Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 22:23:25 Player: sve9 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (104) 520 Value Destroyed (3450) 3450 Prototype IDs (66) 1320 Alien Tech Used (3) 600 Bonus (2721) 2721 TOTAL SCORE: 17511 Bonus ------- Follower Combat Kills 621 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Optimus at Protoforge 1000 Cogmind --------- Core Integrity 0/1600 Matter 265/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental ECM Suite Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Long-range Terrain Scanner Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Microactuators Experimental ECM Suite Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Advanced Reaction Control System Advanced Reaction Control System Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 185] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Advanced Melee Analysis Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Axe Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 2 . . . . 1 . . . . . . . . . . 1 Utility 12 | . . 1 . . . 3 . . . . 1 . . . . 2 2 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 8 1 25 2 2 7 17 2 1 . 3 9 2 . 3 . 5 1 9 3 4 25 18 Power 14 | 1 . 3 1 . 1 1 . . . . 1 . . . . 1 . 2 . . 1 2 Engine 5 | 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . Core 4 | . . 1 . . 1 1 . . . . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 Propulsion 42 | 2 . 8 . 1 3 5 . . . 1 3 1 . 1 . 1 . 3 1 1 4 7 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Wheel 10 | . . 6 . 1 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . 1 . . . 5 . . . 1 3 1 . . . 1 . 3 1 1 4 7 Utility 66 | 3 1 4 . 1 1 7 1 1 . 1 5 1 . 2 . 3 1 4 2 3 18 7 Device 25 | 2 . 1 . . 1 2 1 . . . 1 . . 1 . . . . 2 3 7 4 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . Processor 18 | . . 1 . . . 3 . . . 1 1 . . . . 1 1 2 . . 6 2 Hackware 8 | . . . . . . 1 . . . . 3 . . 1 . 2 . 1 . . . . Protection 12 | . . 2 . 1 . . . 1 . . . 1 . . . . . 1 . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 . 10 1 . 2 4 1 . . 1 . . . . . . . . . . 2 2 Energy Gun 6 | . . 5 . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 2 . 3 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . 2 . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 6 . . . 2 . . . . . . . 3 . . . 3 1 1 11 1 Parts Lost 46 | . . 1 1 . . . . 1 . 1 . 2 1 . . . . 2 1 1 8 27 Power 10 | . . 1 1 . . . . . . 1 . . 1 . . . . 2 . . 1 3 Propulsion 14 | . . . . . . . . 1 . . . 1 . . . . . . . . 2 10 Utility 20 | . . . . . . . . . . . . 1 . . . . . . 1 1 5 12 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 20 | . . 1 1 . . . . 1 . 1 . 2 1 . . . . 1 1 1 5 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 1 6 13 14 14 15 10 9 9 10 9 9 8 8 10 10 9 9 10 8 7 7 3 Power . | . . . 1 1 . . . 1 1 . . . . . . . . . . . . . Propulsion 2 | . 2 2 6 6 4 1 1 . . 1 1 1 1 1 1 1 2 2 2 1 1 . Utility 4 | . 2 4 4 4 5 4 5 4 5 5 6 6 6 7 7 5 4 5 3 3 2 1 Weapon 2 | . 2 5 3 3 3 3 2 2 3 2 1 1 1 1 1 1 1 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 4 . 1 4 3 . 1 . . 2 . . 1 . 2 . . 1 1 1 . Power 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 . 2 . 1 . . 1 . . 1 . 1 . . 1 1 . . Weapon 8 | . . 3 . . 4 . . . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 99 100 80 93 91 86 85 91 87 85 81 82 83 78 79 87 87 84 61 Engine 4 | . 14 8 7 11 6 . . . . . . . . . . . . 3 4 4 1 . Core 3 | . . 1 3 . 4 6 6 6 6 5 9 11 8 5 5 5 4 . . . . . Treads 2 | . 28 11 . . . . . . . . . . . . . . . . . . . . Wheel 13 | . . 21 33 33 33 . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 27 33 33 33 33 33 23 23 22 23 20 14 14 20 21 18 11 Device 11 | . 14 12 11 11 15 15 13 11 13 13 8 5 5 5 5 10 7 6 13 14 8 9 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 3 . Processor 6 | . . . . . . 8 13 13 13 13 11 11 11 11 11 10 13 16 14 13 19 19 Hackware 5 | . . . . . . 4 6 6 6 6 13 11 11 11 11 16 19 19 17 17 15 5 Protection 5 | . . 8 11 10 6 . . . . . . 4 5 4 5 3 4 4 4 3 6 9 Energy Gun 3 | . . 10 4 . 4 1 6 5 . . . . . . . . . . . . . . Energy Cannon 3 | . . . 6 11 11 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 11 10 11 6 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 6 6 6 6 5 5 5 5 5 5 4 4 4 4 1 . Peak Build Rating 185 | 9 8 24 24 23 27 61 60 58 53 57 82 86 85 89 85 109 113 119 133 142 179 185 Average Rating 57 | 6 7 18 23 22 25 47 58 56 53 52 66 83 83 84 85 97 109 109 128 130 155 136 On Entrance 67 | . 7 8 24 23 23 25 61 58 53 53 52 79 85 82 85 85 109 113 119 126 129 162 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 14 29 40 40 40 43 30 25 25 22 30 33 36 36 31 31 41 37 39 42 41 48 43 Greatest Support 55 | 40 40 40 36 36 36 26 26 26 24 24 34 37 37 37 37 41 41 42 42 43 47 55 Greatest Overweight (x) 10 | . . 