Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 20:29:46 Player: YouButSmellier Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3903) 3903 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 8357 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 194/300 System Corruption 13% Temperature Warning (353) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Shock Rifle Heavy Missile Launcher > --- INVENTORY (5) ---- Wheel Improved Propulsion Shielding Improved Heavy Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Layered Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Plasma Cannon Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Signal Interpreter Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Improved Heavy Armor Plating System Restoration Module Minigun Gauss Rifle Advanced EMP Blaster Improved Datajack [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Light Armor Plating Weapon Great Axe Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 103 | 6 10 . 4 2 39 42 Power 17 | 1 1 . 1 . 7 7 Engine 14 | 1 1 . . . 7 5 Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 25 | 2 2 . . . 12 9 Treads 12 | 2 . . . . 10 . Leg 11 | . 2 . . . 2 7 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 5 . 3 . 6 10 Device 10 | . 1 . 1 . 3 5 Storage 4 | 1 2 . 1 . . . Processor 4 | . 1 . 1 . 1 1 Hackware 2 | . . . . . . 2 Protection 5 | . 1 . . . 2 2 Artifact . | . . . . . . . Weapon 36 | 2 2 . . 2 14 16 Energy Gun 9 | . . . . 1 3 5 Energy Cannon 5 | . . . . . 2 3 Ballistic Gun 10 | 2 1 . . . 4 3 Ballistic Cannon 3 | . . . . 1 . 2 Launcher 5 | . 1 . . . 2 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 8 | . . . 2 . 4 2 Parts Lost 34 | . 4 . . . 4 26 Power 5 | . 1 . . . 1 3 Propulsion 8 | . 2 . . . . 6 Utility 8 | . . . . . 2 6 Weapon 13 | . 1 . . . 1 11 Highest Loss Streak 13 | . 2 . . . 1 13 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | 2 9 12 14 14 14 13 Power . | . . 1 1 1 . . Propulsion 2 | 1 3 3 3 3 4 1 Utility 4 | . 3 4 4 5 4 5 Weapon 4 | . 1 3 4 3 4 4 Tool/Special . | . . . . . . . Unused Backups 22 | . 4 . . . 8 10 Power 7 | . 3 . . . 1 3 Propulsion 8 | . 1 . . . 5 2 Utility 7 | . . . . . 2 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 96 100 75 99 99 98 Engine 14 | . 14 14 14 14 16 12 Core 1 | . . . . . 1 2 Treads 10 | . 24 . . . 25 5 Leg 14 | . 3 28 28 28 1 17 Device 5 | . 1 . . . 8 7 Storage 9 | . 14 14 14 14 9 6 Processor 6 | . 7 . 1 14 15 3 Hackware 6 | . . . . . . 14 Protection 5 | . 2 14 11 . 2 3 Energy Gun 3 | . . . . 4 3 5 Energy Cannon 1 | . . . . . 4 1 Ballistic Gun 5 | . 26 28 3 . 2 1 Ballistic Cannon 2 | . . . . 14 1 4 Launcher 1 | . 1 . . 8 2 . Impact Weapon 1 | . . . . . 3 1 Slashing Weapon 2 | . . . . . . 4 Peak Build Rating 58 | 6 8 8 15 15 40 58 Average Rating 34 | 4 7 8 7 14 34 51 On Entrance 12 | . 6 8 8 12 14 39 Avg Prop Armor Cover (%) 4 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 71 | 14 31 31 31 31 53 71 Greatest Support 66 | 40 40 20 20 20 66 66 Greatest Overweight (x) 13 | . 1 1 1 1 13 5 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 14 Most Carried 15 | 4 12 13 15 15 15 15 Average Carried 14 | 3 9 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 12 13 15 15 15 5 Class Distribution -------------------- 33% | Mutant 26% | Hacker-Mutant 15% | Scavenger-Mutant 12% | Assassin 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3691 | 272 507 . . 97 1263 1552 Remotely . | . . . . . . . Salvage Created 3818 | 73 808 . . . 1365 1572 Parts 213 | 1 45 . . . 79 88 Haulers Intercepted 7 | . 1 . . . 5 1 Recyclers Shooed 8 | . 3 . . . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 79 | . 14 . . . 25 40 Guns 38 | . 14 . . . 5 19 Cannons 19 | . . . . . 