Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 07:22:37 Player: jes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (5983) 5983 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1185) 1185 TOTAL SCORE: 11818 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 170 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 577/850 Matter 300/300 Energy 80/100 System Corruption 1% Temperature Cool (0) Movement Rolling (145) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Compact Wheel VTOL Module > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Graphene Brace Improved Hacking Suite Relay Coupler [Grunt] (28) > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (20) --- Reinforced Deuterium Engine Advanced Heat Sink Cooling System Advanced Sensor Array IFF Parser Advanced Terrain Scanner Hacking Suite System Restoration Module Drone Bay (0/2) Proton Cannon Autogun Autogun Heavy Machine Gun Hypervelocity Mass Driver Heavy Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads VSS Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Reinforced Deuterium Engine Cooling System Advanced Sensor Array IFF Parser Advanced Terrain Scanner ECM Suite Improved Light Armor Plating Hacking Suite System Shield Relay Coupler [Grunt] System Restoration Module Drone Bay Proton Cannon Heavy Machine Gun Hypervelocity Mass Driver Heavy Rocket Launcher Datajack Katana [Rating: 71] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Slots Evolved 8 | . . . 2 2 . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 1 Utility 4 | . . . 1 2 . . 1 . Weapon . | . . . . . . . . . Parts Attached 153 | . 10 . 21 21 12 27 25 37 Power 19 | . 3 . 2 5 . 1 5 3 Engine 15 | . 3 . 2 4 . 1 3 2 Core 4 | . . . . 1 . . 2 1 Reactor . | . . . . . . . . . Propulsion 45 | . 3 . 7 5 6 7 4 13 Treads 30 | . 3 . 5 4 3 4 4 7 Leg 8 | . . . . 1 3 1 . 3 Wheel 6 | . . . 2 . . 2 . 2 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 54 | . 3 . 3 7 4 12 11 14 Device 28 | . 2 . 1 5 2 6 4 8 Storage 4 | . 1 . 1 . . 1 1 . Processor 6 | . . . . 1 1 1 2 1 Hackware 8 | . . . 1 1 . 3 . 3 Protection 8 | . . . . . 1 1 4 2 Artifact . | . . . . . . . . . Weapon 35 | . 1 . 9 4 2 7 5 7 Energy Gun 10 | . . . 3 2 . 2 1 2 Energy Cannon 4 | . . . 1 . . 1 1 1 Ballistic Gun 17 | . 1 . 4 2 1 3 3 3 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 11 | . . . 3 2 . 2 2 2 Parts Lost 48 | . . . . 7 4 2 14 21 Power 6 | . . . . . . . 1 5 Propulsion 18 | . . . . 2 1 . 6 9 Utility 15 | . . . . 4 2 1 5 3 Weapon 9 | . . . . 1 1 1 2 4 Highest Loss Streak 11 | . . . . 6 1 1 11 7 To Critical Strikes . | . . . . . . . . . Average Backups 14 | . 8 9 9 13 14 14 14 17 Power 1 | . 1 1 1 1 2 2 1 . Propulsion 1 | . 4 3 1 1 1 2 1 1 Utility 5 | . 1 2 2 2 2 4 4 9 Weapon 5 | . 2 3 4 7 7 5 5 5 Tool/Special . | . . . . . . . . . Unused Backups 34 | . 6 2 4 2 3 2 3 12 Power 7 | . 2 1 . . 1 . 3 . Propulsion 2 | . . . . . . 1 . 1 Utility 10 | . 2 . 1 1 . 1 . 5 Weapon 15 | . 2 1 3 1 2 . . 6 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 98 97 99 98 96 Engine 8 | . 14 14 11 8 9 9 2 10 Core 1 | . . . . . . . 4 1 Treads 20 | . 14 28 24 20 23 18 22 19 Leg 3 | . 13 . . . 3 3 . 6 Wheel 4 | . . . 8 5 . 4 6 3 Device 16 | . 13 14 15 24 16 14 10 19 Storage 8 | . 14 14 11 9 9 9 7 6 Processor 3 | . . . . 2 8 9 3 . Hackware 7 | . . . 6 7 3 7 14 7 Protection 4 | . . . . . 4 3 6 5 Energy Gun 6 | . . . 9 9 9 8 7 5 Ballistic Gun 9 | . 28 28 12 9 8 8 6 5 Peak Build Rating 71 | . 