1 1 1 1 1 . . . 1 . . . 10 . 1 . 2 1 . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 12 | 7 12 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 15 | 4 9 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 11 | 1 7 13 14 14 14 9 9 9 10 9 9 8 8 10 10 9 9 10 9 9 8 3 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 4 9 15 14 15 15 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 5 1 Class Distribution -------------------- 41% | Mutant 22% | Hacker-Sprinter 9% | Commander-Mutant 7% | Scout 6% | Hacker-Mutant 5% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Protoforge Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Matter Collected 2880 | 143 63 691 235 60 70 82 111 66 . 109 192 15 126 . 39 97 . 139 78 143 343 78 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3928 | 45 . 1219 440 111 . 63 42 66 . 35 170 36 . . 1 125 . 371 . 129 573 502 Parts 241 | 11 . 63 25 9 . 7 5 7 . 3 6 5 . . 2 1 . 27 . 2 33 35 Haulers Intercepted 10 | . . 5 3 . . . . . . . . . . . . 1 . . . . . 1 Recyclers Shooed 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 2 10 . 2 . 3 . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Combat Hostiles Destroyed 76 | . . 26 9 2 . 3 3 2 . 3 3 4 . . 2 . . 3 . 1 8 7 Melee 22 | . . . . . . . . 2 . . . 1 . . . . . 3 . 1 8 7 Guns 22 | . . 17 5 . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . 2 . . . . . . . . . . . . . . . . . . AOE 30 | . . 9 4 . . 3 3 . . 3 3 3 . . 2 . . . . . . . Classes Destroyed 20 | 1 . 7 1 . . . . 2 . . 1 . . . 1 . . 1 . . 5 1 Worker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . 5 3 . . . . . . . . . . . . 1 . . . . . 1 Recycler 5 | . . 3 . . . . . . . . 1 . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 5 | . . 2 1 . . 1 . . . . . . . . . 1 . . . . . . Swarmer 31 | . . 10 4 . . 3 3 . . 3 3 4 . . . . . . . . 1 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 15 | . . 11 2 . . . . . . . . . . . . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . 5 3 2 . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 8 | . . . . . . . . 1 . . . . . . . . . 3 . . 1 3 Striker 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | 2 . 6 6 1 . 4 3 1 . 3 3 4 . . 1 1 . 4 . 1 2 3 Combat Bots Only 5 | . . 4 5 1 . 3 3 1 . 3 3 4 . . 1 . . 3 . 1 2 3 Max Kills in Single Turn 3 | 1 . 2 1 1 . 2 3 1 . 3 3 2 . . 1 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 . . 2 3 . . 3 3 2 . . 1 . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Hostile Shots Fired 734 | . . 88 50 8 . 23 27 15 . 5 14 9 3 . . . 2 51 10 20 124 285 Missed 353 | . . 36 10 2 . 15 20 7 . 3 8 4 . . . . . 29 6 12 66 135 Hits 381 | . . 52 40 6 . 8 7 8 . 2 6 5 3 . . . 2 22 4 8 58 150 Melee 36 | . . 2 . . . . . . . . . . . . . . . . . . 6 28 Projectile 345 | . . 50 40 6 . 8 7 8 . 2 6 5 3 . . . 2 22 4 8 52 122 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 30 | . . 2 2 . . . . . . . . . . . . . . 1 . 1 4 20 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 9300 | . . 680 568 94 . 100 88 150 . 84 90 164 58 . . . 38 515 238 182 2157 4094 Core 2429 | . . 120 46 . . 43 31 56 . 27 32 69 . . . . . 72 91 92 338 1412 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . . . 11 . . . . . . . . . . . . . . Regen/Repaired (Parts) 87 | . . . . . . . . . . . . . . . . . . . 87 . . . Core Remaining (%) 84 | 100 100 . . . 58 . . . . 81 . . . . 89 100 . 94 . . 53 . Volleys Fired 142 | 5 . 82 34 6 . 2 1 . . 3 2 2 . . 2 1 . . . . . 2 Largest 2 | 2 . 2 2 2 . 1 1 . . 1 1 1 . . 1 1 . . . . . 1 Hottest 120 | 40 . 88 91 91 . 33 45 . . 43 43 43 . . 43 43 . . . . . 120 Shots Fired 240 | 10 . 140 62 12 . 2 1 1 . 3 2 2 . . 2 1 . . . . . 2 Gun 199 | 10 . 132 50 6 . . . 1 . . . . . . . . . . . . . . Cannon 13 | . . . 5 6 . . . . . . . . . . . . . . . . . 2 Launcher 28 | . . 8 7 . . 2 1 . . 3 2 2 . . 2 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 117 | 10 . 74 27 6 . . . . . . . . . . . . . . . . . . Thermal 92 | . . 55 28 6 . . . 1 . . . . . . . . . . . . . 2 Explosive 28 | . . 8 7 . . 2 1 . . 3 2 2 . . 2 1 . . . . . . Electromagnetic 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 8 . 22 17 5 . 2 3 4 . . 6 7 . . . . . . . . . . Robot Miss Streak 5 | . . 5 4 2 . . 1 . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 240 | 8 . 97 38 7 . 3 1 3 . . 8 2 . . . 3 . 11 . 5 37 17 Core Hits 164 | 4 . 81 18 3 . 6 5 2 . 3 4 4 . . 1 3 . 3 . 3 13 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | 1 . 3 2 . . . . . . . 1 . . . . . . . . 