8 11 AOE 21 | . . . . . 12 9 Classes Destroyed 15 | 1 5 . . . 7 2 Worker 16 | . 2 . . . 4 10 Builder 4 | . . . . . 3 1 Tunneler 5 | . . . . . 4 1 Hauler 7 | . 1 . . . 5 1 Recycler 7 | 1 2 . . . 3 1 Operator 2 | . 2 . . . . . Watcher 5 | . 1 . . . 3 1 Swarmer 12 | . . . . . 4 8 Grunt 39 | . 14 . . . 13 12 Duelist 3 | . . . . . 1 2 Protector 1 | . . . . . . 1 Sentry 5 | . . . . . 4 1 Specialist 7 | . . . . . 1 6 Hunter 3 | . . . . . 2 1 Programmer 9 | . . . . . . 9 Best Kill Streak 7 | 1 4 . . . 7 7 Combat Bots Only 5 | . 3 . . . 5 4 Max Kills in Single Turn 6 | 1 1 . . . 3 6 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 567 | . 92 . . 1 156 318 Missed 154 | . 26 . . 1 51 76 Hits 413 | . 66 . . . 105 242 Melee 21 | . . . . . . 21 Projectile 392 | . 66 . . . 105 221 AOE 1 | . . . . . . 1 Critical Strikes 15 | . . . . . 3 12 Part Disruptions 2 | . . . . . . 2 Damage Taken 7577 | . 804 . 4 . 1690 5079 Core 1006 | . 63 . . . 233 710 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 136 | . . . . . 85 51 Core Remaining (%) 77 | 100 . . . 74 57 . Volleys Fired 336 | 2 88 . . 2 104 140 Largest 3 | 2 2 . . 2 2 3 Hottest 199 | 40 40 . . 60 95 199 Shots Fired 645 | 4 171 . . 3 169 298 Gun 443 | 4 171 . . . 97 171 Cannon 158 | . . . . 2 40 116 Launcher 44 | . . . . 1 32 11 Special . | . . . . . . . Kinetic 364 | 4 171 . . 2 42 145 Thermal 149 | . . . . . 41 108 Explosive 42 | . . . . 1 32 9 Electromagnetic 90 | . . . . . 54 36 Robot Hit Streak 16 | 3 8 . . . 10 16 Robot Miss Streak 7 | 1 7 . . 1 6 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 424 | 3 110 . . . 116 195 Core Hits 228 | 2 46 1 . . 75 104 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . . . . 4 6 Burn 4 | . . . . . 2 2 Meltdown 1 | . . . . . . 1 Blast 2 | . . . . . . 2 Corrupt 1 | . . . . . 1 . Smash 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 253 | . . . . . 79 174 Impact 113 | . . . . . 75 38 Slashing 133 | . . . . . . 133 Piercing . | . . . . . . . Sneak Attacks 17 | . . . . . 9 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12453 | 37 1281 14 4 . 4237 6880 Guns 4237 | 37 1254 . . . 1019 1927 Cannons 2503 | . . . . . 599 1904 Explosions 4628 | . . . . . 2142 2486 Melee 1026 | . . . . . 463 563 Ramming 59 | . 27 14 4 . 14 . Kinetic 3832 | 37 1254 . . . 385 2156 Thermal 2035 | . . . . . 538 1497 Explosive 4333 | . . . . . 1971 2362 Electromagnetic 1168 | . . . . . 866 302 Impact 656 | . . . . . 463 193 Slashing 370 | . . . . . . 370 Piercing . | . . . . . . . Highest Corruption 13 | . . . 2 2 . 13 Average Corruption 2 | . . . 2 2 . 2 Corruption Purged 6 | . . . . . . 6 Corruption Blocked . | . . . . . . . Effects 73 | . . . 14 2 . 57 Message Errors 12 | . . . 2 . . 10 Matter Fused 19 | . . . 5 1 . 13 Heat Flow Errors 5 | . . . 1 1 . 3 Energy Discharges 13 | . . . 3 . . 10 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 13 | . . . 3 . . 10 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 428 | . . . . . 235 193 Projectiles 50 | . . . . . . 50 Explosions 91 | . . . . . 51 40 Melee 287 | . . . . . 184 103 Knockbacks 23 | . . . . . 1 22 Impact 3 | . . . . . 1 2 Kinetic 20 | . . . . . . 20 Secondary . | . . . . . . . Self-Inflicted Damage 357 | . . . 4 . 48 305 Shots 12 | . . . . . 3 9 Rammed 3 | . 2 . . . 1 . Targets Rammed 9 | . 5 2 . . 2 . Kicked 3 | . 1 2 . . . . Crushed 3 | . 2 . . . 1 . Highest Temperature 511 | . 30 . 245 99 339 511 Average Temperature 99 | . 10 . 131 67 52 135 Received Heat Transfer 1755 | . 438 . . . 594 723 Effects 14 | . . . . . . 14 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . . . . . . 3 Interference 4 | . . . . . . 4 Damage (minor) 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . 3 5 Impact Corruptions 9 | . . . . . 