12) 9853 | -6/Factory | Zion Heavy squad teleported in 9861 | -6/Factory | Garrison activated, responded to threat 10105 | -6/Factory | Entered Extension 10105 | -6/Extension | Accompanied by 1 ally 10147 | -6/Extension | Zion Light squad teleported in 10177 | -6/Extension | Rescued a captive Derelict 10179 | -6/Extension | Rescued a captive Derelict 10211 | -6/Extension | Build established: Messiah-Gunner 10260 | -6/Extension | Rescued a captive Derelict 10434 | -6/Extension | Rescued a captive Derelict 10435 | -6/Extension | Rescued a captive Derelict 10501 | -6/Extension | Zion Trap Resupply teleported in 10795 | -6/Extension | Build established: Commander-Gunner 10805 | -6/Extension | First assault squad dispatched 10930 | -6/Extension | Disrupted transfer network 10956 | -6/Extension | Spotted B-75 Beast 10956 | -6/Extension | Spotted B-75 Beast 10992 | -6/Extension | Allies destroyed B-75 Beast 11004 | -6/Extension | Allies destroyed B-75 Beast 11073 | -6/Extension | Lost 11 allies 11087 | -6/Extension | Lost 3 parts (3w) 11100 | -6/Extension | Zion Fire squad teleported in 11161 | -6/Extension | Retrieved Zion intel report: Component Schematics 11172 | -6/Extension | Retrieved Zion intel report: Emergency Access 11204 | -6/Extension | Rescued a captive Derelict 11233 | -6/Extension | Rescued a captive Derelict 11299 | -6/Extension | Build established: Messiah-Gunner 11312 | -6/Extension | Energy Cycler disabled 11312 | -6/Extension | Rescued a captive Derelict 11313 | -6/Extension | Rescued a captive Derelict 11314 | -6/Extension | Rescued A7 11315 | -6/Extension | Rescued a captive Derelict 11366 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 11368 | -6/Extension | Retrieved Zion intel report: Active Terminals 11438 | -6/Extension | Terminal network hard line cut 11460 | -6/Extension | Discovered new exit (range 10) 11463 | -6/Extension | Discovered new exit (range 6) 11501 | -6/Extension | Entered Cetus 11501 | -6/Cetus | Accompanied by 9 allies (A7) 11506 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11510 | -6/Cetus | Spotted Cetus Guard 11510 | -6/Cetus | Spotted Cetus Guard 11516 | -6/Cetus | Spotted Cetus Guard 11524 | -6/Cetus | Destroyed Cetus Guard 11525 | -6/Cetus | Spotted Cetus Guard 11528 | -6/Cetus | Destroyed Cetus Guard 11529 | -6/Cetus | Allies destroyed Cetus Guard 11537 | -6/Cetus | Destroyed Cetus Guard 11611 | -6/Cetus | Started Cetus Manufacturing Module 11616 | -6/Cetus | Discovered new exit (range 23) 11636 | -6/Cetus | Manufactured an Enhanced Grunt 11641 | -6/Cetus | Spotted Cetus Guard 11641 | -6/Cetus | Spotted Cetus Guard 11644 | -6/Cetus | Discovered new exit (range 24) 11646 | -6/Cetus | Spotted Cetus Guard 11650 | -6/Cetus | Spotted Cetus Guard 11652 | -6/Cetus | Destroyed Cetus Guard 11661 | -6/Cetus | Manufactured an Enhanced Grunt 11662 | -6/Cetus | Destroyed Cetus Guard 11677 | -6/Cetus | Allies destroyed Cetus Guard 11678 | -6/Cetus | Destroyed Cetus Guard 11686 | -6/Cetus | Manufactured an Enhanced Grunt 11695 | -6/Cetus | Scared off Revision 17 11699 | -6/Cetus | Lost 4 allies 11711 | -6/Cetus | Manufactured an Enhanced Grunt 11736 | -6/Cetus | Manufactured an Enhanced Grunt 11766 | -6/Cetus | Escorted A7 to Cetus Mainframe 11932 | -6/Cetus | Entered Archives 11932 | -6/Archives | Accompanied by 8 allies (A7) 11937 | -6/Archives | Received a hacking code to weaken MAIN.C 11968 | -6/Archives | Discovered new exit (range 24) 11977 | -6/Archives | Discovered new exit (range 21) 12023 | -6/Archives | Entered Hub_04(d) 12023 | -6/Hub_04(d) | Accompanied by 5 allies 12063 | -6/Hub_04(d) | Discovered new exit (range 21) 12310 | -6/Hub_04(d) | Build established: Scavenger-Skirmisher 12340 | -6/Hub_04(d) | Network Hub disabled 12352 | -6/Hub_04(d) | Spotted Lightning 12352 | -6/Hub_04(d) | Spotted Lightning 12354 | -6/Hub_04(d) | Spotted Lightning 12373 | -6/Hub_04(d) | First assault squad dispatched 12380 | -6/Hub_04(d) | Entered Factory 