Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:09:54 Player: luckinvolved Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (4003) 4003 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 7837 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/850 Matter 376/450 Energy 76/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Matter Pod Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Cooled Deuterium Engine Light Angular Momentum Engine Enhanced Optical Array Transmission Jammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Salvage Targeting Computer Core Analyzer Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Gatling Laser Plasma Rifle Heavy Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Improved Treads Improved Treads Improved Treads Improved Treads Advanced Heat Sink Large Matter Pod Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Advanced Beam Cannon Gauss Rifle Gauss Cannon Long-range Missile Launcher [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Utility Core Analyzer Device Weapon Cycler Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 . 1 2 Weapon 2 | . . . 2 . . Parts Attached 119 | 6 6 13 26 25 43 Power 12 | 1 . 2 3 2 4 Engine 6 | 1 . 1 2 . 2 Core 5 | . . 1 1 2 1 Reactor 1 | . . . . . 1 Propulsion 23 | 2 . 2 2 7 10 Treads 23 | 2 . 2 2 7 10 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 1 2 4 5 7 15 Device 16 | . 1 2 1 4 8 Storage 6 | 1 . . 2 1 2 Processor 4 | . . 1 1 1 1 Hackware . | . . . . . . Protection 8 | . 1 1 1 1 4 Artifact . | . . . . . . Weapon 50 | 2 4 5 16 9 14 Energy Gun 17 | 1 3 3 5 1 4 Energy Cannon 10 | . . . 5 1 4 Ballistic Gun 16 | 1 1 2 6 5 1 Ballistic Cannon 5 | . . . . 2 3 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . 5 . 4 Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 50 | . 1 8 5 2 34 Power 5 | . . 2 . 1 2 Propulsion 12 | . . 2 . . 10 Utility 13 | . 1 1 1 . 10 Weapon 20 | . . 3 4 1 12 Highest Loss Streak 14 | . 1 6 2 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 90 89 99 99 99 Engine 4 | . 14 7 7 2 . Core 3 | . . . 1 4 4 Treads 20 | . 28 20 18 22 19 Device 14 | . . 15 8 14 18 Storage 7 | . 14 11 9 7 6 Processor 11 | . . 8 9 12 14 Protection 5 | . 4 3 8 2 5 Energy Gun 9 | . 22 14 12 3 8 Energy Cannon 8 | . . . 2 10 13 Ballistic Gun 7 | . 5 6 20 9 . Ballistic Cannon 1 | . . . . 4 2 Naked Turns . | . . . . . . Heaviest Build 89 | 12 15 21 54 68 89 Greatest Support 78 | 40 40 40 46 78 76 Greatest Overweight (x) 4 | . . 4 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 Average Capacity 15 | 7 8 8 11 17 19 Most Carried 20 | 6 7 6 15 20 20 Average Carried 13 | 3 5 4 9 16 18 Final Capacity 20 | 8 8 8 15 20 5 Final Carried 20 | 6 6 6 15 20 5 Class Distribution -------------------- 35% | Scavenger-Gunner 28% | Scavenger-Tank 15% | Gunner 13% | Mutant 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2475 | 195 127 70 676 775 632 Remotely . | . . . . . . Salvage Created 4631 | . 245 344 996 974 2072 Parts 221 | . 10 33 52 53 73 Haulers Intercepted 6 | . . . 2 2 2 Recyclers Shooed 9 | . . . 2 1 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 81 | . 4 11 16 19 31 Guns 46 | . 4 10 12 9 11 Cannons 27 | . . . 4 9 14 AOE 4 | . . . . . 4 Classes Destroyed 14 | . 3 3 5 2 1 Worker 5 | . 1 . . . 4 Builder 6 | . . 1 . 1 4 Hauler 6 | . . . 2 2 2 Recycler 5 | . . . 1 1 3 Mechanic 2 | . . . . . 2 Operator 1 | . . . . 1 . Watcher 3 | . 2 . 1 . . Swarmer 17 | . . 5 . 3 9 Grunt 41 | . 4 4 5 11 17 Sentry 6 | . . 2 4 . . Specialist 6 | . . . 5 1 . Hunter 2 | . . . 1 . 1 Programmer 7 | . . . . 3 4 Heavy 2 | . . . 1 1 . Best Kill Streak 13 | . 2 3 3 6 13 Combat Bots Only 9 | . 2 3 3 5 9 Max Kills in Single Turn 4 | . 2 1 2 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 713 | . 17 88 101 121 386 Missed 177 | . 1 24 39 28 85 Damage Taken 8960 | . 268 827 956 1420 5489 Core 1346 | . 