2 6 1 Burn 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . Destroy 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 1 . . . . . . . . 2 1 . Impale 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 Melee Attacks 201 | . . . . . . 11 3 21 . 4 9 11 8 . 7 12 4 18 12 11 48 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . 9 3 21 . 4 9 11 8 . 7 12 4 18 12 11 15 . Piercing 55 | . . . . . . . . . . . . . . . . . . . . . 33 22 Sneak Attacks 9 | . . . . . . 2 . . . . 2 . . . . 2 . 1 . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 9801 | 94 4 2193 779 152 . 236 230 93 . 223 733 369 . . 158 282 . 577 . 286 2210 1182 Guns 2167 | 94 . 1478 531 47 . . . 17 . . . . . . . . . . . . . . Cannons 204 | . . . 82 82 . . . . . . . . . . . . . . . . . 40 Explosions 2489 | . . 715 166 . . 236 230 . . 223 390 331 . . 158 40 . . . . . . Melee 4914 | . . . . . . . . 76 . . 343 38 . . . 242 . 577 . 286 2210 1142 Ramming 27 | . 4 . . 23 . . . . . . . . . . . . . . . . . . Kinetic 1130 | 94 . 725 264 47 . . . . . . . . . . . . . . . . . . Thermal 1222 | . . 734 349 82 . . . 17 . . . . . . . . . . . . . 40 Explosive 2462 | . . 688 166 . . 236 230 . . 223 390 331 . . 158 40 . . . . . . Electromagnetic 46 | . . 46 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1903 | . . . . . . . . 76 . . 343 38 . . . 242 . 577 . 286 341 . Piercing 3011 | . . . . . . . . . . . . . . . . . . . . . 1869 1142 Highest Corruption 6 | . . 2 2 4 . 2 2 2 2 2 . . . . . . . 2 . . 4 6 Average Corruption 2 | . . 2 2 3 . 2 2 2 2 2 . . . . . . . 1 . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . 7 8 12 . 8 3 7 . 6 . . . . . . . 3 . . 2 2 Message Errors 13 | . . . 2 2 . 2 . 1 . 2 . . . . . . . 2 . . . 2 Matter Fused 15 | . . 3 2 4 . 1 1 2 . 1 . . . . . . . . . . 1 . Heat Flow Errors 6 | . . . . 2 . . 1 2 . 1 . . . . . . . . . . . . Energy Discharges 7 | . . 1 . . . 3 . . . 1 . . . . . . . 1 . . 1 . Parts Rejected 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . 1 2 1 . 1 . . . 1 . . . . . . . . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 868 | . . 59 23 . . . 5 . . 6 133 104 . . 40 51 . 136 . . 278 33 Projectiles 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Explosions 298 | . . 59 18 . . . 5 . . 6 66 104 . . 40 . . . . . . . Melee 565 | . . . . . . . . . . . 67 . . . . 51 . 136 . . 278 33 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . . 54 92 11 . . 24 . . 55 . 94 . . . . . . . . . . Shots 11 | . . 3 4 . . . 1 . . 1 . 2 . . . . . . . . . . Rammed 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . . 25 23 137 . 349 204 268 . 112 334 12 12 . . . . . . 43 . 320 Average Temperature 60 | . . 5 10 43 . 183 99 112 . 55 79 4 2 . . . . . . 18 . 136 Received Heat Transfer 714 | . . 234 153 27 . 18 12 . . . . 9 27 . . . . 24 9 . 138 63 Effects 7 | . . . . . . . . . . . 5 . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2484 | . . 1374 888 148 . . . 37 . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Maximum Alert Level 2 | . . 1 2 . . . . . . . . . . . . . . . . . 1 . Low Security (%) 86 | 100 100 66 42 100 . 100 . . . . 100 . . . . 100 100 100 100 100 92 100 Level 1 12 | . . 33 37 . . . . . . . . . . . . . . . . . 7 . Level 2 1 | . . . 19 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 448 | 5 . 313 448 162 . 137 . . . . 96 . . . . 156 77 65 124 66 247 157 Initial 162 | . . . 17 162 . . . . . . 25 . . . . 150 71 24 . . . 121 Average 78 | 1 . 123 213 55 . 29 . . . . 17 . . . . 131 59 25 18 30 78 73 Influence Increases 4747 | 15 . 801 715 278 . 248 160 30 . 70 220 150 135 . 10 276 23 146 202 135 661 472 Destroy 0b10 Robot/C 1840 | . . 520 360 40 . 80 60 20 . 60 60 80 . . . . . 60 100 20 240 140 Destroy 0b10 Robot/NC 165 | 15 . 55 35 . . 5 . . . . 10 . . . 10 10 . 10 . 5 5 5 Destroy Leader 352 | . . 94 100 . . 22 10 10 . 10 10 10 . . . 4 . . 10 . 30 42 Allied During Kill 148 | . . . 106 14 . 4 . . . . . . . . . . . . . . 24 . Successful Hack 293 | . . 90 11 14 . 38 . . . . 27 . . . . 10 . 10 8 44 23 18 Select Force Hacks 210 | . . . . 210 . . . . . . . . . . . . . . . . . . Disable Machine 180 | . . . . . . 15 . . . . 15 . . . . 30 . . . 60 45 15 Destroy Structure 284 | . . 42 43 . . 24 . . . . 8 . . . . 42 8 6 54 6 39 12 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 150 | . . . . . . . . . . . 30 . . . . 15 15 . . . 75 15 Lose Combat Pursuer 975 | . . . 60 . . 60 90 . . . 60 60 135 . . 15 . 60 30 . 180 225 Influence Decreases 4634 | 15 . 759 341 683 11 119 158 161 . 30 164 146 119 116 10 140 115 190 202 135 458 562 Entered New Map 717 | . . . 25 254 11 . 48 26 . . 15 36 19 116 . . 65 20 . . . 82 Time Decay 2537 | 15 . 