Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 22:55:21 Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (166) 830 Value Destroyed (6932) 6932 Prototype IDs (56) 1120 Alien Tech Used (3) 600 Bonus (8122) 8122 TOTAL SCORE: 26304 Bonus ------- High Alert Combat Kills 2298 Follower Combat Kills 1266 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Win 3000 Friendly Fire -136 Cogmind --------- Core Integrity 1426/1600 Matter 220/300 Energy 195/240 System Corruption 0% Temperature Cool (24) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor Backup Power VII > --- PROPULSION (9) --- Combat Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Machine Analyzer Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Advanced Cloaking Device Hacking Suite System Mapper > --- WEAPON (4) ------- Enhanced Nova Cannon Force Lance > --- INVENTORY (5) ---- Biometal Heavy Treads Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Improved Melee Analysis Suite Armor Integrity Analyzer Advanced Phase Shifter Advanced Cloaking Device Experimental Cloaking Device Graphene Brace System Mapper > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Transdimensional Reconstructor Potential Cannon Micro-nuke Launcher [Rating: 192] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Biometal Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware System Mapper Protection Improved Light Armor Plating Weapon Companion Sword Energy Gun Gamma Rifle Energy Cannon Potential Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Companion Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . . . 10 . . . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 7 | . . . . . . 4 . . . . . . . . . . . 1 . . 2 Utility 8 | . . . . . . 4 . . . . . . 2 . . . . 1 . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 218 | 7 11 1 8 6 3 32 1 40 2 1 4 . 3 2 1 6 . 7 9 57 17 Power 33 | 1 1 1 2 2 . 4 . 5 . 1 1 . . . 1 1 . . 1 10 2 Engine 11 | 1 1 1 2 2 . 1 . 1 . 1 . . . . 1 . . . . . . Core 8 | . . . . . . 2 . 4 . . . . . . . . . . 1 1 . Reactor 14 | . . . . . . 1 . . . . 1 . . . . 1 . . . 9 2 Propulsion 76 | 2 4 . 2 2 . 13 . 18 1 . 3 . . . . 1 . 1 1 20 8 Treads 11 | . 4 . 2 2 . 1 . . . . . . . . . . . . . 2 . Leg 31 | 2 . . . . . 12 . . . . . . . . . . . . . 17 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . 12 1 . 3 . . . . 1 . 1 1 1 2 Flight 12 | . . . . . . . . 6 . . . . . . . . . . . . 6 Utility 83 | 2 4 . 2 1 2 14 . 16 1 . . . 3 1 . 3 . 6 5 17 6 Device 45 | 1 3 . 1 . 2 9 . 11 . . . . 2 1 . 3 . 1 1 10 . Storage 5 | 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . Processor 13 | . . . . . . 1 . 2 . . . . . . . . . . 2 3 5 Hackware 8 | . . . . . . 1 . 2 . . . . . . . . . 4 . . 1 Protection 12 | . . . . 1 . 3 . . 1 . . . 1 . . . . 1 2 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 . 2 1 1 1 1 1 . . . . . 1 . 1 . . 2 10 1 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . 4 . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . 1 3 1 Ballistic Gun 6 | 2 2 . 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 1 . Special Weapon 4 | . . . . . . . 1 1 . . . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 1 . 4 2 . 1 . . 1 . 4 . 1 4 2 . Parts Lost 84 | . 4 1 5 2 . 19 2 11 . . . . 1 . . . 1 2 5 28 3 Power 15 | . 1 1 1 . . 4 . 4 . . . . 1 . . . . . 1 . 2 Propulsion 38 | . 1 . 2 2 . 9 1 4 . . . . . . . . . . 3 16 . Utility 20 | . . . 1 . . 6 . 3 . . . . . . . . 1 1 . 8 . Weapon 11 | . 2 . 1 . . . 1 . . . . . . . . . . 1 1 4 1 Highest Loss Streak 9 | . 2 1 2 1 . 9 2 4 . . . . 1 . . . 1 2 4 7 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 10 | 2 8 12 13 13 12 15 8 5 6 7 7 7 8 8 9 8 8 8 8 8 3 Power . | . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 2 | 1 3 5 4 3 2 3 . 3 4 4 3 3 2 2 2 2 2 2 . 2 . Utility 2 | . 3 5 6 5 3 2 2 1 1 1 1 1 1 3 3 3 4 3 2 . . Weapon 2 | . . 1 1 2 3 6 3 . 1 1 1 1 1 1 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . . 3 1 4 2 6 1 . 1 . . 3 . . 2 . 4 8 4 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 13 | . . . . 1 1 . 1 1 . . . . 3 . . . . 2 1 3 . Utility 11 | . . . 1 . 3 . . . . 1 . . . . . 1 . 1 4 . . Weapon 10 | . . . 2 . . 1 3 . . . . . . . . 1 . 1 2 . . Tool/Special 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 99 99 93 69 39 67 70 72 77 77 75 79 80 76 70 79 78 81 39 Engine 7 | . 13 14 13 14 13 4 . . . . 5 5 3 . 3 . . . . . . Reactor 2 | . . . . . . 1 . . . . . 5 5 5 5 5 5 4 3 10 2 Treads 13 | . 16 28 28 27 28 2 . . . . . . . . . . . . . . . Leg 5 | . 11 . . . . 22 11 . . . . . . . . . . . . 21 . Hover 8 | . . . . . . . . 