Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 13:28:37 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (2817) 2817 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6582 Bonus ------- None Cogmind --------- Core Integrity 69/850 Matter 206/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Large Storage Unit Melee Analysis Suite Melee Analysis Suite Improved Hacking Suite System Shield > --- WEAPON (4) ------- Autogun Axe Axe > --- INVENTORY (15) --- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Medium Matter Pod (100) High-capacity Matter Pod (200) Matter Compressor (189) Trap Scanner Advanced Terrain Scanner Launcher Guidance Computer Transmission Jammer Long-range Tractor Beam Cooled Pulse Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fusion Compressor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Reaction Control System Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Thermic Laser Spear > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Armored Treads Aluminum Leg Medium Matter Pod High-capacity Matter Pod Advanced Terrain Scanner Transmission Jammer Long-range Tractor Beam Enhanced Autogun Grenade Launcher Rocket Launcher Improved Datajack [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 3 | . . . 1 1 1 . Weapon 2 | . . . 1 . . 1 Parts Attached 117 | . 8 1 18 21 31 38 Power 25 | . 2 1 3 3 4 12 Engine 15 | . 2 1 2 . 3 7 Core 10 | . . . 1 3 1 5 Reactor . | . . . . . . . Propulsion 31 | . 2 . 5 5 12 7 Treads 6 | . . . . 1 3 2 Leg 23 | . 2 . 5 4 9 3 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | . 2 . 4 8 12 8 Device 13 | . 1 . 1 4 4 3 Storage 5 | . 1 . . 1 1 2 Processor 5 | . . . 2 1 . 2 Hackware 3 | . . . . . 2 1 Protection 8 | . . . 1 2 5 . Artifact . | . . . . . . . Weapon 27 | . 2 . 6 5 3 11 Energy Gun 4 | . . . . 1 2 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 15 | . 2 . 6 4 . 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 36 | . 2 . 2 8 5 19 Power 6 | . 1 . 1 2 . 2 Propulsion 13 | . . . . 3 2 8 Utility 7 | . . . . 1 3 3 Weapon 10 | . 1 . 1 2 . 6 Highest Loss Streak 4 | . 1 . 1 3 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 89 100 99 93 99 86 Engine 7 | . 14 14 7 2 3 9 Core 2 | . . . 3 3 3 2 Treads 4 | . . . . 1 12 2 Leg 18 | . 28 28 22 24 16 11 Wheel 1 | . . . . . . 3 Device 6 | . 4 14 5 8 8 3 Storage 9 | . 14 14 11 9 7 8 Processor 5 | . . . 10 9 6 3 Hackware 5 | . . . . . 7 13 Protection 4 | . . . 5 9 6 3 Energy Gun 3 | . . . . 1 2 9 Ballistic Gun 18 | . 28 28 32 23 18 2 Slashing Weapon 1 | . . . . . . 3 Piercing Weapon 1 | . . . . . 1 4 Naked Turns . | . . . . . . . Heaviest Build 60 | 14 27 26 29 38 47 60 Greatest Support 60 | 20 20 20 26 39 55 60 Greatest Overweight (x) 5 | . 1 1 1 1 4 5 Average Overweight (x) 1 | . . 1 1 . . 2 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 14 | . 10 14 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 Class Distribution -------------------- 28% | Tank 26% | Hacker-Mutant 14% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Mutant 3% | Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Fac Matter Collected 3281 | 200 150 24 532 445 860 1070 Remotely . | . . . . . . . Salvage Created 3807 | . 381 42 558 486 1185 1155 Parts 221 | . 25 6 39 25 64 62 Haulers Intercepted 4 | . 1 . 1 1 1 . Recyclers Shooed 5 | . 1 . . . 3 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 71 | . 9 3 12 8 20 19 Melee 8 | . . . . . 2 6 Guns 60 | . 9 3 12 8 17 11 AOE 1 | . . . . . . 1 Classes Destroyed 14 | . 5 . 2 . 5 2 Worker 8 | . . . 1 1 2 4 Builder 6 | . . . . . . 6 Tunneler 1 | . . . . . 1 . Hauler 4 | . 1 . 1 1 1 . Recycler 4 | . 1 . 1 . 1 1 Operator 2 | . . . . . 1 1 Watcher 1 | . 1 . . . . . Swarmer 22 | . 5 3 3 . 3 8 Grunt 35 | . 4 . 8 6 11 6 Brawler 3 | . . . . . 2 1 Duelist 1 | . . . . . . 1 Sentry 7 | . . . 1 2 2 2 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 1 1 Best Kill Streak 7 | . 4 3 4 3 7 7 Combat Bots Only 4 | . 4 3 4 2 4 4 Max Kills in Single Turn 2 | . 1 2 1 1 2 2 Gunslinging 1 | . . 1 . . 1 . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Damage Taken 6414 | . 