Cogmind - Beta 16 --- EXPLORER MODE // 2026.02.09 @ 14:28:46 Player: NeoBioHazard Result: Destroyed by Armor Guard with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (94) 470 Value Destroyed (4867) 4867 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1293) 1293 TOTAL SCORE: 13430 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 898 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 100/100 System Corruption 19% Temperature Cool (12) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Armor Integrity Analyzer Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Hardcell Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Heavy Shield Leg Heavy Hardcell Cannon Power Maul [Rating: 159] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Micro Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Utility Hardened Light Armor Plating Device Advanced Heat Sink Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Hardcell Cannon Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Slots Evolved 15 | . 1 . . . 4 2 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . 2 2 . . . . . 2 . Utility 6 | . . . . . 4 . . . . . 2 . . . Weapon 2 | . 1 . . . . . . . . 1 . . . . Parts Attached 71 | 7 3 . 2 . 8 1 4 . 1 2 4 7 10 22 Power 5 | 1 1 . . . . . . . . . . 1 2 . Engine 3 | 1 1 . . . . . . . . . . . 1 . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 25 | 2 . . 2 . . . 4 . . 1 1 . 2 13 Treads . | . . . . . . . . . . . . . . . Leg 25 | 2 . . 2 . . . 4 . . 1 1 . 2 13 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 22 | 2 1 . . . 4 1 . . . . 2 3 2 7 Device 10 | 1 . . . . 1 1 . . . . 1 2 1 3 Storage . | . . . . . . . . . . . . . . . Processor 3 | 1 . . . . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 9 | . 1 . . . 3 . . . . . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 1 . . . 4 . . . 1 1 1 3 4 2 Energy Gun 8 | 2 . . . . 2 . . . . . . 3 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | . 1 . . . 2 . . . 1 1 . . 2 . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 2 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . 1 Parts Lost 17 | . . . . . . . . . . . . 6 5 6 Power 4 | . . . . . . . . . . . . 2 1 1 Propulsion 1 | . . . . . . . . . . . . . 1 . Utility 8 | . . . . . . . . . . . . 2 3 3 Weapon 4 | . . . . . . . . . . . . 2 . 2 Highest Loss Streak 4 | . . . . . . . . . . . . 4 2 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 4 | 1 3 5 5 5 4 5 4 5 5 4 4 5 4 3 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion . | . . . . . . . . . . . . 1 1 . Utility 1 | . 1 2 2 2 1 1 1 1 1 1 1 1 1 . Weapon 2 | . 1 2 2 1 2 3 2 3 3 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . 2 . . 1 . . 1 . . . . . . 5 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 2 | . 1 . . . . . . . . . . . . 1 Weapon 5 | . . . . 1 . . 1 . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 88 78 79 93 89 92 90 89 67 67 Engine 7 | . 12 12 12 12 8 7 6 6 6 10 10 7 1 3 Reactor 1 | . . . . . . . . . . . . 1 2 3 Leg 26 | . 25 25 25 25 16 14 23 37 33 31 30 28 27 22 Device 6 | . 4 . . . 8 7 6 6 6 5 7 10 6 12 Processor 8 | . 12 12 12 12 8 7 6 6 6 5 7 10 4 7 Protection 12 | . 7 12 12 12 22 21 18 18 18 16 15 12 10 5 Energy Gun 13 | . 25 25 25 25 16 14 12 12 12 11 10 11 4 . Ballistic Gun 7 | . 12 12 12 12 8 7 6 6 6 11 9 8 5 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . 7 Peak Build Rating 159 | 7 10 10 28 29 49 49 68 68 68 79 89 95 102 159 Average Rating 64 | 4 9 10 13 28 38 49 57 68 65 78 84 86 84 137 On Entrance 48 | . 7 10 10 28 29 49 49 68 68 65 79 89 69 102 Avg Prop Armor Cover (%) 8 | . . . . . . . . 9 7 7 8 8 . 10 Naked Turns 21 | . . . . . . . . . . . . . . 