7 2 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . . . . . 6 Heat Transferred 4155 | . . . . . 1199 2956 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 51 | 100 100 100 . 100 34 43 Level 1 31 | . . . . . 57 27 Level 2 17 | . . . . . 8 29 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 650 | 5 117 40 . 67 481 650 Initial 218 | . . 40 . . 1 218 Average 203 | . 35 1 . 22 209 270 Influence Increases 3256 | 5 425 . . 96 1189 1541 Destroy 0b10 Robot/C 1620 | . 280 . . 60 500 780 Destroy 0b10 Robot/NC 235 | 5 40 . . . 110 80 Destroy Leader 374 | . 64 . . 10 126 174 Allied During Kill 10 | . . . . 10 . . Trap Triggered on 0b10 20 | . . . . . . 20 Successful Hack 85 | . 11 . . 9 33 32 Disable Machine 150 | . . . . . 30 120 Destroy Structure 507 | . . . . 7 240 260 Lose Combat Pursuer 255 | . 30 . . . 150 75 Influence Decreases 2616 | 5 320 105 . 90 715 1381 Entered New Map 332 | . . 65 . . 5 262 Time Decay 1605 | 5 280 40 . 70 490 720 Lost Part 329 | . 40 . . . 40 249 Lost Ally 50 | . . . . 20 30 . Purge Threat 300 | . . . . . 150 150 Squads Dispatched 34 | . 4 . . . 5 25 Investigation 1 | . 1 . . . . . Extermination 10 | . . . . . . 10 Reinforcement 20 | . 3 . . . 5 12 Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 6 | . . . . . 3 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . . . 4 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 27 . . 3 38 54 Peak Tracking Total 6 | . 4 . . 3 5 6 Tactical Retreats 11 | . 2 . . . 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts 30 | . . . . . . 30 Triggered . | . . . . . . . Disarmed 1 | . . . . . . 1 Reprogrammed 3 | . . . . . . 3 Reused 2 | . . . . . . 2 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . . . 2 8 Max in Single Turn 2 | . . . . . 1 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 30 | . 3 . 4 1 13 9 Terminals 15 | . 3 . . 1 8 3 Fabricators 3 | . . . . . . 3 Repair Stations 4 | . . . . . 2 2 Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . . . . 2 1 Garrison Access . | . . . . . . . Total Hacks 98 | . 10 . 34 2 35 17 Successful 68 | . 2 . 34 1 20 11 Failed 29 | . 8 . . 1 14 6 Catastrophic 5 | . 2 . . . 2 1 Database Lockouts 1 | . . . . . 1 . Manual 37 | . 10 . 2 2 19 4 Terminals 42 | . 10 . . 2 23 7 Fabricators 3 | . . . . . . 3 Repair Stations 8 | . . . . . 3 5 Recycling Units 4 | . . . . . 4 . Scanalyzers 7 | . . . . . 5 2 Garrison Access . | . . . . . . . Terminal Hacks 51 | . 1 . 34 1 11 4 Record 33 | . . . 33 . . . Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Level Access Points 2 | . . . . 1 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . . . . . 2 1 Unreport Threat 2 | . . . . . 1 1 Locate Traps 1 | . . . . . 1 . Dispatch Records 2 | . . . . . 2 . Hauler Manifests 2 | . . . . . 2 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 3 | . . . . . . 3 Repair Station Hacks 5 | . . . . . 2 3 Scan Component 3 | . . . . . 1 2 Repair 2 | . . . . . 1 1 Recycling Unit Hacks 4 | . . . . . 4 . Process 1 | . . . . . 1 . Report Inventory 2 | . . . . . 2 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer 3 | . . . . . 2 1 Retrieve Study 3 | . . . . . 2 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Assimilate 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 3 . . . 10 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 2 1 Parts Repaired 2 | . . . . . 1 1 Time 82 | . . . . . 38 44 Parts Recycled . | . . . . . . . Recycled Matter 199 | . . . . . 199 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 2 1 Non-combat 3 | . . . . . 2 1 Combat . | . . . . . . . Robot Hacks Applied 4 | . . . . . 2 2 no_distress 3 | . . . . . 2 1 find_dsf 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . 3 . . 