8 8 18 29 36 36 38 71 Average Rating 36 | . 7 8 14 22 33 29 34 59 On Entrance 19 | 6 6 8 8 18 29 36 30 38 Avg Prop Armor Cover (%) 12 | . . . 13 14 5 10 19 5 Naked Turns . | . . . . . . . . . Heaviest Build 89 | 12 20 20 34 39 40 43 73 89 Greatest Support 106 | 20 40 40 60 60 60 60 42 106 Greatest Overweight (x) 7 | . . . 1 2 1 3 5 7 Average Overweight (x) 1 | . . . . 1 . 1 3 . Largest Inventory Capacity 20 | . 10 10 15 15 15 15 20 20 Average Capacity 16 | . 9 10 10 15 15 15 15 20 Most Carried 20 | . 10 10 10 15 15 15 19 20 Average Carried 14 | . 8 9 9 13 14 14 14 17 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 Final Carried 16 | 6 10 10 10 15 14 14 11 16 Class Distribution -------------------- 63% | Scavenger-Mutant 29% | Mutant 5% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Matter Collected 4467 | 200 316 . 495 427 400 743 719 1167 Remotely 35 | . . . . . . . 35 . Salvage Created 6325 | . 424 . 590 672 1119 1137 915 1468 Parts 317 | . 33 . 37 35 44 50 62 56 Haulers Intercepted 11 | . 1 . 2 2 . 3 . 3 Recyclers Shooed 4 | . . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Combat Hostiles Destroyed 102 | . 9 . 11 11 17 15 15 24 Guns 98 | . 9 . 10 11 17 15 15 21 Cannons 3 | . . . . . . . . 3 AOE 1 | . . . 1 . . . . . Classes Destroyed 15 | . 6 . 1 1 4 1 2 . Worker 13 | . 1 . . . . . 8 4 Builder 5 | . . . . . . . 5 . Hauler 11 | . 1 . 2 2 . 3 . 3 Recycler 6 | . . . . . . 2 3 1 Operator 6 | . 1 . 2 1 . 1 . 1 Watcher 11 | . 1 . 1 . . 4 4 1 Swarmer 8 | . 3 . 2 . . . . 3 Cutter 3 | . . . . . 1 . 2 . Grunt 50 | . 6 . 5 6 6 9 5 13 Brawler 2 | . . . . 1 1 . . . Duelist 4 | . . . . . 1 1 . 2 Sentry 19 | . . . 4 4 3 5 1 2 Hunter 7 | . . . . . 4 . 2 1 Programmer 8 | . . . . . 1 . 4 3 Heavy 1 | . . . . . . . 1 . Best Kill Streak 14 | . 4 . 4 2 3 3 14 6 Combat Bots Only 4 | . 4 . 3 2 3 3 2 4 Max Kills in Single Turn 14 | . 2 . 2 1 1 2 14 3 Gunslinging 1 | . 1 . 1 . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Hostile Shots Fired 752 | . 41 . 71 74 96 55 105 310 Missed 230 | . 9 . 22 15 29 19 27 109 Hits 522 | . 32 . 49 59 67 36 78 201 Melee 25 | . . . . 5 6 1 4 9 Projectile 497 | . 32 . 49 54 61 35 74 192 AOE 5 | . . . . . 1 . 4 . Critical Strikes 25 | . . . 1 2 4 2 7 9 Actively Blocked 9 | . . . . . . . . 9 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 9351 | . 374 . 684 957 1138 575 2134 3489 Core 1002 | . 100 . 153 95 195 58 128 273 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 18 | . . . . . 18 . . . Regen/Repaired (Parts) 137 | . . . . . . 109 28 . Core Remaining (%) 67 | 100 . 60 61 . . 36 81 . Volleys Fired 433 | . 35 . 54 55 71 63 59 96 Largest 2 | . 2 . 2 2 2 2 2 2 Hottest 110 | . 40 . 88 103 89 108 108 110 Shots Fired 831 | . 70 . 101 108 123 122 119 188 Gun 810 | . 70 . 98 108 123 122 119 170 Cannon 20 | . . . 2 . . . . 18 Launcher 1 | . . . 1 . . . . . Special . | . . . . . . . . . Kinetic 465 | . 70 . 58 55 53 61 59 109 Thermal 364 | . . . 42 53 70 61 60 78 Explosive 1 | . . . 1 . . . . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 20 | . 6 . 14 20 15 13 11 20 Robot Miss Streak 7 | . 4 . 5 7 2 4 7 4 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 12 | . 1 . 1 4 3 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . 1 Shots Hit Robots 638 | . 44 . 68 71 93 102 109 151 Core Hits 408 | . 19 . 24 33 40 56 92 144 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 6 | . 1 . . . . 2 . 3 Critical Strikes 18 | . 1 . 2 3 4 3 . 5 Burn 10 | . . . 