16 31 33 33 33 30 30 30 30 30 31 30 2 3 Device 9 | . 13 14 13 6 4 21 5 11 5 5 5 5 11 10 10 13 10 8 8 12 2 Storage 8 | . 14 14 14 14 13 5 2 3 5 5 5 5 5 5 5 5 5 4 3 2 . Processor 3 | . . . . . . 1 2 . 11 11 11 11 10 10 10 10 10 9 8 11 10 Hackware 1 | . . . . . . . . 6 . . . . . . . . . 12 9 6 4 Protection 4 | . . . . 7 9 1 5 . 4 5 5 5 5 10 10 5 2 . 4 1 . Ballistic Gun 7 | . 27 28 27 14 9 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 14 9 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 5 3 4 5 5 5 5 5 5 5 5 5 4 4 1 . Peak Build Rating 192 | 7 9 8 20 24 29 91 62 71 79 84 89 89 95 101 105 132 125 145 153 192 139 Average Rating 61 | 5 7 7 13 22 24 67 33 49 76 79 85 89 91 99 94 119 113 136 140 152 78 On Entrance 62 | . 7 8 8 20 24 26 57 1 68 79 84 89 89 86 101 92 112 113 132 114 59 Avg Prop Armor Cover (%) 11 | . 7 . . . 28 10 . 4 2 2 . . . . . . . . . 38 8 Naked Turns 35 | . . . . . . . 20 15 . . . . . . . . . . . . . Heaviest Build 150 | 15 30 27 53 58 58 84 68 28 34 43 50 50 52 56 57 92 74 67 92 150 48 Greatest Support 196 | 20 40 40 40 40 40 136 73 62 64 64 64 64 64 93 64 99 68 118 118 196 49 Greatest Overweight (x) 2 | 1 1 . 1 2 1 1 1 1 . . . . . . . 1 1 . 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 20 5 Average Capacity 15 | 7 11 15 17 20 19 20 12 8 10 10 10 10 10 10 10 10 10 10 9 15 5 Most Carried 20 | 4 11 13 20 20 20 20 16 10 10 10 10 10 10 10 10 10 10 10 10 20 5 Average Carried 13 | 2 8 12 16 19 18 16 9 7 9 9 9 10 9 8 9 8 8 8 9 10 3 Final Capacity 20 | 8 15 15 20 20 20 20 5 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 20 | 4 10 13 19 20 20 16 4 9 10 10 10 10 10 9 10 10 8 10 5 5 3 Class Distribution -------------------- 55% | Mutant 13% | Scavenger-Mutant 9% | Hacker-Mutant 8% | Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -4/Warlord Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 4217 | 276 527 90 221 233 60 320 . 531 87 12 . . 93 60 55 44 178 60 100 982 288 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8134 | 41 652 51 222 727 . 936 . 1107 49 206 . . 93 32 . 45 280 294 559 2572 268 Parts 369 | 6 40 7 14 28 . 50 . 44 3 8 . . 5 3 . . 7 15 21 102 16 Haulers Intercepted 5 | . . . . . . . . 3 . . . . . . . . . . 1 1 . Recyclers Shooed 5 | . . . . 4 . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . 8 . . . . . . . . . . 1 . . 6 . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 114 | . 18 3 7 2 . 17 . 3 . . . . 1 5 . 1 5 1 1 40 10 Melee 24 | . . . . . . 15 . 3 . . . . 1 . . . 2 1 1 1 . Guns 31 | . 18 3 7 . . . . . . . . . . . . . . . . 3 . Cannons 13 | . . . . 2 . . . . . . . . . . . . . . . 10 1 AOE 42 | . . . . . . 2 . . . . . . . 5 . 1 3 . . 23 8 Classes Destroyed 21 | 1 4 . 2 3 . 1 . 3 1 1 . . . . . 1 . . . 4 . Worker 9 | . . . . . . . . 1 . . . . 1 . . . . 2 2 3 . Builder 5 | . . . . 1 . . . 1 . . . . . . . . . . 1 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . 3 . . . . . . . . . . 1 1 . Recycler 16 | . . . . 9 . . . 3 . . . . . . . . . 1 2 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Operator 5 | . 1 . . . . . . 3 . . . . 1 . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . . . . 2 . . . . . . . . . 1 . 2 . Swarmer 36 | . 3 3 2 . . 2 . . . . . . . 5 . . 5 . . 7 9 Grunt 36 | . 15 . . . . 7 . . . . . . . . . . . . . 13 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sentry 6 | . . . . 2 . 1 . 1 . . . . . . . . . 1 . 1 . Hunter 8 | . . . . . . . . . . . . . . . . . . . . 8 . Programmer 20 | . . . . . . 7 . 2 . . . . 1 . . . . . 1 9 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 7 | 1 3 3 2 6 . 3 . 5 . . . . 1 5 . 1 5 2 2 7 5 Combat Bots Only 7 | . 3 3 2 1 . 3 . 1 . . . . 1 5 . 1 5 1 1 7 5 Max Kills in Single Turn 5 | 1 2 1 1 1 . 2 . 1 1 1 . . 1 2 . 1 2 1 1 4 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . . . . . . 2 . 1 2 . . 4 5 Melee 1 | . . . . . . 1 . 1 . . . . 1 . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 1148 | . 108 4 69 54 . 207 2 60 . . . . 18 12 1 4 19 16 106 425 43 Missed 374 | . 32 1 25 21 . 44 . 22 . . . . 10 2 . 1 5 3 44 144 20 Hits 774 | . 76 3 44 33 . 163 2 38 . . . . 8 10 1 3 14 13 62 281 23 Melee 6 | . . . . . . . 2 . . . . . . . . . . . . 4 . Projectile 768 | . 76 3 44 33 . 163 . 38 . . . . 8 10 1 3 14 13 62 277 23 AOE 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Critical Strikes 41 | . 1 . . . . 12 2 3 . . . . 2 . . . . . 4 17 . Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . 9 . Part Disruptions 4 | . . . . . . 1 . 1 . . . . . . . . . . . 2 . Damage Taken 16255 | . 850 25 667 253 . 3197 106 958 . . . . 175 196 25 128 313 458 1484 6857 563 Core 2190 | . 