Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 16:39:57 Player: Olafz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (821) 821 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-1028) -1028 TOTAL SCORE: 2838 Bonus ------- High Alert Combat Kills 15 Friendly Fire -1043 Cogmind --------- Core Integrity 474/550 Matter 8/300 Energy 275/275 System Corruption 1% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Launcher Guidance Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Small Matter Pod (0) Experimental Sensor Array Light Armor Plating Skeleton Box Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Launcher Guidance Computer > --- WEAPON ----------- Heavy Assault Rifle YI-UF0's Doublenader > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Small Matter Pod Experimental Sensor Array Light Armor Plating Skeleton Box Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Launcher Guidance Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher YI-UF0's Doublenader Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 27 | 6 . 3 4 5 2 3 4 Power 3 | 1 . . . 1 . . 1 Engine 3 | 1 . . . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | 2 . . 1 . 1 . 1 Treads 5 | 2 . . 1 . 1 . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 . 1 2 2 1 . . Device 3 | . . 1 1 1 . . . Storage 2 | 1 . . . . 1 . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 12 | 2 . 2 1 2 . 3 2 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . 1 1 1 . 2 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 3 | . . . 1 . 1 . 1 System Corruption 6 | . . . 3 . 2 . 1 Parts Lost 9 | . . 1 1 . . 1 6 Power . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . . . 1 1 Weapon 4 | . . 1 1 . . . 2 Highest Loss Streak 5 | . . 1 1 . . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 85 92 79 99 100 97 70 Engine 11 | . 14 14 11 11 11 11 9 Treads 22 | . 28 28 22 22 22 22 17 Device 16 | . . 7 13 22 22 20 9 Storage 11 | . 14 14 11 11 11 11 9 Processor 7 | . . . . 8 11 11 9 Energy Gun 3 | . 14 14 8 . . . . Ballistic Gun 12 | . 14 14 11 12 11 17 11 Launcher 6 | . . . . 9 11 4 5 Peak Build Rating 25 | 6 6 7 12 22 23 23 25 Average Rating 16 | 4 6 6 8 19 22 20 21 On Entrance 12 | . 6 6 7 11 22 23 22 Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 14 15 20 24 54 54 59 Greatest Support 63 | 40 40 40 43 43 43 43 63 Greatest Overweight (x) 17 | . . . . . 1 1 17 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 Average Capacity 10 | 7 8 8 8 8 9 20 20 Most Carried 12 | 1 2 5 8 8 8 12 12 Average Carried 7 | . 1 3 5 7 8 11 11 Final Capacity 20 | 8 8 8 8 8 20 20 20 Final Carried 12 | 1 2 5 8 8 8 12 10 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 775 | 237 41 139 47 84 . 121 106 Remotely 235 | . . 21 47 84 . 83 . Salvage Created 1142 | . 63 182 60 115 . 321 401 Parts 71 | . 11 7 5 4 . 20 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 3 5 1 . . 12 9 Guns 17 | . 3 5 1 . . 5 3 AOE 13 | . . . . . . 7 6 Classes Destroyed 9 | . 2 4 1 . . 1 1 Worker 2 | . . 1 . . . . 1 Builder 2 | . . 1 . . . . 1 Recycler 2 | . . 1 . . . . 1 Operator 1 | . 1 . . . . . . Swarmer 11 | . 3 . . . . 6 2 Grunt 11 | . . . . . . 6 5 Sentry 2 | . . . 1 . . . 1 Hunter 1 | . . . . . . . 1 Assembled 5 | . . 5 . . . . . Best Kill Streak 8 | . 3 4 1 . . 6 8 Combat Bots Only 8 | . 3 3 1 . . 6 8 Max Kills in Single Turn 3 | . 2 2 1 1 . 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 146 | . 12 35 12 . . 25 62 Missed 49 | . 3 15 6 . . 5 20 Damage Taken 1437 | . 67 346 163 . . 270 591 Core 218 | . . 71 17 . . 54 76 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . 71 . . . 82 . Volleys Fired 89 | . 6 22 7 11 . 12 31 Largest 2 | . 2 2 2 2 . 2 2 Hottest 93 | . 60 60 60 43 . 93 93 Shots Fired 168 | . 12 44 14 22 1 25 50 Gun 156 | . 12 44 14 22 1 19 44 Cannon . | . . . . . . . . Launcher 12 | . . . . . . 6 6 Special . | . . . . . . . . Kinetic 121 | . 6 22 7 22 1 19 44 Thermal . | . . . . . . . . Explosive 12 | . . . . . . 6 6 Electromagnetic 35 | . 6 22 7 . . . . Robot Hit Streak 14 | . 2 5 3 9 . 14 6 Robot Miss Streak 6 | . 2 6 1 1 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 103 | . 5 21 9 17 . 19 32 Core Hits 74 | . 4 11 3 6 . 20 30 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . 1 . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2211 | . 69 280 82 200 . 669 911 Guns 1109 | . 69 280 82 200 . 215 263 Cannons . | . . . . . . . . Explosions 1102 | . . . . . . 454 648 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 891 | . 33 132 48 200 . 215 263 Thermal . | . . . . . . . . Explosive 1102 | . . . . . . 454 648 Electromagnetic 218 | . 36 148 34 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 3 3 5 5 1 Average Corruption 3 | . . . 3 3 4 5 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 5 11 5 1 Message Errors 8 | . . . . 2 5 1 . Matter Fused 4 | . . . . . 2 1 1 Heat Flow Errors 2 | . . . . 1 1 . . Energy Discharges 4 | . . . . 1 1 2 . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . . Misfires 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . . . . . . 31 20 Shots 3 | . . . . . . 2 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 223 | . . 20 37 81 223 . 14 Average Temperature 41 | . . 15 18 60 120 . 7 Received Heat Transfer 243 | . . . 