Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.19 @ 18:16:15 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (30) 150 Value Destroyed (618) 618 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (47) 47 TOTAL SCORE: 6535 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/1000 Matter 233/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Antimatter Reactor Experimental Utility Shielding Improved System Shield Heavy Machine Gun Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Improved Matter Compressor Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer Experimental Utility Shielding Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Machine Gun Chainsword > --- INVENTORY -------- Improved System Shield [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 9 | . . . 2 . 2 2 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 72 | . 5 5 9 . 7 9 10 13 1 3 9 1 Power 7 | . . 1 1 . . . 1 2 . . 2 . Engine 1 | . . . 1 . . . . . . . . . Core 4 | . . 1 . . . . 1 2 . . . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 17 | . 4 1 5 . 1 . 1 1 1 2 1 . Treads 8 | . 2 1 1 . . . . 1 1 1 1 . Leg 1 | . . . . . . . . . . 1 . . Wheel 6 | . 2 . 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . 1 . 1 . . . . . Utility 40 | . 1 2 2 . 4 9 7 8 . 1 5 1 Device 15 | . . 2 . . 3 2 2 5 . . . 1 Storage 4 | . 1 . . . . . . . . . 3 . Processor 10 | . . . 2 . 1 5 1 . . 1 . . Hackware 8 | . . . . . . 2 4 2 . . . . Protection 3 | . . . . . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 8 | . . 1 1 . 2 . 1 2 . . 1 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 2 | . . 1 . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 1 . 1 1 . . 5 . Parts Lost 30 | . . 4 5 2 1 . 1 3 1 7 . 6 Power 2 | . . 1 . . . . . . . 1 . . Propulsion 10 | . . 1 3 2 . . . 1 . 1 . 2 Utility 11 | . . . . . . . 1 2 1 4 . 3 Weapon 7 | . . 2 2 . 1 . . . . 1 . 1 Highest Loss Streak 5 | . . 2 4 3 1 . 1 3 1 5 . 5 Average Slot Usage (%) 66 | . 98 72 69 33 36 62 68 80 86 69 72 60 Core 1 | . . 2 . . . . . 4 5 2 . . Treads 6 | . 15 21 2 . . . . . . 1 8 5 Wheel 1 | . 12 . 19 11 . . . . . . . . Flight 4 | . . . . . 8 7 10 6 5 1 . . Device 9 | . . 13 4 . 8 7 6 9 15 11 11 7 Storage 5 | . 27 14 10 . . . . . . . 6 5 Processor 14 | . . . 18 22 18 38 23 11 11 16 17 17 Hackware 11 | . . . . . . 7 25 37 35 23 11 11 Energy Gun 2 | . 28 7 . . . . . . . . . . Ballistic Gun 3 | . . 12 6 . . . . . . . 1 2 Slashing Weapon 1 | . . . . . . . 1 2 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 13 29 27 24 . 7 1 10 15 11 10 47 47 Greatest Support 100 | 20 40 40 26 3 6 6 14 20 42 20 100 100 Greatest Overweight (x) 2 | . 2 . 2 . 2 . . . . . 2 . Average Overweight (x) . | . 1 . . . . . . . . . . . Largest Inventory Capacity 12 | . 12 12 10 4 4 4 4 4 4 4 10 10 Average Capacity 6 | . 11 10 9 4 4 4 4 4 4 4 7 7 Most Carried 8 | . 6 5 8 4 4 4 4 4 4 4 3 4 Average Carried 3 | . 4 4 5 4 3 3 3 3 3 3 2 2 Final Capacity 12 | 6 12 10 4 4 4 4 4 4 4 4 10 4 Final Carried 6 | 6 4 5 4 4 3 4 4 4 4 3 1 4 Class Distribution -------------------- 34% | Mutant 19% | Scout 18% | Wizard-Scout 16% | Hacker-Mutant 8% | Hacker-Scout 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1151 | 200 16 122 . . . . 328 . 8 247 197 33 Remotely . | . . . . . . . . . . . . . Salvage Created 1407 | . 155 224 95 . . . 259 60 46 180 388 . Parts 62 | . 10 17 11 . . . 6 4 7 2 5 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 4 3 4 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 25 | . 3 9 4 . . . . 