Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.25 @ 18:56:02 Player: Kenzurith Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1354) 1354 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3999 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 103/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Treading (180) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Aluminum Leg Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Relay Coupler [Swarmer] (33) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (27) Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Light Assault Rifle Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating EM Pulse Gun Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 52 | . 8 4 . 5 25 10 Power 6 | . . 1 . 1 3 1 Engine 4 | . . 1 . 1 2 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | . 4 2 . . 7 2 Treads 11 | . . 2 . . 7 2 Leg . | . . . . . . . Wheel 4 | . 4 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 4 . . 1 9 2 Device 4 | . . . . . 3 1 Storage 4 | . 3 . . 1 . . Processor 4 | . 1 . . . 3 . Hackware . | . . . . . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 15 | . . 1 . 3 6 5 Energy Gun 2 | . . 1 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . . . 3 3 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . 1 1 . 2 19 4 Power 5 | . . . . . 4 1 Propulsion 9 | . . 1 . . 7 1 Utility 4 | . . . . . 3 1 Weapon 9 | . 1 . . 2 5 1 Highest Loss Streak 8 | . 1 1 . 2 8 3 Average Slot Usage (%) 96 | . 99 97 100 100 96 79 Engine 10 | . 14 12 14 14 7 . Treads 21 | . . 15 28 28 25 13 Wheel 4 | . 26 12 . . . . Device 1 | . . . . . 5 . Storage 22 | . 15 28 28 28 18 18 Processor 8 | . 12 . . . 18 18 Protection 1 | . . . . . 2 6 Energy Gun 4 | . . 14 14 . 2 . Ballistic Gun 17 | . 28 14 14 28 8 13 Impact Weapon 1 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 85 | 10 70 69 69 71 85 77 Greatest Support 60 | 20 32 40 40 40 60 40 Greatest Overweight (x) 23 | . 2 4 1 1 3 23 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 18 | . 10 20 20 20 20 20 Most Carried 20 | . 14 16 18 20 20 20 Average Carried 16 | . 9 14 17 19 16 17 Final Capacity 20 | 6 20 20 20 20 20 20 Final Carried 20 | 6 14 15 18 20 17 20 Class Distribution -------------------- 81% | Hauler-Mutant 11% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 882 | 200 170 54 . 63 301 94 Remotely . | . . . . . . . Salvage Created 1564 | . 170 183 . 42 964 205 Parts 67 | . 6 14 . 8 23 16 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 36 | . 4 6 . 3 16 7 Melee 4 | . . . . . 4 . Guns 22 | . 4 6 . 3 5 4 AOE 5 | . . . . . 2 3 Classes Destroyed 8 | . 1 2 . . 5 . Hauler 2 | . . . . . 2 . Recycler 3 | . . 1 . . 2 . Swarmer 14 | . . 6 . 3 2 3 Grunt 16 | . 4 . . . 10 2 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 1 2 Hunter 1 | . . . . . 1 . Best Kill Streak 4 | . 2 4 . 3 3 4 Combat Bots Only 4 | . 2 3 . 3 3 4 Max Kills in Single Turn 2 | . 1 2 . 2 2 2 Gunslinging 1 | . . 1 . 1 . . Exploded 2 | . . . . . 2 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 3905 | . 346 168 . 100 2643 648 Core 730 | . 117 34 . 22 395 162 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . . . 30 . . Volleys Fired 119 | . 23 16 . 10 47 23 Largest 2 | . 2 2 . 2 2 2 Hottest 60 | . 40 60 . 60 43 53 Shots Fired 206 | . 46 32 . 20 76 32 Gun 197 | . 46 32 . 20 72 27 Cannon . | . . . . . . . Launcher 9 | . . . . . 4 5 Special . | . . . . . . . Kinetic 174 | . 46 16 . 19 66 27 Thermal 17 | . . 16 . 1 . . Explosive 9 | . . . . . 4 5 Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 25 | . 13 6 . 5 25 8 Robot Miss Streak 3 | . 2 3 . 2 2 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 206 | . 37 20 . 11 122 16 Core Hits 68 | . 12 8 . 5 31 12 Critical Hits 2 | . 1 . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Melee Attacks 62 | . . . . . 62 . Impact 62 | . . . . . 62 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3748 | . 347 181 . 80 2642 498 Guns 1521 | . 347 181 . 80 702 211 Cannons . | . . . . . . . Explosions 547 | . . . . . 260 287 Melee 1680 | . . . . . 1680 . Ramming . | . . . . . . . Kinetic 1351 | . 347 81 . 80 632 211 Thermal 100 | . . 100 . . . . Explosive 547 | . . . . . 260 287 Electromagnetic 70 | . . . . . 70 . Impact 1680 | . . . . . 1680 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 1 1 3 3 Average Corruption 1 | . 1 1 1 1 2 3 Corruption Purged . | . . . . . . . Effects 27 | . 1 . 2 . 17 7 Message Errors 7 | . 1 . . . 6 . Matter Fused 5 | . . . . . 4 1 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 6 | . . . . . 4 2 Data Loss (minor) 4 | . . . 2 . 1 1 Targeting Errors 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 213 | . . . . . 213 . Projectiles . | . . . . . . . Explosions 6 | . . . . . 6 . Melee 207 | . . . . . 207 . Knockbacks 8 | . . . . . 8 . Impact 6 | . . . . . 6 . Kinetic . | . . . . . . . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 55 | . . . . . 37 18 Shots 3 | . . . . . 2 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 245 | . 12 40 . 20 226 245 Average Temperature 36 | . 8 18 . 15 36 101 Received Heat Transfer 1257 | . 195 . . . 882 180 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . . 7 . Impact Corruptions 13 | . . . . . 13 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 225 | . . 225 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 310 | . 250 266 . 70 180 310 Initial 93 | . . 93 . . . 90 Average 91 | . 92 217 . 45 60 166 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 90 | . 83 40 . 100 100 91 Level 1 9 | . 16 59 . . . 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 . . . 