Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 11:52:32 Player: Ragnakor Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1402) 1402 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 5477 Bonus ------- Follower Combat Kills 110 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 1/150 System Corruption 6% Temperature Critical (612) Movement Walking (127) Location -7/Storage Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Modified TNC Kinecellerator Improved Utility Shielding Recalibrator > --- WEAPON (3) ------- Particle Gun Particle Gun Particle Gun > --- INVENTORY (5) ---- Cooled Aerolev Unit Advanced ECM Suite Phase Cannon Phase Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Modified TNC Kinecellerator Improved Utility Shielding > --- WEAPON ----------- Particle Gun Particle Gun Gauss Cannon > --- INVENTORY -------- Cooled Aerolev Unit Advanced ECM Suite Phase Cannon Phase Cannon [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Modified TNC Device Advanced ECM Suite Storage Small Matter Pod Processor Modified TNC Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 68 | 6 3 2 1 . 23 22 11 Power 12 | 1 . . . . 4 5 2 Engine 8 | 1 . . . . 4 2 1 Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . 2 . . 9 8 4 Treads 1 | . . . . . 1 . . Leg 15 | . . . . . 6 5 4 Wheel 5 | 2 . . . . 1 2 . Hover 1 | . . . . . . 1 . Flight 3 | . . 2 . . 1 . . Utility 15 | 1 1 . 1 . 6 3 3 Device 10 | . . . . . 5 3 2 Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 16 | 2 2 . . . 4 6 2 Energy Gun 5 | . . . . . 1 2 2 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 2 . . . 1 3 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 41 | . . 1 . . 22 17 1 Power 9 | . . . . . 5 3 1 Propulsion 16 | . . 1 . . 7 8 . Utility 6 | . . . . . 4 2 . Weapon 10 | . . . . . 6 4 . Highest Loss Streak 17 | . . 1 . . 11 17 1 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 3 5 5 5 4 4 4 Power . | . 1 1 1 1 . . . Propulsion . | . . . . . 1 . . Utility 1 | . . . . 1 1 2 1 Weapon 2 | . 2 4 3 3 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . 1 . . . 5 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 3 | . . . 1 . . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 81 | . 95 98 100 100 74 67 87 Engine 8 | . 14 14 14 14 10 2 3 Core 1 | . . . . . . 1 7 Leg 11 | . . . . . 18 11 25 Wheel 3 | . 28 21 . . 2 . . Flight 9 | . . 5 28 28 5 4 . Device 6 | . . . . . 11 5 13 Storage 9 | . 23 28 24 14 . 3 . Processor 8 | . . . 3 14 9 15 9 Energy Gun 2 | . . . . . 1 1 15 Ballistic Gun 17 | . 28 28 28 28 13 15 . Peak Build Rating 50 | 6 7 7 12 12 32 47 50 Average Rating 23 | 4 6 6 8 12 23 34 43 On Entrance 11 | . 6 7 7 12 12 19 25 Avg Prop Armor Cover (%) 7 | . . 5 . . 5 9 5 Naked Turns . | . . . . . . . . Heaviest Build 34 | 12 15 15 15 10 17 26 34 Greatest Support 78 | 20 20 20 8 8 77 34 78 Greatest Overweight (x) 4 | . . 3 1 1 1 4 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 8 7 5 5 5 5 Most Carried 7 | 2 5 6 7 5 5 5 5 Average Carried 4 | 1 3 5 5 5 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 6 | 2 5 6 5 5 5 5 5 Class Distribution -------------------- 53% | Mutant 30% | Skirmisher 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1582 | 251 42 45 . . 668 357 219 Remotely . | . . . . . . . . Salvage Created 1570 | . 62 45 . . 748 528 187 Parts 95 | . 9 6 . . 40 31 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 1 . . . 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 34 | . 