4 4 1 . . Guns 9 | . 2 7 . . . . . . . . . . AOE 16 | . 1 2 4 . . . . 4 4 1 . . Classes Destroyed 7 | . 3 1 2 . . . . . . 1 . . Worker 1 | . 1 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Recycler 3 | . 1 . . . . . 2 . . . . . Swarmer 20 | . 3 6 3 . . . . 4 4 . . . Grunt 3 | . . 3 . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . Best Kill Streak 5 | . 5 3 5 . . . 1 4 4 1 . . Combat Bots Only 4 | . 3 3 4 . . . . 4 4 1 . . Max Kills in Single Turn 3 | . 2 2 2 . . . 1 3 2 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . 1 2 2 . . . . 3 2 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Damage Taken 4159 | . 76 504 681 136 463 138 44 312 139 681 . 985 Core 1876 | . 9 59 308 70 361 78 22 166 65 282 . 456 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 36 | . . . . . . . . . . . . 36 Core Remaining (%) 66 | 100 . 72 . 5 34 88 97 . . . . . Volleys Fired 99 | . 3 44 4 . 14 . . 4 12 8 . 10 Largest 2 | . 2 2 1 . 1 . . 1 1 1 . 1 Hottest 80 | . 80 80 30 . 60 . . 30 30 30 . 30 Shots Fired 116 | . 6 58 4 . 14 . . 4 12 8 . 10 Gun 74 | . 6 58 . . . . . . . . . 10 Cannon 14 | . . . . . 14 . . . . . . . Launcher 28 | . . . 4 . . . . 4 12 8 . . Special . | . . . . . . . . . . . . . Kinetic 32 | . . 22 . . . . . . . . . 10 Thermal 14 | . . . . . 14 . . . . . . . Explosive 28 | . . . 4 . . . . 4 12 8 . . Electromagnetic 42 | . 6 36 . . . . . . . . . . Robot Hit Streak 10 | . 4 10 3 . 2 . . 4 2 8 . 6 Robot Miss Streak 4 | . 1 4 2 . 4 . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 81 | . 4 37 1 . 3 . 4 2 3 11 8 8 Core Hits 53 | . 5 12 9 1 1 . 3 4 6 4 5 3 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 32 | . . . . . . . 7 5 3 9 8 . Impact . | . . . . . . . . . . . . . Slashing 32 | . . . . . . . 7 5 3 9 8 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3904 | . 178 525 245 12 93 . 303 293 400 855 869 131 Guns 648 | . 65 452 . . . . . . . . . 131 Cannons 92 | . . . . . 92 . . . . . . . Explosions 1419 | . 113 73 235 . . . . 293 365 340 . . Melee 1722 | . . . . . . . 303 . 35 515 869 . Ramming 23 | . . . 10 12 1 . . . . . . . Kinetic 352 | . . 221 . . . . . . . . . 131 Thermal 278 | . 113 73 . . 92 . . . . . . . Explosive 1233 | . . . 235 . . . . 293 365 340 . . Electromagnetic 296 | . 65 231 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1722 | . . . . . . . 303 . 35 515 869 . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 8 8 Average Corruption 7 | . . . . . . . . . . 7 8 8 Corruption Purged . | . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . 6 10 6 Message Errors 6 | . . . . . . . . . . 3 3 . Matter Fused 8 | . . . . . . . . . . 2 2 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . Targeting Errors 3 | . . . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 612 | . 26 . . . . . 81 . . 326 179 . Projectiles . | . . . . . . . . . . . . . Explosions 39 | . 26 . . . . . . . . 13 . . Melee 573 | . . . . . . . 81 . . 313 179 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 150 | . 35 39 42 6 . . . 28 . . . . Shots 5 | . 1 1 2 . . . . 1 . . . . Rammed 4 | . . . 1 2 1 . . . . . . . Targets Rammed 4 | . . . 1 2 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 139 | . 66 105 . . 29 . . . . . 139 . Average Temperature 60 | . 38 72 . . 28 . . . . . 79 . Received Heat Transfer 645 | . . 135 216 30 45 54 . 18 . 147 . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . 14 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 348 | . 100 100 . . 