2 . Largest Group 3 | . . 3 3 3 2 . Highest-Rated Group 40 | . . 40 40 40 40 . Highest-Rated Ally 40 | . . 16 16 16 40 . Total Orders 1 | . . 1 . . . . GUARD 1 | . . 1 . . . . Ally Attacks 18 | . . . . 11 7 . Total Damage 213 | . . . . 111 102 . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 7654 | . 598 . 224 242 3712 2878 Optics 2662 | . . . . . 2589 73 T.N.C. 7571 | . 515 . 224 242 3712 2878 ECM 83 | . 83 . . . . . Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 13665 | 91 986 991 1550 242 3717 6088 Spaces Moved 6002 | 47 353 520 804 122 1725 2431 Core 5 | 2 . . . . 2 1 Treads 2593 | 45 313 . . . 1655 580 Legs 3385 | . 40 520 804 122 68 1831 Wheels 19 | . . . . . . 19 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 190 190 190 145 110 Average Speed 165 | 155 163 190 190 190 147 163 Slowest Speed 700 | 160 190 190 190 190 700 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 50 | 3 51 87 93 23 68 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 240 | . . . . . 76 164 Terrain Destroyed 566 | . . . . 7 291 268 Melee 231 | . . . . . 67 164 Projectile 6 | . . . . . . 6 AOE 329 | . . . . 7 224 98 Terrain Rammed 1 | . . . 1 . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 8678 | 58 599 522 825 130 2582 3962 Wait 1693 | . 119 . 9 . 534 1031 Move 5996 | 46 352 519 803 121 1724 2431 Hop . | . . . . . . . Pick Up 74 | 4 17 1 . 3 21 28 Fast Attach 40 | 6 2 . 2 . 12 18 Attach 37 | . 4 . . 2 8 23 Detach 10 | . . . 2 . 5 3 Swap 110 | . 5 . 5 1 54 45 Drop 83 | . 7 . 3 1 39 33 Fire 336 | 2 88 . . 2 104 140 Melee 253 | . . . . . 79 174 Ram 2 | . . . 1 . . 1 Kick 3 | . 1 2 . . . . Crush 6 | . 4 . . . 2 . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap 30 | . . . . . . 30 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 16) 1078 | -10/Materials | Entered Mines 1079 | -10/Mines | Learned location of Storage (-7) 1137 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1141 | -10/Mines | Learned Materials interactive machine intel 1163 | -10/Mines | Discovered new exit (range 15) 1895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1896 | -10/Mines | Discovered new exit (range 5) 2069 | -10/Mines | Entered Exiles 2069 | -10/Exiles | Accompanied by 3 allies 2170 | -10/Exiles | Discovered new exit (range 15) 2238 | -10/Exiles | Met 8R-AWN 2266 | -10/Exiles | Met EX-HEX 2505 | -10/Exiles | Met EX-DEC 2654 | -10/Exiles | Visited The Gauntlet 2920 | -10/Exiles | Learned location of Zion (-7) 2987 | -10/Exiles | Discovered new exit (range 11) 3158 | -10/Exiles | Met EX-BIN 3311 | -10/Exiles | Aligned with FarCom system 3313 | -10/Exiles | Given EX-Vault access code 3366 | -10/Exiles | Opened EX-Vault 3386 | -10/Exiles | Found Prototype Device 3386 | -10/Exiles | Identified Trap Reconfigurator 3395 | -10/Exiles | Found Prototype Processor 3395 | -10/Exiles | Identified Modified TNC 3439 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3619 | -10/Exiles | Left Exiles lab with Modified TNC 3619 | -10/Exiles | Entered Mines 3619 | -9/Mines | Accompanied by 3 allies 3683 | -9/Mines | Learned 8 Materials zone layouts 3705 | -9/Mines | Met a Derelict bent on vengeance 3740 | -9/Mines | Discovered new exit (range 15) 3814 | -9/Mines | Identified exit to Materials 3861 | -9/Mines | Entered Materials 3861 | -8/Materials | Accompanied by 2 allies 3861 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3862 | -8/Materials | Identified exit to Factory 3863 | -8/Materials | Loaded intel: 19 interactive machine locations 4308 | -8/Materials | Build established: Scavenger-Mutant 4381 | -8/Materials | Central database locked down 4805 | -8/Materials | Build established: Mutant 5282 | -8/Materials | Build established: Skirmisher 5445 | -8/Materials | Discovered exit to Factory (range 5) 5635 | -8/Materials | Repaired Adv. Treads? 