Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 17:00:52 Player: Okkudo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (800) 800 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2850 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 26/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Aluminum Leg Small Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg High-capacity Storage Unit Signal Interpreter [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 21 | 5 4 4 5 3 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 3 | . . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device 2 | . 1 . 1 . Storage 2 | 1 . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 1 2 2 1 2 Energy Gun 2 | . 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 4 | . . 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 2 2 3 7 Power 2 | . . 1 . 1 Propulsion 3 | . . . 1 2 Utility 2 | . . . 1 1 Weapon 7 | . 2 1 1 3 Highest Loss Streak 4 | . 1 2 1 4 Average Slot Usage (%) 71 | . 87 90 74 43 Engine 10 | . 14 12 9 6 Leg 12 | . 28 20 . . Wheel 7 | . . 8 21 8 Device 7 | . 4 14 10 5 Storage 11 | . 14 14 11 9 Processor 4 | . . . 11 9 Energy Gun 1 | . 2 . 3 1 Ballistic Gun 10 | . 23 12 . . Launcher 3 | . . 9 7 3 Naked Turns . | . . . . . Heaviest Build 43 | 9 11 13 11 43 Greatest Support 32 | 20 20 32 32 26 Greatest Overweight (x) 14 | . . . . 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | 6 6 6 6 12 Average Capacity 7 | 5 6 6 6 9 Most Carried 6 | 3 6 6 4 5 Average Carried 3 | 1 3 4 3 4 Final Capacity 12 | 6 6 6 6 12 Final Carried 5 | 3 5 5 4 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 576 | 230 201 67 53 25 Remotely . | . . . . . Salvage Created 739 | . 413 189 110 27 Parts 51 | . 26 11 11 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 8 4 3 2 Guns 10 | . 8 1 1 . AOE 7 | . . 3 2 2 Classes Destroyed 8 | . 3 2 3 . Worker 1 | . . . 1 . Builder 3 | . 1 1 . 1 Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 2 | . 2 . . . Grunt 14 | . 8 4 2 . Sentry 3 | . . . 1 2 Best Kill Streak 5 | . 5 4 2 1 Combat Bots Only 3 | . 3 2 2 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1929 | . 507 227 219 976 Core 811 | . 116 73 68 554 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 24 83 . Volleys Fired 72 | . 40 7 8 17 Largest 2 | . 2 2 1 1 Hottest 60 | . 60 50 40 40 Shots Fired 111 | . 75 11 8 17 Gun 83 | . 75 5 2 1 Cannon . | . . . . . Launcher 28 | . . 6 6 16 Special . | . . . . . Kinetic 71 | . 66 5 . . Thermal 12 | . 9 . 2 1 Explosive 28 | . . 6 6 16 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 12 14 3 6 Robot Miss Streak 6 | . 6 2 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 71 | . 48 6 5 12 Core Hits 52 | . 18 14 11 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1584 | . 505 418 181 480 Guns 576 | . 505 49 22 . Cannons . | . . . . . Explosions 1008 | . . 369 159 480 Melee . | . . . . . Ramming . | . . . . . Kinetic 477 | . 428 49 . . Thermal 99 | . 77 . 22 . Explosive 1008 | . . 369 159 480 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . 11 . 11 Projectiles . | . . . . . Explosions 22 | . . 11 . 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 241 | . . 101 108 32 Shots 8 | . . 3 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | . 54 11 3 2 Average Temperature 18 | . 23 4 2 2 Received Heat Transfer 684 | . 282 72 42 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 225 | . 175 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 314 | . 260 144 212 314 Initial 89 | . . 19 55 89 Average 140 | . 119 90 131 212 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 72 | 100 74 100 93 41 Level 1 27 | . 25 . 6 58 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 16 4 6 6 Peak Tracking Total 3 | . 3 2 3 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . . 1 2 3 Max in Single Turn 2 | . . 1 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 2 . 2 2 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 11 . 8 8 Successful 21 | . 8 . 5 8 Failed 6 | . 3 . 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 11 . 8 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 8 . 5 8 Record 6 | . 2 . 