3 3 . . 14 10 4 Guns 27 | . 3 3 . . 11 7 3 Cannons 3 | . . . . . . 3 . AOE 3 | . . . . . 3 . . Classes Destroyed 9 | . 2 . . . 6 1 . Worker 4 | . 1 . . . . 3 . Builder 1 | . . . . . 1 . . Recycler 4 | . . . . . 3 1 . Watcher 2 | . . . . . 2 . . Swarmer 12 | . 3 3 . . 3 3 . Grunt 15 | . . . . . 9 6 . Sentry 2 | . . . . . 1 . 1 Hunter 3 | . . . . . 1 . 2 Programmer 2 | . . . . . . 1 1 Best Kill Streak 10 | . 4 3 . . 9 10 2 Combat Bots Only 7 | . 3 3 . . 5 7 2 Max Kills in Single Turn 2 | . 1 2 . . 2 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 472 | . 18 24 . 6 169 177 78 Missed 128 | . 3 4 . 1 52 54 14 Hits 344 | . 15 20 . 5 117 123 64 Projectile 344 | . 15 20 . 5 117 123 64 Critical Strikes 13 | . . . . . 6 6 1 Part Disruptions 1 | . . . . . . 1 . Damage Taken 5288 | . 124 152 . 41 2189 1990 792 Core 1285 | . 58 16 . . 452 530 229 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 20 | . . . . . . . 20 Regen/Repaired (Parts) 43 | . . . . . . . 43 Core Remaining (%) 62 | 100 . . . 70 17 . . Volleys Fired 134 | . 12 6 . . 73 30 13 Largest 3 | . 2 2 . . 2 3 3 Hottest 195 | . 40 40 . . 169 93 195 Shots Fired 259 | . 24 12 . . 126 61 36 Gun 235 | . 24 12 . . 115 52 32 Cannon 13 | . . . . . . 9 4 Launcher 10 | . . . . . 10 . . Special 1 | . . . . . 1 . . Kinetic 199 | . 24 12 . . 103 56 4 Thermal 50 | . . . . . 13 5 32 Explosive 10 | . . . . . 10 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 6 2 . . 9 7 9 Robot Miss Streak 5 | . 5 3 . . 5 4 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets 10 | . . 2 . . 2 5 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 Shots Hit Robots 143 | . 12 5 . . 70 37 19 Core Hits 88 | . 5 3 . . 51 22 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . . 2 2 Burn 1 | . . . . . . . 1 Blast 3 | . . . . . . 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3276 | . 157 113 . . 1601 1086 319 Guns 2246 | . 151 113 . . 879 813 290 Cannons 297 | . . . . . . 273 24 Explosions 690 | . . . . . 690 . . Melee . | . . . . . . . . Ramming 19 | . 6 . . . 8 . 5 Kinetic 2029 | . 151 113 . . 725 1016 24 Thermal 538 | . . . . . 178 70 290 Explosive 690 | . . . . . 690 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 3 6 6 Average Corruption 4 | . . . . . 3 4 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . 6 5 9 Message Errors 2 | . . . . . 1 1 . Matter Fused 6 | . . . . . 1 1 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . . . 2 . 2 Parts Rejected 2 | . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 37 | . . . . . 3 34 . Projectiles 34 | . . . . . . 34 . Explosions 3 | . . . . . 3 . . Melee . | . . . . . . . . Knockbacks 5 | . . . . . . 4 1 Impact . | . . . . . . . . Kinetic 4 | . . . . . . 3 1 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 105 | . 3 . . . 102 . . Shots 5 | . . . . . 5 . . Rammed 3 | . 1 . . . 2 . . Targets Rammed 7 | . 1 . . . 5 . 1 Kicked 4 | . . . . . 3 . 1 Crushed . | . . . . . . . . Highest Temperature 728 | . . 6 . . 46 162 728 Average Temperature 120 | . . 6 . . 17 72 245 Received Heat Transfer 1713 | . . . . . 1035 567 111 Effects 7 | . . . . . . . 7 Shutdowns 4 | . . . . . . . 4 Interference 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . . . . . . . 5 Heat Transferred 1234 | . . . . . 346 148 740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 144 | . 60 60 . 5 142 144 101 Initial 21 | . . 21 . . 1 4 11 Average 35 | . 19 21 . . 57 20 49 Influence Increases 1266 | . 105 70 . 