Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 05:27:57 Player: Nikolaos Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1573) 1573 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 4592 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 203 Friendly Fire -177 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Micro Nuclear Core High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Treads High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Medium Armor Plating Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . . . 2 . Weapon 1 | . . . 1 . . . Parts Attached 60 | 6 3 1 16 9 7 18 Power 13 | 1 . 1 3 2 1 5 Engine 12 | 1 . 1 3 2 1 4 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . . 6 3 1 4 Treads 10 | 2 . . 1 2 1 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . 5 1 . . Utility 15 | 1 2 . 4 1 5 2 Device 1 | . . . . . 1 . Storage 5 | 1 1 . 2 . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 8 | . 1 . 1 1 3 2 Artifact . | . . . . . . . Weapon 16 | 2 1 . 3 3 . 7 Energy Gun 3 | 1 1 . 1 . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 7 | 1 . . . 3 . 3 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 22 | . . . 2 2 . 18 Power 3 | . . . . . . 3 Propulsion 6 | . . . 1 . . 5 Utility 6 | . . . 1 . . 5 Weapon 7 | . . . . 2 . 5 Highest Loss Streak 7 | . . . 1 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 91 100 87 83 96 88 Engine 12 | . 14 14 11 11 9 12 Treads 22 | . 28 28 16 4 21 26 Flight 4 | . . . 11 28 2 . Device 2 | . . . . . 1 6 Storage 12 | . 17 28 14 11 9 7 Protection 8 | . 3 . 3 1 25 12 Energy Gun 9 | . 18 28 18 3 . . Energy Cannon 2 | . . . 10 3 . . Ballistic Gun 6 | . 9 . . 18 27 6 Launcher 5 | . . . . . . 13 Peak Build Rating 32 | 6 7 7 15 13 18 32 Average Rating 15 | 4 6 7 10 11 16 25 On Entrance 9 | . 6 7 7 12 13 18 Naked Turns . | . . . . . . . Heaviest Build 86 | 11 12 12 59 20 62 86 Greatest Support 100 | 40 40 40 60 40 69 100 Greatest Overweight (x) 3 | . . . 1 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 20 20 Average Capacity 13 | 7 8 8 12 8 10 20 Most Carried 14 | 1 4 5 14 8 8 9 Average Carried 5 | . 1 4 6 7 5 6 Final Capacity 20 | 8 8 8 8 8 20 20 Final Carried 7 | . 4 5 7 7 7 3 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Tank 19% | Tank 9% | Sprinter 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 962 | 237 149 25 163 64 87 237 Remotely . | . . . . . . . Salvage Created 1425 | . 239 10 475 38 95 568 Parts 93 | . 11 2 26 4 14 36 Haulers Intercepted 2 | . . . . . 1 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 31 | . 6 1 6 3 1 14 Guns 15 | . 6 1 1 2 1 4 Cannons 6 | . . . 5 1 . . AOE 10 | . . . . . . 10 Classes Destroyed 11 | . 1 1 5 . 2 2 Worker 2 | . . . 1 . . 1 Builder 6 | . . . . . 1 5 Tunneler 1 | . . . 1 . . . Hauler 2 | . . . . . 1 1 Recycler 1 | . . . 1 . . . Watcher 4 | . . . 3 . . 1 Swarmer 4 | . . 1 . 3 . . Grunt 18 | . 6 . 3 . . 9 Sentry 4 | . . . 3 . 1 . Specialist 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Thug 1 | . . . . . . 1 Best Kill Streak 5 | . 3 1 4 3 2 5 Combat Bots Only 3 | . 3 1 2 3 1 3 Max Kills in Single Turn 5 | . 1 1 1 1 1 5 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 335 | . 38 4 32 34 8 219 Missed 95 | . 13 . 13 16 3 50 Damage Taken 3688 | . 309 30 293 150 74 2832 Core 849 | . 45 7 73 15 . 709 Absorbed by Shields . | . . . . . . . Redirected to Shielding 6 | . 6 . . . . . Core Remaining (%) 89 | 100 . 79 . 78 100 . Volleys Fired 110 | . 31 3 31 11 2 32 Largest 3 | . 2 2 3 2 3 3 Hottest 140 | . 80 80 140 100 60 108 Shots Fired 218 | . 60 6 70 15 6 61 Gun 160 | . 60 6 39 11 6 38 Cannon 35 | . . . 31 4 . . Launcher 23 | . . . . . . 23 Special . | . . . . . . . Kinetic 77 | . 29 . . 4 6 38 Thermal 118 | . 31 6 70 11 . . Explosive 23 | . . . . . . 23 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 10 1 8 3 6 13 Robot Miss Streak 5 | . 