12380 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12382 | -5/Factory | Identified Flightbrick 12383 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 12383 | -5/Factory | Identified Exp. Armor Integrity Analyzer 12384 | -5/Factory | Identified Exp. Target Analyzer (x2) 12401 | -5/Factory | Lost 3 parts (3w) 12483 | -5/Factory | Discovered new exit (range 12) 12667 | -5/Factory | Zion hero teleported in (CL-ANK) 12676 | -5/Factory | Build established: Scavenger-Scout 12836 | -5/Factory | Identified exit to Factory 13011 | -5/Factory | Zion Heavy squad teleported in 13024 | -5/Factory | Build established: Scout 13073 | -5/Factory | Lost 3 allies 13138 | -5/Factory | Found Prototype Launcher 13138 | -5/Factory | Identified Tesla Bomb Launcher 13191 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13388 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13390 | -5/Factory | Build established: Scavenger-Scout 13394 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13402 | -5/Factory | Retrieved Zion intel report: Trap Installations 13454 | -5/Factory | Retrieved Zion intel report: Guard Positions 13557 | -5/Factory | Discovered exit to Factory (range 12) 13563 | -5/Factory | Discovered new exit (range 14) 13576 | -5/Factory | Identified exit to Upper Caves 13592 | -5/Factory | Entered Upper Caves 13671 | -5/Upper Caves | Discovered new exit (range 11) 13679 | -5/Upper Caves | Learned location of 1 exit from Factory 13686 | -5/Upper Caves | Identified exit to Upper Caves 13686 | -5/Upper Caves | Entered another Upper Caves area 13774 | -5/Upper Caves | Discovered new exit (range 24) 13782 | -5/Upper Caves | Identified exit to Zhirov 13784 | -5/Upper Caves | Learned Factory security intel 13785 | -5/Upper Caves | Entered Zhirov 13785 | -5/Zhirov | Discovered new exit (range 3) 13786 | -5/Zhirov | Identified exit to Proximity Caves 13793 | -5/Zhirov | Met Zhirov 13801 | -5/Zhirov | Learned location of Testing (-3) 13801 | -5/Zhirov | Learned location of Command (-1) 13803 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13809 | -5/Zhirov | Found Alien Artifact 13809 | -5/Zhirov | Identified Integrated Dissipator 13809 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13839 | -5/Zhirov | Entered Proximity Caves 13843 | -4/Proximity Caves | Spotter reported a threat 13955 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13979 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14056 | -4/Proximity Caves | Discovered exit to Factory (range 20) 14064 | -4/Proximity Caves | Entered Factory 14064 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14065 | -4/Factory | Identified exit to Upper Caves 14085 | -4/Factory | Build established: Scout 14137 | -4/Factory | Spotted B-86 Titan 14157 | -4/Factory | Discovered new exit (range 24) 14274 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 14391 | -4/Factory | Zion Hacker squad teleported in 14407 | -4/Factory | Discovered new exit (range 13) 14489 | -4/Factory | Identified exit to Research 14519 | -4/Factory | Sucked down chute 14519 | -4/Factory | Entered Waste 14531 | -4/Waste | Spotted C-40 Crusher 14531 | -4/Waste | Spotted C-40 Crusher 14532 | -4/Waste | Spotted C-40 Crusher 14534 | -4/Waste | EMP discharged 14534 | -4/Waste | System corruption reached 10% 14539 | -4/Waste | 2 allies followed down the chute 14550 | -4/Waste | Spotted C-40 Crusher 14558 | -4/Waste | Spotted C-40 Crusher 14560 | -4/Waste | Spotted C-40 Crusher 14563 | -4/Waste | Discovered new exit (range 13) 14567 | -4/Waste | Identified exit to Factory 14567 | -4/Waste | Entered Factory 14628 | -4/Factory | Zion Recon squad teleported in 14689 | -4/Factory | Spotted B-86 Titan 14697 | -4/Factory | Build established: Scavenger-Scout 14732 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14738 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 14774 | -4/Factory | Spotted B-86 Titan 14774 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 