120 . 56 45 . 349 59 201 . . . . 46 . 25 . 67 6 104 938 174 Absorbed by Shields 168 | . . . . . . 120 . . . . . . . . . . . . . 48 . Redirected to Shielding 167 | . . . . . . . . . . . . . . . . . . . 57 110 . Ignored by Resistances 90 | . . . . . . 30 . . . . . . . . . . . . . 60 . Core Remaining (%) 64 | 100 . . . . 11 . . . . . . 39 . . . . 88 . 91 31 89 Volleys Fired 276 | 9 74 4 39 43 . 1 3 2 . . . . . 4 . 5 2 . . 82 8 Largest 2 | 2 2 2 2 2 . 1 1 1 . . . . . 1 . 1 1 . . 2 1 Hottest 240 | 40 40 40 63 63 . 39 7 . . . . . . 46 . 46 46 . . 240 120 Shots Fired 424 | 18 147 8 70 55 . 1 3 2 . . . . . 4 . 5 2 . . 101 8 Gun 318 | 18 147 8 68 43 . . . . . . . . . . . . . . . 34 . Cannon 64 | . . . 2 12 . . . . . . . . . . . . . . . 43 7 Launcher 35 | . . . . . . 1 . . . . . . . 4 . 5 2 . . 22 1 Special 7 | . . . . . . . 3 2 . . . . . . . . . . . 2 . Kinetic 298 | 18 147 8 70 55 . . . . . . . . . . . . . . . . . Thermal 50 | . . . . . . . . . . . . . . . . . . . . 43 7 Explosive 35 | . . . . . . 1 . . . . . . . 4 . 5 2 . . 22 1 Electromagnetic 34 | . . . . . . . . . . . . . . . . . . . . 34 . Robot Hit Streak 20 | 6 10 3 17 7 . 8 11 13 . . . . . . . . . . . 20 3 Robot Miss Streak 5 | 1 4 3 2 4 . . . . . . . . . . . . . . . 5 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 488 | 13 98 3 52 39 . 70 3 51 1 8 . . 13 . . . 9 16 39 68 5 Core Hits 250 | 3 37 3 14 17 . 24 . 18 1 3 . . 2 6 . 5 9 5 8 84 11 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . 1 1 . 2 . . . . . . . . . . . . . 1 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 332 | . . . . . . 91 6 86 3 12 . . 19 . 2 . 17 18 63 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 330 | . . . . . . 91 6 86 3 12 . . 19 . 2 . 17 18 63 13 . Piercing 2 | . . . . . . . . . . . . . . . . . . . . 2 . Sneak Attacks 32 | . . . . . . . . 11 1 6 . . 2 . . . . 4 6 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 5 | . . . . . . . . . . 1 . . 2 . . . 1 . 1 . . Damage Inflicted 26533 | 160 1213 55 733 741 . 2887 . 2641 108 641 . . 636 627 . 629 739 837 2316 10359 1211 Guns 3229 | 160 1213 55 695 524 . . . . . . . . . . . . . . . 582 . Cannons 3114 | . . . 38 217 . . . . . . . . . . . . . . . 2644 215 Explosions 9339 | . . . . . . 154 . . . . . . . 627 . 629 302 . . 6631 996 Melee 10827 | . . . . . . 2733 . 2641 108 641 . . 636 . . . 437 837 2316 478 . Ramming 24 | . . . . . . . . . . . . . . . . . . . . 24 . Kinetic 2902 | 160 1213 55 733 741 . . . . . . . . . . . . . . . . . Thermal 4605 | . . . . . . . . . . . . . . . . . . . . 4390 215 Explosive 7593 | . . . . . . 154 . . . . . . . 627 . 629 302 . . 4885 996 Electromagnetic 582 | . . . . . . . . . . . . . . . . . . . . 582 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 10827 | . . . . . . 2733 . 2641 108 641 . . 636 . . . 437 837 2316 478 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 13 21 21 21 21 21 21 3 3 3 3 . . 14 17 . Average Corruption 12 | . . . . . . 7 19 19 21 21 21 21 3 3 3 3 . . 9 7 . Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 108 | . . . . . . 8 5 41 7 8 4 3 2 3 2 . . . 3 22 . Message Errors 32 | . . . . . . 3 1 10 4 2 1 . 1 2 1 . . . 1 6 . Matter Fused 22 | . . . . . . 2 2 8 1 2 1 1 . . . . . . 1 4 . Heat Flow Errors 12 | . . . . . . . . 5 1 2 . . . . 1 . . . . 3 . Energy Discharges 16 | . . . . . . 1 . 1 1 2 1 2 1 . . . . . 1 6 . Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Parts Fused 4 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . Data Loss (minor) 9 | . . . . . . . . 7 . . 1 . . . . . . . . 1 . Alerts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Misdirections 8 | . . . . . . . 2 6 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2233 | . . . . 11 . 143 . 340 . 151 . . 114 103 . . 116 122 223 826 84 Projectiles 452 | . . . . 11 . . . . . . . . . . . . . . . 424 17 Explosions 554 | . . . . . . . . . . . . . . 103 . . 52 . . 332 67 Melee 1227 | . . . . . . 143 . 340 . 151 . . 114 . . . 64 122 223 70 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . . . . . . . . . 38 . . . . . 137 30 Shots 5 | . . . . . . . . . . . . . . 1 . . . . . 3 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 12 . . 36 . 14 . 197 240 155 . . . . 175 . . . 4 439 264 Average Temperature 130 | . 12 . . 16 . 7 . 84 123 67 . . . . 95 . . . 4 152 119 Received Heat Transfer 2342 | . 453 . 114 78 . 815 . 171 . . . . . . . . . 63 129 447 72 Effects 16 | . . . . . . . . . . . . . . . . . . . . 16 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Interference 6 | . . . . . . . . . . . . . . . . . . . . 