Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.24 @ 15:43:18 Player: RD278 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (814) 814 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1854 Bonus ------- None Cogmind --------- Core Integrity 372/400 Matter 287/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Utility Shielding > --- WEAPON (3) ------- Beam Rifle Spread Laser Autogun > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Heat Sink Heat Sink Sensor Array Terrain Scanner Terrain Scanner Small Laser Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Utility Shielding > --- WEAPON ----------- Beam Rifle Spread Laser Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Heat Sink Sensor Array Terrain Scanner Terrain Scanner Small Laser Beam Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Parts Attached 37 | 7 18 12 Power 9 | 1 3 5 Engine 9 | 1 3 5 Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg 9 | 2 5 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 1 | . 1 . Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection 3 | 2 1 . Artifact . | . . . Weapon 12 | 2 5 5 Energy Gun 8 | 2 3 3 Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 7 1 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 4 . Highest Loss Streak 3 | . 3 1 Average Slot Usage (%) 90 | . 85 97 Engine 13 | . 9 18 Leg 20 | . 20 20 Device 1 | . 2 . Storage 7 | . 6 10 Processor 11 | . 12 10 Protection 12 | . 13 10 Energy Gun 14 | . 17 9 Ballistic Gun 8 | . 1 18 Naked Turns . | . . . Heaviest Build 36 | 11 26 36 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 4 10 10 Average Capacity 7 | 4 7 10 Most Carried 10 | 3 10 10 Average Carried 6 | 1 5 9 Final Capacity 10 | 4 10 10 Final Carried 10 | 3 10 10 Class Distribution -------------------- 43% | Hacker-Mutant 29% | Scavenger-Mutant 19% | Scavenger-Tank 7% | Hacker-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 698 | 270 230 198 Remotely . | . . . Salvage Created 983 | 39 461 483 Parts 66 | 1 37 28 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | 1 10 11 Melee 1 | . 1 . Guns 21 | 1 9 11 Classes Destroyed 6 | 1 2 3 Builder 3 | . 2 1 Hauler 1 | . . 1 Watcher 2 | . 1 1 Swarmer 3 | . . 3 Grunt 18 | 1 10 7 Sentry 1 | . . 1 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1078 | 35 711 332 Core 225 | . 197 28 Absorbed by Shields . | . . . Core Remaining (%) 60 | 100 21 . Volleys Fired 74 | 4 43 27 Largest 3 | 2 2 3 Hottest 144 | 90 105 144 Shots Fired 155 | 8 72 75 Gun 151 | 8 68 75 Cannon . | . . . Launcher . | . . . Special 4 | . 4 . Kinetic 53 | . 2 51 Thermal 91 | 4 63 24 Explosive . | . . . Electromagnetic 11 | 4 7 . Robot Hit Streak 31 | 8 31 24 Robot Miss Streak 5 | . 1 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 133 | 8 62 63 Core Hits 63 | 2 32 29 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1573 | 103 727 743 Guns 1529 | 103 683 743 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 32 | . 32 . Kinetic 442 | . 8 434 Thermal 951 | 50 592 309 Explosive . | . . . Electromagnetic 148 | 53 95 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . 9 . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 11 | . 11 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 535 | 150 375 535 Average Temperature 126 | 78 134 123 Received Heat Transfer 924 | 30 627 267 Effects 18 | . 8 10 Shutdowns 3 | . . 3 Energy Bleed 2 | . 1 1 Interference 8 | . 5 3 Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Damage (major) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 2271 | 148 1514 609 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 364 | 20 364 225 Initial 9 | . 9 . Average 108 | 10 137 98 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 77 87 Level 1 16 | . 22 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | 1 27 18 Peak Tracking Total 8 | 1 8 7 Tactical Retreats 9 | . 9 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 7 | . 5 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 7 2 Successful 9 | . 7 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Record 4 | . 3 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 83 | . 83 . Retrieved Matter 83 | . 83 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1587 | 189 845 553 Spaces Moved 1050 | 156 595 299 Core 205 | 38 167 . Treads . | . . . Legs 845 | 118 428 299 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 150 Average Speed 122 | 102 113 150 Slowest Speed 180 | 120 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 11 74 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1225 | 176 694 355 Wait . | . . . Move 1048 | 155 594 299 Hop . | . . . Pick Up 43 | 10 25 8 Fast Attach 2 | . . 2 Attach 28 | 7 17 4 Detach 1 | . 1 . Swap 7 | . 1 6 Drop 11 | . 2 9 Fire 74 | 4 43 27 Melee . | . . . Ram 6 | . 6 . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Identified exit to Materials 75 | -11/Scrapyard | Discovered exit to Materials (range 8) 190 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 313 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Discovered exit to Mines (range 8) 483 | -10/Materials | Core integrity fell below 50% 607 | -10/Materials | Identified exit to Materials 607 | -10/Materials | Discovered exit to Materials (range 4) 779 | -10/Materials | Discovered exit to Mines (range 12) 823 | -10/Materials | Build established: Scavenger-Mutant 970 | -10/Materials | Lost 3 parts (1n2w) 1026 | -10/Materials | Discovered exit to Materials (range 6) 1035 | -10/Materials | Entered another Materials area 1035 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1488 | -9/Materials | Identified exit to Mines 1488 | -9/Materials | Discovered exit to Mines (range 12) 1588 | -9/Materials | Self-destructed Last Messages --------------- Acquired 34 matter. Overheating: Energy bleed (-32). K-01 Serf collects debris. Power failure, Lgt. Ion Engine shutdown. Dropped Beam Rifle. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. Overheating: System interference. Autogun temporarily disabled. Dropped Lgt. Ion Engine. K-01 Serf collects debris. Acquired Beam Rifle. K-01 Serf collects debris. Acquired 17 matter. Acquired Beam Rifle. K-01 Serf collects debris. Dropped Ion Engine. K-01 Serf collects debris. W-16 Scout destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????? ???????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ######### #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #+######/#####???????????????????????????????????? | | # #???????????????????????????????????? | | # % #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # [ #???????????????????????????????????? | | # %* #???????????????????????????????????? | | # =!*% #???????????????????????????????????? | | # % * #???????????????????????????????????? | | #####/#####???????????????????????????????????? | | ####?###[###???#########?????????????????????????? | | ?????# |!=!##### ##+########???????????????? | | ?????# %! #???????????????? | | ?????# ! > #???????????????? | | ?????# #???????????????? | | ?????# ### # ##/### #???????????????? | | ?????#######?# # "!"!" # @ #??? #???????????????? | | ?????????????# #""!"!""#[!!#?????#???????????????? | | ?????????????# #########[!!#?????????????????????? | | ????????????? #???????#[!!#?????????????????????? | | ????????????? ???????# #?????????????????????? | | ????????????? ???????# #?????????????????????? | | ????????????? ???????# / #?????????????????????? | | ?????????????#+#???????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata One Hack Too Far Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed SpikedAntimissileInitializer Manual? 0 Play Time 00:52:37 Cumulative 1.7 hours Start 2021.10.23 @ 21:35:52 End 2021.10.24 @ 15:43:18 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9b045a7-0c49-4650-9fb4-7bc4faca7a57