15 472 284 320 Destroy 0b10 Robot/C 740 | . 60 60 . . 280 200 140 Destroy 0b10 Robot/NC 55 | . 5 . . . 30 20 . Destroy Leader 174 | . 10 10 . . 64 30 60 Allied During Kill 36 | . . . . . . . 36 Successful Hack 72 | . . . . . 19 4 49 Disable Machine 75 | . . . . . 45 30 . Destroy Structure 39 | . . . . . 34 . 5 Lose Combat Pursuer 75 | . 30 . . 15 . . 30 Influence Decreases 1175 | . 50 85 40 10 467 268 255 Entered New Map 99 | . . 34 40 . 4 6 15 Time Decay 603 | . 50 41 . 10 263 112 127 Lost Part 370 | . . 10 . . 200 150 10 Lost Ally 103 | . . . . . . . 103 Squads Dispatched 8 | . 1 . . . 3 1 3 Investigation 3 | . . . . . 1 . 2 Extermination 2 | . . . . . . 1 1 Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 8 | . 2 . . . 4 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 6 3 . 3 36 14 10 Peak Tracking Total 11 | . 5 3 . 3 11 8 5 Tactical Retreats 3 | . 1 . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 5 | . . . . . 3 2 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 16 | . 3 . 1 . 4 3 5 Terminals 11 | . 3 . . . 3 1 4 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 7 . 1 . 11 4 14 Successful 18 | . 1 . 1 . 7 2 7 Failed 19 | . 6 . . . 4 2 7 Catastrophic 6 | . 2 . . . 1 . 3 Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 27 | . 7 . . . 6 2 12 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . . 1 2 Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 1 . 1 . 3 1 5 Record 2 | . . . . . . . 2 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Security Status 1 | . . . . . . . 1 Investigation Status 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Retrieve Study 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 . . . 3 1 5 Full Trace Events 3 | . . . . . 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 10 | . . . . . . 10 . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired 1 | . . . . . . . 1 Time 25 | . . . . . . . 25 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 10 | . . . . . . . 10 Largest Group 10 | . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . 173 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders . | . . . . . . . . Ally Attacks 32 | . . . . . . . 32 Total Damage 325 | . . . . . . . 325 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 2102 | . . . 158 40 739 864 301 Terrain 417 | . . . . . 417 . . T.N.C. 2102 | . . . 158 40 739 864 301 ECM 8 | . . . . . 8 . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 2899 | 46 192 130 588 40 739 864 300 Spaces Moved 2043 | 47 184 118 498 35 511 496 154 Core 30 | 8 . . . . . 22 . Treads 7 | . . . . . 7 . . Legs 617 | . . . . . 189 274 154 Wheels 503 | 39 184 96 . . 180 4 . Hover . | . . . . . . . . Flight 886 | . . 22 498 35 135 196 . Fastest Speed 35 | 50 80 80 117 117 35 35 120 Average Speed 114 | 74 80 90 117 117 93 149 135 Slowest Speed 335 | 80 80 285 117 117 160 335 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . 5 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 28 | 3 39 19 92 10 37 13 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . . . . . 39 2 3 Melee . | . . . . . . . . Projectile 5 | . . . . . . 2 3 AOE 39 | . . . . . 39 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 2333 | 54 203 128 504 34 636 559 215 Wait 47 | . . 1 . . 17 1 28 Move 2027 | 46 183 117 497 34 501 495 154 Hop 4 | . . . . . 4 . . Pick Up 16 | 2 4 . 3 . 2 4 1 Fast Attach 58 | 6 . 1 1 . 19 22 9 Attach 8 | . 1 1 . . 5 . 1 Detach 6 | . . 1 . . 3 . 2 Swap 9 | . 2 1 . . 3 1 2 Drop 16 | . . . 3 . 