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 930 | . 80 166 150 54 134 172 534 930 . . . . Initial 261 | . . 31 . 54 13 60 84 261 . . . . Average 127 | . 51 89 34 41 17 79 182 442 . . . . Maximum Alert Level 3 | . . . . . . . 2 3 . . . . Low Security (%) 83 | . 100 100 100 100 100 100 80 . . . . . Level 1 4 | . . . . . . . . 28 . . . . Level 2 12 | . . . . . . . 19 70 . . . . Level 3 . | . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 2 3 . . . . . . Investigation 1 | . . . . . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . . . 1 . 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . 4 10 12 6 17 9 3 10 10 7 . 9 Peak Tracking Total 13 | . 3 3 9 6 13 10 2 8 10 5 . 9 Tactical Retreats 12 | . . 1 . . 1 . . 3 3 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 2 | . . . 2 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 30 | . . . 3 . 3 6 4 4 . 1 9 . Terminals 11 | . . . 3 . 2 4 2 . . . . . Fabricators 7 | . . . . . . 2 2 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 99 | . . . 9 . 10 17 9 16 . 1 37 . Successful 74 | . . . 4 . 6 8 5 13 . 1 37 . Failed 25 | . . . 5 . 4 9 4 3 . . . . Catastrophic 3 | . . . . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . . . 7 . 7 8 5 5 . . 1 . Terminals 32 | . . . 9 . 8 12 3 . . . . . Fabricators 25 | . . . . . . 5 6 14 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 48 | . . . 2 . 3 5 . . . 1 37 . Record 25 | . . . . . . . . . . . 25 . Part Schematic 5 | . . . . . . 1 . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . 4 . Prototype ID Bank 6 | . . . . . 1 1 . . . . 4 . Open Door 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 12 | . . . . . . 2 3 7 . . . . Load Schematic 5 | . . . . . . 1 1 3 . . . . Build 7 | . . . . . . 1 2 4 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . 2 . . . . Insert Component 2 | . . . . . 1 . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 2 . 2 1 2 4 . . . . Terminals 5 | . . . 2 . 2 1 . . . . . . Botnet 3 | . . . 1 . 1 1 . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . Fabricators 6 | . . . . . . . 2 4 . . . . Prioritize 3 | . . . . . . . 1 2 . . . . Siphon 3 | . . . . . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . . . 3 . 3 6 4 1 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . 1 . . 4 . Parts Built 6 | . . . . . . 1 2 3 . . . . Matter 1080 | . . . . . . 146 218 716 . . . . Time 360 | . . . . . . 36 72 252 . . . . Total Part Build Rating 22 | . . . . . . 3 6 13 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 3776 | . 140 832 163 8 673 293 355 400 226 236 284 166 Spaces Moved 4224 | 1 86 446 147 12 306 473 673 749 468 403 274 186 Core 1692 | . . . 33 12 213 469 375 27 . 243 174 146 Treads 635 | . 46 446 1 . . . . . 2 . 100 40 Legs 7 | 1 6 . . . . . . . . . . . Wheels 147 | . 34 . 113 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1743 | . . . . . 93 4 298 722 466 160 . . Fastest Speed 34 | 120 100 160 50 50 35 35 34 34 40 40 50 50 Average Speed 63 | 120 143 160 85 50 47 49 43 38 40 46 90 73 Slowest Speed 180 | 120 180 160 160 50 150 50 50 50 160 50 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . 1 2 4 2 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 2 26 82 19 8 34 16 24 17 65 68 62 37 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . . . . 3 . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . 1 1 . 1 Spaces Dug 97 | . . . 11 . . . . 23 53 10 . . Terrain Destroyed 229 | . 5 4 32 . . . . 38 115 35 . . Melee 5 | . . . . . . . . 