Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 00:31:32 Player: btrs Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3205) 3205 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 6968 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 221 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 1/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Hammer > --- INVENTORY (5) ---- Nuclear Core Improved Deuterium Engine Improved Heat Sink Large Matter Pod (150) Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cooling System Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Gatling Laser Gauss Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Nuclear Core Light Nuclear Core Improved Deuterium Engine Medium Treads Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Large Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Medium Laser Particle Gun Autogun Autogun [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 104 | 6 4 6 2 1 30 55 Power 16 | 1 . 1 . 1 1 12 Engine 7 | 1 . 1 . . . 5 Core 9 | . . . . 1 1 7 Reactor . | . . . . . . . Propulsion 30 | 2 . 2 2 . 8 16 Treads 13 | 2 . . 2 . 7 2 Leg 14 | . . 1 . . 1 12 Wheel 1 | . . 1 . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 30 | 1 3 1 . . 12 13 Device 11 | . . . . . 4 7 Storage 3 | 1 2 . . . . . Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 13 | . 1 1 . . 6 5 Artifact . | . . . . . . . Weapon 28 | 2 1 2 . . 9 14 Energy Gun 13 | 1 1 . . . 3 8 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 6 | 1 . . . . 1 4 Ballistic Cannon 3 | . . . . . 2 1 Launcher 3 | . . 2 . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 3 | . . . . . 1 2 System Corruption 17 | . . . . . 2 15 Parts Lost 51 | . . 3 . . 14 34 Power 7 | . . . . . 1 6 Propulsion 17 | . . 2 . . 3 12 Utility 11 | . . 1 . . 4 6 Weapon 16 | . . . . . 6 10 Highest Loss Streak 14 | . . 2 . . 2 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 99 95 99 100 90 86 Engine 8 | . 14 14 14 11 . 5 Core 3 | . . . . 2 8 6 Treads 20 | . 28 17 16 28 30 5 Leg 6 | . . 5 5 . . 20 Wheel 1 | . . 1 5 . . . Device 3 | . . . . . 5 12 Storage 11 | . 14 14 14 14 9 6 Protection 11 | . 13 14 14 14 10 5 Energy Gun 11 | . 14 14 14 14 4 13 Energy Cannon 1 | . . . . . 4 . Ballistic Gun 4 | . 14 8 . . 1 3 Ballistic Cannon 3 | . . . . . 12 1 Launcher 4 | . . 5 14 14 3 . Peak Build Rating 42 | 6 10 11 11 13 26 42 Average Rating 17 | 4 9 9 10 11 21 32 On Entrance 10 | . 6 10 10 11 13 21 Naked Turns . | . . . . . . . Heaviest Build 77 | 12 55 57 55 55 68 77 Greatest Support 88 | 40 40 40 40 40 80 88 Greatest Overweight (x) 5 | . 1 5 5 1 1 5 Average Overweight (x) 1 | . . 2 3 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 6 12 20 20 20 20 18 Most Carried 20 | . 10 16 18 20 20 20 Average Carried 14 | . 5 13 16 18 17 15 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 19 | . 10 15 18 17 19 5 Class Distribution -------------------- 61% | Mutant 17% | Tank 14% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2389 | 239 186 57 . 230 1022 655 Remotely . | . . . . . . . Salvage Created 3085 | . 371 164 . . 1331 1219 Parts 184 | . 27 14 . . 85 58 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . . 2 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 86 | . 15 9 . . 34 28 Melee 1 | . . . . . . 1 Guns 45 | . 15 5 . . 5 20 Cannons 28 | . . . . . 21 7 AOE 10 | . . 4 . . 6 . Classes Destroyed 13 | . 3 2 . 1 6 1 Worker 9 | . . . . 1 4 4 Builder 3 | . . . . . 3 . Tunneler 4 | . . 1 . . 3 . Hauler 1 | . . . . . 1 . Recycler 5 | . . . . . 4 1 Watcher 6 | . 1 . . . 4 1 Swarmer 37 | . 9 3 . . 14 11 Grunt 29 | . 6 4 . . 12 7 Brawler 3 | . . . . . 1 2 Duelist 3 | . . . . . 1 2 Sentry 9 | . . 2 . . 4 3 Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . . 3 Best Kill Streak 7 | . 6 4 . 1 6 7 Combat Bots Only 6 | . 6 4 . . 5 6 Max Kills in Single Turn 2 | . 1 2 . 1 2 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . 2 . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 659 | . 63 53 . . 167 376 Missed 203 | . 19 21 . . 50 113 Damage Taken 6526 | . 442 409 . . 1827 3848 Core 921 | . 32 36 . . 145 708 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . . . . 9 . Core Remaining (%) 81 | 100 . . . 72 73 . Volleys Fired 231 | . 46 18 . 1 87 79 Largest 3 | . 2 2 . 1 3 3 Hottest 193 | . 85 95 . 