Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.11 @ 10:23:55 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (3436) 3436 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1911) 1911 TOTAL SCORE: 9727 Bonus ------- Follower Combat Kills 511 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 339/850 Matter 225/300 Energy 66/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Leg Armored Leg > --- UTILITY (8) ------ High-capacity Storage Unit Hacking Suite Hacking Suite Improved Hacking Suite Makeshift System Shield Relay Coupler [Swarmer] (19) Relay Coupler [Sentry] (1) > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Carbon-fiber Leg Hardened Light Armor Plating EM Shield Relay Coupler [NC] (36) Relay Coupler [NC] (36) Relay Coupler [Swarmer] (54) Heavy Laser Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Force Field Hacking Suite Hacking Suite Improved Hacking Suite Makeshift System Shield Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Laser Coil Gun > --- INVENTORY -------- Carbon-fiber Leg Hardened Light Armor Plating EM Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Gauss Rifle Remote Datajack Remote Datajack [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Makeshift System Shield Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Heavy Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . . . 2 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 120 | 6 5 . 1 . 9 . 8 28 4 59 Power 26 | 1 . . . . 1 . 3 4 1 16 Engine 18 | 1 . . . . 1 . . 2 . 14 Core 7 | . . . . . . . 3 2 1 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 33 | 2 2 . . . 1 . 3 8 . 17 Treads 4 | . . . . . . . . 4 . . Leg 24 | 2 2 . . . 1 . 3 3 . 13 Wheel 2 | . . . . . . . . 1 . 1 Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 28 | 1 1 . 1 . 5 . 2 10 1 7 Device 8 | . . . . . 3 . 1 3 . 1 Storage 3 | 1 . . 1 . . . . 1 . . Processor 1 | . . . . . 1 . . . . . Hackware 12 | . . . . . 1 . 1 3 1 6 Protection 4 | . 1 . . . . . . 3 . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 2 . . . 2 . . 6 2 19 Energy Gun 6 | 2 . . . . . . . 1 . 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | . 2 . . . 2 . . . 1 10 Ballistic Cannon 4 | . . . . . . . . 3 1 . Launcher . | . . . . . . . . . . . Special Weapon 8 | . . . . . . . . 2 . 6 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . 1 . 1 Parts Lost 34 | . . . . 1 . . 3 9 . 21 Power 12 | . . . . 1 . . 2 4 . 5 Propulsion 7 | . . . . . . . 1 3 . 3 Utility 7 | . . . . . . . . 2 . 5 Weapon 8 | . . . . . . . . . . 8 Highest Loss Streak 5 | . . . . 1 . . 1 4 . 5 Average Slot Usage (%) 84 | . 87 100 100 99 71 61 80 81 76 86 Engine 6 | . 14 14 14 13 . . . 2 7 8 Core 3 | . . . . . . . 11 5 . 1 Treads 1 | . . . . . . . . 6 . . Leg 13 | . 28 28 28 28 19 15 19 6 . 11 Wheel 1 | . . . . . . . . 1 7 1 Device 4 | . . . . . 8 7 8 9 7 2 Storage 7 | . 14 14 14 14 9 7 7 7 7 6 Processor 2 | . . . . . 8 7 7 4 . . Hackware 20 | . . . . . 3 7 9 16 29 36 Protection 2 | . 2 14 14 14 4 . . 2 . . Ballistic Gun 9 | . 20 28 28 28 17 15 15 1 2 4 Ballistic Cannon 2 | . . . . . . . . 9 3 1 Special Weapon 2 | . . . . . . . . 2 7 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 10 14 14 18 18 22 19 29 53 57 64 Greatest Support 84 | 20 26 26 26 26 39 26 41 84 28 55 Greatest Overweight (x) 8 | . . . . . . . 1 8 2 4 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 12 | 6 6 6 8 8 8 8 8 12 12 12 Average Capacity 9 | 5 6 6 7 8 8 8 8 8 12 12 Most Carried 12 | . 6 6 8 8 8 6 8 8 12 12 Average Carried 8 | . 3 5 6 8 6 6 7 7 9 9 Final Capacity 12 | 6 6 6 8 8 8 8 8 12 12 12 Final Carried 12 | . 6 6 8 8 6 6 8 8 12 9 Class Distribution -------------------- 40% | Hacker-Mutant 36% | Bothacker-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Matter Collected 2899 | 209 . 