439 246 202 . 119 110 130 . 30 149 90 90 . 10 140 40 85 105 64 283 190 Lost Part 445 | . . 10 10 . . . . 5 . . . 20 10 . . . . 20 10 10 80 270 Lost Ally 150 | . . 10 60 . . . . . . . . . . . . . 10 . 30 . 20 20 Purge Threat 785 | . . 300 . 227 . . . . . . . . . . . . . 65 57 61 75 . Squads Dispatched 34 | . . . . . . 3 . . . . 9 . . . . 2 1 2 5 1 6 5 Investigation 18 | . . . . . . 1 . . . . 7 . . . . 2 . 1 2 1 3 1 Extermination 7 | . . . . . . 1 . . . . 2 . . . . . . 1 1 . 1 1 Reinforcement 9 | . . . . . . 1 . . . . . . . . . . 1 . 2 . 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Distress Signals 14 | . . 1 2 . . 2 . . . . . . . . . . . 1 . . 3 5 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . 2 . 20 . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . 2 . 20 . Times Spotted 326 | . . 37 21 2 . 10 9 4 . 3 14 5 7 . . 7 2 12 12 7 118 56 Peak Tracking Total 35 | . . 5 6 1 . 4 6 2 . 3 6 5 5 . 1 2 1 10 8 3 35 16 Tactical Retreats 31 | . . . 2 . . 2 4 . . . 2 2 5 . . 1 . 1 2 . 4 6 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Traps Triggered 8 | . . . 2 . . 3 . . . . 1 . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Machines Disabled 12 | . . . . . . 1 . . . . 1 . . . . 2 . . . 4 3 1 Max in Single Turn 1 | . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Machines Accessed 96 | . . 12 3 14 9 6 1 . 4 . 10 . . 8 . 4 . 3 6 6 8 2 Terminals 47 | . . 12 3 6 . 4 . . . . 2 . . . . 1 . 3 3 6 5 2 Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 17 | . . . . 7 . 1 . . . . 3 . . . . 2 . . 1 . 3 . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Total Hacks 353 | . . 36 10 49 55 20 1 . 28 . 25 . . 47 . 8 . 12 13 12 32 5 Successful 266 | . . 26 8 28 55 11 1 . 28 . 16 . . 47 . 5 . 3 9 7 21 1 Failed 86 | . . 10 2 21 . 9 . . . . 9 . . . . 3 . 9 4 5 10 4 Catastrophic 13 | . . 2 . 3 . 4 . . . . . . . . . . . 2 . 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Manual 97 | . . 24 6 8 . 10 . . . . 8 . . . . 7 . 4 5 5 18 2 Terminals 162 | . . 36 10 23 . 18 . . . . 5 . . . . 4 . 12 10 12 27 5 Fabricators 12 | . . . . . . . . . . . 12 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 35 | . . . . 21 . 1 . . . . 4 . . . . 3 . . 1 . 5 . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Terminal Hacks 199 | . . 14 6 12 55 7 1 . 28 . 2 . . 47 . 1 . 3 4 6 12 1 Record 104 | . . 1 1 5 46 . . . 11 . . . . 35 . . . . . 3 2 . Part Schematic 16 | . . . . 3 . . . . 8 . 1 . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 13 | . . . . . 8 . . . . . . . . 4 . . . . . . 1 . Prototype ID Bank 13 | . . 2 1 1 . 1 . . 3 . . . . 4 . . . . . . 1 . Open Door 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 4 | . . 1 . . . 1 . . . . . . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Index 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . 2 . 3 . . . . . . . . . . . . . 1 1 1 1 . Locate Traps 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Dispatch Records 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Zone Layout 4 | . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . 9 . . . . . . 1 . . . . . . . . . . . Report Inventory 8 | . . . . 7 . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 47 | . . 12 2 7 . 4 . . . . 5 . . . . 3 . . 4 1 9 . Terminals 28 | . . 12 2 . . 3 . . . . 1 . . . . 1 . . 2 1 6 . Track 4 | . . 1 . . . 1 . . . . . . . . . . . . . . 2 . Assimilate 3 | . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Botnet 13 | . . 4 2 . . 2 . . . . 1 . . . . . . . 1 1 2 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Skim 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 17 | . . . . 7 . 1 . . . . 3 . . . . 2 . . 1 . 3 . Tunnel 7 | . . . . 7 . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scraphulk 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 48 | . . 10 1 8 . 5 . . . . 7 . . . . 2 . 3 2 4 4 2 Full Trace Events 14 | . . 1 . 6 . . . . . . 4 . . . . . . 1 . 1 . 1 Feedback Events 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 3 . . . . 8 . 1 . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Total Allies 15 | . . 1 10 . . . . . . . . . . . . 1 . . 2 . 1 . Largest Group 10 | . . 1 10 7 3 3 . . . . . . . . . 1 1 . 2 . 1 . Highest-Rated Group 165 | . . 10 88 56 24 24 . . . . . . . . . 26 26 . 165 . 139 . Highest-Rated Ally 139 | . . 10 16 8 8 8 . . . . . . . . . 26 26 . 139 . 139 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . 4 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 122 | . . . 57 1 . 17 . . . . . . . . . . . . 15 . 32 . Total Damage 3298 | . . . 483 11 . 182 . . . . . . . . . . . . 909 . 1713 . Kills 22 | . . . 11 . . 1 . . . . . . . . . . . . 