65 148 193 Shots Fired 559 | . 91 27 . 1 222 218 Gun 342 | . 91 21 . 1 48 181 Cannon 195 | . . . . . 158 37 Launcher 22 | . . 6 . . 16 . Special . | . . . . . . . Kinetic 275 | . 46 3 . . 137 89 Thermal 205 | . 45 18 . 1 35 106 Explosive 22 | . . 6 . . 16 . Electromagnetic 57 | . . . . . 34 23 Robot Hit Streak 13 | . 6 4 . 2 11 13 Robot Miss Streak 9 | . 4 3 . . 6 9 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 1 . . . 6 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 336 | . 49 17 . 1 116 153 Core Hits 205 | . 23 18 . 1 83 80 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 9 | . 3 . . . 4 2 Burn 3 | . 3 . . . . . Blast 4 | . . . . . 4 . Smash 2 | . . . . . . 2 Melee Attacks 8 | . . . . . . 8 Impact 8 | . . . . . . 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8038 | . 701 729 . 26 3424 3158 Guns 3550 | . 700 180 . 15 402 2253 Cannons 2589 | . . . . . 1918 671 Explosions 1659 | . . 519 . . 1064 76 Melee 150 | . . . . . . 150 Ramming 90 | . 1 30 . 11 40 8 Kinetic 2986 | . 308 27 . . 1522 1129 Thermal 2602 | . 392 153 . 15 411 1631 Explosive 1519 | . . 519 . . 1000 . Electromagnetic 691 | . . . . . 451 240 Impact 150 | . . . . . . 150 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . . . . 2 21 Average Corruption 12 | . . . . . 2 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 74 | . . . . . 2 72 Message Errors 11 | . . . . . 1 10 Matter Fused 21 | . . . . . . 21 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 4 | . . . . . . 4 Parts Rejected 2 | . . . . . . 2 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 9 | . . . . . . 9 Misfires 5 | . . . . . 1 4 Alerts 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 12 | . . . . . . 12 Overload Shots . | . . . . . . . Overflow Damage 152 | . . 18 . . 97 37 Projectiles 56 | . . . . . 56 . Explosions 59 | . . 18 . . 41 . Melee 37 | . . . . . . 37 Knockbacks 14 | . . 1 . . 13 . Impact 2 | . . 1 . . 1 . Kinetic 10 | . . . . . 10 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 154 | . . . . . 138 16 Shots 4 | . . . . . 3 1 Rammed 12 | . 3 2 . 2 4 1 Targets Rammed 19 | . 3 5 . 3 6 2 Kicked 4 | . . 3 . . . 1 Crushed 3 | . . . . 1 2 . Highest Temperature 478 | . 264 288 . 30 362 478 Average Temperature 108 | . 79 106 . 19 96 167 Received Heat Transfer 1800 | . 141 105 . . 612 942 Effects 9 | . . 1 . . 1 7 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . . 1 . . . 2 Short Circuit 3 | . . . . . 1 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 1 | . . . . . 1 . Impact Corruptions 3 | . . . . . 2 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . . . 8 Heat Transferred 5948 | . 1184 370 . 37 877 3480 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 843 | . 365 175 . 75 843 651 Initial 343 | . . 49 . . 29 343 Average 272 | . 163 74 . 24 429 445 Maximum Alert Level 3 | . 1 . . . 3 2 Low Security (%) 50 | 100 84 100 . 100 17 . Level 1 24 | . 15 . . . 35 52 Level 2 18 | . . . . . 24 47 Level 3 6 | . . . . . 22 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 3 . . . 13 10 Investigation 8 | . 2 . . . 5 1 Extermination 2 | . . . . . . 2 Reinforcement 8 | . 1 . . . 4 3 Assault 2 | . . . . . 1 1 Garrison 6 | . . . . . 3 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 10 | . 2 . . . 5 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 26 9 . 3 58 44 Peak Tracking Total 10 | . 5 4 . 3 7 10 Tactical Retreats 9 | . 2 . . 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 15 | . 3 1 . . 6 5 Max in Single Turn 5 | . 1 1 . . 2 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 12 | . 6 . . . 4 2 Terminals 11 | . 6 . . . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 30 | . 13 . . . 13 4 Successful 9 | . 3 . . . 4 2 Failed 21 | . 10 . . . 9 2 Catastrophic 12 | . 6 . . . 5 1 Database Lockouts . | . . . . . . . Manual 21 | . 11 . . . 7 3 Terminals 28 | . 13 . . . 11 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . . . 2 2 Branch Access Points 3 | . 1 . . . 1 1 Terminal Index 1 | . 1 . . . . . Alert Level 3 | . 1 . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 6 . . . 3 1 Full Trace Events 7 | . 3 . . . 3 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . 3 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 1 . Highest-Rated Group 37 | . . . 37 37 8 . Highest-Rated Ally 21 | . . . 