5 . . . . Projectile . | . . . . . . . . . . . . . AOE 224 | . 5 4 32 . . . . 33 115 35 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 5120 | . 95 506 180 13 819 525 713 849 487 429 296 208 Wait 651 | . . 8 11 . 488 40 24 70 3 1 . 6 Move 4194 | . 85 445 146 11 304 469 664 744 467 400 273 186 Hop 9 | . . . . . 1 1 4 2 . 1 . . Pick Up 13 | . . 1 4 . 1 3 1 2 . 1 . . Fast Attach 41 | . 1 3 2 . 3 6 7 7 . 2 9 1 Attach 23 | . . 1 6 . 4 2 1 5 1 1 2 . Detach 16 | . . 1 3 . 3 . . 5 1 . . 3 Swap 10 | . 4 1 1 . . 1 2 1 . . . . Drop 24 | . 2 2 2 . 1 3 3 4 . 1 4 2 Fire 99 | . 3 44 4 . 14 . . 4 12 8 . 10 Melee 32 | . . . . . . . 7 5 3 9 8 . Ram 2 | . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 5 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 13) 141 | -10/Materials | Entered Mines 272 | -10/Mines | Learned Materials stockpile data 312 | -10/Mines | Build established: Mutant 446 | -10/Mines | Learned location of Storage (-7) 831 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 838 | -10/Mines | Found Prototype Device 838 | -10/Mines | Identified Exp. Sensor Array 965 | -10/Mines | Discovered new exit (range 3) 973 | -10/Mines | Entered Materials 973 | -9/Materials | Evolved 2 slots: Utility x2 1031 | -9/Materials | Identified exit to Mines 1095 | -9/Materials | Core integrity fell below 50% 1113 | -9/Materials | Lost 4 parts (3n1w) 1136 | -9/Materials | Entered Mines 1138 | -9/Mines | Core integrity fell below 20% 1141 | -9/Mines | Discovered new exit (range 7) 1144 | -9/Mines | Identified exit to Materials 1144 | -9/Mines | Entered Materials 1144 | -8/Materials | Evolved 2 slots: Utility x2 1171 | -8/Materials | Lost 3 parts (2n1w) 1452 | -8/Materials | Build established: Scout 1783 | -8/Materials | Identified exit to Factory 1809 | -8/Materials | Core integrity fell below 50% 1817 | -8/Materials | Entered Factory 1817 | -7/Factory | Evolved 2 slots: Utility x2 2042 | -7/Factory | Fabricated Hacking Suite (x1) 2063 | -7/Factory | Identified exit to Storage 2063 | -7/Factory | Identified exit to Lower Caves 2105 | -7/Factory | Discovered new exit (range 8) 2109 | -7/Factory | Identified exit to Factory 2110 | -7/Factory | Entered another Factory area 2110 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2317 | -6/Factory | Fabricated Hacking Suite (x1) 2342 | -6/Factory | Build established: Hacker-Scout 2357 | -6/Factory | Fabricated Hacking Suite (x1) 2396 | -6/Factory | Local fabrication network quarantined 2463 | -6/Factory | Discovered new exit (range 8) 2464 | -6/Factory | Identified exit to Factory 2465 | -6/Factory | Entered another Factory area 2465 | -5/Factory | Evolved 2 slots: Utility x2 2525 | -5/Factory | Fabricated Hacking Suite (x1) 2637 | -5/Factory | Lost 3 parts (1n2u) 2647 | -5/Factory | Build established: Wizard-Scout 2776 | -5/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 2814 | -5/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 2840 | -5/Factory | Discovered new exit (range 11) 2861 | -5/Factory | Local fabrication network quarantined 2865 | -5/Factory | Identified exit to Upper Caves 2865 | -5/Factory | Entered Upper Caves 3059 | -5/Upper Caves | Identified exit to Upper Caves 3072 | -5/Upper Caves | Spotted B-75 Beast 3091 | -5/Upper Caves | Entered another Upper Caves area 3208 | -5/Upper Caves | Core integrity fell below 50% 3229 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 3268 | -5/Upper Caves | Learned Factory terminal intel 3318 | -5/Upper Caves | Discovered new exit (range 5) 3320 | -5/Upper Caves | Identified exit to Zhirov 3327 | -5/Upper Caves | Entered Zhirov 3327 | -5/Zhirov | Discovered new exit (range 3) 3328 | -5/Zhirov | Identified exit to Proximity Caves 3373 | -5/Zhirov | Learned location of Quarantine (-3) 3373 | -5/Zhirov | Learned location of Testing (-2) 3373 | -5/Zhirov | Learned location of Command (-1) 3394 | -5/Zhirov | Found Alien Artifact 3394 | -5/Zhirov | Identified Integrated Reactor 3394 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3470 | -5/Zhirov | Build established: Hacker-Mutant 3514 | -5/Zhirov | Found Alien Artifact 3514 | -5/Zhirov | Identified Transdimensional Reconstructor 3514 | -5/Zhirov | Warped through subspace 3611 | -5/Zhirov | Entered Proximity Caves 3717 | -4/Proximity Caves | Core integrity fell below 20% 3723 | -4/Proximity Caves | Spotted B-86 Titan 3740 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 3766 | -4/Proximity Caves | Learned Research garrison access intel 3777 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03709_ Slug penetrates Wall. 03709_ Gravity Neutralizing Apparatus destroyed. 03710_ Penetrated by Slug. 03713_ Slug penetrates Wall. 03716_ System corrupted: Matter fused (-7). 03716_ Penetrated by Slug. 03732_ System corrupted: Matter fused (-7). 03742_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 03746_ Searching scrap... 03746_ Found Imp. System Restoration Module. 03746_ Found Mak. Terrain Scanner. 03746_ Found Neutrino Core. 03746_ Found 33 Matter. 03747_ Acquired 33 matter. 03747_ Acquired Mak. Terrain Scanner. 03766_ Acquired derelict log, extracted data. Data stored: Research garrison access intel. 03772_ Mak. Terrain Scanner destroyed. 03775_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????##?????????????????????????????????????? | | #???????#???????????????????????????????????????? | | #?####??????????????????????????????????????????? | | #? ##?????????????????????????????????????????? | | #? #?????????????????????????????????????????? | | ### ###???????????????????????????????????????? | | ## #???????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ##????????????????????????????????????????? | | ## ######?????????????????????????????????????? | | ### ##??? ????????????????????????????????? | | #?# ##???????????????????????????????????? | | ?##### #???????#?#?????????????????????????? | | ???## ##??????????????????????????????????? | | ???# #??????????????????????????????????? | | ??## ##?????????????????????????????????? | | ???# ##????????????????????????????????? | | " ??# ###??????????????????????????????? | | " ??### ####???????????????????????????? | | ???# #???????????#???????????????? | | ???# ## *= ##?####??? #???????????????? | | ???########%[#?## @## #????????????????? | | ??????????#= ### ### ?????????? | | ? ??????????## s #????????? | | ? ???????????# ##### ##??????????? | | ? ##????????????# ### ###?????????????????? | | ? ???????????? ##?? ##???????????????????? | | ??????????? ##??? #????????????????????? | | ?????#????########## #????# #????????????????????? | | ???????????????????###?????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 410 Additional Mass Support 12 Armor Coverage 225 Utility Shielding 90 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CooledMetafieldBeamcaster Manual? 0 Play Time 01:03:09 Cumulative 75.3 hours Start 2021.03.17 @ 17:38:10 End 2021.03.19 @ 18:16:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dcb2d72-7a65-4a6f-b3bc-eaae857097d4