Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.27 @ 13:41:44 Player: onyhow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1353) 1353 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3263 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Makeshift Hacking Suite > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (15) --- Advanced Treads Advanced Treads Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Bomb Factory No. 2 Shock Rifle Heavy Particle Gun Heavy Particle Gun Heavy Laser Heavy Laser Beam Cannon Rocket Array GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite Bomb Factory No. 2 > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Sensor Array Shock Rifle Heavy Particle Gun Heavy Particle Gun Flail Makeshift Sword GAL Module [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 55 | 6 9 28 . 8 4 Power 6 | 1 . 4 . . 1 Engine 4 | 1 . 3 . . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 10 | 2 2 4 . . 2 Treads 8 | . 2 4 . . 2 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 7 . 4 . Device 9 | . 2 4 . 3 . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware 2 | . . 1 . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 25 | 2 5 13 . 4 1 Energy Gun 9 | 2 2 5 . . . Energy Cannon 4 | . . 2 . 2 . Ballistic Gun 4 | . 2 2 . . . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 3 . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 1 . 2 . Parts Lost 17 | . 1 9 . . 7 Power 3 | . . 1 . . 2 Propulsion 5 | . . 3 . . 2 Utility 5 | . 1 2 . . 2 Weapon 4 | . . 3 . . 1 Highest Loss Streak 5 | . 1 4 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 88 95 100 99 77 Engine 5 | . 14 10 . . . Core 5 | . . . 11 11 1 Treads 21 | . 19 21 22 22 20 Leg 1 | . 8 . . . . Device 16 | . 2 17 22 22 11 Storage 11 | . 14 11 11 11 11 Hackware 9 | . . 10 11 11 11 Energy Gun 4 | . 12 8 . . . Energy Cannon 10 | . . 2 22 18 11 Ballistic Gun 3 | . 7 7 . . . Launcher 2 | . 7 3 . . . Impact Weapon 1 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 36 | 13 16 36 33 33 33 Greatest Support 44 | 20 40 40 40 40 44 Greatest Overweight (x) 3 | 3 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 15 Most Carried 15 | 6 8 15 15 15 15 Average Carried 11 | 3 7 8 15 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 6 7 15 15 15 15 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 997 | 260 130 456 56 . 95 Remotely . | . . . . . . Salvage Created 1707 | 83 477 922 39 . 186 Parts 124 | . 43 69 6 . 6 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 49 | . 14 27 3 . 5 Melee 6 | . . 1 . . 5 Guns 27 | . 11 16 . . . Cannons 3 | . . . 3 . . AOE 13 | . 3 10 . . . Classes Destroyed 10 | 1 7 2 . . . Worker 2 | . 1 1 . . . Builder 3 | . 1 2 . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 3 | . 1 2 . . . Swarmer 23 | . 9 8 3 . 3 Grunt 23 | . 5 16 . . 2 Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | 1 6 8 3 . 3 Combat Bots Only 6 | . 4 6 3 . 3 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . 1 2 . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 2781 | . 487 1002 120 . 1172 Core 464 | . 62 102 20 . 280 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 75 . . . . Volleys Fired 94 | 3 27 45 6 3 10 Largest 2 | 2 2 2 2 1 2 Hottest 120 | 90 95 105 120 60 120 Shots Fired 181 | 6 54 86 12 3 20 Gun 129 | 6 48 75 . . . Cannon 35 | . . . 12 3 20 Launcher 17 | . 6 11 . . . Special . | . . . . . . Kinetic 38 | . 6 32 . . . Thermal 105 | 6 21 43 12 3 20 Explosive 17 | . 6 11 . . . Electromagnetic 21 | . 21 . . . . Robot Hit Streak 11 | 5 11 10 4 . 4 Robot Miss Streak 3 | . 3 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 125 | 5 34 54 7 . 25 Core Hits 90 | 2 27 49 3 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 24 | . . 4 . 1 19 Impact 5 | . . 4 . 1 . Slashing 19 | . . . . . 19 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2987 | 60 749 1348 122 . 708 Guns 1209 | 60 435 714 . . . Cannons 403 | . . . 122 . 281 Explosions 927 | . 314 613 . . . Melee 448 | . . 21 . . 427 Ramming . | . . . . . . Kinetic 264 | . 24 240 . . . Thermal 1062 | 60 125 474 122 . 281 Explosive 895 | . 282 613 . . . Electromagnetic 318 | . 318 . . . . Impact 21 | . . 21 . . . Slashing 427 | . . . . . 427 Piercing . | . . . . . . Highest Corruption 3 | . 1 3 3 3 . Average Corruption 1 | . 1 1 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . 4 9 1 3 . Message Errors 6 | . 2 3 1 . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 5 | . 1 3 . 1 . Data Loss (minor) 1 | . . 1 . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 93 | . 8 42 . . 43 Projectiles . | . . . . . . Explosions 50 | . 8 42 . . . Melee 43 | . . . . . 43 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . 36 57 . . . Shots 4 | . 2 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 232 | 90 198 78 90 232 176 Average Temperature 55 | 48 51 29 46 129 90 Received Heat Transfer 696 | . 66 384 . . 246 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . . . . 1 Heat Transferred 2321 | 149 248 1073 259 . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 466 | 5 466 411 230 . . Initial 160 | . 3 111 160 . . Average 241 | 1 236 263 222 . . Maximum Alert Level 2 | . 2 2 1 . . Low Security (%) 38 | 100 39 35 12 . . Level 1 53 | . 33 63 87 . . Level 2 8 | . 26 1 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 4 . . . Investigation 5 | . 1 4 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 22 36 4 . 9 Peak Tracking Total 8 | . 7 6 3 . 8 Tactical Retreats 6 | . 2 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 7 | . 