30 . 117 98 . 246 372 382 1445 Remotely . | . . . . . . . . . . . Salvage Created 2015 | . . . . 50 23 . 169 227 17 1529 Parts 130 | . . . . 3 3 . 12 16 2 94 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 45 | . . . . 1 . . 7 8 1 28 Melee 2 | . . . . . . . . 2 . . Guns 31 | . . . . 1 . . 7 . . 23 Cannons 11 | . . . . . . . . 6 1 4 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 9 | . . . . 1 1 . 3 2 . 2 Builder 2 | . . . . . . . . . . 2 Operator 2 | . . . . . . . . 1 . 1 Watcher 3 | . . . . . 1 . . 1 . 1 Swarmer 7 | . . . . . . . 3 2 1 1 Grunt 19 | . . . . . . . 3 2 . 14 Brawler 1 | . . . . 1 . . . . . . Sentry 4 | . . . . . . . . 1 . 3 Hunter 4 | . . . . . . . . . . 4 Programmer 10 | . . . . . . . 1 3 . 6 Best Kill Streak 5 | . . . . 1 1 . 3 2 1 5 Combat Bots Only 5 | . . . . 1 . . 3 2 1 5 Max Kills in Single Turn 2 | . . . . 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Damage Taken 5957 | . 41 . . 164 23 . 545 1425 81 3678 Core 833 | . . . . 65 . . 69 164 24 511 Absorbed by Shields 543 | . . . . . . . . 12 30 501 Core Remaining (%) 84 | 100 . . . 74 100 . . . 63 . Volleys Fired 278 | . . . . 5 1 . 23 43 15 191 Largest 2 | . . . . 2 2 . 2 2 1 2 Hottest 99 | . . . . 46 50 . 50 98 48 99 Shots Fired 394 | . . . . 10 2 . 46 82 15 239 Gun 260 | . . . . 10 2 . 46 11 7 184 Cannon 104 | . . . . . . . . 67 3 34 Launcher . | . . . . . . . . . . . Special 30 | . . . . . . . . 4 5 21 Kinetic 310 | . . . . 10 2 . 46 73 10 169 Thermal 12 | . . . . . . . . . . 12 Explosive . | . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . 5 . 37 Robot Hit Streak 33 | . . . . 3 6 . 14 18 19 33 Robot Miss Streak 8 | . . . . 1 . . 3 3 . 8 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 316 | . . . . 7 2 . 35 59 5 208 Core Hits 154 | . . . . 2 2 . 17 17 1 115 Critical Hits 5 | . . . . . . . 1 1 . 3 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . 1 1 . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6138 | . . . . 96 35 . 687 1336 28 3956 Guns 4069 | . . . . 96 35 . 687 65 . 3186 Cannons 1941 | . . . . . . . . 1188 28 725 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 128 | . . . . . . . . 83 . 45 Kinetic 5685 | . . . . 96 35 . 687 1244 28 3595 Thermal 159 | . . . . . . . . . . 159 Explosive . | . . . . . . . . . . . Electromagnetic 166 | . . . . . . . . 9 . 157 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 5 5 8 Average Corruption 4 | . . . . . . . 1 2 5 6 Corruption Purged . | . . . . . . . . . . . Effects 93 | . . . . . . . 1 13 15 64 Message Errors 22 | . . . . . . . . 2 5 15 Matter Fused 24 | . . . . . . . . 3 4 17 Heat Flow Errors 3 | . . . . . . . . . 1 2 Energy Discharges 15 | . . . . . . . . 2 2 11 Parts Rejected 2 | . . . . . . . . 1 . 1 Data Loss (minor) 11 | . . . . . . . 1 4 2 4 Data Loss (major) 4 | . . . . . . . . . 1 3 Targeting Errors 12 | . . . . . . . . 1 . 11 Overload Shots . | . . . . . . . . . . . Overflow Damage 96 | . . . . . . . . 82 . 14 Projectiles 96 | . . . . . . . . 82 . 14 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 24 | . . . . . . . . 18 . 6 Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . . . . 15 . 5 Secondary 4 | . . . . . . . . 3 . 1 Self-Inflicted Damage 5 | . . . . . . . . . . 5 Shots . | . . . . . . . . . . . Rammed 30 | . . . . . . . . 27 . 3 Targets Rammed 34 | . . . . . . . . 29 . 5 Kicked 2 | . . . . . . . . . . 2 Crushed 2 | . . . . . . . . 2 . . Highest Temperature 465 | . . . . 12 374 . 38 288 267 465 Average Temperature 91 | . . . . 5 192 . 22 91 98 92 Received Heat Transfer 1475 | . . . . . 9 . 189 456 12 809 Effects 9 | . . . . . . . . . . 9 Shutdowns 3 | . . . . . . . . . . 3 Interference 1 | . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 296 | . . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Peak Influence 338 | . 22 22 . 77 25 21 182 165 338 301 Initial 153 | . . 7 . . . 9 12 82 18 153 Average 77 | . 4 14 . 51 7 10 91 57 176 96 Maximum Alert Level 1 | . . . . . . . . . 1 1 Low Security (%) 90 | 100 100 100 . 100 100 100 100 100 44 88 Level 1 9 | . . . . . . . . . 55 11 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . . . . 2 . . 4 . 12 Investigation 5 | . . . . . 2 . . 1 . 2 Extermination 8 | . . . . . . . . 2 . 6 Reinforcement 5 | . . . . . . . . 1 . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Distress Signals 2 | . . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 4 1 . 15 4 . 17 20 9 49 Peak Tracking Total 13 | . 4 1 . 13 4 . 4 3 3 5 Tactical Retreats 6 | . . . . . . . 2 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Traps Triggered 16 | . . . . . 1 . 1 3 7 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Disabled 7 | . . . . . . . 3 1 2 1 Max in Single Turn 1 | . . . . . . . 1 1 1 1 Garrison Relay 5 | . . . . . . . 3 . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Accessed 22 | . 2 1 . . 3 1 . 6 . 9 Terminals 13 | . 2 . . . 3 . . 3 . 5 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 3 | . . . . . . . . 1 . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 48 | . 3 1 . . 7 2 . 12 . 23 Successful 31 | . 2 1 . . 4 1 . 6 . 17 Failed 17 | . 1 . . . 3 1 . 6 . 6 Catastrophic 2 | . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 2 . . . 6 . . 2 . 6 Terminals 32 | . 3 . . . 7 . . 6 . 16 Fabricators 6 | . . . . . . . . 3 . 3 Repair Stations 5 | . . . . . . . . 1 . 4 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . 2 . . Terminal Hacks 16 | . 2 1 . . 3 . . 3 . 7 Record 2 | . . . . . . . . . . 2 Robot Schematic 4 | . . . . . . . . . . 4 Robot Analysis 1 | . . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Investigation 2 | . . . . . 2 . . . . . Zone Layout 4 | . . . . . 1 . . 2 . 1 Fabricator Hacks 4 | . . . . . . . . 1 . 3 Network Status 2 | . . . . . . . . . . 2 Build 2 | . . . . . . . . 1 . 1 Repair Station Hacks 4 | . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . 1 . . . . 3 Terminals 4 | . . . . . 1 . . . . 3 Track 1 | . . . . . . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . Botnet 2 | . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 1 1 . 5 . 6 Full Trace Events 4 | . . . . . 1 . . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . Matter 219 | . . . . . . . . 219 . . Time 58 | . . . . . . . . 58 . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 Matter 190 | . . . . . . . . . . 190 Time 95 | . . . . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . . . . 5 Parts Repaired 2 | . . . . . . . . . . 2 Time 39 | . . . . . . . . . . 39 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . 1 . 1 . Program Shield 1 | . . . . . . . . . 1 . Robots Hacked 23 | . . . . . . . . 4 4 15 Non-combat 9 | . . . . . . . . . . 9 Combat 14 | . . . . . . . . 4 4 6 Robot Hacks Applied 24 | . . . . . . . . 4 4 16 deconstruct_machine 1 | . . . . . . . . . . 1 map_walls 2 | . . . . . . . . . . 2 drop_inventory 1 | . . . . . . . . . . 1 link_fov 2 | . . . . . . . . . . 2 disrupt_area 1 | . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . 1 amplify_resonance 4 | . . . . . . . . . . 4 go_dormant 1 | . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . 1 . formatsys_high 10 | . . . . . . . . 4 3 3 Relay Couplers Released 22 | . . . . . . . 13 . 9 . Machine Destruction 22 | . . . . . . . 13 . 9 . Attached 7 | . . . . . . . 1 2 1 3 Robots Rewired 4 | . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total Allies 16 | . . . 4 . 1 . . 