6 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . 8 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . 1 . . . . . . . . . 1 . . . . . . 4 3 Heat Transferred 3266 | . . . . . . . . . . . . . . . . . . . . 3081 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 5 | . . . . . . 1 . 2 . . . . . . . . . . . 5 4 Low Security (%) 61 | 100 100 100 . 100 . 51 100 8 . . . . 100 . . . . 100 100 15 . Level 1 18 | . . . . . . 48 . 90 . . . . . . . . . . . 1 . Level 2 2 | . . . . . . . . 1 . . . . . . . . . . . 11 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . 5 . Level 4 13 | . . . . . . . . . . . . . . . . . . . . 51 100 Level 5 2 | . . . . . . . . . . . . . . . . . . . . 14 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1925 | 5 147 79 . 41 . 396 102 409 . . . . 30 . . . . 80 196 1925 1504 Initial 1154 | . . 39 . 20 . . 102 32 . . . . . . . . . 33 36 110 1154 Average 335 | 1 64 28 . 3 . 159 76 297 . . . . 4 . . . . 40 21 1129 1250 Influence Increases 6589 | 10 548 70 75 105 . 927 4 748 . 5 . . 78 110 15 35 115 132 411 2681 520 Destroy 0b10 Robot/C 2880 | . 360 60 60 40 . 500 . 320 . . . . 20 100 . . 100 20 20 1080 200 Destroy 0b10 Robot/NC 285 | 10 10 . . 50 . . . 80 . 5 . . 10 . . 5 5 20 35 55 . Destroy Leader 522 | . 82 10 . . . 90 . 82 . . . . 10 10 . . 10 12 . 196 20 Allied During Kill 498 | . . . . . . 108 . 111 . . . . . . . . . . . 279 . Successful Hack 234 | . 6 . . 14 . 14 . 3 . . . . . . . . . 16 58 15 108 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 210 | . 15 . . . . . . 45 . . . . . . . . . . 30 90 30 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . Destroy Structure 1030 | . . . . 1 . 50 4 32 . . . . 8 . . . . 4 28 846 57 Partial Spotted 60 | . . . . . . . . 45 . . . . . . . . . . 15 . . Lose Combat Pursuer 690 | . 45 . 15 . . 15 . 30 . . . . 30 . 15 30 . 60 225 120 105 Influence Decreases 5085 | 10 447 171 32 148 . 635 250 546 193 55 5 . 63 56 74 23 87 117 280 952 941 Entered New Map 1353 | . . 62 . 23 . . 190 14 93 11 5 . . 6 14 10 22 17 29 86 771 Time Decay 2614 | 10 289 99 22 115 . 365 40 362 100 44 . . 63 50 60 13 55 80 201 506 140 Lost Part 750 | . 30 10 10 10 . 170 20 110 . . . . . . . . 10 20 50 280 30 Lost Ally 240 | . . . . . . 100 . 60 . . . . . . . . . . . 80 . Purge Threat 128 | . 128 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 6 . . . . 9 . 11 . . . . 1 . . . . 2 6 16 5 Investigation 13 | . 3 . . . . 3 . 1 . . . . 1 . . . . 1 1 2 1 Extermination 14 | . . . . . . 3 . 1 . . . . . . . . . 1 2 5 2 Reinforcement 16 | . 3 . . . . 1 . 3 . . . . . . . . . . 3 5 1 Assault 7 | . . . . . . 2 . . . . . . . . . . . . . 4 1 Garrison 6 | . . . . . . . . 6 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 10 | . . . . . . 1 . 1 . . . . 2 . . . . 2 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 27 3 9 2 . 25 8 25 . . . . 10 7 1 21 2 6 35 86 20 Peak Tracking Total 21 | . 4 3 3 1 . 5 6 4 . . . . 5 5 1 10 3 5 21 19 7 Tactical Retreats 25 | . 3 . 1 . . 1 . 5 . . . . 2 . 1 1 . 2 3 2 4 ECM-based Alert Blocks 7 | . . . . . . . . 7 . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 11 | . 1 . . . . 1 . 1 . . . . . . . . . 1 5 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 18 | . 1 . 2 . . 1 . 3 . . . . . . . 1 . . 2 6 2 Max in Single Turn 1 | . 1 . 1 . . 1 . 1 . . . . . . . 1 . . 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 63 | . 4 . 1 3 8 6 . 5 . . 6 . 5 . 1 3 . 4 7 4 6 Terminals 26 | . 3 . . 3 . 1 . 4 . . . . 3 . . . . 3 4 2 3 Fabricators 5 | . . . . . . 2 . . . . . . . . . . . 1 . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 7 | . 1 . . . . 2 . 1 . . . . 2 . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Total Hacks 165 | . 11 . 1 6 50 13 . 10 . . 19 . 7 . 1 4 . 11 14 7 11 Successful 114 | . 6 . 1 3 50 4 . 2 . . 19 . 2 . 1 4 . 5 8 3 6 Failed 50 | . 4 . . 3 . 9 . 8 . . . . 5 . . . . 6 6 4 5 Catastrophic 8 | . . . . 2 . . . 1 . . . . 3 . . . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 36 | . 8 . . 2 . 8 . 8 . . . . 3 . . . . 4 . 2 1 Terminals 55 | . 8 . . 6 . 2 . 8 . . . . 3 . . . . 9 9 4 6 Fabricators 9 | . . . . . . 3 . . . . . . . . . . . 2 . 2 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 16 | . 3 . . . . 6 . 2 . . . . 4 . . . . . . 1 . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . Terminal Hacks 94 | . 4 . 1 3 50 . . 1 . . 19 . 1 . 1 4 . 3 3 1 3 Record 57 | . . . . . 48 . . . . . 7 . . . . 2 . . . . . Part Schematic 5 | . . . . . . . . . . . 4 . . . . . . 1 . . . Robot Analysis 6 | . 1 . . 1 . . . . . . 4 . . . . . . . . . . Prototype ID Bank 6 | . . . . 1 . . . . . . 