21 Heaviest Build 90 | 9 17 17 17 17 44 44 44 44 46 53 54 58 59 90 Greatest Support 240 | 20 20 20 60 60 60 60 137 137 60 60 60 110 160 240 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 1 4 5 5 5 4 5 4 5 5 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 5 4 5 5 5 . Class Distribution -------------------- 31% | Hacker-Tank 27% | Hacker-Gunner 24% | Hacker-Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Skirmisher | -3/Research Hacker-Skirmisher | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Matter Collected 2927 | 244 89 18 . 53 110 32 15 39 68 28 199 259 261 1512 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3858 | . 234 106 . 287 232 42 15 . 253 . 401 386 452 1450 Parts 173 | . 18 3 . 13 14 1 2 . 16 . 16 14 19 57 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Combat Hostiles Destroyed 78 | . 4 4 . 6 3 1 . . 4 . 8 2 8 38 Melee 1 | . . . . . . . . . . . . . 1 . Guns 35 | . 4 4 . 6 3 1 . . 4 . 8 2 3 . Cannons 39 | . . . . . . . . . . . . . 1 38 Classes Destroyed 16 | . 5 1 . 1 3 . . . 1 . . 1 1 3 Worker 4 | . . . . . 1 . 1 . . . 1 1 . . Builder 2 | . 1 . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . 2 . . Watcher 6 | . 2 . . . 1 . . . 2 . . 1 . . Swarmer 12 | . 2 2 . . . . . . 1 . . . 3 4 Saboteur 3 | . . . . . . . . . . . . . . 3 Grunt 25 | . 2 1 . 4 . . . . 1 . 6 . . 11 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 3 | . . . . 2 . . . . . . 1 . . . Sentry 14 | . . . . . 2 1 . . 2 . 1 2 2 4 Demolisher 2 | . . 1 . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . 3 Hunter 3 | . . . . . 1 . . . . . . . . 2 Programmer 12 | . . . . . . . . . . . . . 3 9 Best Kill Streak 15 | . 4 2 . 2 2 1 1 . 2 . 4 2 3 15 Combat Bots Only 15 | . 2 2 . 2 1 1 . . 1 . 3 1 3 15 Max Kills in Single Turn 2 | . 2 1 . 1 1 1 1 . 1 . 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Hostile Shots Fired 1137 | . 8 8 . 4 18 27 . . 24 . 33 81 83 851 Missed 442 | . 3 1 . . 7 13 . . 10 . 13 23 25 347 Hits 695 | . 5 7 . 4 11 14 . . 14 . 20 58 58 504 Projectile 695 | . 5 7 . 4 11 14 . . 14 . 20 58 58 504 AOE 2 | . . . . . . . . . . . . . . 2 Critical Strikes 30 | . . . . . . . . . . . 1 5 1 23 Part Disruptions 6 | . . . . . . . . . . . . . . 6 Damage Taken 8173 | . 29 45 . 28 127 62 . . 175 . 283 1019 908 5497 Core 1461 | . 6 17 . 15 11 . . . . . 44 61 124 1183 Absorbed by Shields 114 | . . . . . . . . . . . . . . 114 Redirected to Shielding 63 | . . . . . . . . . . . . . . 63 Ignored by Resistances 4964 | . 18 30 . 17 78 46 . . 108 . 172 586 531 3378 Regen/Repaired (Parts) 135 | . . . . . . . . . . . 122 13 . . Core Remaining (%) 96 | 100 . . . 84 98 100 . . 100 100 . 90 . . Volleys Fired 198 | . 11 6 . 11 15 3 1 . 19 . 18 18 16 80 Largest 4 | . 3 3 . 3 3 3 3 . 3 . 4 4 4 4 Hottest 273 | . 100 100 . 100 100 175 175 . 180 . 210 273 223 223 Shots Fired 492 | . 30 18 . 33 37 9 3 . 35 . 58 63 47 159 Gun 329 | . 30 18 . 33 37 9 3 . 35 . 58 63 40 3 Cannon 163 | . . . . . . . . . . . . . 7 156 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 324 | . 11 6 . 11 15 3 1 . 19 . 36 33 31 158 Thermal 125 | . 8 6 . 11 7 6 2 . 16 . 22 30 16 1 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 43 | . 11 6 . 11 15 . . . . . . . . . Robot Hit Streak 33 | . 13 9 . 14 29 31 4 . 14 . 31 33 25 27 Robot Miss Streak 3 | . 2 2 . 1 1 1 1 . 3 . 3 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . Shots Hit Robots 377 | . 18 13 . 27 31 7 2 . 27 . 46 47 50 109 Core Hits 201 | . 11 7 . 14 10 8 2 . 26 . 54 19 12 38 Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 4 1 Critical Strikes 18 | . . . . 1 . . . . . . . 1 5 11 Burn 1 | . . . . . . . . . . . . 1 . . Destroy 2 | . . . . . . . . . . . . . 2 . Blast 10 | . . . . . . . . . . . . . . 10 Corrupt 1 | . . . . 1 . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . 3 1 Melee Attacks 21 | . . . . . . . . . . . 1 . 13 7 Impact 21 | . . . . . . . . . . . 1 . 13 7 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15271 | . 272 152 . 333 393 190 30 . 611 . 1311 1149 1569 9261 Guns 5291 | . 272 152 . 