4 4 3 Largest Group 5 | . . . 4 4 1 . . 3 5 4 Highest-Rated Group 117 | . . . 45 45 10 . . 85 117 85 Highest-Rated Ally 32 | . . . 21 21 10 . . 32 32 32 Total Orders 11 | . . . . 1 1 . 4 2 2 1 GUARD 6 | . . . . 1 . . . 2 2 1 EXPLORE 4 | . . . . . . . 4 . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks 109 | . . . . 19 . . 14 3 41 32 Total Damage 1849 | . . . . 243 . . . 65 812 729 Kills 20 | . . . . 5 . . . 1 9 5 Allies Corrupted 2 | . . . . 1 . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 37 | . . . . . 16 . 21 . . . Drone Recoveries 21 | . . . . . 16 . 5 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Turns Passed 7916 | 65 201 283 506 227 780 10 856 1430 627 2931 Spaces Moved 4285 | 51 155 227 397 179 261 9 433 799 432 1342 Core 11 | 7 . . . . . . . 4 . . Treads 314 | . . . . . . . . 314 . . Legs 2785 | 44 155 227 397 179 261 9 433 270 . 810 Wheels 1029 | . . . . . . . . 211 432 386 Hover 146 | . . . . . . . . . . 146 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 100 110 102 Average Speed 127 | 110 120 120 120 120 120 120 123 137 111 135 Slowest Speed 450 | 120 120 120 120 120 120 120 150 450 120 310 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 21 51 84 55 23 . 90 20 37 31 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . Terrain Destroyed 14 | . . . . . . . . 11 . 3 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . . . 11 . 3 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total 6338 | 56 169 239 427 183 727 8 707 1036 570 2216 Wait 1427 | . . 8 1 . 450 . 230 99 52 587 Move 4273 | 50 154 226 396 178 260 8 431 798 430 1342 Hop . | . . . . . . . . . . . Pick Up 44 | . 6 2 2 . . . 6 13 9 6 Fast Attach 68 | 6 3 . . . 4 . 5 17 1 32 Attach 25 | . . . . . 5 . 2 6 2 10 Detach 6 | . . . . . 3 . 1 1 . 1 Swap 27 | . 2 . 1 . . . 1 5 1 17 Drop 67 | . 4 3 1 . 4 . 2 25 4 24 Fire 278 | . . . . 5 1 . 23 43 15 191 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 5 | . . . . . . . . . . 5 Crush 29 | . . . . . . . . 29 . . Escape Stasis 61 | . . . . . . . 5 . 56 . Rewire 28 | . . . 26 . . . 1 . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Entered Mines 273 | -10/Mines | Found the Drone Emporium 280 | -10/Mines | Found Prototype Device 302 | -10/Mines | Build established: Mutant 410 | -10/Mines | Discovered new exit (range 9) 414 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 515 | -10/Mines | Learned location of 2 exits from Materials 544 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 545 | -10/Mines | Discovered new exit (range 5) 550 | -10/Mines | Entered Exiles 550 | -10/Exiles | Found Exiles lab destroyed 1038 | -10/Exiles | Discovered new exit (range 15) 1056 | -10/Exiles | Entered Mines 1056 | -9/Mines | Accompanied by 4 allies 1254 | -9/Mines | Assembled infested the area 1267 | -9/Mines | Discovered new exit (range 14) 1283 | -9/Mines | Entered Materials 1283 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1284 | -8/Materials | Identified exit to Factory 1711 | -8/Materials | Identified Bomb Drone Bay 2045 | -8/Materials | Discovered exit to Factory (range 13) 2063 | -8/Materials | Entered Factory 2063 | -7/Factory | Evolved 2 slots: Utility x2 2072 | -7/Factory | Identified exit to Garrison 2073 | -7/Factory | Entered Garrison 2078 | -7/Garrison | Build established: Hacker-Mutant 2079 | -7/Garrison | Installed Relay Interface Framework 2212 | -7/Garrison | Triggered checkpoint 2259 | -7/Garrison | Garrison Relay disabled 2446 | -7/Garrison | Triggered checkpoint 2455 | -7/Garrison | Discovered new exit (range 46) 2478 | -7/Garrison | Discovered new exit (range 48) 2488 | -7/Garrison | Triggered checkpoint 2514 | -7/Garrison | Triggered checkpoint 2530 | -7/Garrison | Discovered new