6 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . . . 1 . Assault . | . . . . . . . Garrison 5 | . . . . . 5 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 22 8 . 4 24 15 Peak Tracking Total 7 | . 5 3 . 3 4 7 Tactical Retreats 8 | . 4 1 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 6 | . 2 1 1 . 2 . Terminals 4 | . 2 1 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 11 | . 6 2 1 . 2 . Successful 7 | . 3 1 1 . 2 . Failed 4 | . 3 1 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 2 . . . . Terminals 9 | . 6 2 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 3 1 1 . 1 . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 3 | . 1 1 . . 1 . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 . . 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 38 | . . . . 38 38 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 84 | . . . . . 84 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2915 | . 375 211 673 583 757 316 Spaces Moved 1311 | 1 263 97 373 295 168 114 Core 2 | . . . . . . 2 Treads 1012 | . . 64 373 295 168 112 Legs 19 | 1 18 . . . . . Wheels 278 | . 245 33 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 90 120 180 180 180 180 Average Speed 165 | 120 100 159 180 180 183 206 Slowest Speed 1200 | 120 150 180 180 180 220 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 2 39 31 84 66 13 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . . . . . 20 12 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 32 | . . . . . 20 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1751 | . 332 125 375 335 423 161 Wait 126 | . 23 3 . 5 95 . Move 1306 | . 262 96 372 294 168 114 Hop . | . . . . . . . Pick Up 55 | . 9 4 3 12 19 8 Fast Attach 11 | . 5 . . . 3 3 Attach 27 | . . 3 . 3 17 4 Detach 5 | . 2 1 . . 1 1 Swap 14 | . 3 1 . 2 5 3 Drop 24 | . 5 1 . 9 6 3 Fire 119 | . 23 16 . 10 47 23 Melee 62 | . . . . . 62 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 446 | -10/Mines | Discovered new exit (range 4) 450 | -10/Mines | Core integrity fell below 50% 578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 580 | -10/Mines | Discovered new exit (range 5) 587 | -10/Mines | Entered Exiles 639 | -10/Exiles | Met 8R-AWN 643 | -10/Exiles | Build established: Hauler-Mutant 668 | -10/Exiles | Met EX-HEX 718 | -10/Exiles | Met EX-BIN 830 | -10/Exiles | Met EX-DEC 844 | -10/Exiles | Learned location of Zion (-6) 926 | -10/Exiles | Visited The Gauntlet 1246 | -10/Exiles | Discovered new exit (range 10) 1260 | -10/Exiles | Entered Mines 1387 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1649 | -9/Mines | Learned 4 Materials zone layouts 1822 | -9/Mines | Discovered new exit (range 7) 1843 | -9/Mines | Entered Materials 1843 | -8/Materials | Accompanied by 2 allies 1843 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1848 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1976 | -8/Materials | Garrison activated, responded to threat 2097 | -8/Materials | Lost 5 parts (1p1n1u2w) 2304 | -8/Materials | Core integrity fell below 50% 2499 | -8/Materials | Garrison activated, responded to threat 2600 | -8/Materials | Identified exit to Garrison 2600 | -8/Materials | Entered Garrison 2625 | -8/Garrison | Lost 8 parts (1p3n2u2w) 2658 | -8/Garrison | Triggered checkpoint 2669 | -8/Garrison | Core integrity fell below 20% 2754 | -8/Garrison | Garrison Relay disabled 2889 | -8/Garrison | Triggered checkpoint 2916 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02754_ Relay Coupler [Grunt] tumbles out of relay unit. 02762_ Acquired Relay Coupler [Swarmer]. 02765_ Acquired Relay Coupler [Grunt]. 02779_ Acquired Aluminum Leg. 02805_ System corrupted: Heat flow error (+264). 02828_ System corrupted: Energy discharge (-48). 02887_ S-10 Pest destroyed. 02889_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 02894_ Critical hit. 02894_ Lgt. Nuclear Core destroyed. 02895_ S-10 Pest destroyed. 02898_ Dropped Grenade Launcher. 02902_ Acquired Grenade Launcher. 02906_ Y-45 Defender destroyed. 02906_ C-30 ARC bursts open, deploying its payload. 02906_ S-10 Pest unfolds itself. 02910_ Assault Rifle destroyed. 02910_ Lgt. Armor Plating destroyed. 02913_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????? ??????? #????????????????????? | | ?????????????????? ?????? #????????????????????? | | ????????????? ?? ?????? #????????????????????? | | ?????????????# ?# ????? #????????????????????? | | ?????????????# ## ????# ###??????????????????? | | ?????????????" ??? C???????????????????? | | ??????????????? ??? 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[% = !Y! #????????????????# # | | ?????????????# [ %g== #????????????????#"# # | | ??????????????# # ##@ ##????????????????### # | | ??????????????????# ???# #?????????????????# # | | ??????????????????#?????# #?????????????????## | | ????????????????????????# #?????????????????# | | ????????????????????????# #??????????########## | | ????????????????????????# #??????????# # | | ????????????????????????# #??????????# ##### # | | ????????????????????????# ########???# #???# ##! | | ????????????????????????# #???# #???# # # | | ????????????????????????# ############## # | | ????????????????????????######## ! # | | ???????????????????????????????# ################ | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# ###????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonDeepPenetrator Manual? 0 Play Time 00:27:46 Cumulative 219.6 hours Start 2021.06.25 @ 18:17:56 End 2021.06.25 @ 18:56:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 119 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9934801b-572f-4dcb-9a36-8e8c88c5bbee