508 128 800 866 1385 2727 Core 1270 | . 113 35 132 116 93 781 Absorbed by Shields 147 | . . . . 81 66 . Redirected to Shielding 52 | . . . 48 4 . . Core Remaining (%) 74 | 100 . 40 67 78 86 . Volleys Fired 257 | . 33 6 64 39 61 54 Largest 3 | . 2 2 3 3 3 3 Hottest 220 | . 40 40 60 60 120 220 Shots Fired 636 | . 66 12 190 100 167 101 Gun 621 | . 66 12 190 100 167 86 Cannon 9 | . . . . . . 9 Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 548 | . 66 12 190 100 145 35 Thermal 73 | . . . . . 22 51 Explosive 6 | . . . . . . 6 Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 22 | . 8 2 12 17 22 19 Robot Miss Streak 4 | . 4 3 4 4 4 2 Penetration Max . | . . . . . . . Secondary Targets 15 | . 3 1 3 1 7 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 454 | . 43 4 114 71 117 105 Core Hits 182 | . 20 4 34 35 49 40 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 14 | . . . 1 . 6 7 Burn 6 | . . . . . 3 3 Destroy 2 | . . . 1 . 1 . Corrupt 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Impale 4 | . . . . . 2 2 Melee Attacks 69 | . . . . . 14 55 Impact . | . . . . . . . Slashing 22 | . . . . . . 22 Piercing 47 | . . . . . 14 33 Sneak Attacks 9 | . . . . . 2 7 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 8149 | . 448 34 940 601 2543 3583 Guns 5918 | . 448 34 940 601 2219 1676 Cannons 176 | . . . . . . 176 Explosions 465 | . . . . . . 465 Melee 1590 | . . . . . 324 1266 Ramming . | . . . . . . . Kinetic 4257 | . 448 34 940 601 1706 528 Thermal 1734 | . . . . . 513 1221 Explosive 392 | . . . . . . 392 Electromagnetic 176 | . . . . . . 176 Impact . | . . . . . . . Slashing 811 | . . . . . . 811 Piercing 779 | . . . . . 324 455 Highest Corruption 4 | . . . . . 4 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 2 | . . . . . 2 . Overload Shots 45 | . . . . . 8 37 Overflow Damage 279 | . . . . . . 279 Projectiles . | . . . . . . . Explosions 64 | . . . . . . 64 Melee 215 | . . . . . . 215 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 824 | . 12 . 93 58 372 824 Average Temperature 108 | . 7 . 22 19 113 186 Received Heat Transfer 2030 | . 162 . 270 442 520 636 Effects 35 | . . . . . . 35 Shutdowns 10 | . . . . . . 10 Energy Bleed 6 | . . . . . . 6 Interference 4 | . . . . . . 4 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 5 | . . . . . . 5 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 10 | . . . . . 3 7 Heat Transferred 3081 | . . . . . 1131 1950 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Peak Influence 373 | . 214 153 227 223 294 373 Initial 143 | . . 83 59 95 22 143 Average 144 | . 141 137 99 118 115 209 Maximum Alert Level 1 | . 1 . 1 1 1 1 Low Security (%) 74 | . 64 100 92 94 86 40 Level 1 25 | . 35 . 7 5 13 59 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 . 1 1 3 5 Investigation 4 | . 2 . 1 1 . . Extermination 3 | . . . . . 1 2 Reinforcement 6 | . 1 . . . 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Distress Signals 8 | . 2 . 3 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 12 3 19 11 28 32 Peak Tracking Total 6 | . 6 3 5 3 5 5 Tactical Retreats 5 | . . . 1 . 1 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 2 . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 3 | . . . . . . 3 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Machines Accessed 14 | . 1 . 3 4 4 2 Terminals 10 | . 1 . 3 2 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . . . 1 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 40 | . 1 . 9 15 9 6 Successful 20 | . . . 3 10 3 4 Failed 20 | . 1 . 6 5 6 2 Catastrophic 3 | . . . 1 . 2 . Database Lockouts . | . . . . . . . Manual 7 | . . . 3 4 . . Terminals 29 | . 1 . 9 9 4 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 8 | . . . . 5 3 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . . . 3 5 2 4 Record 4 | . . . 2 . . 2 Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . Alert Level 3 | . . . 1 1 . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . . . . 2 . . Registered Components 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 10 | . 1 . 2 2 3 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Fac Turns Passed 4442 | . 