333 393 190 30 . 611 . 1308 1141 861 . Cannons 9309 | . . . . . . . . . . . . . 248 9061 Explosions . | . . . . . . . . . . . . . . . Melee 608 | . . . . . . . . . . . . . 460 148 Ramming 63 | . . . . . . . . . . . 3 8 . 52 Kinetic 11632 | . 86 48 . 113 168 32 . . 233 . 672 527 692 9061 Thermal 2481 | . 50 44 . 108 46 158 30 . 378 . 636 614 417 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 487 | . 136 60 . 112 179 . . . . . . . . . Impact 608 | . . . . . . . . . . . . . 460 148 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . 1 19 Average Corruption 5 | . . . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . . . . . 32 Message Errors 6 | . . . . . . . . . . . . . . 6 Matter Fused 7 | . . . . . . . . . . . . . . 7 Heat Flow Errors 6 | . . . . . . . . . . . . . . 6 Energy Discharges 5 | . . . . . . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1332 | . . . . . . . . . . . . . 174 1158 Projectiles 1083 | . . . . . . . . . . . . . . 1083 Explosions . | . . . . . . . . . . . . . . . Melee 249 | . . . . . . . . . . . . . 174 75 Knockbacks 43 | . . . . . . . . . . . . . 4 39 Impact . | . . . . . . . . . . . . . . . Kinetic 39 | . . . . . . . . . . . . . 4 35 Secondary 4 | . . . . . . . . . . . . . . 4 Self-Inflicted Damage 7 | . . . . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . . . . . 1 2 . 4 Kicked 6 | . . . . . . . . . . . 1 2 . 3 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 897 | . 120 198 . 241 127 318 87 . 174 . 431 897 247 248 Average Temperature 112 | . 50 76 . 105 42 161 47 . 58 . 137 250 88 78 Received Heat Transfer 1762 | . 6 27 . 27 9 36 . . 12 . 87 596 117 845 Effects 14 | . . . . . . . . . . . 1 13 . . Shutdowns 5 | . . . . . . . . . . . 1 4 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . Parts Fried 3 | . . . . . 1 . . . . . . . 2 . Impact Corruptions 12 | . . . . . . . . . . . . . 5 7 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . 1 . . . . . Heat Transferred 3083 | . 125 100 . 250 100 130 25 . 310 . 535 990 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Maximum Alert Level 2 | . . . . . . . . . 1 . . . . 2 Low Security (%) 84 | 100 100 100 . 100 100 100 100 100 33 100 100 100 100 58 Level 1 12 | . . . . . . . . . 66 . . . . 22 Level 2 3 | . . . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 454 | . 47 51 . 50 30 31 5 . 387 97 142 40 65 454 Initial 97 | . . 1 . . . . 5 . . 97 2 21 . 3 Average 70 | . 6 4 . 7 10 3 . . 225 54 58 4 16 179 Influence Increases 3376 | . 120 122 . 150 102 31 5 . 824 . 479 165 236 1142 Destroy 0b10 Robot/C 2080 | . 80 100 . 120 60 20 . . 420 . 260 80 160 780 Destroy 0b10 Robot/NC 105 | . 20 . . . 10 . 5 . 35 . 15 20 . . Destroy Leader 480 | . 16 20 . 30 32 10 . . 118 . 42 12 40 160 Allied During Kill 243 | . . 2 . . . . . . 164 . 71 3 . 3 Successful Hack 19 | . 4 . . . . . . . 5 . . 5 . 5 Disable Machine 68 | . . . . . . . . . 20 . 4 . . 44 Destroy Structure 186 | . . . . . . 1 . . 47 . 72 . 6 60 Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 180 | . . . . . . . . . . . 15 45 30 90 Influence Decreases 3051 | . 115 127 . 150 102 15 21 . 553 264 425 226 227 826 Entered New Map 240 | . . 4 . . . . 11 . . 174 5 40 . 6 Time Decay 2425 | . 115 123 . 150 102 15 10 . 487 90 270 161 182 720 Lost Part 110 | . . . . . . . . . . . . 5 45 60 Lost Ally 276 | . . . . . . . . . 66 . 150 20 . 40 Squads Dispatched 18 | . . . . . 2 . . . 4 . 3 1 2 6 Investigation 3 | . . . . . . . . . . . . . . 3 Extermination 6 | . . . . . . . . . 1 . 1 . 1 3 Reinforcement 7 | . . . . . 2 . . . 1 . 2 1 1 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Distress Signals 10 | . . . . . 1 . . . 2 . 2 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 141 | . 7 5 . 6 6 1 . . 17 . 13 12 13 61 Peak Tracking Total 13 | . 2 2 . 2 2 1 . . 3 . 4 6 4 13 Tactical Retreats 9 | . . . . . . . . . . . 