4 . . . . . . 1 . . . Open Door 6 | . . . . . 1 . . . . . . . 1 . 1 2 . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Registered Prototypes 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . . . 1 . 1 1 Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 Insert Component 3 | . . . . . . . . . . . . . . . . . . . 3 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 7 | . 1 . . . . 3 . 1 . . . . . . . . . 1 . 1 . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Used 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Hacking Detections 37 | . 3 . . 2 . 5 . 5 . . . . 4 . . . . 4 6 3 5 Full Trace Events 6 | . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . 1 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . 46 Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . 9 Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 16 | . . . . . . 6 . 5 . . . . . . . . . . . 5 . Largest Group 5 | . . . . . . 5 . 5 . . . . . . . . . . . 5 . Highest-Rated Group 323 | . . . . . . 235 . 235 . . . . . . . . . . . 323 . Highest-Rated Ally 67 | . . . . . . 49 . 47 . . . . . . . . . . . 67 . Initial UFD Resources 52 | . . . . . . 38 45 45 42 42 42 44 44 44 44 44 48 48 48 51 52 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 230 | . . . . . . 56 . 64 . . . . . . . . . . . 110 . Total Damage 5663 | . . . . . . 1380 . 1410 . . . . . . . . . . . 2873 . Kills 40 | . . . . . . 8 . 16 . . . . . . . . . . . 16 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 8683 | 53 460 253 813 416 909 960 . 424 177 173 67 72 328 105 125 634 197 177 817 1224 299 Optics 973 | . . . . . . . . . . . . . . . . . . . . 674 299 Sensors 3075 | . . . . . . . . 29 177 173 67 72 328 105 125 627 197 156 810 209 . Terrain 170 | . . . . . . . . 40 . . . . . . . . . . . 130 . Structural 2656 | . . . 563 416 720 957 . . . . . . . . . . . . . . . Seismic 2124 | 53 460 253 250 . 189 254 . 131 . . . . 239 105 125 65 . . . . . Machine Analysis 50 | . . . . . . . . . . . . . . . . . . . . . 50 Cloaking 2649 | . . . . . . . . . . . . . . . . 359 184 177 783 1015 131 ECM 254 | . . . . . . . . 254 . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . . 1 . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . 3 . . . 1 3 . 2 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 13381 | 111 902 261 818 963 3658 1172 85 834 204 178 69 72 328 105 125 634 197 177 817 1372 299 Spaces Moved 11641 | 55 373 130 352 355 1663 617 75 1283 254 309 155 240 875 313 361 680 449 418 1046 1104 534 Core 429 | 3 . . . . 210 . 44 30 . . . . . . . . . . . 132 10 Treads 2612 | . 245 130 352 355 1453 77 . . . . . . . . . . . . . . . Legs 1366 | 52 128 . . . . 540 31 . . . . . . . . . . . . 615 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 6443 | . . . . . . . . 700 254 309 155 240 875 313 361 680 449 418 1046 357 286 Flight 791 | . . . . . . . . 553 . . . . . . . . . . . . 238 Fastest Speed 13 | 50 120 160 160 240 50 120 50 22 35 35 30 30 30 14 30 14 30 13 14 45 25 Average Speed 86 | 121 146 160 194 240 215 126 82 33 37 44 33 30 30 29 30 34 30 25 38 84 43 Slowest Speed 320 | 190 190 160 240 320 240 200 120 112 45 45 35 30 30 30 30 84 80 26 94 176 200 Overloaded Moves 78 | . . . . . . . . . . . . . . 2 . 17 . 8 51 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 4 73 24 24 78 93 19 73 30 42 54 62 48 19 43 57 78 63 17 79 29 22 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 12 | . 1 . . . 4 . . . . 1 3 1 . . 2 . . . . . . Known Exits Taken 13 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 4 . 11 . . . 2 2 . . . 1 2 . 1 . . . . Spaces Dug 52 | . . . . . . 4 6 5 2 4 . . 4 . 2 . 5 2 14 4 . Terrain Destroyed 555 | . . . . . . 11 6 5 2 4 . . 4 86 2 10 16 2 14 375 18 Melee 52 | . . . . . . 4 6 5 2 4 . . 4 . 2 . 5 2 14 4 . Projectile 11 | . . . . . . . . . . . . . . . . . . . . 11 . AOE 492 | . . . . . . 7 . . . . . . . 86 . 10 11 . . 360 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 14016 | 78 585 175 422 416 1741 874 89 1548 357 331 172 239 916 319 374 1073 484 462 1374 1399 588 Wait 1195 | 4 105 36 6 4 34 101 . 94 93 9 . . 13 1 9 351 17 5 235 65 13 Move 11618 | 54 372 129 351 354 1662 617 74 1280 253 308 154 239 874 312 360 679 448 417 1045 1103 533 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 134 | 4 13 4 10 4 17 12 1 18 1 1 2 . 5 . . 4 . 9 5 21 3 Fast Attach 152 | 7 . . 2 2 2 20 . 29 3 1 6 . 3 . 1 6 . 4 11 39 16 Attach 86 | . 6 1 5 2 3 15 2 12 1 . . . . 1 . 3 1 3 2 19 10 Detach 53 | . 1 . 1 2 1 8 2 5 3 . . . . . 1 7 . 2 1 15 4 Swap 31 | . 7 1 1 2 2 2 . 4 . . 2 . . 1 . . . . 2 7 . Drop 131 | . 