Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.03.23 @ 19:53:48 // Winter2019/RPGLIKE Player: hemo Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (4021) 4021 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 10904 Bonus ------- High Alert Combat Kills 523 Cogmind --------- Core Integrity 0/1450 Matter 555/650 Energy 530/570 System Corruption 7% Temperature Cool (8) Movement Flying (28) Location -4/Warlord Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Angular Momentum Engine Light Fission Core > --- PROPULSION (7) --- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Improved Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer > --- WEAPON (3) ------- Molecular Deconstructor Makeshift Sword > --- INVENTORY (3) ---- High-capacity Matter Pod (200) Quantum Rifle Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Hardened Light Armor Plating Advanced Force Field System Shield > --- WEAPON ----------- Molecular Deconstructor Falx > --- INVENTORY -------- High-capacity Matter Pod Quantum Rifle Mini Grenade Launcher [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Processor Experimental Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 15 | 7 1 1 . 2 2 2 . . . . Power 2 | 1 . . . . . 1 . . . . Propulsion 6 | 2 . 1 . 1 1 1 . . . . Utility 5 | 2 1 . . 1 1 . . . . . Weapon 2 | 2 . . . . . . . . . . Parts Attached 126 | 11 11 7 25 18 9 14 10 11 3 7 Power 16 | 2 . . 6 2 2 2 1 1 . . Engine 5 | 2 . . 1 . 2 . . . . . Core 11 | . . . 5 2 . 2 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 20 | 3 4 2 1 4 1 3 . 2 . . Treads 7 | 2 1 2 . . . 2 . . . . Leg 1 | 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . Flight 11 | . 3 . 1 3 1 1 . 2 . . Utility 53 | 3 4 4 11 12 2 6 4 2 1 4 Device 26 | . 3 3 4 6 . 3 1 1 1 4 Storage . | . . . . . . . . . . . Processor 7 | 1 . 1 2 1 2 . . . . . Hackware 1 | . . . . 1 . . . . . . Protection 19 | 2 1 . 5 4 . 3 3 1 . . Artifact . | . . . . . . . . . . . Weapon 37 | 3 3 1 7 . 4 3 5 6 2 3 Energy Gun 5 | 2 . . . . . . 1 2 . . Energy Cannon 8 | . 1 1 2 . 1 . 3 . . . Ballistic Gun 10 | 1 . . 4 . . 1 1 2 . 1 Ballistic Cannon 3 | . . . 1 . 1 1 . . . . Launcher 6 | . 2 . . . 2 1 . . 1 . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 1 1 . . Parts Lost 6 | . . . 1 . . . 1 . . 4 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 3 Utility 2 | . . . . . . . 1 . . 1 Weapon 1 | . . . 1 . . . . . . . Highest Loss Streak 4 | . . . 1 . . . 1 . . 4 Average Slot Usage (%) 97 | . 99 98 97 97 99 93 97 98 94 92 Engine 8 | . 17 15 2 . 5 7 5 5 5 5 Core 6 | . . . 10 13 5 2 8 8 10 10 Treads 7 | . 22 5 . . . 4 5 2 . . Flight 24 | . 4 23 29 30 34 30 31 33 36 34 Device 14 | . 9 23 16 12 11 14 15 15 15 18 Processor 6 | . 8 7 7 6 10 5 5 5 5 5 Hackware 2 | . . . . 4 5 5 5 5 5 1 Protection 5 | . 8 . 5 8 5 5 5 5 5 4 Energy Gun 4 | . 16 3 . . . . . 4 . . Energy Cannon 3 | . . 4 7 6 5 5 5 . . . Ballistic Gun 5 | . 8 7 7 6 1 1 3 3 . . Launcher 4 | . . 7 7 6 5 5 5 5 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 15 16 18 27 31 45 49 56 56 50 56 Greatest Support 65 | 45 65 23 28 38 46 51 56 61 61 61 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 2 2 3 3 3 3 3 3 3 3 Most Carried 3 | 2 2 3 3 3 3 3 3 3 3 3 Average Carried 2 | 1 1 2 2 2 3 2 2 2 2 2 Final Capacity 3 | 2 2 3 3 3 3 3 3 3 3 3 Final Carried 3 | 2 2 3 3 3 3 3 2 3 3 3 Class Distribution -------------------- 37% | Hacker-Sprinter 26% | Hacker-Tank 11% | Hacker-Bomber 10% | Generator-Bomber 6% | Hacker-Scout 4% | Hacker-Skirmisher 3% | Generator-Sprinter Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Bomber | -5/Factory Generator-Bomber | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Matter Collected 4066 | 310 596 366 651 676 418 351 201 379 118 . Remotely . | . . . . . . . . . . . Salvage Created 3263 | 170 173 493 811 513 319 222 252 308 2 . Parts 240 | 11 25 47 58 54 19 6 8 11 1 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 89 | . 