5 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Active Infowar (turns) 5980 | 62 308 319 . . 708 543 235 310 22 334 496 162 197 246 253 282 55 153 430 157 359 349 Optics 1010 | . . 75 . . . 354 235 310 22 14 . . . . . . . . . . . . Sensors 3879 | . . . . . . 537 235 270 22 334 496 162 197 246 253 282 55 153 430 139 . 68 Terrain 540 | 45 . . . . . . . . . . . . . . . . . . 93 . 333 69 Seismic 1552 | 17 308 319 . . 708 200 . . . . . . . . . . . . . . . . Machine Analysis 280 | . . . . . . . . . . . . . . . . . . . . . . 280 Jamming 885 | . . . . . . . . . . . . . . . . . . . 430 157 298 . ECM 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Robot Analysis Total 13 | . . . . . 8 . . . . . . . . 4 . . . . . . 1 . Derelict Logs Recovered 5 | . . . . . . . 1 1 . 2 . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Turns Passed 10430 | 114 308 1712 523 788 1841 543 235 310 22 334 531 188 197 246 253 282 83 240 430 157 698 395 Spaces Moved 14693 | 55 184 1046 293 717 1820 906 676 561 82 838 1437 504 474 175 384 597 130 431 767 465 1433 718 Core 43 | 4 . . . . . . . . . . . . . 1 . . . . . . . 38 Treads 687 | 51 184 452 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 3424 | . . 594 293 717 1820 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 10539 | . . . . . . 906 676 561 82 838 1437 504 474 174 384 597 130 431 767 465 1433 680 Fastest Speed 7 | 50 160 90 105 105 90 27 28 27 27 27 22 31 31 31 31 31 34 28 24 22 22 7 Average Speed 53 | 152 160 128 105 105 98 39 28 27 27 27 24 31 31 132 31 31 34 34 37 23 25 35 Slowest Speed 550 | 160 160 240 105 105 105 101 28 28 27 99 28 31 31 550 31 117 34 200 92 24 101 125 Overloaded Moves 80 | . . . . . . . . . . . . . . . . . . . . . . 80 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . 7 . 1 . . 6 . 2 . . 3 . 12 7 . 25 9 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Exploration Rate (%) 51 | 4 35 84 39 99 95 28 85 62 75 82 32 73 59 62 53 13 4 52 20 59 49 26 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 18 | . . 4 . 7 1 . 1 . 1 . 1 . . 3 . . . . . . . . Known Exits Taken 17 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 10 . 3 1 . 2 . 1 2 . 1 . . . . . . . Spaces Dug 126 | . . . 7 . . 13 3 14 . 4 2 34 8 . 7 5 4 3 11 2 6 3 Terrain Destroyed 337 | . . 46 51 . . 24 19 14 . 35 4 55 8 . 30 21 4 3 11 2 6 4 Melee 89 | . . . . . . 7 3 14 . 4 2 10 8 . 7 5 4 3 11 2 6 3 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 AOE 247 | . . 46 51 . . 17 16 . . 31 2 45 . . 23 16 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Acc Total 16641 | 74 195 1277 445 741 1869 1080 717 693 81 938 1603 521 513 188 507 673 165 488 890 503 1672 808 Wait 1224 | 2 4 75 104 10 21 118 28 102 . 82 134 . 32 . 115 52 26 33 97 15 128 46 Move 14538 | 54 183 1045 292 716 1819 892 675 558 81 837 1424 503 470 174 383 590 129 407 752 464 1389 701 Hop 61 | . . . . . . 6 . 1 . . 6 . 1 . . 3 . 11 7 . 18 8 Pick Up 79 | 4 4 19 . 3 9 6 1 1 . 3 6 1 2 1 . 5 1 . 4 2 4 3 Fast Attach 104 | 7 . 14 1 . 1 8 1 2 . 1 2 . . 6 . 1 . 8 5 3 28 16 Attach 50 | 1 . 3 1 1 . 13 . 1 . 2 4 2 . . . 3 3 . 4 1 5 6 Detach 31 | 1 . 2 . . . 9 1 2 . 1 1 . . . . . 2 . 1 1 10 . Swap 56 | . 1 12 4 1 8 3 3 2 . 1 7 1 . 1 . 2 . 6 . 2 1 1 Drop 126 | . . 25 1 3 11 12 4 3 . 4 8 1 . 6 . 4 . 5 8 4 24 3 Fire 142 | 5 . 82 34 6 . 2 1 . . 3 2 2 . . 2 1 . . . . . 2 Melee 200 | . . . . . . 11 3 21 . 4 9 11 8 . 7 12 4 18 12 11 47 22 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . 8 . . . . . . . . . . . . . . . . . 15 . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Trap 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Arm) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 193 | -10/Materials | Discovered new exit (range 10) 198 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 656 | -9/Materials | Discovered new exit (range 15) 810 | -9/Materials | Discovered new exit (range 8) 1058 | -9/Materials | Discovered new exit (range 5) 1559 | -9/Materials | Identified exit to Mines 1559 | -9/Materials | Identified exit to Storage 1588 | -9/Materials | Discovered new exit (range 4) 1602 | -9/Materials | Learned Storage security intel 1852 | -9/Materials | Learned location of Zion (-7) 1890 | -9/Materials | Loaded intel: 17 trap records 1995 | -9/Materials | Identified exit to Materials 1995 | -9/Materials | Learned location of 2 exits from Materials 2135 | -9/Materials | Entered Storage 2416 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2418 | -9/Storage | Discovered new exit (range 10) 2424 | -9/Storage | Used back door to open Recycling access 2581 | -9/Storage | Lost 3 allies 2658 | -9/Storage | Entered Recycling 2658 | -9/Recycling | Accompanied by 7 allies 2715 | -9/Recycling | Build established: Commander-Mutant 3046 | -9/Recycling | Discovered new exit (range 16) 3417 | -9/Recycling | Scanned before Scraplab entrance 3433 | -9/Recycling | Entered Scraplab 3443 | -9/Recycling | Discovered new exit (range 3) 3446 | -9/Recycling | Entered Scraptown 3446 | -9/Scraptown | Accompanied by 3 allies 3446 | -9/Scraptown | System corruption cleaned by C-Scrubber 3492 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3743 | -9/Scraptown | Build established: Mutant 3771 | -9/Scraptown | Discovered new exit (range 5) 3857 | -9/Scraptown | Visited The Evicted 3890 | -9/Scraptown | Visited SPCMW 3934 | -9/Scraptown | Visited Bundlers 4022 | -9/Scraptown | Visited Fellowship of the Rings 4048 | -9/Scraptown | Visited UFD Registry 4065 | -9/Scraptown | Visited Awakened 4099 | -9/Scraptown | Visited Assassins FH 4169 | -9/Scraptown | Visited Symbiants 4513 | -9/Scraptown | Registered with UFD as "Flashtail" 4550 | -9/Scraptown | Visited A0-MCA Data Center 4580 | -9/Scraptown | Given an A- rating by A0-MCA 4599 | -9/Scraptown | Visited Science Guys 4636 | -9/Scraptown | Visited Abandonware Association 4649 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4649 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4693 | -9/Scraptown | Visited Infowarlord's Domain 4698 | -9/Scraptown | Found Exp. Sensor Array 4717 | -9/Scraptown | Visited LU-1G1's Boring Crew 4828 | -9/Scraptown | Visited Analyses Database 4850 | -9/Scraptown | Visited Botcube Research 5029 | -9/Scraptown | Visited Scrap Suit Storage 5053 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5062 | -9/Scraptown | Found DCF Scrap (31 items) 5165 | -9/Scraptown | Met Optimus 5165 | -9/Scraptown | Accepted into 0bPrime 5268 | -9/Scraptown | Discovered new exit (range 5) 5287 | -9/Scraptown | Entered Factory 5287 | -6/Factory | Accompanied by 3 allies 5287 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5408 | -6/Factory | Found Prototype Processor 5408 | -6/Factory | Identified Exp. Targeting Computer 5463 | -6/Factory | Found Prototype Launcher 5463 | -6/Factory | Identified Rocket Array 5685 | -6/Factory | Loaded intel: 8 recycling unit locations 5708 | -6/Factory | Identified exit to Lower Caves 5830 | -6/Factory | Entered Lower Caves 5844 | -6/Lower Caves | Spotted B-75 Beast 5887 | -6/Lower Caves | Encountered a Warlord checkpoint 5987 | -6/Lower Caves | Lost 3 allies 6008 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6046 | -6/Lower Caves | Discovered new exit (range 19) 6064 | -6/Lower Caves | Identified exit to Lower Caves 6065 | -6/Lower Caves | Entered another Lower Caves area 6139 | -6/Lower Caves | Build established: Scout 6152 | -6/Lower Caves | Encountered a Warlord checkpoint 6159 | -6/Lower Caves | Learned Factory garrison access intel 6354 | -6/Lower Caves | Discovered new exit (range 8) 6356 | -6/Lower Caves | Identified exit to Data Miner 6375 | -6/Lower Caves | Entered Data Miner 6375 | -6/Data Miner | Discovered new exit (range 6) 6379 | -6/Data Miner | Met Data Miner 6388 | -6/Data Miner | Learned location of Section 7 (-2) 6388 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6391 | -6/Data Miner | Received God Mode back door access code from Data Miner 6397 | -6/Data Miner | Identified exit to Proximity Caves 6397 | -6/Data Miner | Entered Proximity Caves 6475 | -5/Proximity Caves | Learned 8 Factory zone layouts 6508 | -5/Proximity Caves | Learned Factory emergency access door positions 6639 | -5/Proximity Caves | Spotted B-75 Beast 6655 | -5/Proximity Caves | Discovered new exit (range 15) 6696 | -5/Proximity Caves | Build established: Sprinter 6718 | -5/Proximity Caves | Identified exit to Factory 6731 | -5/Proximity Caves | Entered Factory 6731 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6732 | -5/Factory | Identified exit to Upper Caves 6734 | -5/Factory | Loaded intel: 4 garrison access locations 6812 | -5/Factory | Discovered exit to Upper Caves (range 15) 6957 | -5/Factory | Discovered new exit (range 15) 6959 | -5/Factory | Identified exit to Factory 7035 | -5/Factory | Build established: Hacker-Sprinter 7042 | -5/Factory | Loaded intel: 8 recycling unit locations 7042 | -5/Factory | Learned location of Protoforge (-2) 7211 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7230 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7262 | -5/Factory | Entered Upper Caves 7444 | -5/Upper Caves | Discovered new exit (range 10) 7450 | -5/Upper Caves | Identified exit to Upper Caves 7450 | -5/Upper Caves | Entered