Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 16:52:50 Player: Stavbearer Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (830) 830 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4470 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Energy Well (350) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Power Amplifier Compact Battery Weight Redist. System Actuator Array Improved Propulsion Shielding > --- WEAPON ----------- Katana Makeshift Axe > --- INVENTORY -------- Advanced Heat Sink Energy Well Structural Scanner Core Analyzer Katana [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Weight Redist. System Storage Compact Battery Processor Targeting Computer Protection Improved Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 2 | . . . 1 . . . 1 Propulsion 3 | . . 1 . 1 . . 1 Utility 3 | . . 1 1 1 . . . Weapon . | . . . . . . . . Parts Attached 68 | 9 4 17 16 3 8 . 11 Power 12 | 1 . 2 5 1 . . 3 Engine 9 | 1 . 2 5 . . . 1 Core 3 | . . . . 1 . . 2 Reactor . | . . . . . . . . Propulsion 25 | 3 2 7 4 . 5 . 4 Treads 1 | . . . 1 . . . . Leg 1 | . . . . . . . 1 Wheel 8 | 3 2 3 . . . . . Hover . | . . . . . . . . Flight 15 | . . 4 3 . 5 . 3 Utility 17 | 3 1 4 3 2 1 . 3 Device 10 | 2 1 2 2 1 1 . 1 Storage 2 | 1 . . 1 . . . . Processor 2 | . . 1 . . . . 1 Hackware . | . . . . . . . . Protection 3 | . . 1 . 1 . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 1 4 4 . 2 . 1 Energy Gun 3 | 2 . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 4 | . 1 . 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 2 . . . . . Slashing Weapon 3 | . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Corrupted Parts 1 | 1 . . . . . . . System Corruption 1 | 1 . . . . . . . Parts Lost 37 | . 3 11 4 . . . 19 Power 9 | . . 2 1 . . . 6 Propulsion 11 | . 1 3 1 . . . 6 Utility 11 | . 1 2 2 . . . 6 Weapon 6 | . 1 4 . . . . 1 Highest Loss Streak 17 | . 3 11 4 . . . 17 To Critical Strikes . | . . . . . . . . Average Backups 4 | 2 5 4 1 4 4 5 3 Power . | . 1 . . 1 1 1 . Propulsion . | 1 2 . . 2 1 1 . Utility 1 | . . 1 . . 1 2 2 Weapon 1 | . 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 13 | 1 2 3 2 1 2 . 2 Power 1 | . . . 1 . . . . Propulsion 4 | 1 2 . 1 . . . . Utility 4 | . . 2 . . . . 2 Weapon 3 | . . . . 1 2 . . Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 82 | . 94 78 62 86 100 100 80 Engine 9 | . 14 10 12 9 7 7 6 Core 2 | . . . . 4 7 7 5 Wheel 8 | . 25 15 3 . . . . Flight 17 | . . 15 8 23 30 30 26 Device 14 | . 11 11 14 12 18 23 15 Storage 4 | . 14 2 . 7 7 7 5 Processor 6 | . . 10 9 7 3 . 1 Protection 2 | . . . . 4 7 7 4 Energy Gun 5 | . 22 10 . . . . . Energy Cannon 1 | . . . 6 . . . . Ballistic Gun 4 | . 5 1 6 15 8 . . Slashing Weapon 3 | . . . . . 6 15 12 Peak Build Rating 42 | 9 9 17 17 20 33 33 42 Average Rating 16 | 6 7 11 11 18 25 33 32 On Entrance 15 | . 9 7 5 13 20 33 33 Avg Prop Armor Cover (%) 7 | . . 7 5 . . . . Naked Turns 14 | . . . . . . . 14 Heaviest Build 27 | 13 13 16 27 16 21 21 27 Greatest Support 48 | 26 20 48 20 18 24 24 28 Greatest Overweight (x) 7 | . 1 3 7 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 Average Carried 4 | 3 5 4 1 4 4 5 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 8 | 8 4 . 5 5 5 5 2 Class Distribution -------------------- 59% | Mutant 30% | Scavenger-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1011 | 290 . 90 254 . 267 . 110 Remotely 86 | 86 . . . . . . . Salvage Created 1201 | 142 29 178 214 . 