6 . 7 3 20 6 1 17 . 1 8 . 4 . 1 10 . 4 11 31 1 Fire 276 | 9 74 4 39 43 . 1 3 2 . . . . . 4 . 5 2 . . 82 8 Melee 327 | . . . . . . 91 6 86 3 11 . . 17 . 2 . 16 18 62 15 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp / *Ext / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Discovered new exit (range 16) 985 | -10/Materials | Discovered new exit (range 16) 1014 | -10/Materials | Entered Mines 1097 | -10/Mines | Discovered new exit (range 6) 1102 | -10/Mines | Learned Materials stockpile data 1260 | -10/Mines | Discovered new exit (range 5) 1275 | -10/Mines | Entered Subcaves 1276 | -10/Subcaves | Approached by a straggling Scientist 1348 | -10/Subcaves | Discovered new exit (range 3) 1361 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1585 | -10/Subcaves | Core integrity fell below 50% 1649 | -10/Subcaves | Visited 4L-MR0's lab 1668 | -10/Subcaves | Found Cargo Legs 1676 | -10/Subcaves | Found Prototype Special Melee Weapon 1824 | -10/Subcaves | Disturbed a concealed Subdweller 2019 | -10/Subcaves | Discovered new exit (range 14) 2093 | -10/Subcaves | Entered Recycling 2354 | -7/Recycling | Core integrity fell below 20% 2571 | -7/Recycling | Discovered new exit (range 14) 2991 | -7/Recycling | Scanned before Scraplab entrance 3025 | -7/Recycling | Entered Scraplab 3051 | -7/Recycling | Discovered new exit (range 2) 3056 | -7/Recycling | Entered Scraptown 3624 | -7/Scraptown | Received an X-ray algorithm 3658 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3665 | -7/Scraptown | Learned Research emergency access door positions 3668 | -7/Scraptown | Learned location of 1 exit from Research 3670 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 3704 | -7/Scraptown | Discovered new exit (range 5) 3872 | -7/Scraptown | Visited Comm Corps 3984 | -7/Scraptown | Visited Artisan Demo Area 4013 | -7/Scraptown | Visited Shadow of the Wyrm 4524 | -7/Scraptown | Visited Cave Peace 4591 | -7/Scraptown | Visited Bundlers 4744 | -7/Scraptown | Visited UFD Registry 4744 | -7/Scraptown | Registered with UFD as "Gausseater" 4778 | -7/Scraptown | Visited Cyclists 4800 | -7/Scraptown | Entered Cyclist Reading Room 4852 | -7/Scraptown | Visited Fellowship of the Rings 5006 | -7/Scraptown | Visited Abandonware Association 5032 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5032 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5090 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5136 | -7/Scraptown | Found DCF Scrap (28 items) 5213 | -7/Scraptown | Visited Sword Containment 5276 | -7/Scraptown | Found Prototype Slashing Weapon 5330 | -7/Scraptown | Visited Cartography Club 5572 | -7/Scraptown | Learned location of Lower Caves (-6) 5572 | -7/Scraptown | Learned location of Proximity Caves (-4) 5572 | -7/Scraptown | Learned location of Quarantine (-2) 5572 | -7/Scraptown | Learned 8 Materials zone layouts 5572 | -7/Scraptown | Learned 16 Materials zone layouts 5572 | -7/Scraptown | Learned 24 Factory zone layouts 5572 | -7/Scraptown | Learned 12 Research zone layouts 5572 | -7/Scraptown | Learned 4 Storage zone layouts 5572 | -7/Scraptown | Learned 16 Lower Caves zone layouts 5572 | -7/Scraptown | Learned 16 Upper Caves zone layouts 5572 | -7/Scraptown | Learned 24 Upper Caves zone layouts 5572 | -7/Scraptown | Learned 4 Armory zone layouts 5572 | -7/Scraptown | Learned Storage emergency access door positions 5572 | -7/Scraptown | Learned location of 2 exits from Lower Caves 5572 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 5616 | -7/Scraptown | Found Deep Structural Scanner 5679 | -7/Scraptown | Identified Companion Sword 5703 | -7/Scraptown | Visited Science Testing Area 5739 | -7/Scraptown | Visited Scrapoid Pod Storage 5790 | -7/Scraptown | Visited LU-1G1's Boring Crew 5931 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6181 | -7/Scraptown | Visited Science Guys 6258 | -7/Scraptown | Visited Scrap Suit Storage 6330 | -7/Scraptown | Visited Observation Area 6503 | -7/Scraptown | Found Scrapoid Pod 6704 | -7/Scraptown | Discovered new exit (range 5) 6714 | -7/Scraptown | Entered Factory 6714 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 6715 | -5/Factory | Identified exit to Upper Caves 6716 | -5/Factory | Identified exit to Factory 6717 | -5/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 6772 | -5/Factory | Loaded intel: 8 recycling unit locations 6917 | -5/Factory | Lost 3 parts (2n1u) 7021 | -5/Factory | Lost 3 parts (2n1u) 7190 | -5/Factory | Build established: Scavenger-Mutant 7259 | -5/Factory | Scrapoid reinforcements