5 4 5 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 134 | . 35 1 51 8 5 34 Core Hits 93 | . 14 1 18 4 4 52 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3482 | . 413 10 750 133 72 2104 Guns 1115 | . 413 10 307 81 45 259 Cannons 487 | . . . 435 52 . . Explosions 1693 | . . . . . . 1693 Melee . | . . . . . . . Ramming 187 | . . . 8 . 27 152 Kinetic 519 | . 192 . . 23 45 259 Thermal 1622 | . 221 10 742 110 . 539 Explosive 1154 | . . . . . . 1154 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . 2 2 . . . 21 Average Corruption 4 | . 1 2 . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . 8 7 . . . 18 Message Errors 11 | . 3 3 . . . 5 Matter Fused 6 | . 2 1 . . . 3 Heat Flow Errors 5 | . 1 1 . . . 3 Energy Discharges 4 | . 2 1 . . . 1 Data Loss (minor) 4 | . . 1 . . . 3 Alerts 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 147 | . . . 13 . . 134 Projectiles 13 | . . . 13 . . . Explosions 119 | . . . . . . 119 Melee 15 | . . . . . . 15 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 137 | . . . . . . 137 Shots 5 | . . . . . . 5 Rammed 28 | . . . 1 . . 27 Targets Rammed 31 | . . . 1 . 2 28 Kicked . | . . . . . . . Crushed 3 | . . . . . 2 1 Highest Temperature 360 | . 223 208 360 176 50 184 Average Temperature 88 | . 89 68 119 111 27 49 Received Heat Transfer 930 | . 174 . 135 . 9 612 Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 2 . 4 . . 1 Heat Transferred 2736 | . 500 25 1625 236 . 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 458 | . 199 20 458 288 189 408 Initial 178 | . . . 7 178 111 85 Average 148 | . 54 20 177 264 140 190 Maximum Alert Level 2 | . . . 2 1 . 2 Low Security (%) 69 | 100 100 100 55 12 100 58 Level 1 26 | . . . 40 87 . 33 Level 2 3 | . . . 3 . . 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 . . 4 Investigation 1 | . 1 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 9 2 16 8 1 15 Peak Tracking Total 4 | . 4 2 2 4 3 4 Tactical Retreats 3 | . . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 15 | . 1 . 1 . . 13 Max in Single Turn 9 | . 1 . 1 . . 9 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 6 | . 2 . 3 . 1 . Terminals 5 | . 2 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 7 . 10 . 5 . Successful 11 | . 3 . 5 . 3 . Failed 11 | . 4 . 5 . 2 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 7 . 8 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 3 . 3 . Record 4 | . 1 . . . 3 . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 1 . 1 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 181 | . . . 181 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 73 | . . 73 62 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 36 | . . . 36 . . . Total Damage 467 | . . . 467 . . . Kills 10 | . . . 10 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3546 | 66 561 300 799 168 225 1427 Spaces Moved 2358 | 38 282 180 735 249 115 759 Core 7 | 5 . . . . . 2 Treads 1648 | 33 282 180 262 19 115 757 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 703 | . . . 473 230 . . Fastest Speed 29 | 50 160 160 29 30 160 160 Average Speed 123 | 145 160 160 83 41 160 160 Slowest Speed 240 | 160 160 160 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . 4 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 36 33 48 31 15 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 31 | . . . . . . 31 Terrain Destroyed 203 | . . . . . . 203 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 203 | . . . . . . 203 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2727 | 49 331 186 853 301 153 854 Wait 104 | . 9 2 44 22 16 11 Move 2344 | 37 281 179 726 248 114 759 Hop 4 | . . . 4 . . . Pick Up 53 | 6 6 1 20 7 6 7 Fast Attach . | . . . . . . . Attach 32 | 6 1 . 6 4 4 11 Detach 5 | . . . 3 . 2 . Swap 28 | . 2 1 10 5 3 7 Drop 17 | . 1 . 8 4 4 . Fire 110 | . 31 3 31 11 2 32 Melee . | . . . . . . . Ram 18 | . . . . . . 