12 13 23 17 6 3 4 7 4 . Guns 28 | . 8 6 2 3 . 1 1 7 . . Cannons 26 | . 2 3 10 6 2 1 2 . . . AOE 32 | . 2 4 11 8 4 1 1 . 1 . Classes Destroyed 15 | 3 3 4 3 . 1 . 1 . . . Worker 11 | 1 2 1 2 4 1 . . . . . Builder 11 | . . 5 1 5 . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 6 | 1 . 1 1 1 2 . . . . . Operator 2 | . . 1 . 1 . . . . . . Watcher 9 | . 1 2 2 2 1 . 1 . . . Swarmer 27 | . 4 3 8 2 2 . . 5 3 . Grunt 37 | . 8 7 9 11 . 1 . 1 . . Brawler 3 | . . 1 1 . . 1 . . . . Duelist 3 | . . . 1 2 . . . . . . Sentry 11 | . . 2 3 2 1 . 1 1 1 . Hunter 3 | . . . 1 . 2 . . . . . Programmer 2 | . . . . . . . 2 . . . Behemoth 3 | . . . . . 1 1 1 . . . Best Kill Streak 14 | 3 4 12 11 14 5 2 2 4 4 . Combat Bots Only 8 | . 3 7 8 6 2 2 2 4 4 . Max Kills in Single Turn 5 | 1 2 3 3 5 2 1 1 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 1 2 1 2 1 1 . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Damage Taken 3786 | . 215 178 535 347 378 101 458 80 31 1463 Core 2834 | . 152 135 424 238 254 69 352 52 23 1135 Absorbed by Shields 319 | . . . . 6 . . . 65 32 216 Redirected to Core 2436 | . 130 122 314 170 202 51 313 52 20 1062 Core Remaining (%) 87 | 100 96 94 100 99 66 57 . . . . Volleys Fired 229 | 10 33 22 46 41 18 9 22 18 5 5 Largest 3 | 2 3 3 3 3 3 3 3 3 2 1 Hottest 223 | 90 120 118 121 135 163 158 223 159 30 35 Shots Fired 570 | 20 85 62 111 108 54 25 51 39 10 5 Gun 268 | 20 71 32 46 41 2 3 14 35 . 4 Cannon 180 | . 10 12 46 41 34 15 22 . . . Launcher 116 | . 4 18 19 26 18 7 15 4 5 . Special 6 | . . . . . . . . . 5 1 Kinetic 201 | . 32 22 46 41 18 9 11 18 . 4 Thermal 197 | 20 49 22 20 41 15 . 13 17 . . Explosive 116 | . 4 18 19 26 18 7 15 4 5 . Electromagnetic 50 | . . . 26 . 3 9 12 . . . Robot Hit Streak 35 | 5 20 31 31 35 16 12 26 13 22 . Robot Miss Streak 4 | 1 1 1 4 3 2 2 1 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 409 | 14 66 40 79 76 41 19 42 23 9 . Core Hits 242 | 6 25 34 51 58 25 11 18 9 5 . Critical Hits 9 | . . . . 1 1 1 1 5 . . Critical Kills 4 | . . . . . . 1 . 3 . . Critical Parts Destroyed 4 | . . . . 1 1 . . 2 . . Melee Attacks 41 | . . . . . . . . . . 41 Impact . | . . . . . . . . . . . Slashing 41 | . . . . . . . . . . 41 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12359 | 169 975 1555 2521 2890 1634 667 1268 405 275 . Guns 2401 | 169 617 273 341 468 20 16 159 338 . . Cannons 3642 | . 157 162 864 892 719 335 513 . . . Explosions 6316 | . 201 1120 1316 1530 895 316 596 67 275 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1895 | . 239 162 341 468 371 171 63 80 . . Thermal 3351 | 169 535 273 539 892 289 41 355 258 . . Explosive 6085 | . 201 1120 1126 1530 895 275 596 67 275 . Electromagnetic 1028 | . . . 515 . 79 180 254 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 3 . . . . . . . . 7 Average Corruption 2 | . 2 . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Effects 9 | . 9 . . . . . . . . . Message Errors 5 | . 5 . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 220 | . . 9 130 60 11 . 3 . 7 . Projectiles 76 | . . . 63 2 11 . . . . . Explosions 144 | . . 9 67 58 . . 3 . 7 . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 514 | . 18 58 213 79 115 . 25 6 . . Shots 30 | . 1 3 9 6 8 . 2 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 30 | . 