21 21 8 . Total Orders . | . . . . . . . Ally Attacks 35 | . . . . 13 22 . Total Damage 308 | . . . . 124 184 . Kills 8 | . . . . 3 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7001 | 98 1032 1419 961 368 1717 1406 Spaces Moved 2991 | 58 460 501 478 140 711 643 Core 66 | 2 . . . . . 64 Treads 2025 | 56 460 352 235 140 711 71 Legs 481 | . . 80 . . . 401 Wheels 312 | . . 69 243 . . . Hover 107 | . . . . . . 107 Flight . | . . . . . . . Fastest Speed 50 | 50 160 155 155 240 160 50 Average Speed 196 | 156 188 265 196 240 182 157 Slowest Speed 470 | 160 240 470 320 240 243 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 76 89 89 25 59 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 189 | . . 23 . . 160 6 Melee . | . . . . . . . Projectile 30 | . . . . . 24 6 AOE 159 | . . 23 . . 136 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3590 | 63 533 549 498 169 938 840 Wait 168 | . 14 15 . 19 82 38 Move 2985 | 57 459 500 477 139 710 643 Hop . | . . . . . . . Pick Up 38 | . 7 5 1 2 15 8 Fast Attach 22 | 6 1 1 2 . 5 7 Attach 46 | . . 2 . . 13 31 Detach 8 | . . . 2 . 2 4 Swap 36 | . 3 3 . 1 12 17 Drop 12 | . . . . 4 6 2 Fire 231 | . 46 18 . 1 87 79 Melee 8 | . . . . . . 8 Ram 2 | . . . . . . 2 Kick 4 | . . 3 . . . 1 Crush 14 | . 3 2 . 3 6 . Escape Stasis . | . . . . . . . Rewire 16 | . . . 16 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 1131 | -10/Materials | Entered Mines 1254 | -10/Mines | Discovered new exit (range 12) 1852 | -10/Mines | Found a hidden stash of uninstalled traps 1869 | -10/Mines | Discovered new exit (range 9) 1948 | -10/Mines | Discovered new exit (range 5) 2089 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2511 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2543 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2544 | -10/Mines | Discovered new exit (range 5) 2550 | -10/Mines | Entered Exiles 2550 | -10/Exiles | Found Exiles lab destroyed 3482 | -10/Exiles | Discovered new exit (range 14) 3511 | -10/Exiles | Entered Mines 3511 | -9/Mines | Accompanied by 3 allies 3864 | -9/Mines | Discovered new exit (range 5) 3879 | -9/Mines | Entered Materials 3879 | -8/Materials | Accompanied by 1 ally 3879 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4120 | -8/Materials | Garrison activated, responded to threat 4304 | -8/Materials | Build established: Tank 5479 | -8/Materials | First assault squad dispatched 5572 | -8/Materials | Discovered new exit (range 15) 5596 | -8/Materials | Entered Factory 5596 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5692 | -7/Factory | System corruption reached 10% 5745 | -7/Factory | Lost 3 parts (1p1n1w) 5824 | -7/Factory | Lost 7 parts (1p3n1u2w) 6120 | -7/Factory | Build established: Scavenger-Tank 6404 | -7/Factory | Garrison activated, responded to threat 6609 | -7/Factory | Identified exit to Storage 6609 | -7/Factory | Identified exit to Lower Caves 6796 | -7/Factory | First assault squad dispatched 6868 | -7/Factory | Core integrity fell below 50% 6900 | -7/Factory | Lost 14 parts (3p3n3u5w) 6982 | -7/Factory | Lost 4 parts (3n1u) 6982 | -7/Factory | Core integrity fell below 20% 7002 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06897_ System corrupted: Component data lost. 06915_ Gravmag System destroyed. 06916_ Critical hit (Burn: +37). 06923_ System corrupted: Aluminum Leg rejected. 06937_ Aluminum Leg destroyed. 06946_ Slammed into T-07 Excavator. 06947_ Gravmag System destroyed. 06948_ System corrupted: Heat flow error (+221). 06951_ Heat Sink destroyed. 06961_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06968_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 06969_ System corrupted: Matter fused (-5). 06979_ Acquired Hammer. 06992_ P-60 Hacker suffers critical hit (Smash). 06992_ P-60 Hacker destroyed. 06993_ System corrupted: Matter fused (-9). 06994_ P-60 Hacker suffers critical hit (Smash). 06994_ Destroyed Target Analyzer. 06994_ P-60 Hacker system corrupted by crushing effect. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingMassMachine Manual? 0 Play Time 01:00:17 Cumulative 43.1 hours Start 2025.04.03 @ 23:26:37 End 2025.04.04 @ 00:31:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 7 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04152c87-1e8a-4093-9c67-2bcbbd91638f