40 122 128 195 861 Absorbed by Shields 57 | . . . . . 57 Ignored by Resistances 151 | . . . 151 . . Core Remaining (%) 80 | 100 84 69 76 72 . Volleys Fired 203 | . 14 35 48 45 61 Largest 4 | . 2 2 4 4 4 Hottest 350 | . 100 100 217 217 350 Shots Fired 685 | . 28 66 184 179 228 Gun 420 | . 28 66 153 87 86 Cannon 263 | . . . 31 92 140 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 278 | . 7 18 100 87 66 Thermal 393 | . 12 47 82 92 160 Explosive 2 | . . . . . 2 Electromagnetic 12 | . 9 1 2 . . Robot Hit Streak 23 | . 11 15 17 14 23 Robot Miss Streak 7 | . 3 6 4 7 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 394 | . 16 45 112 87 134 Core Hits 211 | . 10 17 43 45 96 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 23 | . 3 5 5 5 5 Burn 14 | . 2 5 4 1 2 Meltdown 2 | . . . . 1 1 Destroy 2 | . . . 1 1 . Blast 4 | . . . . 2 2 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9606 | . 317 569 1857 1881 4982 Guns 4770 | . 244 569 1442 794 1721 Cannons 3828 | . . . 415 1087 2326 Explosions 1002 | . 73 . . . 929 Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 2976 | . 37 110 874 944 1011 Thermal 5733 | . 143 449 941 937 3263 Explosive 702 | . . . . . 702 Electromagnetic 189 | . 137 10 42 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 1 4 5 Average Corruption 1 | . 1 1 1 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . 1 2 7 9 21 Message Errors 10 | . . . 2 5 3 Matter Fused 6 | . . . 1 2 3 Heat Flow Errors 4 | . . . 2 . 2 Energy Discharges 4 | . . . . 1 3 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . 1 1 2 . 2 Misfires 4 | . . 1 . . 3 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . 1 1 Overload Shots 3 | . . . . . 3 Overflow Damage 324 | . . . . 17 307 Projectiles 117 | . . . . 17 100 Explosions 207 | . . . . . 207 Melee . | . . . . . . Knockbacks 13 | . . . . 1 12 Impact . | . . . . . . Kinetic 10 | . . . . 1 9 Secondary 3 | . . . . . 3 Self-Inflicted Damage 342 | . 81 . . . 261 Shots 6 | . 2 . . . 4 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 463 | . 279 50 385 335 463 Average Temperature 111 | . 105 13 70 114 146 Received Heat Transfer 2106 | . 108 267 225 270 1236 Effects 11 | . . . 4 2 5 Shutdowns 1 | . . . . . 1 Energy Bleed 4 | . . . 1 . 3 Interference 5 | . . . 3 2 . Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . 1 . 1 2 Combat Hostiles 4 | . . 1 . 1 2 Parts Melted 39 | . 3 10 7 1 18 Heat Transferred 12326 | . 531 1702 2405 1813 5875 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 708 | . 167 369 275 371 708 Initial 179 | . . 70 85 124 179 Average 173 | . 55 187 147 228 181 Maximum Alert Level 3 | . . 1 1 1 3 Low Security (%) 59 | 100 100 41 67 30 64 Level 1 36 | . . 58 32 69 24 Level 2 4 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 1 4 7 8 Investigation 3 | . 1 1 . 1 . Extermination 5 | . . . . 2 3 Reinforcement 14 | . 1 . 4 4 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 3 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 147 | . 6 20 23 27 71 Peak Tracking Total 13 | . 2 8 4 6 13 Tactical Retreats 8 | . . 3 2 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 1 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 18 | . 1 . 1 3 13 Max in Single Turn 4 | . 1 . 1 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . . 1 2 4 3 Terminals 9 | . . 1 2 4 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . . 5 4 5 4 Successful 3 | . . 1 . 1 1 Failed 15 | . . 4 4 4 3 Catastrophic 8 | . . 2 2 2 2 Database Lockouts . | . . . . . . Manual 16 | . . 5 4 4 3 Terminals 17 | . . 5 4 5 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . 1 . Record 1 | . . . . 1 . Level Access Points 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 1 2 4 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time 152 | . . . . . 152 Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 25 | . . . . . 