Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.08 @ 15:21:19 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1040) 1040 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3295 Bonus ------- None Cogmind --------- Core Integrity 325/550 Matter 274/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Hovering (170) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aerolev Unit > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Machine Analyzer Launcher Guidance Computer Improved Light Armor Plating > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (10) --- Airjet Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Propulsion Shielding Spread Laser Spread Laser Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Airjet Medium Storage Unit Huge Storage Unit Experimental Sensor Array Launcher Guidance Computer Improved Propulsion Shielding Small Laser Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser Rocket Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 34 | 6 . 5 1 . 22 Power 4 | 1 . . . . 3 Engine 3 | 1 . . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . . . . 6 Treads 5 | 2 . . . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 13 | 1 . 1 1 . 10 Device 5 | . . . . . 5 Storage 4 | 1 . 1 1 . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 . 4 . . 3 Energy Gun 5 | 2 . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 14 | . . 1 . . 13 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 3 | . . 1 . . 2 Highest Loss Streak 3 | . . 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 85 84 85 85 79 Engine 11 | . 14 14 14 14 6 Treads 23 | . 28 28 28 28 13 Device 4 | . . . . . 13 Storage 12 | . 14 14 14 14 9 Processor 3 | . . . . . 9 Protection 2 | . . . . . 6 Energy Gun 21 | . 28 23 28 28 9 Ballistic Gun 2 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 56 | 13 13 31 51 51 56 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 Average Capacity 16 | 7 8 13 18 20 18 Most Carried 19 | 1 8 11 13 14 19 Average Carried 11 | . 2 8 11 13 15 Final Capacity 20 | 8 8 15 20 20 10 Final Carried 14 | 1 8 11 13 14 10 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 730 | 174 66 65 . 10 415 Remotely . | . . . . . . Salvage Created 915 | . 163 89 . 81 582 Parts 67 | . 8 6 . 6 47 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 3 5 . 4 21 Guns 30 | . 2 5 . 4 19 AOE 3 | . 1 . . . 2 Classes Destroyed 10 | . 2 2 . 1 5 Worker 4 | . . . . . 4 Builder 2 | . . . . . 2 Hauler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Swarmer 15 | . . 2 . 2 11 Grunt 15 | . 3 2 . 1 9 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Demolisher 1 | . . 1 . . . Best Kill Streak 11 | . 2 2 . 2 11 Combat Bots Only 9 | . 2 2 . 2 9 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2122 | . 165 366 . 118 1473 Core 397 | . 45 109 . 18 225 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . . . . . 104 Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 111 | . 13 13 . 7 78 Largest 2 | . 2 2 . 2 2 Hottest 130 | . 80 130 . 130 130 Shots Fired 192 | . 26 23 . 14 129 Gun 191 | . 26 23 . 14 128 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 60 | . . . . . 60 Thermal 116 | . 13 21 . 14 68 Explosive 1 | . . . . . 1 Electromagnetic 15 | . 13 2 . . . Robot Hit Streak 29 | . 4 8 . 10 29 Robot Miss Streak 6 | . 2 5 . 4 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 150 | . 15 17 . 13 105 Core Hits 153 | . 7 22 . 14 110 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2602 | . 280 233 . 157 1932 Guns 2309 | . 197 233 . 157 1722 Cannons . | . . . . . . Explosions 293 | . 83 . . . 210 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 787 | . . . . . 787 Thermal 1463 | . 138 233 . 157 935 Explosive 210 | . . . . . 210 Electromagnetic 142 | . 142 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles . | . . . . . . Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . . . 26 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 385 | . 221 276 . 357 385 Average Temperature 108 | . 100 100 . 164 92 Received Heat Transfer 708 | . 93 18 . 12 585 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1885 | . 225 315 . 190 1155 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 338 | . 119 156 . 115 338 Initial 46 | . . 46 . . 44 Average 66 | . 44 77 . 9 105 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 85 Level 1 5 | . . . . . 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . . 3 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 5 7 . 6 38 Peak Tracking Total 9 | . 2 3 . 3 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 4 | . 1 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 4 | . 1 1 1 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 1 1 . 