2 3 3 1 . 1 Destroy 7 | . 1 . . . . 2 . 4 Sever 1 | . . . . . 1 . . . Melee Attacks 39 | . . . . . 19 7 5 8 Impact . | . . . . . . . . . Slashing 25 | . . . . . 19 . . 6 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . . . . 7 5 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14772 | . 604 . 1246 1205 2229 2198 3425 3865 Guns 11801 | . 604 . 1072 1205 1311 2176 2069 3364 Cannons 216 | . . . 35 . . . . 181 Explosions 1837 | . . . 139 . . 22 1356 320 Melee 918 | . . . . . 918 . . . Ramming . | . . . . . . . . . Kinetic 5381 | . 604 . 521 456 526 836 713 1725 Thermal 8211 | . . . 586 749 785 1340 2712 2039 Explosive 262 | . . . 139 . . 22 . 101 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 918 | . . . . . 918 . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 6 8 9 3 1 Average Corruption 5 | . . . . 5 7 8 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 123 | . . . . 14 33 60 16 . Message Errors 28 | . . . . 1 11 14 2 . Matter Fused 31 | . . . . 4 9 16 2 . Heat Flow Errors 15 | . . . . 2 2 7 4 . Energy Discharges 15 | . . . . 1 2 6 6 . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 18 | . . . . 5 4 8 1 . Data Loss (major) 5 | . . . . . 4 1 . . Misfires 5 | . . . . . . 4 1 . Alerts 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 305 | . . . . . 21 . 284 . Projectiles . | . . . . . . . . . Explosions 284 | . . . . . . . 284 . Melee 21 | . . . . . 21 . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . . 93 54 Shots 3 | . . . . . . . 2 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 268 | . 2 . 243 242 118 234 268 184 Average Temperature 54 | . 2 . 73 106 15 39 75 45 Received Heat Transfer 2439 | . 177 . 204 477 360 306 162 753 Effects 3 | . . . 3 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 24 | . . . 3 1 2 5 3 10 Heat Transferred 16082 | . . . 1443 1872 1665 3071 3800 4231 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Maximum Alert Level 3 | . . . . . 2 1 2 3 Low Security (%) 63 | . 100 100 100 100 14 42 62 61 Level 1 18 | . . . . . 65 57 16 . Level 2 14 | . . . . . 19 . 20 26 Level 3 3 | . . . . . . . . 12 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 795 | . 109 . 142 112 550 302 437 795 Initial 267 | . . . . 49 50 267 22 182 Average 188 | . 24 . 56 25 322 170 150 306 Influence Increases 4330 | . 281 . 326 370 540 604 833 1376 Destroy 0b10 Robot/C 2120 | . 180 . 220 220 340 300 300 560 Destroy 0b10 Robot/NC 275 | . 20 . 25 15 15 50 100 50 Destroy Leader 554 | . 34 . 66 74 30 104 98 148 Allied During Kill 24 | . . . . . . . . 24 Successful Hack 182 | . 16 . 7 14 . 29 38 78 Disable Machine 780 | . . . . 15 . 75 255 435 Anti-Garrison Action 100 | . . . . . 100 . . . Destroy Structure 160 | . 1 . 8 2 55 16 42 36 Lose Combat Pursuer 135 | . 30 . . 30 . 30 . 45 Influence Decreases 3583 | . 281 . 208 410 68 1104 509 1003 Entered New Map 600 | . . . . 69 28 283 28 192 Time Decay 2135 | . 188 . 208 281 . 533 344 581 Lost Part 467 | . . . . 60 40 20 137 210 Lost Ally 20 | . . . . . . . . 20 Purge Threat 361 | . 93 . . . . 268 . . Squads Dispatched 38 | . 1 1 4 8 . 2 11 11 Investigation 5 | . . 1 1 2 . . 1 . Extermination 10 | . . . . . . . 4 6 Reinforcement 13 | . 1 . 3 1 . 2 3 3 Assault 1 | . . . . . . . . 1 Garrison 9 | . . . . 5 . . 3 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Distress Signals 13 | . . . 3 1 . 5 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 185 | . 16 . 27 18 19 30 28 47 Peak Tracking Total 5 | . 