30 . . . . . . . . . Average Temperature 12 | . 12 . . . . . . . . . Received Heat Transfer 741 | . 108 84 234 162 12 45 63 29 4 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . . 1 . . 1 . . . Heat Transferred 6176 | 458 1290 546 829 1750 550 50 370 333 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Peak Influence 1015 | 25 227 468 1015 1007 679 398 453 . . . Average Influence 276 | 9 61 263 511 538 528 303 267 . . . Maximum Alert Level 3 | . 1 2 3 3 2 1 2 . . . Low Security (%) 38 | 100 89 29 9 . . . 11 . . . Level 1 35 | . 10 57 26 25 9 100 85 . . . Level 2 18 | . . 13 32 48 90 . 3 . . . Level 3 7 | . . . 31 26 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 3 6 5 1 2 3 . . . Investigation 13 | . 2 2 3 3 1 . 2 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 6 | . . 1 1 2 . 2 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Distress Signals 2 | . 1 1 . . . . . . . . Communications Jammed 9 | . . . . 8 1 . . . . . Distress Signals 9 | . . . . 8 1 . . . . . Times Spotted 117 | . 12 15 29 19 6 4 11 17 4 . Peak Tracking Total 7 | . 3 5 5 3 2 2 3 7 3 . Tactical Retreats 9 | . . . 2 . . . . 7 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 6 | . 3 . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 14 | . . 5 4 1 2 1 1 . . . Max in Single Turn 2 | . . 1 2 1 1 1 1 . . . Garrison Access 2 | . . . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 42 | . 9 2 6 6 3 3 6 . . 7 Terminals 23 | . 8 2 2 4 2 1 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 . . . . Recycling Units 5 | . . . . 2 1 1 1 . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . Total Hacks 132 | . 34 7 23 25 7 9 17 . . 10 Successful 91 | . 25 3 19 13 5 7 9 . . 10 Failed 41 | . 9 4 4 12 2 2 8 . . . Catastrophic 7 | . 1 1 . 2 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 21 2 6 8 . . . 1 . 3 Terminals 87 | . 31 7 10 18 6 3 12 . . . Fabricators . | . . . . . . . . . . . Repair Stations 10 | . 3 . 4 . . 3 . . . . Recycling Units 12 | . . . . 7 1 3 1 . . . Scanalyzers 6 | . . . 6 . . . . . . . Garrison Access 7 | . . . 3 . . . 4 . . . Terminal Hacks 61 | . 22 3 6 9 4 1 6 . . 10 Record 20 | . . . . 2 3 1 4 . . 10 Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 29 | . 17 1 4 5 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 4 | . 2 1 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . 2 . . 1 . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 3 . 4 . . 3 . . . . Scan Component 6 | . 2 . 2 . . 2 . . . . Repair 4 | . 1 . 2 . . 1 . . . . Recycling Unit Hacks 8 | . . . . 4 1 3 . . . . Process 4 | . . . . 2 1 1 . . . . Report Inventory 2 | . . . . 1 . 1 . . . . Retrieve Matter 2 | . . . . 1 . 1 . . . . Scanalyzer 6 | . . . 6 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks 6 | . . . 3 . . . 3 . . . Unlock Access 2 | . . . 1 . . . 1 . . . Seal Access 2 | . . . 1 . . . 1 . . . Coupler Status 2 | . . . 1 . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 8 2 6 5 3 3 4 . . . Full Trace Events 17 | . 6 2 3 3 1 . 2 . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . 1 . . . . Time 112 | . 26 . 70 . . 16 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 52 | . . . . 43 . 9 . . . . Retrieved Matter 15 | . . . . 6 . 9 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Turns Passed 3970 | 242 914 210 424 396 226 291 428 461 141 237 Spaces Moved 5873 | 124 685 246 462 777 483 545 539 1029 433 550 Core 5 | 5 . . . . . . . . . . Treads 535 | 119 416 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5333 | . 