Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.11 @ 20:07:48 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (812) 812 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 3976 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 382 Friendly Fire -434 Cogmind --------- Core Integrity 561/850 Matter 183/300 Energy 53/100 System Corruption 2% Temperature Cool (86) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Fission Core Heavy Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Armored Scrap Engine Compact Battery Compact Battery Targeting Computer Improved Targeting Computer Advanced ECM Suite Improved Reaction Control System Thermal Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Assault Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Light Fission Core Coil Gun Shock Bomb Launcher [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Myomer Leg Leg Myomer Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Targeting Computer Device Structural Scanner Storage Compact Battery Processor Targeting Computer Protection Makeshift Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -6 ------- Run | Jun Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . . . . . 7 Weapon 1 | . . . . . 1 Parts Attached 53 | . 16 . 12 7 18 Power 6 | . 1 . 2 1 2 Engine 5 | . 1 . 2 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | . 6 . 2 3 . Treads . | . . . . . . Leg 6 | . 2 . 2 2 . Wheel 2 | . 2 . . . . Hover 3 | . 2 . . 1 . Flight . | . . . . . . Utility 16 | . 3 . 4 2 7 Device 8 | . 2 . 1 . 5 Storage 3 | . 1 . . . 2 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 20 | . 6 . 4 1 9 Energy Gun 2 | . 1 . 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | . 1 . 1 1 4 Ballistic Cannon . | . . . . . . Launcher 10 | . 4 . 2 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 2 . 6 2 5 Power 2 | . . . 1 1 . Propulsion 5 | . 1 . 2 . 2 Utility 4 | . 1 . . 1 2 Weapon 4 | . . . 3 . 1 Highest Loss Streak 6 | . 1 . 6 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 91 85 82 95 79 Engine 10 | . 14 14 14 10 5 Leg 15 | . 2 . 2 27 12 Wheel 2 | . 21 . . . . Hover 6 | . 3 28 22 . . Device 9 | . 8 14 5 3 21 Storage 3 | . 11 . . . 6 Processor 9 | . . . . 15 12 Protection 5 | . . . 10 8 . Energy Gun 8 | . 9 . 2 14 4 Ballistic Gun 8 | . 10 . . 13 8 Launcher 7 | . 7 28 23 . 3 Naked Turns 2 | . . . . . 2 Heaviest Build 54 | 14 54 12 29 16 37 Greatest Support 50 | 20 26 12 50 50 50 Greatest Overweight (x) 5 | . 2 . 5 . . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 Average Capacity 6 | 8 16 5 5 5 5 Most Carried 8 | 6 8 3 5 5 5 Average Carried 3 | 6 4 3 3 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 6 | 6 3 3 3 5 4 Scrap Engine Consumption 6 | . . . . . 6 Class Distribution -------------------- 47% | Mutant 24% | Commander-Mutant 15% | Commander-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Jun Mat Min Sub Rec Fac Matter Collected 1169 | 200 323 45 232 159 210 Remotely . | . . . . . . Salvage Created 1232 | . 312 86 136 302 396 Parts 68 | . 24 10 13 9 12 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Jun Mat Min Sub Rec Fac Combat Hostiles Destroyed 26 | . 7 5 8 3 3 Guns 9 | . 3 . 1 3 2 Cannons 1 | . . . . . 1 AOE 16 | . 4 5 7 . . Classes Destroyed 12 | . 7 . 3 1 1 Worker 3 | . 1 . . . 2 Builder 1 | . 1 . . . . Hauler 2 | . 2 . . . . Recycler 3 | . 1 . . 1 1 Turret 2 | . . . 2 . . Watcher 2 | . 2 . . . . Swarmer 15 | . 3 3 6 1 2 Grunt 8 | . 4 2 . . 2 Sentry 2 | . . . . 2 . Specialist 1 | . . . . . 1 Cobbler 1 | . . . 1 . . Subdweller 2 | . . . 2 . . Best Kill Streak 9 | . 9 4 6 1 3 Combat Bots Only 5 | . 5 3 4 1 1 Max Kills in Single Turn 3 | . 2 2 3 1 2 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Jun Mat Min Sub Rec Fac Damage Taken 2332 | . 405 26 669 106 1126 Core 469 | . 56 10 114 . 289 Absorbed by Shields 75 | . . . . . 75 Ignored by Resistances 8 | . . . . . 8 Regen/Repaired (Parts) 52 | . . . . . 52 Core Remaining (%) 64 | 100 . . . 28 . Volleys Fired 90 | . 33 3 23 12 19 Largest 3 | . 2 2 2 2 3 Hottest 156 | . 70 60 80 73 156 Shots Fired 172 | . 64 6 30 20 52 Gun 119 | . 51 . 13 20 35 Cannon 10 | . . . . . 