1 3 Prototype ID Bank 3 | . 1 . 1 1 Emergency Access Points 1 | . . . . 1 Alert Level 2 | . 2 . . . Locate Traps 2 | . . . 1 1 Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . . . 1 Surveillance Status 2 | . 1 . . 1 Reinforcement Status 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1214 | 58 427 137 224 368 Spaces Moved 724 | 38 234 76 189 187 Core 20 | 5 . . . 15 Treads . | . . . . . Legs 322 | 33 234 55 . . Wheels 382 | . . 21 189 172 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 90 90 Average Speed 117 | 110 120 114 95 138 Slowest Speed 750 | 120 120 120 100 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 50 12 23 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . 6 . . Terrain Destroyed 193 | . . 53 45 95 Melee . | . . . . . Projectile . | . . . . . AOE 193 | . . 53 45 95 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 983 | 54 311 115 224 279 Wait 144 | 4 25 26 19 70 Move 720 | 37 233 75 188 187 Hop . | . . . . . Pick Up 22 | 8 7 1 4 2 Fast Attach 1 | . . 1 . . Attach 17 | 5 3 2 5 2 Detach 1 | . . 1 . . Swap 3 | . 1 1 . 1 Drop 3 | . 2 1 . . Fire 72 | . 40 7 8 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 486 | -10/Materials | Entered Mines 488 | -10/Mines | Core integrity fell below 50% 543 | -10/Mines | Met a Derelict bent on vengeance 593 | -10/Mines | Discovered new exit (range 14) 617 | -10/Mines | Assembled infested the area 623 | -10/Mines | Entered Materials 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Discovered new exit (range 13) 846 | -9/Materials | Identified exit to Materials 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 954 | -8/Materials | Build established: Scavenger-Mutant 1149 | -8/Materials | Core integrity fell below 50% 1155 | -8/Materials | Lost 4 parts (1p1u2w) 1176 | -8/Materials | Core integrity fell below 20% 1215 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01121_ U-05 Engineer lays Concrete. 01124_ Hvy. Rocket Launcher destroyed. 01124_ M-13 Machinist destroyed. 01124_ U-05 Engineer lays Concrete. 01124_ Acquired 16 matter. 01124_ U-05 Engineer lays Concrete. 01126_ U-05 Engineer builds a Wall. 01126_ U-05 Engineer lays Concrete. 01135_ U-05 Engineer builds a Wall. 01139_ U-05 Engineer lays Concrete. 01149_ The unstable cave ceiling collapses. 01149_ U-05 Engineer lays Concrete. 01161_ The unstable cave ceiling collapses. 01161_ U-05 Engineer lays Concrete. 01166_ U-05 Engineer builds a Wall. 01166_ U-05 Engineer lays Concrete. 01171_ U-05 Engineer builds a Wall. 01171_ U-05 Engineer lays Concrete. 01194_ U-05 Engineer builds a Wall. 01196_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????############# | | ???????????????????????????????????# "T" # | | ???????????????????????????????????# # | | ???????????????????????????????????# """ + | | ???????????????????????????????????# """ # | | ???????????????????????????###?????# """ # | | ?????????########????###### ##????# ### ## | | ????####?#!!!!]]###### # # ####???####+#####+#? | | ????# #?#!!!! # ## #????# #? | | ????# ### # ##???# ## | | ????# ## # #???# # | | ????# # ##??# # | | ????# + #??# # | | ?####+### =% #Y ##??# + | | ?# ! # ##??# # | | ?# """ # @ # #??# # | | ?# """ ########################## | | ?# """ # ####### | | ?# | | ?# + #####+##### ### T | | ?# # # #?# | | ?# "" # # """ # #?# ###+### | | ?# """# # """ # #?### ###? ??### | | ?# S"######## ## """ # #???# #??# ????? | | ?# """#??????#### # #???# #??# ????? | | ?# """#?????????# """ # #???# #??# ????? | | ?# #?????????# R" # #???# #??# ????? | | ?### ?????????????# """?# #####/#### ?????? | | ???#??????????????# ?# # # ?????? | | ??????????????????#######??# + """ # ?????? | | ???????????????????????????# # """ # ?????? | | ???????????????????????????# # """ ##?+???? | | ???????????????????????????# # #??????? | | ???????????????????????????# # #??????? | | ???????????????????????????# ##########??+???? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserTrapMapper Manual? 0 Play Time 00:19:47 Cumulative 20.5 hours Start 2022.01.09 @ 16:41:57 End 2022.01.09 @ 17:00:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 721ee6af-4fc2-4d0b-baba-276073879e36