269 246 462 777 483 545 539 1029 433 550 Fastest Speed 19 | 50 29 29 27 25 22 22 42 19 19 19 Average Speed 41 | 155 108 43 28 25 22 40 42 29 19 19 Slowest Speed 160 | 160 160 49 49 27 25 42 42 42 19 28 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . 1 1 4 . 5 . . . . Cave-ins Triggered 6 | . . . . . . . . . . 6 Exploration Rate (%) 38 | 7 79 29 36 26 13 17 14 88 52 62 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 3 2 . Spaces Dug 62 | . . 9 . 7 7 . . 3 . 36 Terrain Destroyed 744 | . 23 82 181 177 77 37 81 26 24 36 Melee 36 | . . . . . . . . . . 36 Projectile 14 | . . . 1 1 4 1 1 6 . . AOE 694 | . 23 82 180 176 73 36 80 20 24 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total 6876 | 148 787 298 654 891 558 586 694 1153 475 632 Wait 418 | . 31 14 80 14 44 16 104 66 30 19 Move 5836 | 123 684 243 459 768 482 534 538 1028 432 545 Hop 11 | . . 1 1 4 . 5 . . . . Pick Up 25 | 3 4 . 4 1 . 3 6 1 2 1 Fast Attach 84 | 11 11 5 13 12 6 7 3 9 . 7 Attach 5 | . . . 1 . . . 3 . . 1 Detach 3 | . . . . . . . . 3 . . Swap 41 | . . 2 12 6 3 7 5 2 3 1 Drop 90 | 1 13 5 16 15 4 5 9 11 3 8 Fire 229 | 10 33 22 46 41 18 9 22 18 5 5 Melee 41 | . . . . . . . . . . 41 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . 18 . . . . . 4 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 71 | . 11 6 22 12 1 . 4 15 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 44 | -11/Scrapyard | Upgraded with Power slot (x1) 44 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 44 | -11/Scrapyard | Upgraded with Utility slot (x2) 44 | -11/Scrapyard | Upgraded with Weapon slot (x2) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Hacker-Tank 566 | -10/Materials | Identified exit to Materials 566 | -10/Materials | Discovered exit to Materials (range 10) 627 | -10/Materials | Repaired Propulsion Shielding 947 | -10/Materials | Discovered exit to Materials (range 5) 1063 | -10/Materials | Discovered exit to Materials (range 15) 1120 | -10/Materials | Identified exit to Mines 1120 | -10/Materials | Discovered exit to Mines (range 6) 1140 | -10/Materials | Reached level 2 1149 | -10/Materials | Upgraded with Utility slot (x1) 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Identified exit to Storage 1157 | -9/Materials | Discovered exit to Storage (range 14) 1159 | -9/Materials | Reached level 3 1160 | -9/Materials | Upgraded with Propulsion slot (x1) 1209 | -9/Materials | Reached level 4 1245 | -9/Materials | Identified exit to Mines 1245 | -9/Materials | Discovered exit to Mines (range 15) 1247 | -9/Materials | Destroyed 7 combat bots 1325 | -9/Materials | Identified exit to Materials 1325 | -9/Materials | Discovered exit to Materials (range 16) 1367 | -9/Materials | Entered another Materials area 1369 | -8/Materials | Reached level 5 1369 | -8/Materials | Reached level 6 1369 | -8/Materials | Reached level 7 1417 | -8/Materials | Garrison activated, responded to threat 1474 | -8/Materials | Repaired Lgt. Nuclear Core 1567 | -8/Materials | Identified exit to Garrison 1610 | -8/Materials | Reached level 8 1719 | -8/Materials | Build established: Hacker-Sprinter 1755 | -8/Materials | Reached level 9 1779 | -8/Materials | Destroyed 8 combat bots 1787 | -8/Materials | Identified exit to Factory 1787 | -8/Materials | Discovered exit to Factory (range 8) 1791 | -8/Materials | Entered Factory 1791 | -7/Factory | Upgraded with Propulsion slot (x1) 1793 | -7/Factory | Reached level 10 1793 | -7/Factory | Upgraded with Utility slot (x1) 1800 | -7/Factory | Identified exit to Lower Caves 1800 | -7/Factory | Discovered exit to Lower Caves (range 13) 1985 | -7/Factory | Reached level 11 2172 | -7/Factory | Identified exit to Factory 2172 | -7/Factory | Discovered exit to Factory (range 14) 2178 | -7/Factory | Reached level 12 2187 | -7/Factory | Entered another Factory area 2189 | -6/Factory | Reached level 13 2190 | -6/Factory | Upgraded with Propulsion slot (x1) 2190 | -6/Factory | Upgraded with Utility slot (x1) 2257 | -6/Factory | Spotted B-75 Beast 2305 | -6/Factory | Destroyed B-75 Beast 2358 | -6/Factory | Found Exp. Signal Interpreter 2412 | -6/Factory | Identified exit to Factory 2412 | -6/Factory | Discovered exit to Factory (range 5) 2413 | -6/Factory | Entered another Factory area 2415 | -5/Factory | Reached level 14 2415 | -5/Factory | Reached level 15 2415 | -5/Factory | Reached level 16 2417 | -5/Factory | Upgraded with Power slot (x1) 2417 | -5/Factory | Upgraded with Propulsion slot (x1) 2453 | -5/Factory | Repaired VTOL Module 2540 | -5/Factory | Spotted B-75 Beast 2551 | -5/Factory | Destroyed B-75 Beast 2702 | -5/Factory | Identified exit to Factory 2702 | -5/Factory | Discovered exit to Factory (range 4) 2704 | -5/Factory | Entered another Factory area 2706 | -4/Factory | Reached level 17 2706 | -4/Factory | Reached level 18 2796 | -4/Factory | Build established: Hacker-Bomber 2846 | -4/Factory | Identified exit to Garrison 2889 | -4/Factory | Found Prototype Processor 2890 | -4/Factory | Identified Exp. Melee Analysis Suite 3016 | -4/Factory | Reached level 19 3021 | -4/Factory | Spotted B-86 Titan 3025 | -4/Factory | Core integrity fell below 50% 3048 | -4/Factory | Core integrity fell below 20% 3055 | -4/Factory | Destroyed B-86 Titan 3112 | -4/Factory | Build established: Generator-Bomber 3130 | -4/Factory | Identified exit to Upper Caves 3130 | -4/Factory | Discovered exit to Upper Caves (range 5) 3132 | -4/Factory | Entered Upper Caves 3160 | -4/Upper Caves | Encountered a Warlord checkpoint 3423 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3439 | -4/Upper Caves | Reached level 20 3550 | -4/Upper Caves | Identified exit to Upper Caves 3550 | -4/Upper Caves | Discovered exit to Upper Caves (range 11) 3555 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3578 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3583 | -4/Upper Caves | Found Prototype Special Weapon 3583 | -4/Upper Caves | Identified Molecular Deconstructor 3593 | -4/Upper Caves | Entered another Upper Caves area 3661 | -4/Upper Caves | Build established: Hacker-Sprinter 3662 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3689 | -4/Upper Caves | Encountered a Warlord checkpoint 3695 | -4/Upper Caves | Identified exit to Warlord 3695 | -4/Upper Caves | Discovered exit to Warlord (range 13) 3696 | -4/Upper Caves | Learned Research stockpile data 3724 | -4/Upper Caves | Learned Research security intel 3734 | -4/Upper Caves | Entered Warlord 3736 | -4/Warlord | Reached level 21 3749 | -4/Warlord | Identified exit to Proximity Caves 3749 | -4/Warlord | Discovered exit to Proximity Caves (range 15) 3941 | -4/Warlord | Crushed by falling debris 3944 | -4/Warlord | Crushed by falling debris 3952 | -4/Warlord | Crushed by falling debris 3960 | -4/Warlord | Crushed by falling debris 3967 | -4/Warlord | Crushed by falling debris 3971 | -4/Warlord | Crushed by falling debris 3971 | -4/Warlord | Smashed by cave-in Last Messages --------------- 03945_ HV Slug penetrates Earth. 03952_ The unstable cave ceiling collapses. 03952_ Crushed by falling debris. 03953_ Acquired Mak. Sword. 03958_ Upgraded: Energy Generation (+5) 03958_ Dropped Mak. System Restoration Module. 03960_ The unstable cave ceiling collapses. 03960_ Crushed by falling debris. 03960_ Nuclear Pulse Thruster destroyed. 