10 Launcher 43 | . 13 6 17 . 7 Special . | . . . . . . Kinetic 65 | . 27 . . 8 30 Thermal 64 | . 24 . 13 12 15 Explosive 40 | . 13 6 17 . 4 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 17 | . 17 2 8 7 7 Robot Miss Streak 5 | . 5 1 2 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 105 | . 41 2 14 15 33 Core Hits 78 | . 23 5 23 7 20 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 3 . . 2 1 Burn 5 | . 3 . . 2 . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3503 | . 997 167 995 251 1093 Guns 1226 | . 428 . 137 246 415 Cannons 224 | . . . . . 224 Explosions 2040 | . 561 167 858 . 454 Melee . | . . . . . . Ramming 13 | . 8 . . 5 . Kinetic 670 | . 212 . . 93 365 Thermal 780 | . 216 . 137 153 274 Explosive 1794 | . 561 167 858 . 208 Electromagnetic 246 | . . . . . 246 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . 9 . 19 . . Projectiles . | . . . . . . Explosions 28 | . 9 . 19 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 290 | . 117 9 132 . 32 Shots 14 | . 5 2 6 . 1 Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 160 | . 24 8 21 59 160 Average Temperature 30 | . 9 4 8 22 49 Received Heat Transfer 406 | . 96 . 240 27 43 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 2089 | . 851 . 296 481 461 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Jun Mat Min Sub Rec Fac Peak Influence 480 | . 310 289 . 480 309 Initial 465 | . . 120 . 465 76 Average 199 | . 80 231 . 242 185 Maximum Alert Level 2 | . 1 1 . 2 1 Low Security (%) 49 | 100 77 17 . 42 50 Level 1 44 | . 22 82 . 46 49 Level 2 5 | . . . . 10 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . . . 8 Investigation 2 | . . . . . 2 Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Jun Mat Min Sub Rec Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 12 5 59 4 25 Peak Tracking Total 10 | . 4 3 6 1 10 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Jun Mat Min Sub Rec Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 1 . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Jun Mat Min Sub Rec Fac Machines Disabled 6 | . 2 1 3 . . Max in Single Turn 3 | . 1 1 3 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Jun Mat Min Sub Rec Fac Machines Accessed 9 | . 1 . . 6 2 Terminals 4 | . . . . 3 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 4 . . 13 6 Successful 14 | . 2 . . 9 3 Failed 9 | . 2 . . 4 3 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 9 | . . . . 6 3 Terminals 12 | . . . . 9 3 Fabricators . | . . . . . . Repair Stations 7 | . 4 . . . 3 Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Level Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 4 | . . . . 4 . Report Inventory 3 | . . . . 3 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . 2 1 Terminals 3 | . . . . 2 1 Botnet 3 | . . . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . 3 2 Full Trace Events 4 | . 1 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 42 | . 26 . . . 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Jun Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 15 | . . . . 15 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Jun Mat Min Sub Rec Fac Total Allies 15 | . . . . 15 . Largest Group 15 | . . . . 15 15 Highest-Rated Group 264 | . . . . 264 264 Highest-Rated Ally 34 | . . . . 34 34 Total Orders . | . . . . . . Ally Attacks 59 | . . . . 2 57 Total Damage 1414 | . . . . 31 1383 Kills 17 | . . . . 1 16 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Jun Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Jun Mat Min Sub Rec Fac Turns Passed 2370 | 3 297 57 507 945 561 Spaces Moved 1464 | 3 180 83 350 474 374 Core 18 | . . . 14 . 4 Treads . | . . . . . . Legs 881 | 3 12 . 22 474 370 Wheels 120 | . 120 . . . . Hover 445 | . 48 83 314 . . Flight . | . . . . . . Fastest Speed 50 | 120 56 56 56 120 50 Average Speed 112 | 120 92 56 120 120 119 Slowest Speed 300 | 120 120 56 300 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 40 15 33 85 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 208 | . 74 38 69 . 27 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 204 | . 74 38 69 . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Jun Mat Min Sub Rec Fac Total 2016 | 2 248 87 405 830 444 Wait 78 | . 1 2 11 38 26 Move 1459 | 2 179 82 349 473 374 Hop . | . . . . . . Pick Up 17 | . 4 . 4 5 4 Fast Attach 20 | . 5 . 5 4 6 Attach 18 | . 7 . 5 1 5 Detach 10 | . 6 . 2 1 1 Swap 15 | . 4 . 2 2 7 Drop 20 | . 8 . 4 6 2 Fire 90 | . 33 3 23 12 19 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 286 | . . . . 286 . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 4 | -11/Junkyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 331 | -10/Mines | Learned location of Zion (-6) 351 | -10/Mines | Discovered new exit (range 13) 358 | -10/Mines | Entered Subcaves 651 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 651 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 657 | -10/Subcaves | Shifting Twisted Machinery released Mak. Armor Plating 659 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 706 | -10/Subcaves | Met a Zionite searching for "candidates" 738 | -10/Subcaves | Shifting Twisted Machinery released Flamer 801 | -10/Subcaves | Discovered new exit (range 14) 808 | -10/Subcaves | Core integrity fell below 50% 841 | -10/Subcaves | Lost 6 parts (1p2n3w) 865 | -10/Subcaves | Entered Recycling 873 | -8/Recycling | Found Scrap Engine 1541 | -8/Recycling | Build established: Commander-Mutant 1702 | -8/Recycling | Identified exit to Factory 1810 | -8/Recycling | Entered Factory 1810 | -6/Factory | Accompanied by 15 allies 1810 | -6/Factory | Evolved 8 slots: Utility x7, Weapon x1 1969 | -6/Factory | Repaired Rocket Launcher 2184 | -6/Factory | Build established: Commander-Gunner 2369 | -6/Factory | Released all parts (11) 2371 | -6/Factory | Self-destructed Last Messages --------------- 02363_ Critical hit (Blast). 02363_ Knocked back. 02364_ Acquired 9 matter. 02364_ Penetrated by Slug. 02365_ Myomer Leg destroyed. 02365_ Knocked back. 02367_ Penetrated by Slug. 02367_ Knocked back. 02369_ Released Autogun. 02369_ Released Arm. Scrap Engine. 02369_ Released Hvy. Plasma Cannon. 02369_ Released Com. Battery. 02369_ Released Adv. ECM Suite. 02369_ Released Targeting Computer. 02369_ Released Imp. Targeting Computer. 02369_ Released Imp. Ion Engine. 02369_ Released Thermal Shield. 02369_ Released Imp. Proton Missile Launcher. 02369_ Knocked back. 02370_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ???????????????????????###[#?????????????????????? | | ???????????????????????#%!]#?????????????????????? | | ?????????????????????#####!##############????????? | | ?????????????????????# %@!# #????????? | | ???????????###########! ]!# #????????? | | ???????????# [%[x! ; #????????? | | ???????????# !##x[a # #????????? | | ???????????# ?## h ; ! #????????? | | ???????????# ???##H ###############????????? | | ???????????# ????# #??????????????????????? | | ???????????# ?????# hH#??????????????????????? | | ?????????? ?????# g #??###??####???????????? | | ????????? ??????# #?? +? ????????????? | | ??????? ??????# g#?? #? """????????????? | | ??????? ??????# g### # """"???????????? | | ???????? ??????# # """"???????????? | | ???????? ?????# == / """"???????????? | | ?????????? ?????# =%[# """"???????????? | | ???????????? ?? ?????#####" %=#???""????????????? | | ??????????????? ??????????# = #?????????????????? | | ??????????????? ??????????# % #?????????????????? | | ???????????????# ??????????# * #?????????????????? | | ???????????????# ?????????## % ##????????????????? | | ???????????????# ##########%=% #????????????????? | | ???????????????# * "#???????????????? | | ???????????????# %* T ##???????????????? | | ???????????????# #????????????????? | | ???????????????# ######## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 800 Resistance: TH 20 Evasion (%) 60 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaMetafieldKinecellerator Manual? 0 Play Time 00:16:50 Cumulative 435.2 hours Start 2023.07.11 @ 19:02:46 End 2023.07.11 @ 20:07:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 105 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 66 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa37e815-84eb-4d5b-8608-2032b8f4e20e