1 6 . . . Terminals 7 | . 1 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 18 . . . Successful 10 | . . 10 . . . Failed 11 | . 3 8 . . . Catastrophic 6 | . 3 3 . . . Database Lockouts . | . . . . . . Manual 11 | . 3 8 . . . Terminals 21 | . 3 18 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . 10 . . . Part Schematic 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 3 | . . 3 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 6 . . . Full Trace Events 5 | . 1 4 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 2 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 3305 | 76 514 1057 97 1321 240 Spaces Moved 1750 | 42 263 491 48 803 103 Core 10 | 10 . . . . . Treads 1631 | . 186 491 48 803 103 Legs 109 | 32 77 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 145 Average Speed 156 | 117 148 160 160 160 147 Slowest Speed 240 | 200 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 44 41 22 73 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 76 | . 46 30 . . . Melee 1 | . . 1 . . . Projectile . | . . . . . . AOE 75 | . 46 29 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2113 | 62 335 669 56 839 152 Wait 90 | . 14 57 3 3 13 Move 1745 | 41 262 490 47 802 103 Hop . | . . . . . . Pick Up 70 | 12 13 32 . 10 3 Fast Attach . | . . . . . . Attach 28 | 6 2 12 . 5 3 Detach 1 | . . . . 1 . Swap 27 | . 7 16 . 3 1 Drop 34 | . 10 13 . 11 . Fire 94 | 3 27 45 6 3 10 Melee 24 | . . 4 . 1 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Utility x2 602 | -9/Materials | Identified exit to Mines 602 | -9/Materials | Identified exit to Storage 1382 | -9/Materials | Build established: Scavenger-Mutant 1448 | -9/Materials | Lost 4 parts (1n1u2w) 1648 | -9/Materials | Entered Mines 1730 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1745 | -9/Mines | Entered Zion 1808 | -7/Zion | Discovered new exit (range 12) 1835 | -7/Zion | System corruption cleaned by Quarantine Array 1889 | -7/Zion | Build established: Mutant 2038 | -7/Zion | Learned location of 1 exit from Factory 2198 | -7/Zion | Learned location of Warlord (-4) 2653 | -7/Zion | Found GAL Module 2711 | -7/Zion | Found Prototype Device 2733 | -7/Zion | Identified Bomb Factory No. 2 3024 | -7/Zion | Found Prototype Launcher 3025 | -7/Zion | Identified Rocket Array 3033 | -7/Zion | Found Rocket Array 3066 | -7/Zion | Entered Proximity Caves 3068 | -6/Proximity Caves | Spotter reported a threat 3069 | -6/Proximity Caves | Spotter reported a threat 3077 | -6/Proximity Caves | Learned Factory emergency access door positions 3120 | -6/Proximity Caves | Core integrity fell below 50% 3146 | -6/Proximity Caves | Lost 5 parts (2p2n1u) 3285 | -6/Proximity Caves | Core integrity fell below 20% 3306 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03118_ Lgt. Angular Momentum Engine melted. 03118_ G-50 Soldier destroyed. 03122_ Acquired 53 matter. 03123_ G-50 Soldier Carbon-fiber Leg severed. 03125_ G-50 Soldier destroyed. 03129_ Acquired Hvy. Laser. 03130_ Carbon-fiber Leg fries itself beyond repair. 03130_ Acquired 42 matter. 03135_ Acquired Hvy. Laser. 03138_ Acquired Carbon-fiber Leg. 03268_ S-27 Virus destroyed. 03272_ Beam Cannon destroyed. 03274_ Destroyed VTOL Module. 03277_ VTOL Module fries itself beyond repair. 03278_ S-27 Virus destroyed. 03283_ Destroyed VTOL Module. 03285_ S-27 Virus destroyed. 03288_ Imp. Heat Sink destroyed. 03290_ Autogun fries itself beyond repair. 03299_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | %#???????????????????????????????????????????? | | #???????????????##??????????????????????????? | | ###% #?????????????### ?????????????????????????? | | ??# #????????????? ?????????????????????????? | | ??# #?????????????? ???##????????????????????? | | ??# ####??????????? ### ?????????????????????? | | ## # ########????? ?????????????????????? | | ####?? ?????????????????????? | | ?????????????????????? | | #### #?????????????????????? | | # #??## ###### ##????????????????????? | | ## ##???#####??????? ##???????????????????? | | ## ####????????????? #???????????????????? | | ### #????????????? #????????????????????? | | ## ?????####????#% #?????????????????????? | | #?????# ????# #?????????????????????? | | #?????# ????# %#?????????????????????? | | "" ## #?????# #????# %#?????????????????????? | | ""### #?????# #????# #?????????????????????? | | ""### #??#### #????# #?????????????????????? | | " ## #??# #???##@ #?????????????????????? | | " # ###?# ##### #?????????????????????? | | " ##?# ## s #?????????????????????? | | #?# ##????????????????????? | | #?# ##???????????????????? | | # ### ##??????????????????? | | # #??????????????????? | | # ## ??????????????? | | ### #### ###??????????????? | | ##?## ### #### ##????????????????? | | ##???#### ####???##?????????????????? | | ##??????# #?????????????????????????? | | ##???????## #?????????????????????????? | | ??????????## ##?????????????????????????? | | ???????????#### ##??????????????????????????? | | ??????????????# ### ##???????????????????????????? | | ??????????????###?###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Cooling System | -9/Materials | Hacked Mak. System Shield | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Greatsword | -7/Zion | Archive Power Sword | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonResetWeb Manual? 0 Play Time 00:34:06 Cumulative 97.8 hours Start 2023.03.03 @ 16:01:29 End 2023.07.27 @ 13:41:44 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3316df5-d358-4274-bf81-72b8086d8e46