27 . . 72 144 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 426 | . 104 45 62 19 . 330 426 Initial 128 | . . 40 17 19 . . 128 Average 78 | . 43 41 33 17 . 125 310 Maximum Alert Level 2 | . . . . . . 1 2 Low Security (%) 88 | 100 100 100 100 100 . 81 29 Level 1 6 | . . . . . . 18 27 Level 2 4 | . . . . . . . 43 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . . . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 37 | . 5 5 1 . . 11 15 Peak Tracking Total 7 | . 3 4 1 . . 3 7 Tactical Retreats 2 | . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 2 | . 1 . . . 1 . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . 3 . . . 1 . . Successful 2 | . 1 . . . 1 . . Failed 2 | . 2 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 3 . . . 1 . . Terminals 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2228 | 69 175 293 156 435 621 295 184 Spaces Moved 1092 | 41 98 131 81 215 373 106 47 Core 8 | 5 . . . . . . 3 Treads 1084 | 36 98 131 81 215 373 106 44 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 Average Speed 171 | 146 160 160 160 160 165 240 214 Slowest Speed 900 | 160 160 160 160 160 240 240 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 26 32 8 43 87 39 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 122 | . . . . . . 77 45 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 122 | . . . . . . 77 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1288 | 47 104 170 94 288 377 123 85 Wait 62 | . . 12 . 49 . . 1 Move 1085 | 40 97 130 80 214 372 105 47 Hop . | . . . . . . . . Pick Up 15 | 1 1 3 2 3 1 3 1 Fast Attach 10 | 6 . 1 2 1 . . . Attach 6 | . . 1 . 2 . . 3 Detach 1 | . . . . 1 . . . Swap 11 | . . 1 2 2 2 3 1 Drop 9 | . . . 1 5 2 . 1 Fire 89 | . 6 22 7 11 . 12 31 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 14) 245 | -10/Materials | Entered Mines 264 | -10/Mines | Assembled infested the area 318 | -10/Mines | Build established: Mutant 474 | -10/Mines | Learned Materials terminal intel 500 | -10/Mines | Discovered new exit (range 12) 538 | -10/Mines | Entered Materials 538 | -9/Materials | Evolved 2 slots: Utility x2 539 | -9/Materials | Loaded intel: 12 terminal locations 602 | -9/Materials | Discovered new exit (range 15) 694 | -9/Materials | Entered Mines 695 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 743 | -9/Mines | Murdered YI-UF0 765 | -9/Mines | Found Prototype Launcher 765 | -9/Mines | Identified YI-UF0's Doublenader 792 | -9/Mines | Discovered new exit (range 5) 850 | -9/Mines | Learned Materials terminal intel 926 | -9/Mines | Build established: Scavenger-Mutant 1084 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1099 | -9/Mines | Found Prototype Device 1122 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1122 | -9/Mines | Discovered new exit (range 5) 1129 | -9/Mines | Entered Exiles 1129 | -9/Exiles | Found Exiles lab destroyed 1289 | -9/Exiles | Opened EX-Vault 1296 | -9/Exiles | Found Skeleton Box 1728 | -9/Exiles | Discovered new exit (range 11) 1750 | -9/Exiles | Entered Mines 1943 | -8/Mines | Discovered new exit (range 12) 1994 | -8/Mines | Discovered new exit (range 13) 2045 | -8/Mines | Entered Materials 2045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2046 | -8/Materials | Loaded intel: 12 terminal locations 2156 | -8/Materials | Destroyed 8 combat bots 2207 | -8/Materials | Lost 5 parts (3n2w) 2229 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. Lgt. Ion Engine crushed. W-25 Informer sends out distress signal. K-01 Serf collects debris. Adv. Heat Sink destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???#############?????????????????????????????????? | | ???# = #???????????????######????????????? | | ???# #??????????????**!!!!#????????????? | | ???# #??????????####**!!!!#????????????? | | ???# #?######### #????????????? | | ???# ### # = #####????????? | | ???# =+%= * [ [% ????????? | | ???# [ #*[ =@ = #???????????? | | ???######+####= * k = #???????????? | | ####### !%! =%= *% % g #???????????? | | ##* # w %% g #???????????? | | ### # ###########g#???????????? | | #?########## ???????????????? | | ###+### #??????????###### !!???????????????? | | # ## ##???????????????? !! #?????????????? | | # ## #?????????????????? !] #?????????????? | | # ## #?T????????????????? #?????????????? | | # ]## +???????????????????? #?????????????? | | # ]/## #?????????????????????+##?????????????? | | # ## #?????????????????????????????????????? | | # ## #?????????????????????????????????????? | | # #? #?????????????????????????????????????? | | # #? #???????"?????????????????????????????? | | # #? #???????"?????????????????????????????? | | # #? ????????"?????????????????????????????? | | # #????????????T?????????????????????????????? | | #######????????????"?????????????????????????????? | | ???????????????????"?????????????????????????????? | | ???????????????????"?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperHoverClaws Manual? 0 Play Time 00:15:32 Cumulative 255.2 hours Start 2024.08.28 @ 16:15:41 End 2024.08.28 @ 16:39:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 479 Adventurer 2 Explorer 0 Win Type - Total 14 Types 11/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30e132c6-86d9-4d31-8985-7919c49031f4