1 Successful 3 | . 1 1 1 . . Failed 3 | . 2 . . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Record 1 | . . . 1 . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2792 | 70 237 532 529 538 886 Spaces Moved 1183 | 41 105 295 245 211 286 Core 4 | 4 . . . . . Treads 1104 | 37 105 295 245 211 211 Legs . | . . . . . . Wheels . | . . . . . . Hover 75 | . . . . . 75 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 106 Average Speed 197 | 149 160 160 215 240 211 Slowest Speed 320 | 160 160 160 240 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 25 72 55 45 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . 3 . . . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . 3 . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1461 | 47 149 331 247 230 457 Wait 101 | . 23 12 . 12 54 Move 1178 | 40 104 294 244 210 286 Hop . | . . . . . . Pick Up 26 | 1 8 4 1 1 11 Fast Attach 22 | 6 . 3 1 . 12 Attach 7 | . . . . . 7 Detach 1 | . . . . . 1 Swap 5 | . . 2 . . 3 Drop 10 | . 1 3 1 . 5 Fire 111 | . 13 13 . 7 78 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 13) 71 | -11/Junkyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 227 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 355 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 428 | -10/Mines | Learned Materials emergency access door positions 452 | -10/Mines | Assembled infested the area 518 | -10/Mines | Core integrity fell below 50% 563 | -10/Mines | Identified exit to Materials 785 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 802 | -10/Mines | Met a Derelict shopkeep closing up shop 833 | -10/Mines | Discovered new exit (range 5) 840 | -10/Mines | Entered Exiles 880 | -10/Exiles | Met 8R-AWN 906 | -10/Exiles | Met EX-HEX 994 | -10/Exiles | Met EX-DEC 1123 | -10/Exiles | Learned location of Zion (-7) 1343 | -10/Exiles | Discovered new exit (range 14) 1369 | -10/Exiles | Entered Mines 1687 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1693 | -9/Mines | Found Prototype Device 1892 | -9/Mines | Discovered new exit (range 4) 1907 | -9/Mines | Entered Materials 1907 | -8/Materials | Evolved 4 slots: Utility x4 2026 | -8/Materials | Lost 3 parts (1p1n1u) 2407 | -8/Materials | Lost 3 parts (1p1n1u) 2765 | -8/Materials | Destroyed 9 combat bots 2793 | -8/Materials | Self-destructed Last Messages --------------- 02709_ Destroyed Lgt. Ion Engine. 02709_ Rocket Launcher destroyed. 02709_ Destroyed Rocket Launcher. 02709_ Destroyed Flight Unit. 02713_ S-10 Pest destroyed. 02723_ Acquired 9 matter. 02728_ S-10 Pest destroyed. 02746_ Acquired 16 matter. 02748_ Acquired 12 matter. 02749_ Acquired 10 matter. 02753_ Acquired 1 matter. 02758_ K-01 Serf destroyed. 02768_ R-06 Scavenger collects Terrain Scan Processor. 02768_ Acquired Adv. Visual Processing Unit. 02774_ System corrupted: Matter fused (-7). 02775_ R-06 Scavenger collects Terrain Scanner. 02778_ R-06 Scavenger collects Wheel. 02781_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02792_ Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????gg #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????T???????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# k +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# ##???##########??????? | | ????????????????????????#Y # #### #??????? | | ????????????????????????# # # """ #??????? | | ????????????????????????# #! !!# """ #??????? | | ????????????????+???????# # ! # """ #??????? | | ????????????????????????#@ # # #??????? | | ????????????????????????# # ] # !] #??????? | | ????????????????????????# r# # ] #??????? | | ????????????????????????# # * # *] #??????? | | ????????????????????????# # # ! #??????? | | ????????????????????????# # ## =%# ##??##### | | ????????????????????##### ###+### = #???# | | ????????????? w %%[######""" | | ????????????? %* [ = [#""" | | ????????????? = #### #""" | | ????????????? ################# ##?#[# | | ?????????????? ??????????????????## #####?#*#!%= | | ???????????????????????????????????######??#*##+## | | ???????????????????????????????????????????# == | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#[ | | ???????????????????????????????????????????????# [ | | ???????????????????????????????????????????????#[[ | | ???+???????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????+???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingMassCharge Manual? 0 Play Time 00:14:15 Cumulative 484.1 hours Start 2023.05.08 @ 14:56:34 End 2023.05.08 @ 15:21:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 512 Adventurer 8 Explorer 1 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ed9a27d-adfb-48a7-9005-f059d49e47c1