1 2 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Traps Triggered 7 | . . . . . 1 . 1 . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Machines Disabled 17 | . . . . . . . . . 5 . 1 . . 11 Max in Single Turn 1 | . . . . . . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . 1 . 2 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Machines Accessed 20 | . 2 . 4 . . . 1 . 3 . . 4 . 6 Terminals 13 | . 2 . . . . . . . 1 . . 4 . 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . Total Hacks 41 | . 4 . 12 . . . 2 . 6 . . 5 . 12 Successful 25 | . 4 . 12 . . . 1 . 3 . . 3 . 2 Failed 16 | . . . . . . . 1 . 3 . . 2 . 10 Catastrophic 4 | . . . . . . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 4 . 1 . . . . . 2 . . . . 6 Terminals 23 | . 4 . . . . . . . 2 . . 5 . 12 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 4 . . . . . Terminal Hacks 20 | . 2 . 12 . . . . . 1 . . 3 . 2 Record 12 | . . . 11 . . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 3 . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . . . . Seal Access 3 | . . . . . . . 1 . 2 . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . . . . . 2 . . 2 . 6 Full Trace Events 2 | . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 7 Allies Hacked 3 | . . . . . . . . . 2 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Total Allies 33 | . . 2 . . . . . 20 . . . 4 . 7 Largest Group 20 | . . 2 2 . . . . 20 20 13 13 6 . 4 Highest-Rated Group 756 | . . 42 42 . . . . 756 756 514 514 225 . 224 Highest-Rated Ally 56 | . . 31 31 . . . . 50 50 50 50 46 . 56 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 180 | . . 1 . . . . . . 104 . 43 20 . 12 Total Damage 6174 | . . 21 . . . . . . 3198 . 2001 441 . 513 Kills 32 | . . 1 . . . . . . 22 . 6 2 . 1 Allies Corrupted 3 | . . . . . . . . . 1 . . . . 2 Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Active Infowar (turns) 1275 | 49 169 . . . . . . . . . 225 670 162 . Sensors 1057 | . . . . . . . . . . . 225 670 162 . Terrain 218 | 49 169 . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Turns Passed 6679 | 68 481 743 456 599 210 145 204 156 707 130 415 670 437 1258 Spaces Moved 4814 | 47 331 477 401 588 154 84 187 94 662 79 349 458 243 660 Core 44 | 2 . . . . . . . . . . . . . 42 Treads . | . . . . . . . . . . . . . . . Legs 4770 | 45 331 477 401 588 154 84 187 94 662 79 349 458 243 618 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 90 90 90 90 90 90 115 50 Average Speed 105 | 117 120 120 113 90 90 90 103 109 90 90 90 104 115 123 Slowest Speed 185 | 120 120 120 120 90 90 90 111 111 90 90 90 185 117 140 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 68 87 87 99 24 4 6 70 32 4 6 52 7 45 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 . Terrain Destroyed 30 | . . . . . . . . . . . . . 2 28 Melee 1 | . . . . . . . . . . . . . 1 . Projectile 29 | . . . . . . . . . . . . . 1 28 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Res Arm Total 5948 | 56 392 634 404 633 195 147 194 146 750 137 407 616 335 902 Wait 731 | . 39 152 . 33 14 59 . 53 65 57 33 124 51 51 Move 4801 | 46 330 476 400 587 153 83 187 93 661 78 348 457 242 660 Hop . | . . . . . . . . . . . . . . . Pick Up 15 | 3 5 . . 1 1 . 1 . 1 . . . . 3 Fast Attach 46 | 7 1 . . . 2 . 4 . . 1 2 2 7 20 Attach 7 | . 1 . . . 2 . . . . 1 . . 2 1 Detach 1 | . . . . . . . . . . . . . 1 . Swap 22 | . 1 . 2 . 4 1 . . 1 . 3 5 2 3 Drop 51 | . 4 . 2 1 4 1 1 . 3 . . 6 1 28 Fire 198 | . 11 6 . 11 15 3 1 . 19 . 18 18 16 80 Melee 21 | . . . . . . . . . . . 1 . 13 7 Ram 1 | . . . . . . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . 1 2 . 3 Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 Rewire 35 | . . . . . . . . . . . 1 2 . 