14826 | -4/Factory | Retrieved Zion intel report: Branch Access 14848 | -4/Factory | Retrieved Zion intel report: Trap Installations 14849 | -4/Factory | Zion Heavy squad teleported in 14858 | -4/Factory | Central database locked down 15178 | -4/Factory | Zion Demo squad teleported in 15248 | -4/Factory | Zion Light squad teleported in 15276 | -4/Factory | Entered Upper Caves 15276 | -4/Upper Caves | Accompanied by 5 allies 15278 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15556 | -4/Upper Caves | Discovered new exit (range 7) 15589 | -4/Upper Caves | Identified exit to Upper Caves 15592 | -4/Upper Caves | Build established: Scout 15609 | -4/Upper Caves | Entered another Upper Caves area 15609 | -4/Upper Caves | Accompanied by 5 allies 15897 | -4/Upper Caves | Discovered new exit (range 22) 15900 | -4/Upper Caves | Learned 4 Research zone layouts 15946 | -4/Upper Caves | Identified exit to Warlord 15956 | -4/Upper Caves | Entered Warlord 15956 | -4/Warlord | Accompanied by 3 allies 15969 | -4/Warlord | System corruption cleaned by Quarantine Array 16098 | -4/Warlord | Found Prototype Device 16098 | -4/Warlord | Identified Thermal Barrier 16162 | -4/Warlord | Rebuked by Warlord 16187 | -4/Warlord | Warlord's base attacked by MAIN.C 16193 | -4/Warlord | Found Prototype Piercing Weapon 16193 | -4/Warlord | Identified Vortex Lance 16196 | -4/Warlord | Found Prototype Energy Gun 16196 | -4/Warlord | Identified Vortex Rail 16199 | -4/Warlord | Found Vortex Lance 16201 | -4/Warlord | Found Prototype Energy Cannon 16201 | -4/Warlord | Identified Vortex Cannon 16278 | -4/Warlord | Opened side exit 16284 | -4/Warlord | Discovered new exit (range 10) 16287 | -4/Warlord | Identified exit to Proximity Caves 16297 | -4/Warlord | Entered Proximity Caves 16297 | -3/Proximity Caves | Accompanied by 2 allies 16333 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16379 | -3/Proximity Caves | Spotter reported a threat 16386 | -3/Proximity Caves | Spotter reported a threat 16412 | -3/Proximity Caves | Discovered exit to Research (range 13) 16423 | -3/Proximity Caves | Entered Research 16423 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16463 | -3/Research | Retrieved Zion intel report: Branch Access 16463 | -3/Research | Identified exit to Armory 16463 | -3/Research | Identified exit to Testing 16464 | -3/Research | Zion hero teleported in (NK-0LA) 16592 | -3/Research | Zion Heavy squad teleported in 16622 | -3/Research | Entered Testing 16622 | -3/Testing | Accompanied by 3 allies (NK-0LA) 16645 | -3/Testing | Found Prototype Ballistic Gun 16645 | -3/Testing | Identified Hyp. Multirail 16711 | -3/Testing | Found Prototype Device 16711 | -3/Testing | Identified 2N-1CE's Frost Array 16803 | -3/Testing | Found Prototype Energy Cannon 16803 | -3/Testing | Identified Potential Cannon 16817 | -3/Testing | Retrieved Zion intel report: Trap Installations 16820 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 16823 | -3/Testing | Spotted Striker 16828 | -3/Testing | Found Prototype Launcher 16828 | -3/Testing | Identified Com. Tesla Bomb Launcher 16954 | -3/Testing | Retrieved Zion intel report: Guard Positions 16963 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 17000 | -3/Testing | Found Portable AFG 17004 | -3/Testing | Retrieved Zion intel report: Branch Access 17004 | -3/Testing | Spotted PH-8FA6J3PXVJ 17034 | -3/Testing | Allies destroyed PH-8FA6J3PXVJ 17048 | -3/Testing | P-80 Master assimilated allied NK-0LA 17087 | -3/Testing | Found Prototype Hackware 17094 | -3/Testing | Spotted PY-XQDTZT7LBC 17106 | -3/Testing | Retrieved Zion intel report: Component Schematics 17122 | -3/Testing | First assault squad dispatched 17182 | -3/Testing | Discovered new exit (range 13) 17218 | -3/Testing | Found Prototype Energy Gun 17218 | -3/Testing | Identified Warp Gun 17221 | -3/Testing | Identified exit to Research 17237 | -3/Testing | Scanned by Researcher 17248 | -3/Testing | Entered Research 17248 | -2/Research | Evolved 2 slots: Utility x2 17267 | -2/Research | Retrieved Zion intel report: Trap Installations 17268 | -2/Research | Zion Hacker squad teleported in 17375 | -2/Research | Zion Demo squad teleported in 17409 | -2/Research | Zion Fire squad teleported in 17416 | -2/Research | Lost 3 allies 17419 | -2/Research | Zion Demo squad teleported in 17481 | -2/Research | Discovered new exit (range 8) 17482 | -2/Research | Lost 4 allies 17483 | -2/Research | Identified exit to Quarantine 17483 | -2/Research | Entered Quarantine 17488 | -2/Quarantine | Destroyed 7 combat bots 17497 | -2/Quarantine | Found Alien Artifact 17497 | -2/Quarantine | Identified Core Reset Matrix 17497 | -2/Quarantine | Used Core Reset Matrix 17501 | -2/Quarantine | Detected hypermatrix surge 17501 | -2/Quarantine | Sensed 16 artifacts in vicinity 17524 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17528 | -2/Quarantine | Found Dimensional Node Initializer 17537 | -2/Quarantine | Met incapacitated Sigix Warrior 17537 | -2/Quarantine | Lockdown squad dispatched 17538 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 17539 | -2/Quarantine | Unlocked Sigix quarantine chamber 17543 | -2/Quarantine | Found Sigix Containment Pod 17552 | -2/Quarantine | Spotted Lightning 17568 | -2/Quarantine | Retrieved Zion intel report: Main Access 17568 | -2/Quarantine | Identified exit to Access 17586 | -2/Quarantine | Spotted Lightning 17634 | -2/Quarantine | Cryocooling Duct disabled 17643 | -2/Quarantine | Spotted Fortress 17649 | -2/Quarantine | Ambient heat levels rising (+20) 17649 | -2/Quarantine | Non-combat units ordered to evacuate 17696 | -2/Quarantine | Discovered new exit (range 6) 17696 | -2/Quarantine | Discovered new exit (range 7) 17697 | -2/Quarantine | Identified exit to Section 7 17698 | -2/Quarantine | Entered Section 7 17699 | -2/Section 7 | Detected hypermatrix surge 17699 | -2/Section 7 | Sensed 20 artifacts in vicinity 17711 | -2/Section 7 | Found Integrated Mediator 17711 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 17783 | -2/Section 7 | Spotted S7 Guard 17788 | -2/Section 7 | Found Core Membrane 17788 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17800 | -2/Section 7 | Spotted B-90 Cyclops 17802 | -2/Section 7 | Spotted S7 Guard 17812 | -2/Section 7 | Found Integrated Thermoelectric Network 17839 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 17875 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 17878 | -2/Section 7 | Found Spacefold Activator 17900 | -2/Section 7 | Discovered exit to Access (range 8) 17902 | -2/Section 7 | Initialized slip node 17916 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 17925 | -2/Section 7 | Spotted S7 Guard 17993 | -2/Section 7 | Spotted Alpha 7 17993 | -2/Section 7 | Spotted Alpha 7 18008 | -2/Section 7 | Spotted Executioner 18008 | -2/Section 7 | Spotted Executioner 18016 | -2/Section 7 | Spotted B-99 Colossus 18028 | -2/Section 7 | Found Integrity Redistributor 18028 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-256) 18035 | -2/Section 7 | Found Integrity Redistributor 18035 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-38) 18040 | -2/Section 7 | Found Integrity Redistributor 18065 | -2/Section 7 | Found LRC Armor 18065 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18101 | -2/Section 7 | Spotted Executioner 18101 | -2/Section 7 | Spotted Executioner 18106 | -2/Section 7 | Activated Sigix Exoskeleton 18106 | -2/Section 7 | Received instructions from Sigix Warrior 18107 | -2/Section 7 | Warped through subspace to slip node 18155 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 18158 | -2/Section 7 | Entered Access 18158 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 18158 | -1/Access | Evolved 1 slot: Weapon x1 18397 | -1/Access | Destroyed 30 combat bots 18434 | -1/Access | Discovered new exit (range 7) 18451 | -1/Access | Spotted Investigator 18464 | -1/Access | Garrison activated, responded to threat 18476 | -1/Access | Destroyed Investigator 18484 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 18514 | -1/Access | Spotted Striker 18515 | -1/Access | Spotted Striker 18515 | -1/Access | Spotted Executioner 18525 | -1/Access | Spotted Executioner 18525 | -1/Access | Spotted Executioner 18529 | -1/Access | Identified exit to Surface 18531 | -1/Access | Destroyed 13 combat bots 18533 | *** | Destroyed 0b10! Last Messages --------------- 18525_ Slug penetrates Sealed Barrier. 