5 . 4 4 4 4 4 5 Tactical Retreats 14 | . 2 . . 2 . 1 2 7 ECM-based Alert Blocks 9 | . . . . . . . 3 6 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Traps Triggered 3 | . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Machines Disabled 54 | . . . . 1 2 5 17 29 Max in Single Turn 22 | . . . . 1 1 4 17 22 Garrison Access 2 | . . . . . . . . 2 Garrison Relay 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Machines Accessed 43 | . 3 1 3 7 1 8 10 10 Terminals 25 | . 3 . 3 5 1 6 5 2 Fabricators 3 | . . . . . . . 1 2 Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . . 1 3 3 Scanalyzers 4 | . . . . 1 . 1 1 1 Garrison Access 3 | . . . . 1 . . . 2 Total Hacks 118 | . 10 1 9 17 2 30 27 22 Successful 53 | . 6 1 1 7 1 15 9 13 Failed 65 | . 4 . 8 10 1 15 18 9 Catastrophic 19 | . 1 . 3 1 . 8 6 . Database Lockouts . | . . . . . . . . . Manual 45 | . 4 . 3 3 . 14 11 10 Terminals 77 | . 10 . 9 12 2 26 13 5 Fabricators 4 | . . . . . . . 1 3 Repair Stations . | . . . . . . . . . Recycling Units 18 | . . . . . . 2 10 6 Scanalyzers 13 | . . . . 4 . 2 3 4 Garrison Access 5 | . . . . 1 . . . 4 Terminal Hacks 28 | . 6 1 1 4 1 12 2 1 Record 3 | . . . . . . 3 . . Prototype ID Bank 2 | . . . . . . 2 . . Open Door 1 | . . 1 . . . . . . Branch Access Points 4 | . . . 1 1 . 1 1 . Emergency Access Points 3 | . . . . . 1 1 . 1 Terminal Index 2 | . 1 . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . Unreport Threat 3 | . 1 . . . . 2 . . Locate Traps 3 | . 1 . . . . 1 1 . Reprogram Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 1 3 Network Status 2 | . . . . . . . 1 1 Build 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 9 | . . . . 2 . 2 2 3 Retrieve Study 9 | . . . . 2 . 2 2 3 Garrison Access Hacks 5 | . . . . 1 . . . 4 Unlock Access 1 | . . . . 1 . . . . Seal Access 2 | . . . . . . . . 2 Coupler Status 2 | . . . . . . . . 2 Unauthorized Hacks 7 | . . . . . . 1 4 2 Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . 1 3 2 Reject 3 | . . . . . . . 2 1 Recyclers 3 | . . . . . . 1 1 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 40 | . 3 . 3 7 1 8 9 9 Full Trace Events 2 | . . . . . . 1 1 . Feedback Events 2 | . . . . . . 2 . . Corruption 1 | . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 67 | . . . . . . . . 67 Total Robot Build Rating 8 | . . . . . . . . 8 Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 117 | . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . 14 Part Studies Acquired 9 | . . . . 2 . 2 2 3 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 9 | . . . . . . 5 2 2 Non-combat 9 | . . . . . . 5 2 2 Combat . | . . . . . . . . . Robot Hacks Applied 13 | . . . . . . 6 5 2 no_distress 7 | . . . . . . 3 2 2 find_chute 1 | . . . . . . . 1 . find_recycling 2 | . . . . . . 1 1 . ignore_parts 1 | . . . . . . 1 . . link_fov 1 | . . . . . . . 1 . formatsys_low 1 | . . . . . . 1 . . Relay Couplers Released 18 | . . . . . 13 . 3 2 Machine Destruction 14 | . . . . . 9 . 3 2 Programmers 4 | . . . . . 4 . . . Attached 2 | . . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Total Allies 4 | . . . . . . 1 1 2 Largest Group 2 | . . . . . . 1 1 2 Highest-Rated Group 64 | . . . . . . 14 26 64 Highest-Rated Ally 32 | . . . . . . 14 26 32 Total Orders 3 | . . . . . . 1 1 1 AID 2 | . . . . . . 1 1 . EXPLORE 1 | . . . . . . . . 1 Ally Attacks 10 | . . . . . . . . 10 Total Damage 611 | . . . . . . . . 611 Kills 5 | . . . . . . . . 