122 . 516 Parts 82 | 10 . 20 23 . 6 . 23 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . Prevented 1 | . . . . . 1 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 28 | . 1 7 8 . 4 . 8 Melee 11 | . . . . . 3 . 8 Guns 9 | . 1 2 5 . 1 . . Cannons 3 | . . . 3 . . . . AOE 5 | . . 5 . . . . . Classes Destroyed 10 | 3 1 3 2 . . . 1 Worker 3 | 2 . . 1 . . . . Builder 1 | . . . 1 . . . . Tunneler 1 | 1 . . . . . . . Recycler 2 | 1 . . . . . . 1 Mechanic 1 | . . 1 . . . . . Swarmer 16 | . . 3 7 . 3 . 3 Grunt 9 | . 1 3 . . 1 . 4 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . . . . 1 Sentry 1 | . . . 1 . . . . Best Kill Streak 7 | 3 1 4 5 . 3 . 7 Combat Bots Only 5 | . 1 3 4 . 3 . 5 Max Kills in Single Turn 2 | 2 1 2 1 . 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 315 | . 8 82 78 1 13 1 132 Missed 96 | . 3 22 21 1 5 . 44 Hits 219 | . 5 60 57 . 8 1 88 Melee 21 | . . 2 . . . . 19 Projectile 198 | . 5 58 57 . 8 1 69 AOE 4 | . 1 2 . . . . 1 Critical Strikes 15 | . . 2 1 . . . 12 Damage Taken 3524 | 28 184 1021 444 . 135 18 1694 Core 1414 | 14 9 360 156 . 18 . 857 Absorbed by Shields 148 | . . . 148 . . . . Redirected to Shielding 166 | . . 20 . . 29 . 117 Core Remaining (%) 72 | 94 90 10 71 . . 97 . Volleys Fired 43 | 3 7 11 19 . 3 . . Largest 2 | 2 2 2 2 . 2 . . Hottest 90 | 90 90 70 83 . 43 . . Shots Fired 68 | 6 14 13 29 . 6 . . Gun 49 | 6 14 9 14 . 6 . . Cannon 15 | . . . 15 . . . . Launcher 4 | . . 4 . . . . . Special . | . . . . . . . . Kinetic 23 | . 3 . 14 . 6 . . Thermal 28 | 3 4 6 15 . . . . Explosive 4 | . . 4 . . . . . Electromagnetic 13 | 3 7 3 . . . . . Robot Hit Streak 8 | 4 5 7 8 . 2 . . Robot Miss Streak 3 | . 1 2 3 . 1 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 82 | 4 9 12 16 . 7 . 34 Core Hits 49 | 4 2 12 10 . 7 . 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . . . . 4 Corrupt 1 | . 1 . . . . . . Sever 4 | . . . . . . . 4 Melee Attacks 69 | . . 7 . . 8 . 54 Impact 7 | . . 7 . . . . . Slashing 62 | . . . . . 8 . 54 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . . 2 . 7 Damage Inflicted 2500 | 111 116 541 356 . 151 . 1225 Guns 398 | 45 116 84 100 . 53 . . Cannons 256 | . . . 256 . . . . Explosions 404 | 66 . 338 . . . . . Melee 1442 | . . 119 . . 98 . 1225 Ramming . | . . . . . . . . Kinetic 161 | . 8 . 100 . 53 . . Thermal 417 | 66 26 69 256 . . . . Explosive 338 | . . 338 . . . . . Electromagnetic 142 | 45 82 15 . . . . . Impact 119 | . . 119 . . . . . Slashing 1323 | . . . . . 98 . 1225 Piercing . | . . . . . . . . Highest Corruption 5 | 1 1 5 . . . . 1 Average Corruption 3 | 1 1 5 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 3 12 . . . . . Message Errors 3 | . . 3 . . . . . Matter Fused 4 | . 1 3 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 2 | . . 2 . . . . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 2 | . 1 1 . . . . . Data Loss (major) 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . 4 . . . 60 Projectiles 4 | . . . 4 . . . . Explosions . | . . . . . . . . Melee 60 | . . . . . . . 60 Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 46 | 29 . 17 . . . . . Shots 2 | 1 . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 284 | 42 171 117 132 . 14 4 284 Average Temperature 104 | 20 93 22 37 . 7 3 153 Received Heat Transfer 999 | . 51 336 81 . 18 9 504 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 731 | 100 74 150 407 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . . 97 Level 1 . | . . . . . . . 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 204 | 10 20 138 163 24 . . 204 Initial 39 | . 6 . 7 2 . . 39 Average 35 | 1 5 20 52 9 . . 86 Influence Increases 1048 | 20 42 200 282 24 165 . 315 Destroy 0b10 Robot/C 560 | . 20 140 160 . 80 . 160 Destroy 0b10 Robot/NC 40 | 20 . 5 10 . . . 5 Destroy Leader 100 | . . 30 30 . 10 . 30 Successful Hack 50 | . 7 . 19 24 . . . Disable Machine 15 | . . . 15 . . . . Destroy Structure 28 | . . 25 3 . . . . Partial Spotted 30 | . 15 . . . . . 15 Lose Combat Pursuer 225 | . . . 45 . 75 . 105 Influence Decreases 1024 | 10 52 182 293 17 99 16 355 Entered New Map 67 | . 4 . 11 5 6 16 25 Time Decay 504 | 10 48 72 129 12 93 . 140 Lost Part 320 | . . 110 20 . . . 190 Purge Threat 133 | . . . 133 . . . . Squads Dispatched 7 | . . 3 1 . . . 3 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . . 2 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 4 18 18 4 12 2 26 Peak Tracking Total 9 | . 2 6 6 4 4 2 9 Tactical Retreats 7 | . . . 2 . 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . . 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 14 | . 1 2 4 3 1 . 3 Terminals 11 | . 1 2 3 2 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 33 | . 5 4 13 4 1 . 6 Successful 14 | . 3 . 6 2 1 . 2 Failed 19 | . 2 4 7 2 . . 4 Catastrophic 4 | . 1 1 . 1 . . 1 Database Lockouts . | . . . . . . . . Manual 10 | . 1 2 3 . 2 . 2 Terminals 29 | . 5 4 11 3 . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 14 | . 3 . 6 2 1 . 2 Record 1 | . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . . . . 2 . . 1 Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 2 4 3 . . 3 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 1628 | 24 147 634 321 47 397 5 53 Sensors 464 | . . 464 . . . . . Terrain 122 | 24 98 . . . . . . Structural 615 | . . . 113 47 397 5 53 Seismic 427 | . 49 170 208 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 2045 | 116 181 643 375 47 397 5 281 Spaces Moved 2788 | 98 103 596 312 116 1039 17 507 Core 50 | 2 . 1 6 . . . 41 Treads 19 | . . . 19 . . . . Legs . | . . . . . . . . Wheels 501 | 96 103 178 124 . . . . Hover . | . . . . . . . . Flight 2218 | . . 417 163 116 1039 17 466 Fastest Speed 24 | 50 80 37 34 34 27 27 24 Average Speed 46 | 86 83 60 86 34 30 27 27 Slowest Speed 460 | 90 95 260 460 34 31 27 114 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . 4 1 . 1 . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 17 32 23 4 86 7 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 31 | 1 . 28 2 . . . . Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 29 | 1 . 28 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3382 | 120 186 848 389 123 1104 16 596 Wait 342 | . 66 198 20 . 38 . 20 Move 2767 | 97 102 587 309 115 1036 16 505 Hop 7 | . . 4 1 . 1 . 1 Pick Up 40 | 9 3 9 10 3 3 . 3 Fast Attach 30 | 7 . 3 10 1 3 . 6 Attach 24 | . 3 9 4 1 1 . 6 Detach 7 | . . 1 4 . 1 . 1 Swap 28 | 2 1 11 4 1 5 . 4 Drop 36 | 2 4 8 8 2 8 . 4 Fire 43 | 3 7 11 19 . 3 . . Melee 58 | . . 7 . . 5 . 