4 6 3 Fire 134 | . 12 6 . . 73 30 13 Melee . | . . . . . . . . Ram 1 | . 1 . . . . . . Kick 4 | . . . . . 3 . 1 Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 12) 47 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 6) 239 | -10/Materials | Entered Mines 285 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 285 | -10/Mines | Discovered new exit (range 5) 308 | -10/Mines | Build established: Mutant 369 | -10/Mines | Entered Exiles 396 | -10/Exiles | Discovered new exit (range 15) 410 | -10/Exiles | Met 8R-AWN 429 | -10/Exiles | Met EX-HEX 498 | -10/Exiles | Met EX-DEC 527 | -10/Exiles | Visited The Gauntlet 720 | -10/Exiles | Met EX-BIN 735 | -10/Exiles | Aligned with FarCom system 736 | -10/Exiles | Given EX-Vault access code 783 | -10/Exiles | Opened EX-Vault 797 | -10/Exiles | Found Modified TNC 847 | -10/Exiles | Warned to stay clear of 0b10 Research branches 943 | -10/Exiles | Discovered new exit (range 10) 957 | -10/Exiles | Left Exiles lab with Modified TNC 957 | -10/Exiles | Entered Mines 958 | -9/Mines | Learned location of Storage (-7) 973 | -9/Mines | Discovered new exit (range 6) 978 | -9/Mines | Met a Derelict bent on vengeance 997 | -9/Mines | Entered Materials 997 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1373 | -8/Materials | Build established: Skirmisher 1424 | -8/Materials | Crushed by falling debris 1455 | -8/Materials | Lost 5 parts (2p2u1w) 1573 | -8/Materials | Lost 4 parts (2p1n1w) 1591 | -8/Materials | Core integrity fell below 50% 1732 | -8/Materials | Discovered new exit (range 10) 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1744 | -7/Factory | Build established: Mutant 1756 | -7/Factory | Lost 11 parts (1p5n2u3w) 1909 | -7/Factory | Fabricated Phase Cannon? 2077 | -7/Factory | Build established: Skirmisher 2376 | -7/Factory | Destroyed 7 combat bots 2437 | -7/Factory | Core integrity fell below 50% 2475 | -7/Factory | Lost 17 parts (3p8n2u4w) 2570 | -7/Factory | Discovered new exit (range 15) 2600 | -7/Factory | Entered Storage 2619 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2738 | -7/Storage | Core integrity fell below 20% 2758 | -7/Storage | Lost 10 allies 2809 | -7/Storage | Repaired Lgt. Angular Momentum Engine 2901 | -7/Storage | Core destroyed Last Messages --------------- 02886_ K-01 Serf collects debris. 02890_ Lgt. Nuclear Core destroyed. 02892_ Power failure, Lgt. Angular Momentum Engine shutdown. 02893_ P-60 Hacker suffers critical hit (Burn). 02893_ Shock Rifle melted. 02893_ Gravmag System melted. 02893_ P-60 Hacker destroyed. 02893_ Switching to secondary target: Y-54 Guardian. 02894_ Overheating: Imp. Titanium Leg damaged (-92). 02894_ K-01 Serf collects debris. 02896_ System corrupted: Matter fused (-10). 02896_ K-01 Serf collects debris. 02898_ Overheating: System interference. 02898_ Particle Gun temporarily disabled. 02899_ Power failure, Lgt. Angular Momentum Engine shutdown. 02901_ Overheating: Core damaged (-133). 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Angular Momentum Engine | 28% | -7/Storage Studied --------- Assault Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hey, That's Mine! It's Just You Plot Armor Serviceable Loadout The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed BehemothFlightReplica Manual? 0 Play Time 00:40:47 Cumulative 6.0 hours Start 2026.03.04 @ 11:04:21 End 2026.03.04 @ 11:52:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6e7f7d7-6929-4d16-8899-78bfb49d9174