arrived 7663 | -5/Factory | Cargo convoy interrupted 7670 | -5/Factory | System corruption reached 10% 7706 | -5/Factory | Lost 9 parts (1p4n4u) 7886 | -5/Factory | Sucked down chute 7886 | -5/Factory | Entered Waste 7892 | -5/Waste | Spotted C-40 Crusher 7901 | -5/Waste | EMP discharged 7909 | -5/Waste | Spotted C-40 Crusher 7915 | -5/Waste | Spotted C-40 Crusher 7928 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7929 | -5/Waste | Released all parts (9) 7951 | -5/Waste | Spotted C-40 Crusher 7954 | -5/Waste | Spotted C-40 Crusher 7963 | -5/Waste | Discovered new exit (range 15) 7963 | -5/Waste | Spotted C-40 Crusher 7971 | -5/Waste | Entered Factory 8031 | -5/Factory | Scrapoid reinforcements arrived 8032 | -5/Factory | Attached CPS modules to 05F09-D. 8034 | -5/Factory | Attached CPS modules to 05F10-D. 8095 | -5/Factory | Garrison activated, responded to threat 8223 | -5/Factory | Garrison activated, responded to threat 8343 | -5/Factory | Found Prototype Launcher 8633 | -5/Factory | Core integrity fell below 50% 8657 | -5/Factory | Discovered exit to Upper Caves (range 7) 8669 | -5/Factory | Lost 4 parts (2p1n1u) 8731 | -5/Factory | Lost 4 parts (2n2u) 8805 | -5/Factory | Entered Upper Caves 8806 | -5/Upper Caves | Encountered a Warlord checkpoint 8806 | -5/Upper Caves | Identified exit to Upper Caves 8807 | -5/Upper Caves | UFD Scientist delivered a prototype 8808 | -5/Upper Caves | Found Prototype Protection 8808 | -5/Upper Caves | Identified Enh. Scrap Shield 8848 | -5/Upper Caves | Found Alien Artifact 8848 | -5/Upper Caves | Identified Core Expander 8848 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 9009 | -5/Upper Caves | Entered another Upper Caves area 9010 | -5/Upper Caves | Discovered new exit (range 131) 9170 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9178 | -5/Upper Caves | Identified exit to Zhirov 9187 | -5/Upper Caves | Entered Zhirov 9187 | -5/Zhirov | Discovered new exit (range 3) 9189 | -5/Zhirov | Identified exit to Proximity Caves 9194 | -5/Zhirov | Met Zhirov 9202 | -5/Zhirov | Learned location of Testing (-3) 9202 | -5/Zhirov | Learned location of Command (-1) 9207 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9213 | -5/Zhirov | Found Alien Artifact 9213 | -5/Zhirov | Identified Integrated Reactor 9213 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9222 | -5/Zhirov | Found Alien Artifact 9256 | -5/Zhirov | Entered Proximity Caves 9294 | -4/Proximity Caves | Learned Research stockpile data 9328 | -4/Proximity Caves | Entered Factory 9328 | -4/Factory | Evolved 2 slots: Utility x2 9329 | -4/Factory | Identified exit to Armory 9440 | -4/Factory | Discovered new exit (range 10) 9442 | -4/Factory | Identified exit to Extension 9504 | -4/Factory | Build established: Sprinter 9626 | -4/Factory | Discovered new exit (range 15) 9630 | -4/Factory | Identified exit to Research 9636 | -4/Factory | Discovered new exit (range 15) 9641 | -4/Factory | Identified exit to Upper Caves 9656 | -4/Factory | Entered Upper Caves 9658 | -4/Upper Caves | Identified Smartbomb Launcher 9760 | -4/Upper Caves | Discovered new exit (range 5) 9761 | -4/Upper Caves | Identified exit to Upper Caves 9761 | -4/Upper Caves | Entered another Upper Caves area 9858 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9884 | -4/Upper Caves | Discovered new exit (range 6) 9885 | -4/Upper Caves | Identified exit to Warlord 9886 | -4/Upper Caves | Entered Warlord 9899 | -4/Warlord | System corruption cleaned by Quarantine Array 9940 | -4/Warlord | Found Prototype Hackware 9943 | -4/Warlord | Found Prototype Device 9943 | -4/Warlord | Identified Exp. Cloaking Device 9946 | -4/Warlord | Found Prototype Reactor 9946 | -4/Warlord | Identified Vortex Chain Reactor 9952 | -4/Warlord | Found Prototype Device 9952 | -4/Warlord | Identified System Purifier 10028 | -4/Warlord | Visited the Vortex Lab 10042 | -4/Warlord | Warlord's base attacked by MAIN.C 10067 | -4/Warlord | Rebuked by Warlord 10331 | -4/Warlord | Lost 7 allies 10383 | -4/Warlord | Build established: Mutant 10392 | -4/Warlord | Warlord forces counterattacked 10470 | -4/Warlord | Spotted Striker 10488 | -4/Warlord | Spotted Striker 10491 | -4/Warlord | P-80 Master assimilated allied KP-5YX(g) 10505 | -4/Warlord | Opened side exit 10515 | -4/Warlord | Spotted Executioner 10517 | -4/Warlord | Discovered new exit (range 9) 10519 | -4/Warlord | Identified exit to Proximity Caves 10520 | -4/Warlord | Entered Proximity Caves 10524 | -3/Proximity Caves | Lost 21 allies 10717 | -3/Proximity Caves | Entered Research 