25 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4747 | 90 259 474 1075 947 1902 Spaces Moved 1926 | 51 126 215 449 448 637 Core 9 | 5 . 4 . . . Treads 1917 | 46 126 211 449 448 637 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 155 160 Average Speed 191 | 149 160 161 179 157 243 Slowest Speed 250 | 160 160 250 240 240 246 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 22 20 37 13 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 183 | . 2 . . 44 137 Melee . | . . . . . . Projectile 36 | . . . . 7 29 AOE 147 | . 2 . . 37 108 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2566 | 62 154 272 617 601 860 Wait 200 | . 3 6 55 49 87 Move 1921 | 50 125 214 448 447 637 Hop . | . . . . . . Pick Up 62 | 6 3 3 17 14 19 Fast Attach 51 | 6 2 7 15 14 7 Attach 42 | . . 4 7 4 27 Detach 8 | . . 1 3 1 3 Swap 26 | . 4 2 4 7 9 Drop 52 | . 3 . 20 20 9 Fire 203 | . 14 35 48 45 61 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Utility x2 556 | -9/Materials | Identified exit to Materials 713 | -9/Materials | Lost 6 parts (1p2n3w) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Weapon x2 1115 | -8/Materials | Build established: Scavenger-Tank 1767 | -8/Materials | Found Prototype Device 1891 | -8/Materials | Discovered new exit (range 4) 1896 | -8/Materials | Identified exit to Factory 1899 | -8/Materials | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2726 | -7/Factory | Build established: Gunner 2816 | -7/Factory | Discovered new exit (range 5) 2839 | -7/Factory | Identified exit to Factory 2846 | -7/Factory | Entered another Factory area 2846 | -6/Factory | Evolved 2 slots: Utility x2 3122 | -6/Factory | Build established: Scavenger-Gunner 3403 | -6/Factory | Allied Derelicts emerged from ambush trap array 4289 | -6/Factory | Lost 4 parts (2n2u) 4421 | -6/Factory | Destroyed 7 combat bots 4424 | -6/Factory | Lost 3 parts (1n2w) 4633 | -6/Factory | Core integrity fell below 50% 4656 | -6/Factory | Lost 8 parts (3n1u4w) 4660 | -6/Factory | Destroyed 9 combat bots 4706 | -6/Factory | Cargo convoy interrupted 4744 | -6/Factory | Core integrity fell below 20% 4748 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04742_ Slug penetrates G-50 Soldier. 04742_ Slug penetrates Wall. 04742_ Cold Fusion Reactor destroyed. 04743_ Wall collapses. 04743_ U-05 Engineer lays Concrete. 04743_ M-28 Smith fits Backup Power III on G-50 Soldier. 04743_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 04744_ Hvy. Laser destroyed. 04744_ U-05 Engineer lays Concrete. 04745_ Acquired 2 matter. 04745_ K-01 Serf collects debris. 04745_ M-28 Smith repairs Adv. Heat Sink. 04746_ Imp. Treads destroyed. 04746_ U-05 Engineer lays Concrete. 04746_ Penetrated by Slug. 04747_ Adv. Heat Sink destroyed. 04747_ Dropped Hcp. Storage Unit. 04747_ Penetrated by Slug. 04748_ K-01 Serf collects debris. 04748_ Dropped Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ? ??? ????????????????^ #????????????????????? | | ? ??? ???????????????# #????????????????????? | | ? ??? ???????????????# #????????????????????? | | ? ??? #??????????????# #????????????????????? | | " """ #??????????????+ #????????????????????? | | " """ #??????????????# #????????????????????? | | #??? 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""???##############????????????????? | | " ??????? ?????????????????????????????????? | | " #??????? ?????????????????????????????????? | | "##????????####????????????????????????????????? | | """#?????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 440 Matter Stores 360 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroCargoDiverter Manual? 0 Play Time 00:45:45 Cumulative 36.4 hours Start 2024.04.17 @ 20:26:09 End 2024.04.17 @ 21:09:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 64 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 67% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c75c9a65-c4e0-46fc-a7f9-199ef4d0120a