18525_ Slug penetrates Sigix Warrior. 18525_ Slug penetrates Sealed Heavy Doors. 18526_ Stasis bubble strength at 19. 18526_ Knocked back. 18526_ Quantum Shear penetrates E-15 Imp. 18526_ E-15 Imp destroyed. 18526_ Quantum Shear penetrates Executioner. 18526_ R-10 Processor collects Corrupted Lgt. Quantum Reactor. 18527_ Stasis bubble strength at 11. 18528_ Stasis bubble strength at 3. 18528_ Slug penetrates Sigix Warrior. 18528_ Slug penetrates Main Access Shell. 18528_ Quantum Shear penetrates Wall. 18528_ Quantum Shear penetrates Striker. 18529_ Stasis bubble bursts. 18529_ EXIT=IDENTIFIED: SURFACE 18533_ Synergy achieved. Target locked: Striker. 18533_ Quantum Shear penetrates Striker. [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ???#??## #?? ??? ?#?##?????????????????????????? | | ##??#?# #? ? ? ####???? ?? ????????????????? | | ? ???##?# # ? ####?????? ""????????????????? | | ##?#### #? ?"" !#??#?????? """""?? ?????????? | | ????#?## #? """ #???#??? """"" ?????????? | | ?????#?## # " ####?##?? " "" ?????????? | | ????##?## + ###### # " ?????????? | | ??##?#??# # ##### ## ??????????? | | ? ???##?# # [ ;# # # ????????????? | | ???????## #########;# "?????????????? | | #???#?## ########;# [[[[" ######] ?????? | | ##?#?#?# " [!%= ]=%!!" " ?????? | | ?#???### g!![ !%[%!=%%= ?????? | | ?????#?# ######;#[*=!![!* !%![#??????????????? | | #???###############=#%[%=%==%%=#####?????????????? | | #???#?#??##########|%|!=[/==!*[#####?#???????????? | | ?????#???######### #=%*=!*%=!!!#####?????????????? | | ???????#?########## ;/%!!=%!![=#####?????????????? | | ??#?????######### [!*K%!!]!=!#####?????????????? | | ???#????#############=%K*! *[ ######????????????? | | ??#????#?###########"!%/""""""""####?????????????? | | ??????#?############# #####?????????????? | | ?????????############% #####?????????????? | | ????????? #### X """ #####?????????????? | | ????????? #### " ?#####?????????????? | | ?????????? #### " @" " ### ??????????????? | | ?????????? #### " "" " ### ??????????????? | | ??????????? #### " " ###???????????????? | | ???????????? #### " """ ##????????????????? | | ????????????? #### #?????????????????? | | ?????????????? ####""""""""""??????????????????? | | ??????????????? ####"""""""""???????????????????? | | ?????????????????#?##"""""""?????????????????????? | | ??????????????????????"??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 38 Energy Capacity 785 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 9 Corruption Block 8 Armor Coverage 360 Resistance: TH 50 Propulsion Shielding 33 Utility Shielding 90 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 14 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 67% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Mediator Core Membrane Integrated Thermoelectric Network Dimensional Node Initializer Spacefold Activator Integrity Redistributor LRC Armor High-powered Transdimensional Reconstructor Achievements -------------- Betrayal Most Foul Deadly Precision Hornet's Nest Partners In Destruction Challenges ------------ None Game ------ Seed CooledSwordExtractor Manual? 0 Play Time 04:21:08 Cumulative 487.8 hours Start 2025.12.22 @ 21:39:42 End 2025.12.24 @ 17:10:26 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 122 Adventurer 68 Explorer 5 Win Type 3 Total 39 Types 20/3/4/5/3/0/1/1/0/2 Lore% 82 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9ba8d1b-fba6-41fb-95e4-5fd1614f8877