32 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Extension -3/Research -3/Armory History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Weapon x1 302 | -10/Materials | Build established: Hacker-Gunner 308 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Discovered exit to Materials (range 5) 481 | -10/Materials | Discovered exit to Materials (range 13) 540 | -10/Materials | Identified exit to Mines 540 | -10/Materials | Discovered exit to Mines (range 10) 550 | -10/Materials | Entered Mines 754 | -10/Mines | Learned Materials stockpile data 802 | -10/Mines | Assembled infested the area 1015 | -10/Mines | Found DCF Scrap (13 items) 1132 | -10/Mines | Discovered exit to Materials (range 4) 1248 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -10/Mines | Identified exit to Exiles 1249 | -10/Mines | Discovered exit to Exiles (range 5) 1293 | -10/Mines | Entered Exiles 1293 | -10/Exiles | Accompanied by 2 allies 1322 | -10/Exiles | Met 8R-AWN 1323 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1343 | -10/Exiles | Met EX-HEX 1401 | -10/Exiles | Met EX-DEC 1436 | -10/Exiles | Visited The Gauntlet 1547 | -10/Exiles | Learned location of Zion (-6) 1585 | -10/Exiles | Met EX-BIN 1602 | -10/Exiles | Aligned with FarCom system 1603 | -10/Exiles | Given EX-Vault access code 1655 | -10/Exiles | Opened EX-Vault 1662 | -10/Exiles | Found Potential Leg 1664 | -10/Exiles | Found Potential Leg 1683 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1739 | -10/Exiles | Identified exit to Mines 1739 | -10/Exiles | Discovered exit to Mines (range 14) 1749 | -10/Exiles | Left Exiles lab with Potential Leg 1749 | -10/Exiles | Entered Mines 1855 | -9/Mines | Identified exit to Materials 1855 | -9/Mines | Discovered exit to Materials (range 6) 2058 | -9/Mines | Build established: Hacker-Skirmisher 2065 | -9/Mines | Discovered exit to Materials (range 10) 2070 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2348 | -9/Mines | Entered Materials 2348 | -8/Materials | Evolved 4 slots: Utility x4 2536 | -8/Materials | Identified exit to Factory 2536 | -8/Materials | Discovered exit to Factory (range 15) 2558 | -8/Materials | Entered Factory 2558 | -7/Factory | Evolved 2 slots: Propulsion x2 2648 | -7/Factory | Build established: Hacker-Tank 2677 | -7/Factory | Identified exit to Factory 2677 | -7/Factory | Discovered exit to Factory (range 5) 2703 | -7/Factory | Entered another Factory area 2703 | -6/Factory | Evolved 2 slots: Propulsion x2 2907 | -6/Factory | Sucked down chute 2907 | -6/Factory | Entered Waste 2908 | -6/Waste | Joined by Warlord forces that had cleared the area 2994 | -6/Waste | Identified exit to Factory 2994 | -6/Waste | Discovered exit to Factory (range 16) 3063 | -6/Waste | Entered Factory 3063 | -6/Factory | Accompanied by 20 allies 3208 | -6/Factory | Garrison activated, responded to threat 3234 | -6/Factory | Lost 3 allies 3546 | -6/Factory | Identified exit to Lower Caves 3705 | -6/Factory | Identified exit to Factory 3705 | -6/Factory | Discovered exit to Factory (range 13) 3770 | -6/Factory | Entered another Factory area 3770 | -5/Factory | Accompanied by 13 allies 3770 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3834 | -5/Factory | Identified exit to Factory 3834 | -5/Factory | Discovered exit to Factory (range 8) 3900 | -5/Factory | Entered another Factory area 3900 | -4/Factory | Accompanied by 13 allies 3900 | -4/Factory | Evolved 2 slots: Utility x2 4174 | -4/Factory | Identified exit to Extension 4174 | -4/Factory | Discovered exit to Extension (range 16) 4315 | -4/Factory | Entered Extension 4315 | -4/Extension | Accompanied by 4 allies 4364 | -4/Extension | Rescued a captive Derelict 4365 | -4/Extension | Rescued a captive Derelict 4394 | -4/Extension | Build established: Hacker-Skirmisher 4529 | -4/Extension | Rescued a captive Derelict 4530 | -4/Extension | Rescued a captive Derelict 4538 | -4/Extension | Lost 4 allies 4618 | -4/Extension | Lost 4 allies 4668 | -4/Extension | Spotted B-86 Titan 4915 | -4/Extension | Disrupted transfer network 4925 | -4/Extension | Build established: Scavenger-Skirmisher 4969 | -4/Extension | Spotted B-86 Titan 4982 | -4/Extension | Identified exit to Research 4982 | -4/Extension | Discovered exit to Research (range 3) 4985 | -4/Extension | Entered Research 4985 | -3/Research | Evolved 2 slots: Propulsion x2 5013 | -3/Research | Lost 4 parts (1p1u2w) 5312 | -3/Research | Identified exit to Armory 5312 | -3/Research | Discovered exit to Armory (range 14) 5422 | -3/Research | Entered Armory 5758 | -3/Armory | Lost 6 allies 6074 | -3/Armory | Build established: Hacker-Tank 6108 | -3/Armory | Energy Cycler disabled 6226 | -3/Armory | Destroyed 15 combat bots 6441 | -3/Armory | Build established: Hacker-Skirmisher 6588 | -3/Armory | System corruption reached 10% 6614 | -3/Armory | Spotted Armor Guard 6614 | -3/Armory | Spotted Armor Guard 6622 | -3/Armory | Released all parts (11) 6625 | -3/Armory | Spotted Armor Guard 6625 | -3/Armory | Spotted Armor Guard 6645 | -3/Armory | Core integrity fell below 50% 6667 | -3/Armory | Core integrity fell below 20% 6680 | -3/Armory | Destroyed by Armor Guard with Helical Railgun Last Messages --------------- 06669_ Field strength at 77. 06670_ Field strength at 63. 06671_ Field strength at 52. 06672_ Field strength at 46. 06672_ Machine disabled. 06673_ Penetrated by Slug. 06673_ Slug penetrates Wall. 06673_ Field strength at 31. 06674_ Penetrated by Slug. 06674_ Field strength at 16. 06675_ Field strength at 10. 06676_ Penetrated by Slug. 06676_ Stasis field depleted. 06677_ Power Maul destroyed. 06677_ Penetrated by Slug. 06677_ Slug penetrates Earth. 06678_ Slug penetrates Wall. 06679_ Slammed into W-44 Eye. 06679_ Critical hit (Burn: +50). 06679_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ??????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????+ #?????????????? | | ??????????????????????????????# #?????????????? | | ?????????????????????????#????# #?????????????? | | ?????????????????????????# ???# #?????????????? | | ?????????????????????#####"#### ##+######+##### | | ???????????????????? | | ???????????????????? | | ??????????????????? | | ???????????????????? | | ???????????????????????????#### ############/#/ | | ?????????????????????????????# #??????# | | ?????????????????????????????##] #??????# "" | | ????????????????????????#######=] ##?????# """ | | ????????????????????????# =!!*= #?????# """ | | ????????????????????????# =!= #?????#= | | ????????????????????????#^ ##########?????# | | ????????????????????????# #??????????????# | | ????????????????????????# #?#####?####???# | | ????????????????????????# #?#""" ? ????# | | ????????????????????????# Y#?#"" """ """??# "" "" | | ????????????????????????#@Y#?#"" " " " "??# ""R"" | | ???????????????????????## w#?#"" "" "" ## """" | | ???????????????????????#; #?#""ppY #######?# | | ???????????????????????#; ###""p""" """ #???????? | | ???????????????????????#; YY Yp "& &"?????????? | | ???????????????????????## p """ """ #???????? | | ????????????????????????# #;# T #???????? | | ????????????????????????#### #"""""""""""#???????? | | ???????????????????????????# #############???????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 32 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 975 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 70 Targeting Accuracy 5 Armor Integrity Analysis 30 Particle Charging 37 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetCoolingRedirector Manual? 0 Play Time 00:55:01 Cumulative 177.8 hours Start 2026.02.06 @ 16:28:17 End 2026.02.09 @ 14:28:46 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 323 Rogue 216 Adventurer 15 Explorer 92 Win Type - Total 14 Types 14/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a43c1067-f560-44ff-8304-420ea6fbfc95