5 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Active Infowar (turns) 6612 | . 614 210 370 1163 17 845 933 2460 Sensors 1658 | . 133 180 246 795 . . . 304 IFF 2 | . . . . . . . . 2 Structural 1665 | . 481 30 369 785 . . . . Seismic 716 | . . . . . . 716 . . T.N.C. 513 | . . . . 367 17 129 . . ECM 3337 | . . . . . . 2 933 2402 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Turns Passed 10909 | . 631 210 622 1208 1047 1645 2174 3372 Spaces Moved 4976 | 1 321 127 266 588 420 771 1203 1279 Core . | . . . . . . . . . Treads 2687 | . 151 127 137 257 420 481 15 1099 Legs 176 | 1 170 . . . . . . 5 Wheels 2113 | . . . 129 331 . 290 1188 175 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 120 120 160 105 120 165 110 110 160 Average Speed 152 | 120 138 160 135 137 166 164 130 174 Slowest Speed 720 | 120 160 160 240 165 210 240 212 720 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 2 51 30 19 34 49 56 33 35 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . . . . . . 6 Terrain Destroyed 94 | . . . 6 . 1 14 40 33 Melee 6 | . . . . . . . . 6 Projectile 2 | . . . . . 1 . 1 . AOE 86 | . . . 6 . . 14 39 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Total 7381 | . 439 134 426 872 615 1014 1680 2201 Wait 1478 | . 55 3 51 172 72 91 337 697 Move 4968 | . 320 126 265 587 419 770 1202 1279 Hop . | . . . . . . . . . Pick Up 87 | . 9 2 8 15 6 12 12 23 Fast Attach 56 | . 1 . 2 5 5 9 12 22 Attach 56 | . 2 . 4 7 4 5 15 19 Detach 33 | . . . . 2 2 6 8 15 Swap 127 | . 7 1 25 14 7 30 17 26 Drop 104 | . 10 2 17 15 10 21 13 16 Fire 433 | . 35 . 54 55 71 63 59 96 Melee 39 | . . . . . 19 7 5 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 4 exits: Fac / Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Discovered new exit (range 8) 632 | -10/Materials | Entered Mines 659 | -10/Mines | Learned location of Storage (-8) 708 | -10/Mines | Met a Derelict shopkeep closing up shop 829 | -10/Mines | Discovered new exit (range 9) 842 | -10/Mines | Entered Materials 842 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 882 | -9/Materials | Identified exit to Mines 1257 | -9/Materials | Build established: Scavenger-Mutant 1461 | -9/Materials | Discovered new exit (range 3) 1464 | -9/Materials | Entered another Materials area 1464 | -8/Materials | Evolved 2 slots: Utility x2 1715 | -8/Materials | Identified exit to Storage 2119 | -8/Materials | Garrison activated, responded to threat 2315 | -8/Materials | Lost 6 parts (1n4u1w) 2415 | -8/Materials | Identified exit to Garrison 2485 | -8/Materials | Garrison activated, responded to threat 2496 | -8/Materials | Discovered new exit (range 12) 2672 | -8/Materials | Entered Garrison 2735 | -8/Garrison | Garrison Relay disabled 2768 | -8/Garrison | Triggered checkpoint 3004 | -8/Garrison | Triggered checkpoint 3359 | -8/Garrison | Discovered new exit (range 10) 3419 | -8/Garrison | Installed Relay Interface Framework 3498 | -8/Garrison | Triggered checkpoint 3510 | -8/Garrison | Garrison Relay disabled 3578 | -8/Garrison | Triggered checkpoint 3640 | -8/Garrison | Discovered new exit (range 5) 3670 | -8/Garrison | Core integrity fell below 50% 3719 | -8/Garrison | Entered Materials 3866 | -8/Materials | Hacking Suite fried by hacking feedback 4108 | -8/Materials | Build established: Mutant 4504 | -8/Materials | Discovered exit to Storage (range 9) 4764 | -8/Materials | Build established: Scavenger-Mutant 5294 | -8/Materials | Discovered new exit (range 12) 5364 | -8/Materials | Entered Factory 5364 | -7/Factory | Accompanied by 1 ally 5364 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5857 | -7/Factory | Identified exit to Lower Caves 6178 | -7/Factory | Build established: Mutant 6490 | -7/Factory | Cargo convoy interrupted 6490 | -7/Factory | Garrison activated, responded to threat 7459 | -7/Factory | Discovered new exit (range 5) 7514 | -7/Factory | Lost 11 parts (1p6n3u1w) 7538 | -7/Factory | Entered another Factory area 7538 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7677 | -6/Factory | Fabricated Y-54 Guardian (x2) 8012 | -6/Factory | Spotted B-75 Beast 8064 | -6/Factory | Build established: Scavenger-Mutant 9097 | -6/Factory | Garrison activated, responded to threat 9145 | -6/Factory | Lost 3 parts (3n) 9405 | -6/Factory | Build established: Scientist-Mutant 9769 | -6/Factory | Discovered new exit (range 72) 9879 | -6/Factory | Build established: Scavenger-Mutant 10005 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 10218 | -6/Factory | Discovered new exit (range 15) 10256 | -6/Factory | Identified exit to Lower Caves 10338 | -6/Factory | First assault squad dispatched 10534 | -6/Factory | Lost 7 parts (2p1n2u2w) 10910 | -6/Factory | Self-destructed Last Messages --------------- detected, Programmers report to Factory Zone 8Y. 10880_ Acquired 10 matter. 10893_ H-61 Shepherd calls for reinforcements. 10893_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10893_ Knocked back. 10894_ Acquired 2 matter. 10895_ Knocked back. 10896_ Acquired 2 matter. 10901_ Penetrated by Slug. 10901_ Y-54 Guardian suffers critical hit (Burn). 10903_ Imp. Ion Engine destroyed. 10903_ Hvy. Machine Gun+ destroyed. 10903_ Flexi-carbon Leg destroyed. 10903_ Knocked back. 10905_ K-01 Serf destroyed. 10906_ Lgt. Angular Momentum Engine destroyed. 10907_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????R?????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ?????????????????#######????# #????###?????????? | | ?????????????????? u ????? ??? ?? #?????? | | ????????????????????# ???? ?? #?????? | | ???????????????????## #####+#; YH#????????? | | ???????????????????#; =@%% p +????? | | ???????????????????########### ########??????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# ############??????? | | ?????????????????????????????# ## #??????? | | ?????????????????????????????# ## """ #??????? | | ????????????????????????????## ## "Y" #??????? | | ##???#?????????############## %# " " ######## | | ????? !! T%+ """ + +* | | ######### !] ## # """ ### """ | | T # / ###+## """ #?# """ | | "" # # ## # % #?# """ | | # # ## ######+####?# | | # # ## ######R#????# | | ! # # """" ## + #????###### | | # ## # """" ## ########?????????# | | # ## + """" ## #??????????????### | | # ## # ## #??????????????# | | # ## # ######????########### | | # ## ! # #?????????# | | # ## # #?????????# # | | # ####/##+## "" #?????????# # | | # """ ########### ## | | # "F % % + ## | | """ ############ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Hyp. Mass Driver | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gatling Laser | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Med. Treads | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactLaunchScrapsphere Manual? 0 Play Time 02:36:57 Cumulative 95.1 hours Start 2025.11.23 @ 20:27:04 End 2025.11.30 @ 07:22:37 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5a74bc3-6cd2-45a2-9e7e-4363b5100b4f