299 356 785 528 1135 1339 Spaces Moved 2038 | 1 114 178 304 254 555 632 Core . | . . . . . . . Treads 304 | . . . . . 295 9 Legs 1368 | 1 114 178 304 254 260 257 Wheels 366 | . . . . . . 366 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 120 190 190 120 122 110 Average Speed 163 | 120 163 190 190 134 160 156 Slowest Speed 400 | 120 190 190 190 190 400 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 36 56 35 22 19 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . . . 1 9 Terrain Destroyed 37 | . . . . . 2 35 Melee 10 | . . . . . 1 9 Projectile 5 | . . . . . 1 4 AOE 22 | . . . . . . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Total 2674 | . 167 189 419 375 708 816 Wait 90 | . . . 4 49 14 23 Move 2032 | . 113 177 303 253 554 632 Hop . | . . . . . . . Pick Up 40 | . 9 2 11 4 9 5 Fast Attach 51 | . 3 . 1 9 14 24 Attach 20 | . 2 . 4 5 4 5 Detach 10 | . 1 . 1 4 2 2 Swap 46 | . 3 1 13 7 13 9 Drop 64 | . 3 3 18 5 23 12 Fire 257 | . 33 6 64 39 61 54 Melee 64 | . . . . . 14 50 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Entered Mines 321 | -10/Mines | Learned 2 Materials zone layouts 338 | -10/Mines | Learned Materials interactive machine intel 372 | -10/Mines | Core integrity fell below 50% 502 | -10/Mines | Build established: Scavenger-Mutant 635 | -10/Mines | Discovered new exit (range 11) 649 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 656 | -10/Mines | Entered Materials 656 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 658 | -9/Materials | Loaded intel: 18 interactive machine locations 845 | -9/Materials | Discovered new exit (range 14) 987 | -9/Materials | Build established: Scavenger-Skirmisher 1299 | -9/Materials | Discovered new exit (range 16) 1330 | -9/Materials | Build established: Tank 1439 | -9/Materials | Identified exit to Materials 1441 | -9/Materials | Entered another Materials area 1441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1527 | -8/Materials | Lost 3 parts (2n1u) 1962 | -8/Materials | Discovered new exit (range 4) 1969 | -8/Materials | Entered Factory 1969 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3097 | -7/Factory | Discovered new exit (range 7) 3104 | -7/Factory | Entered another Factory area 3104 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3633 | -6/Factory | Lost 4 parts (1n2u1w) 3678 | -6/Factory | Core integrity fell below 50% 3719 | -6/Factory | Lost 4 parts (3n1w) 4050 | -6/Factory | Build established: Hacker-Mutant 4082 | -6/Factory | Lost 4 parts (1u3w) 4305 | -6/Factory | Lost 3 parts (2p1n) 4429 | -6/Factory | Core integrity fell below 20% 4443 | -6/Factory | Self-destructed Last Messages --------------- >>Query(Extension) Access to the [Cetus Mainframe] from [Complex 0b1] has been sealed off, instead connecting it to the better-defended [Complex 0b10] via this new tunnel network. 04349_ K-01 Serf cleans the Manufacturing Mainframe. 04386_ Dropped Aluminum Leg. 04386_ Acquired Launcher Guidance Computer. 04389_ Acquired Aluminum Leg. 04390_ K-01 Serf cleans the Terminal. 04394_ Connecting with Terminal... >>Query(Authchip) Early [Fabricator] systems were more openly accessible, but rampant abuse by [Derelict] intruders made it necessary to introduce an authorization system to limit unauthorized use of resources. An authchip is now required to load schematics and initiate build orders, and the chips have been divided by schematic category to further limit the potential for abuse. 04398_ K-01 Serf cleans the Terminal. 04426_ Wheel destroyed. 04430_ Aluminum Leg destroyed. 04433_ Angular Momentum Engine severed. 04438_ ALERT: Rogue bot located, Programmers report to Factory Zone 1I. 04441_ Enh. Autogun destroyed. 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Storage Unit | -8/Materials | Scanalyzed Lance | -7/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultOpticalMace Manual? 0 Play Time 00:51:42 Cumulative 89.3 hours Start 2023.03.25 @ 12:37:59 End 2023.03.25 @ 13:28:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 129 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2582e36b-b685-493b-b359-e71c63cc88ee