another Upper Caves area 7453 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7609 | -5/Upper Caves | Discovered new exit (range 9) 7611 | -5/Upper Caves | Identified exit to Zhirov 7647 | -5/Upper Caves | Entered Zhirov 7647 | -5/Zhirov | Discovered new exit (range 3) 7662 | -5/Zhirov | Found Alien Artifact 7662 | -5/Zhirov | Identified Integrated Dissipator 7662 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7670 | -5/Zhirov | Found Alien Artifact 7873 | -5/Zhirov | Learned location of Command (-1) 7893 | -5/Zhirov | Identified exit to Proximity Caves 7893 | -5/Zhirov | Entered Proximity Caves 7911 | -4/Proximity Caves | Spotter reported a threat 8109 | -4/Proximity Caves | Discovered exit to Factory (range 13) 8146 | -4/Proximity Caves | Entered Factory 8146 | -4/Factory | Evolved 2 slots: Utility x2 8147 | -4/Factory | Identified exit to Armory 8337 | -4/Factory | Loaded intel: 8 recycling unit locations 8368 | -4/Factory | Identified exit to Research 8428 | -4/Factory | Entered Research 8428 | -3/Research | Accompanied by 1 ally 8428 | -3/Research | Evolved 2 slots: Utility x2 8451 | -3/Research | Discovered new exit (range 12) 8505 | -3/Research | Identified exit to Testing 8511 | -3/Research | Entered Testing 8540 | -3/Testing | Incoming investigation squad redirected 8571 | -3/Testing | Spotted PG-PF4LPILYF0 8652 | -3/Testing | Found Exp. Signal Interpreter 8708 | -3/Testing | Build established: Hacker-Mutant 8717 | -3/Testing | Identified exit to Research 8720 | -3/Testing | Spotted PG-I63BZJ339T 8751 | -3/Testing | Entered Research 8751 | -2/Research | Evolved 2 slots: Utility x2 8758 | -2/Research | Identified exit to Quarantine 8787 | -2/Research | Incoming investigation squad redirected 8796 | -2/Research | Scraphulk reinforcements arrived 9169 | -2/Research | Spotted B-90 Cyclops 9181 | -2/Research | Entered Quarantine 9185 | -2/Quarantine | Cryocooling Duct disabled 9195 | -2/Quarantine | Cryocooling Duct disabled 9200 | -2/Quarantine | Ambient heat levels rising (+20) 9200 | -2/Quarantine | Non-combat units ordered to evacuate 9209 | -2/Quarantine | Found Alien Artifact 9210 | -2/Quarantine | Ambient heat levels rising (+20) 9210 | -2/Quarantine | Combat units ordered to evacuate 9212 | -2/Quarantine | Found Alien Artifact 9234 | -2/Quarantine | Found Alien Artifact 9234 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 9234 | -2/Quarantine | Warped through subspace 9242 | -2/Quarantine | Spotted Alpha 7 9244 | -2/Quarantine | Warped through subspace 9250 | -2/Quarantine | Discovered new exit (range 8) 9251 | -2/Quarantine | Identified exit to Access 9254 | -2/Quarantine | Cryocooling Duct disabled 9269 | -2/Quarantine | Ambient heat levels rising (+20) 9310 | -2/Quarantine | Quarantine Guard activated 9317 | -2/Quarantine | Spotted Fortress 9329 | -2/Quarantine | Build established: Hacker-Sprinter 9331 | -2/Quarantine | Incoming investigation squad redirected 9334 | -2/Quarantine | Discovered new exit (range 6) 9334 | -2/Quarantine | Discovered new exit (range 6) 9336 | -2/Quarantine | Identified exit to Protoforge 9337 | -2/Quarantine | Identified exit to Section 7 9338 | -2/Quarantine | Entered Protoforge 9429 | -2/Protoforge | Central database locked down 9436 | -2/Protoforge | Spotted Hotshot 9520 | -2/Protoforge | Superfortress began startup sequence 9525 | -2/Protoforge | Spotted Overlord 9542 | -2/Protoforge | Spotted AP7-3 9542 | -2/Protoforge | Spotted Hotshot 9542 | -2/Protoforge | Spotted Hotshot 9543 | -2/Protoforge | Spotted AP7-3 9553 | -2/Protoforge | Spotted SKR-2 9553 | -2/Protoforge | Spotted SKR-2 9553 | -2/Protoforge | Spotted SKR-2 9562 | -2/Protoforge | UFD initiated attack on Protoforge 9562 | -2/Protoforge | Loaded intel: 3 recycling unit locations 9578 | -2/Protoforge | Scraphulk reinforcements arrived? 9578 | -2/Protoforge | Allies destroyed SKR-2 9595 | -2/Protoforge | Found Exp. Melee Analysis Suite 9598 | -2/Protoforge | Optimus greeted in Protoforge 9606 | -2/Protoforge | Found Exp. Melee Analysis Suite 9609 | -2/Protoforge | Lost 5 parts (1p1n3u) 9620 | -2/Protoforge | Found Prototype Processor 9620 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 9629 | -2/Protoforge | Found Exp. Core Analyzer 9639 | -2/Protoforge | Found Prototype Device 9639 | -2/Protoforge | Identified Exp. ECM Suite 9663 | -2/Protoforge | Lost 9 allies 9676 | -2/Protoforge | Spotted EXE-6 9681 | -2/Protoforge | Spotted EXE-6 9689 | -2/Protoforge | Found Exp. Core Analyzer 9776 | -2/Protoforge | Found Prototype Device 9776 | -2/Protoforge | Identified Cep. Antimissile System 9795 | -2/Protoforge | Met 7R-MNS 9802 | -2/Protoforge | P-80 Master assimilated allied 02F19-D 9812 | -2/Protoforge | Spotted Striker 9814 | -2/Protoforge | Spotted Striker 9823 | -2/Protoforge | Spotted Executioner 9835 | -2/Protoforge | Spotted Executioner 9865 | -2/Protoforge | Destroyed Executioner 9877 | -2/Protoforge | Found Prototype Device 9877 | -2/Protoforge | Identified Adv. Kinecellerator 9893 | -2/Protoforge | Lost 10 allies 9903 | -2/Protoforge | Spotted Executioner 9905 | -2/Protoforge | Spotted Striker 9942 | -2/Protoforge | Spotted Striker 9943 | -2/Protoforge | Spotted Striker 9953 | -2/Protoforge | Spotted Striker 9957 | -2/Protoforge | Spotted Striker 9962 | -2/Protoforge | Spotted Striker 9964 | -2/Protoforge | Destroyed Striker 9973 | -2/Protoforge | Spotted Striker 10016 | -2/Protoforge | Spotted B-90 Cyclops 10024 | -2/Protoforge | Spotted Striker 10025 | -2/Protoforge | Spotted Striker 10028 | -2/Protoforge | Spotted Executioner 10030 | -2/Protoforge | Spotted Executioner 10034 | -2/Protoforge | Discovered exit to Access (range 8) 10036 | -2/Protoforge | Entered Access 10036 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10042 | -1/Access | Lost 16 allies 10085 | -1/Access | Build established: Scavenger-Sprinter 10094 | -1/Access | Spotted Striker 10094 | -1/Access | Spotted Striker 10108 | -1/Access | Warped through subspace 10139 | -1/Access | Lost 3 parts (1p1n1u) 10193 | -1/Access | Spotted B-99 Colossus 10193 | -1/Access | Spotted Executioner 10193 | -1/Access | Spotted Executioner 10207 | -1/Access | Spotted Executioner 10207 | -1/Access | Spotted Executioner 10219 | -1/Access | Destroyed Striker 10223 | -1/Access | Destroyed Striker 10272 | -1/Access | Lost 4 parts (1n2u1w) 10387 | -1/Access | Core integrity fell below 50% 10397 | -1/Access | Identified Transdimensional Reconstructor 10397 | -1/Access | Warped through subspace 10415 | -1/Access | Core integrity fell below 20% 10431 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- results: 10396_ Terminal x2 10397_ Identified Transdimensional Reconstructor. 10397_ Warped through subspace. 10398_ P-80 Master resets S-43 Plague, system corruption cleaned. 10399_ Acquired Xenon Bombardment Thruster. 10401_ Impulse Thruster Array destroyed. 10402_ P-80 Master resets C-57 Dissector, system corruption cleaned. 10403_ P-80 Master resets P-80 Master, system corruption cleaned. 10410_ NP H355TMSYWH4EQW:,QBDC KPOCDLRJY1XGC 10411_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10412_ R-10 Processor suffers critical hit (Burn). 10412_ Exp. Core Analyzer destroyed. 10412_ Xenon Bombardment Thruster destroyed. 10417_ W-44 Eye sends out distress signal. 10430_ Machine Analyzer severed. Map ----- +----------------------------------------------------+ | """""??????????????????????????????????????? | | """""??????????????????????????????????????? | | """""??????????????????????????????????????? | | """""??????????????????????????????????????? | | """""??????????????????????????????????????? | | """""??????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ?? ??????????????????? #????????????????? | | ??????????????????? #????????????????? | | #???""""T""""?????# #????????????????? | | #??"""""""""""????# #????????????????? | | #?????????????????# #????????????????? | | #??????############/#????????????????? | | #??????# H#????????????????? | | #??????# #????????????????? | | ######## c #????????????????? | | # #????????????????? | | # @#????????????????? | | # #????????????????? | | sss " +????????????????? | | # """" #????????????????? | | # """"" #????????????????? | | # """"" #????????????????? | | ###### # """" #????????????????? | | #????# # " #????????????????? | | #????# ##############????????????????? | | #????# #?????????????????????????????? | | #????#+#?????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | +????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 33 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Armor Coverage 750 Propulsion Shielding 33 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 77 Melee Accuracy 32 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Hover Unit | -9/Recycling | Hacked Imp. Treads | -9/Recycling | Hacked Imp. Cooling System | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Nope Challenges ------------ None Game ------ Seed FlightSpacefoldSplitter Manual? 0 Play Time 04:02:36 Cumulative 97.9 hours Start 2025.05.14 @ 17:58:23 End 2025.05.14 @ 22:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 53 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3707be4d-4306-4bb1-a2b3-cade02b68c69