03960_ System corrupted by crushing effect (+1). 03960_ VTOL Module destroyed. 03960_ System corrupted by crushing effect (+3). 03965_ Dropped Adv. Force Field. 03967_ The unstable cave ceiling collapses. 03967_ Crushed by falling debris. 03967_ Hrd. Light Armor Plating destroyed. 03967_ System corrupted by crushing effect (+2). 03971_ The unstable cave ceiling collapses. 03971_ Crushed by falling debris. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ""#?????? ### #??????????????????? | | X ! #????? #?# #??????????????????? | | """!!#????? #?# #??????????????????? | | ######???? #?# #??????????????????? | | ?????????? ??# ###+#####??????????????????? | | ????????? ??# ## ####???????????????????? | | ?????????######??# #X X"#???????????????????? | | ?????????????????# #p "#???????????????????? | | ?????????????????# # p pX"#??????????????????? | | ?????????????????# # X X "#?????????????????# | | ?????????????????# ##"""""#?????????????????### | | ?????????????????# ########???????????????????? | | ?????????????????# ##?????????????????????????? | | ??+??????????????# Y#?????????????????????????? | | ??# ?????????????# ###########????????????????? | | ??# ???????????# # """"" #????????????????? | | ??# ########+## # """"" #?????###????????? | | ??# b l + """"" #?????# #????????? | | ??# # #?????#!#????????? | | ??# g + #?????# #????????? | | ??# # #?????#!#????????? | | ???+##########+####+### #?????# #????????? | | ????????# M ## #?????# #????????? | | ????????# ] / ############?????# #????????? | | ????????# ]] ################# #????????? | | ????????# ] / ; @ # #????????? | | ????????# ############### ####????????? | | ????????##############?????????????# #????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 70 Energy Capacity 720 Matter Stores 650 Matter Capacity 650 Sight Range 18 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Heat Shielding 100 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 66 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Deconstruction No Signal Origins This Is Interesting... Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Levels Raised 20 | . 1 2 5 3 1 3 3 1 . 1 XP Earned 36182 | 6000 1535 4324 6325 4386 2911 3772 4229 1250 950 500 XP Spent 35280 | 5970 1490 2835 4660 4300 4675 4450 2770 3080 . 1050 Upgrades 86 | 18 4 9 18 6 6 4 3 17 . 1 Power Slot 2 | 1 . . . . . 1 . . . . Propulsion Slot 6 | 2 . 1 . 1 1 1 . . . . Utility Slot 5 | 2 1 . . 1 1 . . . . . Weapon Slot 2 | 2 . . . . . . . . . . Core Integrity 17 | 2 . . 1 . . . . 14 . . Heat Dissipation 17 | 3 3 2 7 . 1 . 1 . . . Energy Generation 4 | . . . 1 . . 1 1 . . 1 Energy Storage 6 | . . 1 4 . 1 . . . . . Matter Storage 7 | . . 1 5 . 1 . . . . . Mass Support 4 | 1 . . . 1 . 1 1 . . . Inventory Capacity 3 | 2 . 1 . . . . . . . . Sensor Range 3 | . . 3 . . . . . . . . KI Resistance % 3 | 1 . . . 1 . . . 1 . . TH Resistance % 3 | 1 . . . 1 . . . 1 . . EX Resistance % 4 | 1 . . . 1 1 . . 1 . . Protomatter Created 1300 | . 251 127 286 456 74 . 30 76 . . Integrity Restored 1422 | . 176 126 460 232 8 . 90 330 . . Core 1371 | . 125 126 460 232 8 . 90 330 . . Parts 51 | . 51 . . . . . . . . . Protomatter Decayed 606 | . 212 . 46 184 12 . . 152 . . Game ------ Seed HeartPointTerminator Manual? 0 Play Time 02:13:20 Cumulative 24.4 hours Start 2020.03.23 @ 02:20:19 End 2020.03.23 @ 19:53:48 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 7 Rogue 1 Adventurer 2 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 27 Gallery% 53 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a930898c-9f3d-42e2-aa8c-e6b3d660b8b9