46 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Identified exit to Mines 250 | -10/Materials | Lost 3 parts (1n1u1w) 286 | -10/Materials | Discovered new exit (range 6) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Build established: Mutant 908 | -9/Materials | Core integrity fell below 50% 914 | -9/Materials | Core integrity fell below 20% 928 | -9/Materials | Discovered new exit (range 14) 941 | -9/Materials | Entered another Materials area 941 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 968 | -8/Materials | Lost 11 parts (2p3n2u4w) 1180 | -8/Materials | Lost 4 parts (1p1n2u) 1311 | -8/Materials | Discovered new exit (range 16) 1316 | -8/Materials | Entered Factory 1316 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1359 | -7/Factory | Discovered new exit (range 11) 1363 | -7/Factory | Entered Lower Caves 1364 | -7/Lower Caves | Encountered a Warlord checkpoint 1550 | -7/Lower Caves | Learned location of Zion (-7) 1553 | -7/Lower Caves | Learned Factory stockpile data 1629 | -7/Lower Caves | Learned 4 Factory zone layouts 1663 | -7/Lower Caves | Build established: Scavenger-Sprinter 1759 | -7/Lower Caves | Discovered new exit (range 6) 1760 | -7/Lower Caves | Entered another Lower Caves area 1762 | -7/Lower Caves | Discovered new exit (range 10) 1765 | -7/Lower Caves | Entered Factory 1765 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1784 | -6/Factory | Identified exit to DSF 2015 | -6/Factory | Core integrity fell below 50% 2031 | -6/Factory | Core integrity fell below 20% 2046 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 02006_ VTOL Module destroyed. 02007_ Imp. Deuterium Engine destroyed. 02007_ K-01 Serf collects debris. 02017_ Destroyed Carbon-fiber Leg. 02017_ G-50 Soldier destroyed. 02018_ VTOL Module destroyed. 02019_ Acquired 10 matter. 02020_ Acquired Carbon-fiber Leg. 02021_ Carbon-fiber Leg severed. 02022_ Mak. Axe follow-up attack on C-17 Slicer. 02023_ Core Shielding destroyed. 02023_ Weight Redist. System destroyed. 02023_ Critical hit (Burn: +37). 02026_ Katana severed. 02027_ Mak. Axe severed. 02032_ Core Analyzer severed. 02036_ R-10 Processor collects Lgt. Angular Momentum Engine. 02037_ C-17 Slicer knocked back. 02037_ R-10 Processor knocked back. Map ----- +----------------------------------------------------+ | | | ??????????????###################??###########???? | | ??????????????# !=% %=#?? ! ????? | | ??????????????# "" //[" ""/ # """ #????? | | ??????????????#""" ![ ! "" "=%# "R = #????? | | ??????????????#"T !! 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""??# ????# + " | | "" ## """ ???k ????##############???# # " | | "" ## """ ???????????????????????????# # | | "" ## """ ???????????????????????????# ### | | ## ???????????????????????????# | | "" ##########???????????????????????????# | | "" #??# ???????????????????????????# | | "" #??# ??????????????????????????## | | #??# ??????????????????????????## | | #####??# ??????????????????????????## | | ######## ??????????????????????????## | | ## ??????????????????????????## | | """ ## ??????????????????????????## | | """ ## ??????????????????????????## | | """ ## ??????????????????????????## | | ## ?????????????????????????? # | | """ ## ?????????????????????????? # | | """ ## ?????????????????????????? # | | """ #####+##?????????????????????????? # | | + ?????????????????????????? # | | ######### ?????????????????????????? + | | ###### ????????????????????????"" # | | ## ??!????????????????????""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Heavy Suspicion Novice Programmer Challenges ------------ None Game ------ Seed TerrorPointyPendant Manual? 0 Play Time 01:14:22 Cumulative 27.5 hours Start 2025.12.05 @ 15:38:36 End 2025.12.05 @ 16:52:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f37fc9b-c2c9-49c4-a36c-7e1f8c2cca3c