18 Kick . | . . . . . . . Crush 12 | . . . 1 . 2 9 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 9) 628 | -10/Materials | Entered Mines 635 | -10/Mines | Escorted by a lone wolf Derelict 655 | -10/Mines | Learned location of Storage (-7) 699 | -10/Mines | Discovered new exit (range 3) 718 | -10/Mines | Learned 2 Materials zone layouts 928 | -10/Mines | Entered Materials 928 | -9/Materials | Accompanied by 2 allies 928 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 933 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1496 | -9/Materials | Discovered new exit (range 8) 1722 | -9/Materials | Discovered new exit (range 12) 1727 | -9/Materials | Entered Mines 1739 | -9/Mines | Met a Derelict bent on vengeance 1841 | -9/Mines | Discovered new exit (range 7) 1845 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1895 | -9/Mines | Entered Materials 1895 | -8/Materials | Evolved 2 slots: Utility x2 2084 | -8/Materials | Discovered new exit (range 16) 2120 | -8/Materials | Entered Factory 2120 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2161 | -7/Factory | Build established: Scavenger-Tank 2949 | -7/Factory | Build established: Tank 3146 | -7/Factory | Lost 7 parts (2p1n2u2w) 3329 | -7/Factory | System corruption reached 10% 3499 | -7/Factory | Core integrity fell below 50% 3529 | -7/Factory | Lost 6 parts (1p1n2u2w) 3529 | -7/Factory | Core integrity fell below 20% 3547 | -7/Factory | Core destroyed Last Messages --------------- Imp. Treads severed. Lgt. Assault Rifle severed. #NBYURASOULYXL&9ZZ4WOLE|POLJ53SENPYMG: Lgt. Assault Rifle destroyed. Lgt. Deuterium Engine destroyed. Slammed into P-60 Hacker. Med. Treads destroyed. Slammed into P-60 Hacker. Hrd. Light Armor Plating destroyed. Slammed into P-60 Hacker. System corrupted: Heat flow error (+142). Slammed into P-60 Hacker. Destabilizing: System corrupted (+2). Slammed into P-60 Hacker. Adv. Weight Redist. System destroyed. System corrupted by crushing effect (+2). Slammed into P-60 Hacker. System corrupted: Matter fused (-5). Slammed into P-60 Hacker. Destabilizing: Core damaged (-21). Map ----- +----------------------------------------------------+ | ??????????????????????????? | | #######+## ??????????????????????????? | | ## #?# #######?????????????????????????????? | | # """" #?# #???????????????????????????????????? | | # """" ### ##??????????????????????????????????? | | "# """" ## #??????????????????????????????????? | | "# """" + #??????????????????????????????????? | | "# """" ## #??????????????????????????????????? | | "# """" ### ##??????????????????????????????????? | | # #?# #???????????????????????????????????? | | # #?# #??????" ???????????????????????????? | | # #?# #??????" ???????????????????????????? | | # #?# #????? ???????????????????????????? | | # #?# #????""" ????#??????????????????????? | | # "" #?# #??? """ """ #??????????????????????? | | ## F" #?# #??# """ """ #??????????????????????? | | ?# " #?# #??# #??????????????????????? | | ?# "" ??# #??# """ """ #??????????????????????? | | ?# ? ??# #??# """ """ #??????????????????????? | | ?####??##??# #??# """ """ #??????????????????????? | | ???????????# #??# #??????????????????????? | | ???????????# #??# #??????????????????????? | | ???????????# #??# #??????????????????????? | | ????######## #########+##############+#??????????? | | =* ???????? | | ^ p@ ???????? | | [ ???????? | | ########## T#######+##############+###????????? | | ????????????####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Loot Pinata One Hack Too Far Oops Power Corrupts System Compromised Challenges ------------ None Game ------ Seed TachyonReinforcedSink Manual? 0 Play Time 00:58:26 Cumulative 2.2 hours Start 2025.01.16 @ 04:30:02 End 2025.01.16 @ 05:27:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e38dd987-913d-4d0e-975f-55cd634be561