5708 | -8/Materials | Build established: Assassin 7578 | -8/Materials | Entered Factory 7578 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7975 | -7/Factory | Build established: Hacker-Mutant 8392 | -7/Factory | Lost 3 parts (1p2w) 8599 | -7/Factory | Cargo convoy interrupted 11066 | -7/Factory | Repaired Great Axe 11627 | -7/Factory | Build established: Scavenger-Mutant 11881 | -7/Factory | Core integrity fell below 50% 13101 | -7/Factory | Build established: Hacker-Mutant 13178 | -7/Factory | First assault squad dispatched 13466 | -7/Factory | Crushed by falling debris 13466 | -7/Factory | System corruption reached 10% 13508 | -7/Factory | Lost 4 parts (2n2u) 13653 | -7/Factory | Core integrity fell below 20% 13666 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 13663_ K-01 Serf collects debris. 13663_ U-05 Engineer builds a Door. 13664_ Overheating: Adv. Targeting Computer damaged (-10). 13664_ Overheating: Enh. Nuclear Core damaged (-2). 13664_ System corrupted: Component data lost. 13664_ K-01 Serf collects debris. 13664_ Acquired Hvy. Missile Launcher. 13664_ U-05 Engineer lays Concrete. 13664_ R-06 Scavenger collects Particle Gun. 13664_ U-05 Engineer lays Concrete. 13665_ K-01 Serf collects debris. 13665_ U-05 Engineer lays Concrete. 13666_ K-01 Serf collects debris. 13666_ K-01 Serf destroyed. 13666_ Destroyed Gravmag System. 13666_ K-01 Serf destroyed. 13666_ U-05 Engineer destroyed. 13666_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ????????# # #???## """ """ ##? | | ????????# +% """ #???## ##? | | ????????# # """ #???## """ """ ##? | | ????????# # F" #???## """ """ ##? | | ???????## # ! "" #???## """ """ ##? | | # ????###/##### ** #???## #?? | | # ### ### ! #???## #?? | | #???## #?? | | ??# ### ### #???## #?? | | ?#########+#### ########+#####?################? | | ?# # # #?########?##???##? | | ?# # # "#?????????????????? | | ?# # # T#?????????????????? | | ?# # # "#?????????????????? | | ?# # # #?????????????????? | | ?# # # """ #?????????????????? | | ?# " + """"" #?????????????????? | | ?# # # "" "" #?????????????????? | | ?# # %# ]| #?????????????????? | | ?# # # r ! * #?????????????????? | | ?# # # u ! ##????????????????? | | ?# # #u * !* ##????????????????? | | ?############## # k = # #####????????????????? | | ??????????????# # %% #####????????????????? | | ??????????????# # = [ #????????????????????? | | ??????????????# # !%=*!@ #????????????????????? | | ??????????????# # /p== #????????????????????? | | ??????????????# %# *=*!= ##????????????????????? | | ??????????????# ## u%* ?????????????????????? | | ?????????????? [== ????????????????????? | | ?????????????? !! ???????????????????? | | ?????????????? ??????????????????? | | ????????????? ########+####?????????????????? | | ????????????? ???????? ????????????????????? | | ????????????? ????????? ???????????????????? | | ?????????????? ??????????? #??????????????????? | | ?????????????? ??g?????????!!#??????????????????? | | ????????????????????g???????? #??????????????????? | | ????????????????????g???????? #??????????????????? | | ?????????????????????????g????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 50% | -8/Materials Great Axe | 7% | -7/Factory Studied --------- Ion Engine | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Ew, Corruption Heavy Suspicion Hydra Insider Info Jackpot Sixth Sense Challenges ------------ None Game ------ Seed SwordCoolingMembrane Manual? 0 Play Time 03:23:31 Cumulative 25.8 hours Start 2026.03.02 @ 21:47:23 End 2026.03.05 @ 20:29:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adbdb7ab-ddb1-41fc-a336-df06e519de4b