exit (range 55) 2614 | -7/Garrison | Triggered checkpoint 2671 | -7/Garrison | Garrison Relay disabled 2848 | -7/Garrison | Triggered checkpoint 2852 | -7/Garrison | Garrison Relay disabled 2926 | -7/Garrison | Identified exit to Factory 2929 | -7/Garrison | Entered Factory 3680 | -7/Factory | Lost 4 parts (1p3n) 4176 | -7/Factory | Build established: Bothacker-Mutant 4349 | -7/Factory | Identified exit to Garrison 4359 | -7/Factory | Entered Garrison 4359 | -7/Garrison | Accompanied by 3 allies 4386 | -7/Garrison | Triggered checkpoint 4478 | -7/Garrison | Triggered checkpoint 4500 | -7/Garrison | Triggered checkpoint 4639 | -7/Garrison | Garrison Relay disabled 4787 | -7/Garrison | Discovered new exit (range 9) 4809 | -7/Garrison | Expanded RIF knowledge: Program Shield 4860 | -7/Garrison | Triggered checkpoint 4890 | -7/Garrison | Garrison Relay disabled 4986 | -7/Garrison | Entered Factory 4986 | -6/Factory | Accompanied by 4 allies 4986 | -6/Factory | Evolved 2 slots: Utility x2 5471 | -6/Factory | Repaired Arm. Huge Wheel 6163 | -6/Factory | Lost 3 parts (2p1n) 6795 | -6/Factory | Lost 3 parts (2u1w) 6940 | -6/Factory | Discovered new exit (range 9) 6985 | -6/Factory | Fabricated Hpw. Shock Rifle? 7054 | -6/Factory | Build established: Hacker-Mutant 7532 | -6/Factory | Discovered new exit (range 9) 7728 | -6/Factory | Repaired Coil Gun 7754 | -6/Factory | Core integrity fell below 50% 7782 | -6/Factory | Discovered new exit (range 11) 7917 | -6/Factory | Self-destructed Last Messages --------------- 07899_ Penetrated by Slug. 07899_ Slug penetrates Wall. 07900_ Slug penetrates H-66 Slayer. 07902_ Slug penetrates Wall. 07904_ System corrupted: Coil Gun targeting data glitched. 07905_ System corrupted: Energy discharge (-22). 07905_ Slug penetrates Door. 07905_ Penetrated by Slug. 07905_ Lgt. Angular Momentum Engine destroyed. 07906_ Slug penetrates Wall. 07906_ Slug penetrates H-66 Slayer. 07909_ Penetrated by Slug. 07909_ Coil Gun destroyed. 07909_ Penetrated by Slug. 07909_ Force Field destroyed. 07909_ Slug penetrates Wall. 07913_ Lgt. Deuterium Engine destroyed. 07913_ Slug penetrates Wall. 07915_ Penetrated by Slug. 07917_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? """? #???????? | | ????????????????????????????????? ""S"" ##??????? | | ??????????????????###########???"" "" "" ?####### | | ??????????????????# #???"" #?# | | ??????????????????# ! # """" #?# """ | | ??????????????????# # """" #?#! """ | | ??????????????????# # """" #?# """ | | ??????????????????# # """" #?# | | ??????????????????# # #??] =? | | ???????????? ?????# #?? ???###+### | | ???????????? ???# #???? ?????# # | | ??????????? ##########+#######+######## | | ??????????? h [ =%* *%< | | ?????????? h =%*######! = | | ???????????"" = #????# # | | ???????????"" @ #????####### | | ??????????" k u #??????????? | | ?????????? ####;########### #??????????? | | ???????????? ? ???? ???????????# #??????????? | | ?????????????????# "????????????# #??????????? | | ?????????????????+??????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 11 Relay Coupler Types 60 Relay Coupler Value 4 Item Schematics ----------------- None Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked T-07 Excavator | -6/Factory | Hacked G-50 Soldier | -6/Factory | Hacked A-02 Transporter | -6/Factory | Hacked Fabricated ------------ Hpw. Shock Rifle | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingLightpackLog Manual? 0 Play Time 01:01:31 Cumulative 55.6 hours Start 2021.03.10 @ 22:55:45 End 2021.03.11 @ 10:23:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 142 Rogue 1 Adventurer 139 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abc91346-210a-486a-99d1-6e0835df6cde