10717 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10718 | -3/Research | Identified exit to Testing 10719 | -3/Research | Identified exit to Research 10724 | -3/Research | Identified System Mapper 10787 | -3/Research | Found Prototype Processor 10894 | -3/Research | Entered Testing 10910 | -3/Testing | Identified Exp. Targeting Computer 10953 | -3/Testing | Found Prototype Device 10968 | -3/Testing | Found Prototype Energy Cannon 10968 | -3/Testing | Identified Potential Cannon 10971 | -3/Testing | Found Potential Cannon 11185 | -3/Testing | Identified Exp. EM Disruption Field 11462 | -3/Testing | Found Prototype Launcher 11462 | -3/Testing | Identified Adv. Micro-nuke Launcher 11483 | -3/Testing | Build established: Hacker-Sprinter 11660 | -3/Testing | System corruption reached 10% 11708 | -3/Testing | Discovered exit to Research (range 11) 11711 | -3/Testing | Entered Research 11711 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11712 | -2/Research | Identified exit to Access 11723 | -2/Research | Lost 4 parts (1p3n) 11897 | -2/Research | Scrapoid reinforcements arrived 11954 | -2/Research | Lost 4 parts (2n2u) 12182 | -2/Research | Spotted B-90 Cyclops 12193 | -2/Research | Destroyed B-90 Cyclops 12194 | -2/Research | Build established: Hacker-Mutant 12209 | -2/Research | Attached CPS modules to 02R15-D. 12389 | -2/Research | Lost 5 parts (2n2u1w) 12461 | -2/Research | First assault squad dispatched 12678 | -2/Research | Lost 7 parts (3n2u2w) 12864 | -2/Research | System corruption reached 10% 12914 | -2/Research | Lost 5 parts (5n) 12926 | -2/Research | Destroyed 7 combat bots 13001 | -2/Research | Identified Transdimensional Reconstructor 13001 | -2/Research | Warped through subspace 13071 | -2/Research | Core integrity fell below 50% 13083 | -2/Research | Entered Access 13083 | -1/Access | Evolved 2 slots: Propulsion x2 13109 | -1/Access | Lost 5 parts (3n2u) 13260 | -1/Access | Fabricated Biometal Heavy Treads? 13333 | -1/Access | First assault squad dispatched 13381 | -1/Access | Discovered new exit (range 6) 13382 | *** | Escaped! Last Messages --------------- S-43 Plague destroyed. Acquired 24 matter. Acquired Xenon Bombardment Thruster. Acquired 19 matter. Acquired Xenon Bombardment Thruster. U-05 Engineer lays Concrete. Acquired Lgt. Antimatter Reactor. U-05 Engineer lays Concrete. >> Machine Analyzer network decryption results: Terminal x1 ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3E. U-05 Engineer lays Concrete. >> Machine Analyzer network decryption results: Terminal x1 Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????# # [ | | ??????????????????? # % | | ????????????????????? # | | ??????????#############+### | | ######????# | | """T"""???# #### ############ | | """ """???# ##########+### #??# #??????????### | | ???# #??????? ##+###??#+#????????????? | | ??# #????? #??????????????????????? | | ??# #???# #??????????????????????? | | " ?# #???# #??????????????????????? | | "" ?# #???# #??????????????????????? | | " # #???# #??????????????????????? | | # #???# #??????????????????????? | | ! + #???# #??????????????????????? | | # #???# #??????????????????????? | | # #???##########??????????????????????? | | #########?# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ???????????????????????????????"????? | | ??????????# ??????????????????????????????"""???? | | ??????????# ???????????????????????????????"""??? | | ??????????# ????????????????????????????????"???? | | ??????????# ?????????????????????""T""??????????? | | ??????????# ?????????????????????"""""??????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 145 Energy Generation 75 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 6 Armor Coverage 950 Resistance: TH 20 Resistance: EM 20 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 32 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Weapon Shielding | -3/Research | Hacked Enh. Force Lance | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -1/Access | Preloaded Repaired ---------- Nothing Studied --------- Cmb. Linear Gravjet | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Bending The Rules Live, Flee, And Rebuild Loot Taster Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed InterceptExplosiveImpeller Manual? 0 Play Time 04:12:21 Cumulative 384.6 hours Start 2026.06.22 @ 18:26:36 End 2026.06.22 @ 22:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type 0 Total 31 Types 24/0/4/3/0/0/0/0/0/0 Lore% 79 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b1bb1ff-283d-4e5a-a6c1-94baba46e279